diff options
author | Sven Gothel <[email protected]> | 2014-12-06 20:24:26 +0100 |
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committer | Sven Gothel <[email protected]> | 2014-12-06 20:24:26 +0100 |
commit | dd56549ebb7400f40f973473760b5f53a8609cd0 (patch) | |
tree | 28cc5475b92172cbb58794bf12c46f81536e22e4 /src/jogl/classes/javax/media/opengl | |
parent | 74fe4c340162e973e86c0e405de915cea8c72ec4 (diff) |
Minor Cleanup (FBObject, GLBase)
FBObject: Remove redudant case
GLBase: Add API doc reference to GLContext implementation
Diffstat (limited to 'src/jogl/classes/javax/media/opengl')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLBase.java | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java index 48455c525..802da3b6c 100644 --- a/src/jogl/classes/javax/media/opengl/GLBase.java +++ b/src/jogl/classes/javax/media/opengl/GLBase.java @@ -584,6 +584,9 @@ public interface GLBase { /** * Return the framebuffer name bound to this context, * see {@link GL#glBindFramebuffer(int, int)}. + * <p> + * Calls {@link GLContext#getBoundFramebuffer(int)}. + * </p> */ public int getBoundFramebuffer(int target); @@ -594,6 +597,9 @@ public interface GLBase { * in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable * is being used. * </p> + * <p> + * Calls {@link GLContext#getDefaultDrawFramebuffer()}. + * </p> */ public int getDefaultDrawFramebuffer(); @@ -604,6 +610,9 @@ public interface GLBase { * in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable * is being used. * </p> + * <p> + * Calls {@link GLContext#getDefaultReadFramebuffer()}. + * </p> */ public int getDefaultReadFramebuffer(); @@ -628,6 +637,9 @@ public interface GLBase { * Note-3: See {@link com.jogamp.opengl.util.GLDrawableUtil#swapBuffersBeforeRead(GLCapabilitiesImmutable) swapBuffersBeforeRead} * for read-pixels and swap-buffers implications. * </p> + * <p> + * Calls {@link GLContext#getDefaultReadBuffer()}. + * </p> */ public int getDefaultReadBuffer(); } |