diff options
author | Sven Gothel <[email protected]> | 2014-09-20 16:06:56 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-09-20 16:06:56 +0200 |
commit | c68e7f9b56f08341ec4977337e3c07384c3782fb (patch) | |
tree | 1d6210686e27e072085a17a74ec1b634b82c6ffb /src/jogl/classes/javax/media/opengl/awt | |
parent | c2cbcf91af97053c4b4683e2d2c5087409edf5c4 (diff) |
FBObject: Fix depth- and stencil bit count selection for attachRenderbuffer(..);
- Fix depth- and stencil bit count selection for attachRenderbuffer(..)
- Add generic values: DEFAULT_BITS, REQUESTED_BITS, CHOSEN_BITS, MAXIMUM_BITS
- Refactor depth- and stencil bit-count -> format into own method
- Allow depth- and stencil bit-count select a higher bit-count if required (fix)
- GLFBODrawable.FBOMODE_USE_DEPTH is deprecated, using GLCapabilities.[get|set]DepthBits(..)
- It was an oversight to introduce the bit flag in the first place,
since we should have used the capabilities depth bit-count
- Graph Test: GLEventListenerButton shall use requested capabilities for FBO drawable.
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/awt')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/awt/GLJPanel.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java index f079b3d03..ff7e1971f 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java @@ -1669,7 +1669,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing final boolean useGLSLFlip_pre = flipVertical && offscreenIsFBO && reqOffscreenCaps.getGLProfile().isGL2ES2() && USE_GLSL_TEXTURE_RASTERIZER; if( offscreenIsFBO && !useGLSLFlip_pre ) { // Texture attachment only required for GLSL vertical flip, hence simply use a color-renderbuffer attachment. - ((GLFBODrawable)offscreenDrawable).setFBOMode(GLFBODrawable.FBOMODE_USE_DEPTH); + ((GLFBODrawable)offscreenDrawable).setFBOMode(0); } offscreenContext = (GLContextImpl) offscreenDrawable.createContext(shareWith[0]); |