diff options
author | Sven Gothel <[email protected]> | 2013-07-15 13:39:22 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-07-15 13:39:22 +0200 |
commit | 3a0d7703da32e9a5ddf08a334f18588a78038d88 (patch) | |
tree | 48c8d89fa29e4425bcb25056d9396e9ea4db44d1 /src/jogl/classes/javax/media/opengl | |
parent | 2b6f60f67e470da2217dfc8ea9ddd566357715d4 (diff) |
Add Support for GL 4.3 (Bug 716) and ES 3.0 (Bug 717)
ES3 / GL4.3:
- Update all EGL, GLX, WGL and GL (desktop and mobile) khronos headers to latest version.
- GL3/gl3* -> GL/glcorearb*
- Explicitly preserve ES2_compatibility and ES3_compatibility in header,
most extension grouping was removed in new headers.
- Always load all GLHeader to ensure proper extension association across all profiles.
- Unified method signatures
- Added GL_EXT_map_buffer_range to core
- Using common 'glMapBufferImpl(..)' for all glMapBuffer(..) and glMapBufferRange(..) impl.
- Init necessary fields of GL instances via 'finalizeInit()' called by reflection, if exist.
This allows removing initialization checks, i.e. for all buffer validations.
- BuildStaticGLInfo: Can handle new GL header structure, i.e. one CPP extenstion block incl. define + funcs.
- GLJavaMethodBindingEmitter: Simply print the
- No GL duplication due to new intermediate interfaces, see below
- OO lineare inheritance (Added GL2ES3, GL3ES3 and GL4ES3 intemediates):
GLBase - GL - GL2ES2 - GLES2
GLBase - GL - GL2ES2 - GL2GL3 - [ GL2, GL3 ]
GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - [ GL3 ]
GLBase - GL - GL2ES2 - GL2ES3 - GL3ES3 - GL4ES3 - [ GLES3, GL4, .. ]
- Expose 'usable' intermediate interfaces GL3ES3 and GL4ES3 in GLBase/GLProfile/GLContext
via is*() and get*().
- GLContext*:
- isGL3core() is true if [ GL4, GL3, GLES3 ] (added GLES3)
- Added ctxProfile argument to allow handling ES versions:
- getMaxMajor(..), getMaxMinor(..), isValidGLVersion(..) and decrementGLVersion(..)
- mapGLVersions(..) prepared for ES ARB/KHR validation
- EGLContext checks ES3 (via old ctx's GL_VERSION)
- ExtensionAvailabilityCache adds GL_ES_Version_X_Y for ES.
- Prelim tests w/ Mesa 9.1.3
GL Version 3.0 (ES profile, ES2 compat, ES3 compat, FBO, hardware) - OpenGL ES 3.0 Mesa 9.1.3 [GL 3.0.0, vendor 9.1.3 (Mesa 9.1.3)]
- TODO:
- Use KHR_create_context in EGLContext.createContextARBImpl(..)
- More tests (Mobile, ..)
+++
Misc:
- GLContext*:
- Complete glAllocateMemoryNV w/ glFreeMemoryNV.
Diffstat (limited to 'src/jogl/classes/javax/media/opengl')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLBase.java | 49 | ||||
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLContext.java | 183 | ||||
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLDebugMessage.java | 74 | ||||
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLProfile.java | 333 |
4 files changed, 442 insertions, 197 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java index 74c1b9609..49c5bf72d 100644 --- a/src/jogl/classes/javax/media/opengl/GLBase.java +++ b/src/jogl/classes/javax/media/opengl/GLBase.java @@ -131,6 +131,16 @@ public interface GLBase { public boolean isGLES2(); /** + * Indicates whether this GL object conforms to the OpenGL ES2 ≥ 3.0 profile. + * <p> + * Remark: ES3 compatible desktop profiles are not included. + * To query whether core ES3 functionality is provided, use {@link #isGLES3Compatible()}. + * </p> + * @see #isGLES3Compatible() + */ + public boolean isGLES3(); + + /** * Indicates whether this GL object conforms to one of the OpenGL ES profiles, * see {@link #isGLES1()} and {@link #isGLES2()}. */ @@ -147,6 +157,21 @@ public interface GLBase { public boolean isGL2ES2(); /** + * Indicates whether this GL object conforms to a GL3ES3 compatible profile. + */ + public boolean isGL3ES3(); + + /** + * Indicates whether this GL object conforms to a GL4ES3 compatible profile. + */ + public boolean isGL4ES3(); + + /** + * Indicates whether this GL object conforms to a GL2GL3 compatible profile. + */ + public boolean isGL2GL3(); + + /** * Indicates whether this GL object is compatible with the core OpenGL ES2 functionality. * @return true if this context is an ES2 context or implements * the extension <code>GL_ARB_ES2_compatibility</code>, otherwise false @@ -154,9 +179,11 @@ public interface GLBase { public boolean isGLES2Compatible(); /** - * Indicates whether this GL object conforms to a GL2GL3 compatible profile. + * Indicates whether this GL object is compatible with the core OpenGL ES3 functionality. + * @return true if this context is an ES3 context or implements + * the extension <code>GL_ARB_ES3_compatibility</code>, otherwise false */ - public boolean isGL2GL3(); + public boolean isGLES3Compatible(); /** Indicates whether this GL object supports GLSL. */ public boolean hasGLSL(); @@ -210,6 +237,12 @@ public interface GLBase { public GLES2 getGLES2() throws GLException; /** + * Casts this object to the GLES3 interface. + * @throws GLException if this GLObject is not a GLES3 implementation + */ + public GLES3 getGLES3() throws GLException; + + /** * Casts this object to the GL2ES1 interface. * @throws GLException if this GLObject is not a GL2ES1 implementation */ @@ -222,6 +255,18 @@ public interface GLBase { public GL2ES2 getGL2ES2() throws GLException; /** + * Casts this object to the GL3ES3 interface. + * @throws GLException if this GLObject is not a GL3ES3 implementation + */ + public GL3ES3 getGL3ES3() throws GLException; + + /** + * Casts this object to the GL4ES3 interface. + * @throws GLException if this GLObject is not a GL3ES3 implementation + */ + public GL4ES3 getGL4ES3() throws GLException; + + /** * Casts this object to the GL2GL3 interface. * @throws GLException if this GLObject is not a GL2GL3 implementation */ diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index daede5ac0..b27db18af 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -142,6 +142,13 @@ public abstract class GLContext { protected static final VersionNumber Version800 = new VersionNumber(8, 0, 0); + // + // Cached keys, bits [0..15] + // + + /** Cached bit mask covering bits [0..15], i.e. {@value}. */ + protected static final int CTX_IMPL_CACHE_MASK = 0x0000FFFF; + /** <code>ARB_create_context</code> related: created via ARB_create_context. Cache key value. See {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ protected static final int CTX_IS_ARB_CREATED = 1 << 0; /** <code>ARB_create_context</code> related: desktop compatibility profile. Cache key value. See {@link #isGLCompatibilityProfile()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ @@ -154,20 +161,36 @@ public abstract class GLContext { protected static final int CTX_OPTION_FORWARD = 1 << 4; /** <code>ARB_create_context</code> related: flag debug. Cache key value. See {@link #setContextCreationFlags(int)}, {@link GLAutoDrawable#setContextCreationFlags(int)}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ public static final int CTX_OPTION_DEBUG = 1 << 5; + /** Context uses software rasterizer, otherwise hardware rasterizer. Cache key value. See {@link #isHardwareRasterizer()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ + protected static final int CTX_IMPL_ACCEL_SOFT = 1 << 6; + // + // Non cached keys, bits [16..31] + // + /** <code>GL_ARB_ES2_compatibility</code> implementation related: Context is compatible w/ ES2. Not a cache key. See {@link #isGLES2Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ - protected static final int CTX_IMPL_ES2_COMPAT = 1 << 8; + protected static final int CTX_IMPL_ES2_COMPAT = 1 << 16; - /** Context supports basic FBO, details see {@link #hasBasicFBOSupport()}. + /** <code>GL_ARB_ES3_compatibility</code> implementation related: Context is compatible w/ ES3. Not a cache key. See {@link #isGLES3Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ + protected static final int CTX_IMPL_ES3_COMPAT = 1 << 17; + + /** + * Context supports basic FBO, details see {@link #hasBasicFBOSupport()}. * Not a cache key. * @see #hasBasicFBOSupport() * @see #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile) */ - protected static final int CTX_IMPL_FBO = 1 << 9; - - /** Context uses software rasterizer, otherwise hardware rasterizer. Cache key value. See {@link #isHardwareRasterizer()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ - protected static final int CTX_IMPL_ACCEL_SOFT = 1 << 15; + protected static final int CTX_IMPL_FBO = 1 << 18; + /** + * Context supports <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points, + * see {@link #hasFP32CompatAPI()}. + * Not a cache key. + * @see #hasFP32CompatAPI() + * @see #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile) + */ + protected static final int CTX_IMPL_FP32_COMPAT_API = 1 << 19; + private static final ThreadLocal<GLContext> currentContext = new ThreadLocal<GLContext>(); private final HashMap<String, Object> attachedObjects = new HashMap<String, Object>(); @@ -778,10 +801,18 @@ public abstract class GLContext { /** * @return true if this context is an ES2 context or implements - * the extension <code>GL_ARB_ES2_compatibility</code>, otherwise false + * the extension <code>GL_ARB_ES3_compatibility</code> or <code>GL_ARB_ES2_compatibility</code>, otherwise false */ public final boolean isGLES2Compatible() { - return 0 != ( ctxOptions & CTX_IMPL_ES2_COMPAT ) ; + return 0 != ( ctxOptions & ( CTX_IMPL_ES3_COMPAT | CTX_IMPL_ES2_COMPAT ) ) ; + } + + /** + * @return true if this context is an ES3 context or implements + * the extension <code>GL_ARB_ES3_compatibility</code>, otherwise false + */ + public final boolean isGLES3Compatible() { + return 0 != ( ctxOptions & CTX_IMPL_ES3_COMPAT ) ; } /** @@ -820,6 +851,15 @@ public abstract class GLContext { } /** + * Returns <code>true</code> if <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points available, + * otherwise <code>false</code>. + * @see #CTX_IMPL_FP32_COMPAT_API + */ + public final boolean hasFP32CompatAPI() { + return 0 != ( ctxOptions & CTX_IMPL_FP32_COMPAT_API ) ; + } + + /** * Returns <code>true</code> if full FBO support is available, otherwise <code>false</code>. * <p> * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions @@ -895,28 +935,30 @@ public abstract class GLContext { /** @see GLProfile#isGL3bc() */ public final boolean isGL3bc() { - return ctxVersion.compareTo(Version310) >= 0 - && 0 != (ctxOptions & CTX_IS_ARB_CREATED) - && 0 != (ctxOptions & CTX_PROFILE_COMPAT); + return 0 != (ctxOptions & CTX_IS_ARB_CREATED) && + 0 != (ctxOptions & CTX_PROFILE_COMPAT) && + ctxVersion.compareTo(Version310) >= 0 ; } /** @see GLProfile#isGL3() */ public final boolean isGL3() { - return ctxVersion.compareTo(Version310) >= 0 - && 0 != (ctxOptions & CTX_IS_ARB_CREATED) - && 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE)); + return 0 != (ctxOptions & CTX_IS_ARB_CREATED) && + 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE)) && + ctxVersion.compareTo(Version310) >= 0 ; } - /** Indicates whether this profile is capable of GL3 (core only). GL3 starts w/ OpenGL 3.1 <p>Includes [ GL4, GL3 ].</p> */ + /** Indicates whether this profile is capable of GL3 (core only). GL3 starts w/ OpenGL 3.1 <p>Includes [ GL4, GL3, GLES3 ].</p> */ public final boolean isGL3core() { - return ctxVersion.compareTo(Version310) >= 0 - && 0 != (ctxOptions & CTX_IS_ARB_CREATED) - && 0 != (ctxOptions & CTX_PROFILE_CORE); + return ( 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 3 ) || + ( 0 != ( ctxOptions & CTX_IS_ARB_CREATED ) && + 0 != ( ctxOptions & CTX_PROFILE_CORE ) && + ctxVersion.compareTo(Version310) >= 0 + ) ; } /** @see GLProfile#isGL2() */ public final boolean isGL2() { - return ctxVersion.getMajor()>=1 && 0!=(ctxOptions & CTX_PROFILE_COMPAT); + return 0 != ( ctxOptions & CTX_PROFILE_COMPAT ) && ctxVersion.getMajor()>=1 ; } /** @see GLProfile#isGL2GL3() */ @@ -926,12 +968,17 @@ public abstract class GLContext { /** @see GLProfile#isGLES1() */ public final boolean isGLES1() { - return ctxVersion.getMajor() == 1 && 0 != ( ctxOptions & CTX_PROFILE_ES ) ; + return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() == 1 ; } /** @see GLProfile#isGLES2() */ public final boolean isGLES2() { - return ctxVersion.getMajor() == 2 && 0 != ( ctxOptions & CTX_PROFILE_ES ) ; + return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 2 ; + } + + /** @see GLProfile#isGLES3() */ + public final boolean isGLES3() { + return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 3 ; } /** @see GLProfile#isGLES() */ @@ -941,12 +988,22 @@ public abstract class GLContext { /** @see GLProfile#isGL2ES1() */ public final boolean isGL2ES1() { - return isGL2() || isGLES1() ; + return isGLES1() || isGL2(); } /** @see GLProfile#isGL2ES2() */ public final boolean isGL2ES2() { - return isGL2GL3() || isGLES2() ; + return isGLES2() || isGL2GL3(); + } + + /** @see GLProfile#isGL3ES3() */ + public final boolean isGL3ES3() { + return isGL4ES3() || isGL3(); + } + + /** @see GLProfile#isGL4ES3() */ + public final boolean isGL4ES3() { + return isGL4() || isGLES3() ; } /** @@ -1157,45 +1214,73 @@ public abstract class GLContext { /* 1.*/ { 0, 1, 2, 3, 4, 5 }, /* 2.*/ { 0, 1 }, /* 3.*/ { 0, 1, 2, 3 }, - /* 4.*/ { 0, 1, 2 } }; // FIXME add 4.3 ! + /* 4.*/ { 0, 1, 2, 3 } }; - private static final int GL_VERSIONS_VALID[][] = { + public static final int ES_VERSIONS[][] = { /* 0.*/ { -1 }, - /* 1.*/ { 0, 1, 2, 3, 4, 5 }, - /* 2.*/ { 0, 1 }, - /* 3.*/ { 0, 1, 2, 3 }, - /* 4.*/ { 0, 1, 2, 3, 4 } }; // 4.4 coming up soon ? + /* 1.*/ { 0, 1 }, + /* 2.*/ { 0 }, + /* 3.*/ { 0 } }; - public static final int getMaxMajor() { - return GL_VERSIONS.length-1; + public static final int getMaxMajor(int ctxProfile) { + return ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ? ES_VERSIONS.length-1 : GL_VERSIONS.length-1; } - public static final int getMaxMinor(int major) { - if(1>major || major>=GL_VERSIONS.length) return -1; - return GL_VERSIONS[major].length-1; + public static final int getMaxMinor(int ctxProfile, int major) { + if( 1>major ) { + return -1; + } + if( ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ) { + if( major>=ES_VERSIONS.length ) return -1; + return ES_VERSIONS[major].length-1; + } else { + if( major>=GL_VERSIONS.length ) return -1; + return GL_VERSIONS[major].length-1; + } } - public static final boolean isValidGLVersion(int major, int minor) { - if(1>major || major>=GL_VERSIONS_VALID.length) return false; - if(0>minor || minor>=GL_VERSIONS_VALID[major].length) return false; + public static final boolean isValidGLVersion(int ctxProfile, int major, int minor) { + if( 1>major || 0>minor ) { + return false; + } + if( ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ) { + if( major>=ES_VERSIONS.length) return false; + if( minor>=ES_VERSIONS[major].length) return false; + } else { + if( major>=GL_VERSIONS.length) return false; + if( minor>=GL_VERSIONS[major].length) return false; + } return true; } - public static final boolean decrementGLVersion(int major[], int minor[]) { + public static final boolean decrementGLVersion(int ctxProfile, int major[], int minor[]) { if(null==major || major.length<1 ||null==minor || minor.length<1) { throw new GLException("invalid array arguments"); } int m = major[0]; int n = minor[0]; - if(!isValidGLVersion(m, n)) return false; + if( !isValidGLVersion(ctxProfile, m, n) ) { + return false; + } // decrement .. n -= 1; if(n < 0) { - m -= 1; - n = GL_VERSIONS[m].length-1; + if( ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ) { + if( m >= 3) { + m -= 1; + } else { + m = 0; // major decr [1,2] -> 0 + } + n = ES_VERSIONS[m].length-1; + } else { + m -= 1; + n = GL_VERSIONS[m].length-1; + } + } + if( !isValidGLVersion(ctxProfile, m, n) ) { + return false; } - if(!isValidGLVersion(m, n)) return false; major[0]=m; minor[0]=n; @@ -1299,9 +1384,9 @@ public abstract class GLContext { } } - protected static StringBuffer dumpAvailableGLVersions(StringBuffer sb) { + protected static StringBuilder dumpAvailableGLVersions(StringBuilder sb) { if(null == sb) { - sb = new StringBuffer(); + sb = new StringBuilder(); } synchronized(deviceVersionAvailable) { final Set<String> keys = deviceVersionAvailable.keySet(); @@ -1524,6 +1609,10 @@ public abstract class GLContext { return isGLVersionAvailable(device, 2, GLContext.CTX_PROFILE_ES, isHardware); } + public static boolean isGLES3Available(AbstractGraphicsDevice device, boolean isHardware[]) { + return isGLVersionAvailable(device, 3, GLContext.CTX_PROFILE_ES, isHardware); + } + public static boolean isGL4bcAvailable(AbstractGraphicsDevice device, boolean isHardware[]) { return isGLVersionAvailable(device, 4, CTX_PROFILE_COMPAT, isHardware); } @@ -1552,13 +1641,15 @@ public abstract class GLContext { sb.append(minor); sb.append(" ("); needColon = appendString(sb, "ES profile", needColon, 0 != ( CTX_PROFILE_ES & ctp )); - needColon = appendString(sb, "Compatibility profile", needColon, 0 != ( CTX_PROFILE_COMPAT & ctp )); + needColon = appendString(sb, "Compat profile", needColon, 0 != ( CTX_PROFILE_COMPAT & ctp )); needColon = appendString(sb, "Core profile", needColon, 0 != ( CTX_PROFILE_CORE & ctp )); needColon = appendString(sb, "forward", needColon, 0 != ( CTX_OPTION_FORWARD & ctp )); needColon = appendString(sb, "arb", needColon, 0 != ( CTX_IS_ARB_CREATED & ctp )); needColon = appendString(sb, "debug", needColon, 0 != ( CTX_OPTION_DEBUG & ctp )); - needColon = appendString(sb, "ES2 compatible", needColon, 0 != ( CTX_IMPL_ES2_COMPAT & ctp )); + needColon = appendString(sb, "ES2 compat", needColon, 0 != ( CTX_IMPL_ES2_COMPAT & ctp )); + needColon = appendString(sb, "ES3 compat", needColon, 0 != ( CTX_IMPL_ES3_COMPAT & ctp )); needColon = appendString(sb, "FBO", needColon, 0 != ( CTX_IMPL_FBO & ctp )); + needColon = appendString(sb, "FP32 compat-api", needColon, 0 != ( CTX_IMPL_FP32_COMPAT_API & ctp )); if( 0 != ( CTX_IMPL_ACCEL_SOFT & ctp ) ) { needColon = appendString(sb, "software", needColon, true); } else { diff --git a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java index 3ab0683c6..f8959e653 100644 --- a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java +++ b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java @@ -73,8 +73,8 @@ public class GLDebugMessage { // AMD category == ARB source/type switch(amdDbgCategory) { case GL2GL3.GL_DEBUG_CATEGORY_API_ERROR_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_API_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_API; + dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR; break; // @@ -82,18 +82,18 @@ public class GLDebugMessage { // case GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; break; case GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; break; case GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; break; @@ -102,24 +102,24 @@ public class GLDebugMessage { // case GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR; break; case GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR; break; case GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE; break; case GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD: default: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; } return new GLDebugMessage(source, when, dbgSource, dbgType, dbgId, dbgSeverity, dbgMsg); @@ -127,24 +127,24 @@ public class GLDebugMessage { public static int translateARB2AMDCategory(int dbgSource, int dbgType) { switch (dbgSource) { - case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: + case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD; - case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: + case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD; - case GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB: + case GL2GL3.GL_DEBUG_SOURCE_APPLICATION: return GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD; } switch(dbgType) { - case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: + case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD; - case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: + case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD; - case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB: + case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD; } @@ -204,33 +204,33 @@ public class GLDebugMessage { public static String getDbgSourceString(int dbgSource) { switch(dbgSource) { - case GL2GL3.GL_DEBUG_SOURCE_API_ARB: return "GL API"; - case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: return "GLSL or extension compiler"; - case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: return "Native Windowing binding"; - case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY_ARB: return "Third party"; - case GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB: return "Application"; - case GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB: return "generic"; + case GL2GL3.GL_DEBUG_SOURCE_API: return "GL API"; + case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return "GLSL or extension compiler"; + case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return "Native Windowing binding"; + case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY: return "Third party"; + case GL2GL3.GL_DEBUG_SOURCE_APPLICATION: return "Application"; + case GL2GL3.GL_DEBUG_SOURCE_OTHER: return "generic"; default: return "Unknown (" + toHexString(dbgSource) + ")"; } } public static String getDbgTypeString(int dbgType) { switch(dbgType) { - case GL2GL3.GL_DEBUG_TYPE_ERROR_ARB: return "Error"; - case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: return "Warning: marked for deprecation"; - case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: return "Warning: undefined behavior"; - case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB: return "Warning: implementation dependent performance"; - case GL2GL3.GL_DEBUG_TYPE_PORTABILITY_ARB: return "Warning: vendor-specific extension use"; - case GL2GL3.GL_DEBUG_TYPE_OTHER_ARB: return "Warning: generic"; + case GL2GL3.GL_DEBUG_TYPE_ERROR: return "Error"; + case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return "Warning: marked for deprecation"; + case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return "Warning: undefined behavior"; + case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return "Warning: implementation dependent performance"; + case GL2GL3.GL_DEBUG_TYPE_PORTABILITY: return "Warning: vendor-specific extension use"; + case GL2GL3.GL_DEBUG_TYPE_OTHER: return "Warning: generic"; default: return "Unknown (" + toHexString(dbgType) + ")"; } } public static String getDbgSeverityString(int dbgSeverity) { switch(dbgSeverity) { - case GL2GL3.GL_DEBUG_SEVERITY_HIGH_ARB: return "High: dangerous undefined behavior"; - case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM_ARB: return "Medium: Severe performance/deprecation/other warnings"; - case GL2GL3.GL_DEBUG_SEVERITY_LOW_ARB: return "Low: Performance warnings (redundancy/undefined)"; + case GL2GL3.GL_DEBUG_SEVERITY_HIGH: return "High: dangerous undefined behavior"; + case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM: return "Medium: Severe performance/deprecation/other warnings"; + case GL2GL3.GL_DEBUG_SEVERITY_LOW: return "Low: Performance warnings (redundancy/undefined)"; default: return "Unknown (" + toHexString(dbgSeverity) + ")"; } } diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java index 1b6af22d4..17d9019da 100644 --- a/src/jogl/classes/javax/media/opengl/GLProfile.java +++ b/src/jogl/classes/javax/media/opengl/GLProfile.java @@ -132,7 +132,7 @@ public class GLProfile { ReflectionUtil.createInstance(getGLImplBaseClassName(GL4bc)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl); } catch (Throwable t) {} try { - ReflectionUtil.createInstance(getGLImplBaseClassName(GLES2)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl); + ReflectionUtil.createInstance(getGLImplBaseClassName(GLES3)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl); } catch (Throwable t) {} try { ReflectionUtil.createInstance(getGLImplBaseClassName(GLES1)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl); @@ -165,7 +165,7 @@ public class GLProfile { initLock.unlock(); } if(DEBUG) { - if( justInitialized && ( hasGL234Impl || hasGLES1Impl || hasGLES2Impl ) ) { + if( justInitialized && ( hasGL234Impl || hasGLES1Impl || hasGLES3Impl ) ) { System.err.println(JoglVersion.getDefaultOpenGLInfo(defaultDevice, null, true)); } } @@ -299,6 +299,24 @@ public class GLProfile { } if(useIndent) { + doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL4ES3").append(indent); + } else { + sb.append(", GL4ES3 "); + } + sb.append(isAvailableImpl(map, GL4ES3)); + + if(useIndent) { + doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES3").append(indent); + } else { + sb.append(", GLES3 "); + } + avail=isAvailableImpl(map, GLES3); + sb.append(avail); + if(avail) { + glAvailabilityToString(device, sb.append(" "), 3, GLContext.CTX_PROFILE_ES); + } + + if(useIndent) { doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL3bc").append(indent); } else { sb.append(", GL3bc "); @@ -332,39 +350,39 @@ public class GLProfile { } if(useIndent) { - doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES1").append(indent); + doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES2").append(indent); } else { - sb.append(", GL2ES1 "); + sb.append(", GL2ES2 "); } - sb.append(isAvailableImpl(map, GL2ES1)); + sb.append(isAvailableImpl(map, GL2ES2)); if(useIndent) { - doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES1").append(indent); + doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES2").append(indent); } else { - sb.append(", GLES1 "); + sb.append(", GLES2 "); } - avail=isAvailableImpl(map, GLES1); + avail=isAvailableImpl(map, GLES2); sb.append(avail); if(avail) { - glAvailabilityToString(device, sb.append(" "), 1, GLContext.CTX_PROFILE_ES); + glAvailabilityToString(device, sb.append(" "), 2, GLContext.CTX_PROFILE_ES); } if(useIndent) { - doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES2").append(indent); + doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES1").append(indent); } else { - sb.append(", GL2ES2 "); + sb.append(", GL2ES1 "); } - sb.append(isAvailableImpl(map, GL2ES2)); + sb.append(isAvailableImpl(map, GL2ES1)); if(useIndent) { - doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES2").append(indent); + doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES1").append(indent); } else { - sb.append(", GLES2 "); + sb.append(", GLES1 "); } - avail=isAvailableImpl(map, GLES2); + avail=isAvailableImpl(map, GLES1); sb.append(avail); if(avail) { - glAvailabilityToString(device, sb.append(" "), 2, GLContext.CTX_PROFILE_ES); + glAvailabilityToString(device, sb.append(" "), 1, GLContext.CTX_PROFILE_ES); } if(useIndent) { @@ -437,6 +455,9 @@ public class GLProfile { /** The embedded OpenGL profile ES 2.x, with x >= 0 */ public static final String GLES2 = "GLES2"; + /** The embedded OpenGL profile ES 3.x, with x >= 0 */ + public static final String GLES3 = "GLES3"; + /** The intersection of the desktop GL2 and embedded ES1 profile */ public static final String GL2ES1 = "GL2ES1"; @@ -446,6 +467,9 @@ public class GLProfile { /** The intersection of the desktop GL3 and GL2 profile */ public static final String GL2GL3 = "GL2GL3"; + /** The intersection of the desktop GL4 and ES3 profile */ + public static final String GL4ES3 = "GL4ES3"; + /** The default profile, used for the device default profile map */ private static final String GL_DEFAULT = "GL_DEFAULT"; @@ -456,62 +480,66 @@ public class GLProfile { * <p> This includes the generic subset profiles GL2GL3, GL2ES2 and GL2ES1.</p> * * <ul> - * <li> GL4bc - * <li> GL3bc - * <li> GL2 - * <li> GL4 - * <li> GL3 - * <li> GL2GL3 - * <li> GLES2 - * <li> GL2ES2 - * <li> GLES1 - * <li> GL2ES1 + * <li> GL4bc </li> + * <li> GL3bc </li> + * <li> GL2 </li> + * <li> GL4 </li> + * <li> GL3 </li> + * <li> GLES3 </li> + * <li> GL4ES3 </li> + * <li> GL2GL3 </li> + * <li> GLES2 </li> + * <li> GL2ES2 </li> + * <li> GLES1 </li> + * <li> GL2ES1 </li> * </ul> * */ - public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL4bc, GL3bc, GL2, GL4, GL3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1 }; - + public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL4bc, GL3bc, GL2, GL4, GL3, GLES3, GL4ES3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1 }; + /** * Order of maximum profiles. * * <ul> - * <li> GL4bc - * <li> GL4 - * <li> GL3bc - * <li> GL3 - * <li> GL2 - * <li> GLES2 - * <li> GLES1 + * <li> GL4bc </li> + * <li> GL4 </li> + * <li> GL3bc </li> + * <li> GL3 </li> + * <li> GLES3 </li> + * <li> GL2 </li> + * <li> GLES2 </li> + * <li> GLES1 </li> * </ul> * */ - public static final String[] GL_PROFILE_LIST_MAX = new String[] { GL4bc, GL4, GL3bc, GL3, GL2, GLES2, GLES1 }; + public static final String[] GL_PROFILE_LIST_MAX = new String[] { GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GLES2, GLES1 }; /** * Order of minimum profiles. * * <ul> - * <li> GLES1 - * <li> GLES2 - * <li> GL2 - * <li> GL3 - * <li> GL3bc - * <li> GL4 - * <li> GL4bc + * <li> GLES1 </li> + * <li> GLES2 </li> + * <li> GL2 </li> + * <li> GLES3 </li> + * <li> GL3 </li> + * <li> GL3bc </li> + * <li> GL4 </li> + * <li> GL4bc </li> * </ul> * */ - public static final String[] GL_PROFILE_LIST_MIN = new String[] { GLES1, GLES2, GL2, GL3, GL3bc, GL4, GL4bc }; + public static final String[] GL_PROFILE_LIST_MIN = new String[] { GLES1, GLES2, GL2, GLES3, GL3, GL3bc, GL4, GL4bc }; /** * Order of minimum original desktop profiles. * * <ul> - * <li> GL2 - * <li> GL3bc - * <li> GL4bc - * <li> GL3 - * <li> GL4 + * <li> GL2 </li> + * <li> GL3bc </li> + * <li> GL4bc </li> + * <li> GL3 </li> + * <li> GL4 </li> * </ul> * */ @@ -521,10 +549,10 @@ public class GLProfile { * Order of maximum fixed function profiles * * <ul> - * <li> GL4bc - * <li> GL3bc - * <li> GL2 - * <li> GLES1 + * <li> GL4bc </li> + * <li> GL3bc </li> + * <li> GL2 </li> + * <li> GLES1 </li> * </ul> * */ @@ -534,28 +562,30 @@ public class GLProfile { * Order of maximum programmable shader profiles * * <ul> - * <li> GL4bc - * <li> GL4 - * <li> GL3bc - * <li> GL3 - * <li> GL2 - * <li> GLES2 + * <li> GL4bc </li> + * <li> GL4 </li> + * <li> GL3bc </li> + * <li> GL3 </li> + * <li> GLES3 </li> + * <li> GL2 </li> + * <li> GLES2 </li> * </ul> * */ - public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER = new String[] { GL4bc, GL4, GL3bc, GL3, GL2, GLES2 }; + public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER = new String[] { GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GLES2 }; /** * Order of maximum programmable shader <i>core only</i> profiles * * <ul> - * <li> GL4 - * <li> GL3 - * <li> GLES2 + * <li> GL4 </li> + * <li> GL3 </li> + * <li> GLES3 </li> + * <li> GLES2 </li> * </ul> * */ - public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER_CORE = new String[] { GL4, GL3, GLES2 }; + public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER_CORE = new String[] { GL4, GL3, GLES3, GLES2 }; /** Returns a default GLProfile object, reflecting the best for the running platform. * It selects the first of the set {@link GLProfile#GL_PROFILE_LIST_ALL} @@ -755,6 +785,36 @@ public class GLProfile { } /** + * Returns the GL4ES3 profile implementation, hence compatible w/ GL4ES3.<br/> + * It returns: + * <pre> + * GLProfile.get(device, GLProfile.GL4ES3).getImpl()); + * </pre> + * <p>Selection favors hardware rasterizer.</p> + * + * @throws GLException if no GL4ES3 compatible profile is available for the default device. + * @see #isGL4ES3() + * @see #get(AbstractGraphicsDevice, String) + * @see #getImpl() + */ + public static GLProfile getGL4ES3(AbstractGraphicsDevice device) + throws GLException + { + return get(device, GL4ES3).getImpl(); + } + + /** + * Calls {@link #getGL4ES3(AbstractGraphicsDevice)} using the default device. + * <p>Selection favors hardware rasterizer.</p> + * @see #getGL4ES3(AbstractGraphicsDevice) + */ + public static GLProfile getGL4ES3() + throws GLException + { + return get(defaultDevice, GL4ES3).getImpl(); + } + + /** * Returns the GL2GL3 profile implementation, hence compatible w/ GL2GL3.<br/> * It returns: * <pre> @@ -872,13 +932,20 @@ public class GLProfile { return GLES1.equals(profileImpl); } - /** Indicates whether the native OpenGL ES2 profile is in use. - * This requires an EGL or ES2 compatible interface. + /** Indicates whether the native OpenGL ES3 or ES2 profile is in use. + * This requires an EGL, ES3 or ES2 compatible interface. */ public static boolean usesNativeGLES2(String profileImpl) { - return GLES2.equals(profileImpl); + return GLES3.equals(profileImpl) || GLES2.equals(profileImpl); } + /** Indicates whether the native OpenGL ES2 profile is in use. + * This requires an EGL, ES3 compatible interface. + */ + public static boolean usesNativeGLES3(String profileImpl) { + return GLES3.equals(profileImpl); + } + /** Indicates whether either of the native OpenGL ES profiles are in use. */ public static boolean usesNativeGLES(String profileImpl) { return usesNativeGLES2(profileImpl) || usesNativeGLES1(profileImpl); @@ -937,8 +1004,8 @@ public class GLProfile { } private static final String getGLImplBaseClassName(String profileImpl) { - if( GLES2 == profileImpl ) { - return "jogamp.opengl.es2.GLES2"; + if( GLES2 == profileImpl || GLES3 == profileImpl ) { + return "jogamp.opengl.es3.GLES3"; } else if( GLES1 == profileImpl ) { return "jogamp.opengl.es1.GLES1"; } else if ( GL4bc == profileImpl || @@ -1035,14 +1102,19 @@ public class GLProfile { return GLES1 == profile; } - /** Indicates whether this profile is capable of GLES2. <p>Includes [ GLES2 ].</p> */ + /** Indicates whether this profile is capable of GLES2. <p>Includes [ GLES3, GLES2 ].</p> */ public final boolean isGLES2() { - return GLES2 == profile; + return GLES3 == profile || GLES2 == profile; } - /** Indicates whether this profile is capable of GLES. <p>Includes [ GLES1, GLES2 ].</p> */ + /** Indicates whether this profile is capable of GLES3. <p>Includes [ GLES3 ].</p> */ + public final boolean isGLES3() { + return GLES3 == profile; + } + + /** Indicates whether this profile is capable of GLES. <p>Includes [ GLES3, GLES1, GLES2 ].</p> */ public final boolean isGLES() { - return GLES2 == profile || GLES1 == profile; + return GLES3 == profile || GLES2 == profile || GLES1 == profile; } /** Indicates whether this profile is capable of GL2ES1. <p>Includes [ GL4bc, GL3bc, GL2, GLES1, GL2ES1 ].</p> */ @@ -1050,17 +1122,27 @@ public class GLProfile { return GL2ES1 == profile || isGLES1() || isGL2(); } - /** Indicates whether this profile is capable os GL2GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3 ].</p> */ + /** Indicates whether this profile is capable of GL2GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3 ].</p> */ public final boolean isGL2GL3() { return GL2GL3 == profile || isGL3() || isGL2(); } - - /** Indicates whether this profile is capable os GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3, GL2ES2, GLES2 ].</p> */ + + /** Indicates whether this profile is capable of GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GL2GL3, GL2ES2, GLES2 ].</p> */ public final boolean isGL2ES2() { return GL2ES2 == profile || isGLES2() || isGL2GL3(); } - /** Indicates whether this profile supports GLSL, ie. {@link #isGL2ES2()}. */ + /** Indicates whether this profile is capable of GL3ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3 ].</p> */ + public final boolean isGL3ES3() { + return isGL4ES3() || isGL3(); + } + + /** Indicates whether this profile is capable of GL4ES3. <p>Includes [ GL4bc, GL4, GLES3 ].</p> */ + public final boolean isGL4ES3() { + return GL4ES3 == profile || isGLES3() || isGL4(); + } + + /** Indicates whether this profile supports GLSL, i.e. {@link #isGL2ES2()}. */ public final boolean hasGLSL() { return isGL2ES2() ; } @@ -1072,7 +1154,12 @@ public class GLProfile { /** Indicates whether this profile uses the native OpenGL ES2 implementations. */ public final boolean usesNativeGLES2() { - return GLES2 == getImplName(); + return GLES3 == getImplName() || GLES2 == getImplName(); + } + + /** Indicates whether this profile uses the native OpenGL ES2 implementations. */ + public final boolean usesNativeGLES3() { + return GLES3 == getImplName(); } /** Indicates whether this profile uses either of the native OpenGL ES implementations. */ @@ -1117,8 +1204,8 @@ public class GLProfile { public boolean isValidArrayDataType(int index, int comps, int type, boolean isVertexAttribPointer, boolean throwException) { - String arrayName = getGLArrayName(index); - if(isGLES1()) { + final String arrayName = getGLArrayName(index); + if( isGLES1() ) { if(isVertexAttribPointer) { if(throwException) { throw new GLException("Illegal array type for "+arrayName+" on profile GLES1: VertexAttribPointer"); @@ -1201,7 +1288,7 @@ public class GLProfile { } break; } - } else if(isGLES2()) { + } else if( isGLES2() ) { // simply ignore !isVertexAttribPointer case, since it is simulated anyway .. switch(type) { case GL.GL_UNSIGNED_BYTE: @@ -1386,7 +1473,7 @@ public class GLProfile { private static /*final*/ boolean hasDesktopGLFactory; private static /*final*/ boolean hasGL234Impl; private static /*final*/ boolean hasEGLFactory; - private static /*final*/ boolean hasGLES2Impl; + private static /*final*/ boolean hasGLES3Impl; private static /*final*/ boolean hasGLES1Impl; private static /*final*/ GLDrawableFactoryImpl eglFactory = null; @@ -1419,7 +1506,7 @@ public class GLProfile { // depends on hasEGLFactory hasGLES1Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.es1.GLES1Impl", classloader); - hasGLES2Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.es2.GLES2Impl", classloader); + hasGLES3Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.es3.GLES3Impl", classloader); // // Iteration of desktop GL availability detection @@ -1471,8 +1558,8 @@ public class GLProfile { eglFactory = (GLDrawableFactoryImpl) GLDrawableFactory.getFactoryImpl(GLES2); if(null != eglFactory) { hasEGLFactory = true; - // update hasGLES1Impl, hasGLES2Impl based on EGL - hasGLES2Impl = null!=eglFactory.getGLDynamicLookupHelper(2) && hasGLES2Impl; + // update hasGLES1Impl, hasGLES3Impl based on EGL + hasGLES3Impl = null!=eglFactory.getGLDynamicLookupHelper(2) && hasGLES3Impl; hasGLES1Impl = null!=eglFactory.getGLDynamicLookupHelper(1) && hasGLES1Impl; } } catch (LinkageError le) { @@ -1493,7 +1580,7 @@ public class GLProfile { final AbstractGraphicsDevice defaultEGLDevice; if(null == eglFactory) { - hasGLES2Impl = false; + hasGLES3Impl = false; hasGLES1Impl = false; defaultEGLDevice = null; if(DEBUG) { @@ -1532,7 +1619,7 @@ public class GLProfile { System.err.println("GLProfile.init hasGL234Impl "+hasGL234Impl); System.err.println("GLProfile.init hasEGLFactory "+hasEGLFactory); System.err.println("GLProfile.init hasGLES1Impl "+hasGLES1Impl); - System.err.println("GLProfile.init hasGLES2Impl "+hasGLES2Impl); + System.err.println("GLProfile.init hasGLES3Impl "+hasGLES3Impl); System.err.println("GLProfile.init defaultDevice "+defaultDevice); System.err.println("GLProfile.init defaultDevice Desktop "+defaultDesktopDevice); System.err.println("GLProfile.init defaultDevice EGL "+defaultEGLDevice); @@ -1609,8 +1696,8 @@ public class GLProfile { final boolean deviceIsEGLCompatible = hasEGLFactory && eglFactory.getIsDeviceCompatible(device); - // also test GLES1 and GLES2 on desktop, since we have implementations / emulations available. - if( deviceIsEGLCompatible && ( hasGLES2Impl || hasGLES1Impl ) ) { + // also test GLES1, GLES2 and GLES3 on desktop, since we have implementations / emulations available. + if( deviceIsEGLCompatible && ( hasGLES3Impl || hasGLES1Impl ) ) { // 1st pretend we have all EGL profiles .. computeProfileMap(device, false /* desktopCtxUndef*/, true /* esCtxUndef */); @@ -1629,7 +1716,7 @@ public class GLProfile { // but it seems even EGL.eglInitialize(eglDisplay, null, null) // fails in some scenarios (eg VirtualBox 4.1.6) w/ EGL error 0x3001 (EGL_NOT_INITIALIZED). hasEGLFactory = false; - hasGLES2Impl = false; + hasGLES3Impl = false; hasGLES1Impl = false; } if (DEBUG) { @@ -1647,7 +1734,7 @@ public class GLProfile { System.err.println("GLProfile: desktoplFactory "+desktopFactory); System.err.println("GLProfile: eglFactory "+eglFactory); System.err.println("GLProfile: hasGLES1Impl "+hasGLES1Impl); - System.err.println("GLProfile: hasGLES2Impl "+hasGLES2Impl); + System.err.println("GLProfile: hasGLES3Impl "+hasGLES3Impl); } } @@ -1725,18 +1812,18 @@ public class GLProfile { final boolean isHardwareRasterizer[] = new boolean[1]; GLProfile defaultGLProfileAny = null; GLProfile defaultGLProfileHW = null; - HashMap<String, GLProfile> _mappedProfiles = new HashMap<String, GLProfile>(GL_PROFILE_LIST_ALL.length + 1 /* default */); + final HashMap<String, GLProfile> _mappedProfiles = new HashMap<String, GLProfile>(GL_PROFILE_LIST_ALL.length + 1 /* default */); for(int i=0; i<GL_PROFILE_LIST_ALL.length; i++) { - String profile = GL_PROFILE_LIST_ALL[i]; - String profileImpl = computeProfileImpl(device, profile, desktopCtxUndef, esCtxUndef, isHardwareRasterizer); - if(null!=profileImpl) { + final String profile = GL_PROFILE_LIST_ALL[i]; + final String profileImpl = computeProfileImpl(device, profile, desktopCtxUndef, esCtxUndef, isHardwareRasterizer); + if( null != profileImpl ) { final GLProfile glProfile; - if(profile.equals(profileImpl)) { + if( profile.equals( profileImpl ) ) { glProfile = new GLProfile(profile, null, isHardwareRasterizer[0]); } else { - final GLProfile _mglp = _mappedProfiles.get(profileImpl); - if(null == _mglp) { - throw new InternalError("XXX0"); + final GLProfile _mglp = _mappedProfiles.get( profileImpl ); + if( null == _mglp ) { + throw new InternalError("XXX0 profile["+i+"]: "+profile+" -> profileImpl "+profileImpl+" !!! not mapped "); } glProfile = new GLProfile(profile, _mglp, isHardwareRasterizer[0]); } @@ -1744,12 +1831,12 @@ public class GLProfile { if (DEBUG) { System.err.println("GLProfile.init map "+glProfile+" on device "+device.getConnection()); } - if(null==defaultGLProfileHW && isHardwareRasterizer[0]) { + if( null == defaultGLProfileHW && isHardwareRasterizer[0] ) { defaultGLProfileHW=glProfile; if (DEBUG) { System.err.println("GLProfile.init map defaultHW "+glProfile+" on device "+device.getConnection()); } - } else if(null==defaultGLProfileAny) { + } else if( null == defaultGLProfileAny ) { defaultGLProfileAny=glProfile; if (DEBUG) { System.err.println("GLProfile.init map defaultAny "+glProfile+" on device "+device.getConnection()); @@ -1761,9 +1848,9 @@ public class GLProfile { } } } - if(null!=defaultGLProfileHW) { + if( null != defaultGLProfileHW ) { _mappedProfiles.put(GL_DEFAULT, defaultGLProfileHW); - } else if(null!=defaultGLProfileAny) { + } else if( null != defaultGLProfileAny ) { _mappedProfiles.put(GL_DEFAULT, defaultGLProfileAny); } setProfileMap(device, _mappedProfiles); @@ -1805,23 +1892,18 @@ public class GLProfile { } } else if (GL2ES2.equals(profile)) { final boolean es2HardwareRasterizer[] = new boolean[1]; - final boolean gles2Available = hasGLES2Impl && ( esCtxUndef || GLContext.isGLES2Available(device, es2HardwareRasterizer) ); + final boolean gles2Available = hasGLES3Impl && ( esCtxUndef || GLContext.isGLES2Available(device, es2HardwareRasterizer) ); final boolean gles2HWAvailable = gles2Available && es2HardwareRasterizer[0] ; if(hasGL234Impl) { if(!isOSX) { - if(GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) { - if(!gles2HWAvailable || isHardwareRasterizer[0]) { - return GL4bc; - } - } if(GLContext.isGL4Available(device, isHardwareRasterizer)) { if(!gles2HWAvailable || isHardwareRasterizer[0]) { return GL4; } } - if(GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) { + if(GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) { if(!gles2HWAvailable || isHardwareRasterizer[0]) { - return GL3bc; + return GL4bc; } } if(GLContext.isGL3Available(device, isHardwareRasterizer)) { @@ -1829,6 +1911,11 @@ public class GLProfile { return GL3; } } + if(GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) { + if(!gles2HWAvailable || isHardwareRasterizer[0]) { + return GL3bc; + } + } } if(desktopCtxUndef || GLContext.isGL2Available(device, isHardwareRasterizer)) { if(!gles2HWAvailable || isHardwareRasterizer[0]) { @@ -1840,6 +1927,26 @@ public class GLProfile { isHardwareRasterizer[0] = es2HardwareRasterizer[0]; return GLES2; } + } else if (GL4ES3.equals(profile)) { + final boolean es3HardwareRasterizer[] = new boolean[1]; + final boolean gles3Available = hasGLES3Impl && ( esCtxUndef || GLContext.isGLES3Available(device, es3HardwareRasterizer) ); + final boolean gles3HWAvailable = gles3Available && es3HardwareRasterizer[0] ; + if(hasGL234Impl) { + if(GLContext.isGL4Available(device, isHardwareRasterizer)) { + if(!gles3HWAvailable || isHardwareRasterizer[0]) { + return GL4; + } + } + if(GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) { + if(!gles3HWAvailable || isHardwareRasterizer[0]) { + return GL4bc; + } + } + } + if(gles3Available) { + isHardwareRasterizer[0] = es3HardwareRasterizer[0]; + return GLES3; + } } else if(GL2GL3.equals(profile)) { if(hasGL234Impl) { if(!isOSX && GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) { @@ -1864,7 +1971,9 @@ public class GLProfile { return GL3; } else if(GL2.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL2Available(device, isHardwareRasterizer))) { return GL2; - } else if(GLES2.equals(profile) && hasGLES2Impl && ( esCtxUndef || GLContext.isGLES2Available(device, isHardwareRasterizer))) { + } else if(GLES3.equals(profile) && hasGLES3Impl && ( esCtxUndef || GLContext.isGLES3Available(device, isHardwareRasterizer))) { + return GLES3; + } else if(GLES2.equals(profile) && hasGLES3Impl && ( esCtxUndef || GLContext.isGLES2Available(device, isHardwareRasterizer))) { return GLES2; } else if(GLES1.equals(profile) && hasGLES1Impl && ( esCtxUndef || GLContext.isGLES1Available(device, isHardwareRasterizer))) { return GLES1; |