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authorSven Gothel <[email protected]>2014-07-03 16:21:36 +0200
committerSven Gothel <[email protected]>2014-07-03 16:21:36 +0200
commit556d92b63555a085b25e32b1cd55afce24edd07a (patch)
tree6be2b02c62a77d5aba81ffbe34c46960608be163 /src/jogl/classes/javax/media/opengl/fixedfunc
parenta90f4a51dffec3247278e3c683ed4462b1dd9ab5 (diff)
Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74)
- Change non static accesses to static members using declaring type - Change indirect accesses to static members to direct accesses (accesses through subtypes) - Add final modifier to private fields - Add final modifier to method parameters - Add final modifier to local variables - Remove unnecessary casts - Remove unnecessary '$NON-NLS$' tags - Remove trailing white spaces on all lines
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/fixedfunc')
-rw-r--r--src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java
index 9bd644223..3264062e8 100644
--- a/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java
+++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java
@@ -39,7 +39,7 @@ public class GLPointerFuncUtil {
* @param glArrayIndex the fixed function array index
* @return default fixed function array name
*/
- public static String getPredefinedArrayIndexName(int glArrayIndex) {
+ public static String getPredefinedArrayIndexName(final int glArrayIndex) {
return getPredefinedArrayIndexName(glArrayIndex, -1);
}
@@ -48,7 +48,7 @@ public class GLPointerFuncUtil {
* @param multiTexCoordIndex index for multiTexCoordIndex
* @return default fixed function array name
*/
- public static String getPredefinedArrayIndexName(int glArrayIndex, int multiTexCoordIndex) {
+ public static String getPredefinedArrayIndexName(final int glArrayIndex, final int multiTexCoordIndex) {
switch(glArrayIndex) {
case GLPointerFunc.GL_VERTEX_ARRAY:
return mgl_Vertex;