diff options
author | Sven Gothel <[email protected]> | 2014-07-03 16:21:36 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-07-03 16:21:36 +0200 |
commit | 556d92b63555a085b25e32b1cd55afce24edd07a (patch) | |
tree | 6be2b02c62a77d5aba81ffbe34c46960608be163 /src/jogl/classes/javax/media/opengl/fixedfunc | |
parent | a90f4a51dffec3247278e3c683ed4462b1dd9ab5 (diff) |
Code Clean-Up based on our Recommended Settings (jogamp-scripting c47bc86ae2ee268a1f38c5580d11f93d7f8d6e74)
- Change non static accesses to static members using declaring type
- Change indirect accesses to static members to direct accesses (accesses through subtypes)
- Add final modifier to private fields
- Add final modifier to method parameters
- Add final modifier to local variables
- Remove unnecessary casts
- Remove unnecessary '$NON-NLS$' tags
- Remove trailing white spaces on all lines
Diffstat (limited to 'src/jogl/classes/javax/media/opengl/fixedfunc')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java index 9bd644223..3264062e8 100644 --- a/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java +++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java @@ -39,7 +39,7 @@ public class GLPointerFuncUtil { * @param glArrayIndex the fixed function array index * @return default fixed function array name */ - public static String getPredefinedArrayIndexName(int glArrayIndex) { + public static String getPredefinedArrayIndexName(final int glArrayIndex) { return getPredefinedArrayIndexName(glArrayIndex, -1); } @@ -48,7 +48,7 @@ public class GLPointerFuncUtil { * @param multiTexCoordIndex index for multiTexCoordIndex * @return default fixed function array name */ - public static String getPredefinedArrayIndexName(int glArrayIndex, int multiTexCoordIndex) { + public static String getPredefinedArrayIndexName(final int glArrayIndex, final int multiTexCoordIndex) { switch(glArrayIndex) { case GLPointerFunc.GL_VERTEX_ARRAY: return mgl_Vertex; |