diff options
author | Sven Gothel <[email protected]> | 2014-07-01 21:02:21 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-07-01 21:02:21 +0200 |
commit | 36327e24cf586b50bf18e87d7d13d53eb41cf1d9 (patch) | |
tree | b34c88274eebce4839ee18b5958a2019de565b87 /src/jogl/classes/javax/media/opengl | |
parent | a0498e240b9dfde345a704ec6de1d6abcee7b318 (diff) |
Bug 1021: Add OculusVR distortion renderer (single FBO and dual FBO); Add GLEventListener2 (WIP); Refine FloatUtil
- GLEventListener2 extends GLEventListener adds refined control:
- display w/ flags, i.e. repeat, don't clear
- setProjectionModelview(..)
- FloatUtil.* Add return value for chaining, where missing
+++
- jogamp.opengl.oculusvr.OVRDistortion
- Handles all OVR related data and maps it to shader + GL buffers
- display method
- com.jogamp.opengl.oculusvr.OVRSBSRendererSingleFBO implements GLEventListener
- Simple OVRDistortion renderer using single FBO
- Using upstream GLEventListener2 (the content)
- com.jogamp.opengl.oculusvr.OVRSBSRendererDualFBO implements GLEventListener
- Simple OVRDistortion renderer using two FBOs
- Using upstream GLEventListener2 (the content)
Manual Test: com.jogamp.opengl.test.junit.jogl.stereo.ovr.OVRDemo01
Diffstat (limited to 'src/jogl/classes/javax/media/opengl')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLEventListener2.java | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLEventListener2.java b/src/jogl/classes/javax/media/opengl/GLEventListener2.java new file mode 100644 index 000000000..d4e8e84a4 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/GLEventListener2.java @@ -0,0 +1,74 @@ +/** + * Copyright 2014 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package javax.media.opengl; + +/** + * Extended {@link GLEventListener} interface + * supporting more fine grained control over the implementation. + */ +public interface GLEventListener2 extends GLEventListener { + /** + * {@link #display(GLAutoDrawable, int) display flag}: Repeat last produced image. + * <p> + * While a repeated frame shall produce the same artifacts as the last <code>display</code> call, + * e.g. not change animated objects, it shall reflect the {@link #setProjectionModelview(GLAutoDrawable, float[], float[]) current matrix}. + * </p> + */ + public static final int DISPLAY_REPEAT = 1 << 0; + + /** + * {@link #display(GLAutoDrawable, int) display flag}: Do not clear any target buffer, e.g. color-, depth- or stencil-buffers. + */ + public static final int DISPLAY_DONTCLEAR = 1 << 1; + + /** + * Extended {@link #display(GLAutoDrawable) display} method, + * allowing to pass a display flag, e.g. {@link #DISPLAY_REPEAT} or {@link #DISPLAY_DONTCLEAR}. + * <p> + * Method is usually called by a custom rendering loop, + * e.g. for manual stereo rendering or the like. + * </p> + * @param drawable + * @param flags + */ + public void display(final GLAutoDrawable drawable, final int flags); + + /** + * Might be called instead of {@link #reshape(GLAutoDrawable, int, int, int, int) reshape} + * to specify a custom projection and modelview matrix determined by the caller. + * <p> + * Method is usually called by a custom rendering loop, + * e.g. for manual stereo rendering or the like. + * </p> + * + * @param drawable the triggering {@link GLAutoDrawable} + * @param mat4Projection float[16] projection matrix + * @param mat4Modelview float[16] modelview matrix + */ + public void setProjectionModelview(final GLAutoDrawable drawable, final float[] mat4Projection, final float[] mat4Modelview); +} |