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authorSven Gothel <[email protected]>2014-10-12 14:40:33 +0200
committerSven Gothel <[email protected]>2014-10-12 14:40:33 +0200
commitf39e66e9c5137dacb556ce7a1edbdd3fb460b5e2 (patch)
treeeb6221e5e39cbaa1ebe303811dcf7e550e956d03 /src/jogl/classes/javax/media/opengl
parente2d7816823039fc75be809d64b88a3d3af9cdca8 (diff)
Fix GLContext.Version* regression: Use Version1_1 and Version1_2 for 1.1 and 1.2 (Version110 and Version120 are for 1.10 and 1.20 GLSL)
Following commit introduced the wrong version usage, where a comparison w/ 1.1 and 1.2 was intended. Commit 6363fccee219ce238b0b2ded39c116e2bc8613d5 GLBuffers.sizeof(..): Add support for ES3, reading supported glPixelStorei states Commit 73a4d809f92126228b64a3bded75686db806be64 Don't utilize glPixelStorei's PACK/UNPACK IMAGE_HEIGHT and SKIP_IMAGES for Desktop GL < 1.2, avoiding GL-Error Commit f358c49418e95c622d50eb29f53c60dc4dbdee5b Bug 1047 - jogamp.opengl.glu.mipmap.Mipmap now uses already parsed GL version number and GL profile selection
Diffstat (limited to 'src/jogl/classes/javax/media/opengl')
-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index e2498e6f1..f27f4f91b 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -135,6 +135,18 @@ public abstract class GLContext {
/** Version 1.50, i.e. GLSL 1.50 for GL 3.2. */
public static final VersionNumber Version150 = new VersionNumber(1, 50, 0);
+ /** Version 1.1, i.e. GL 1.1 */
+ public static final VersionNumber Version1_1 = new VersionNumber(1, 1, 0);
+
+ /** Version 1.2, i.e. GL 1.2 */
+ public static final VersionNumber Version1_2 = new VersionNumber(1, 2, 0);
+
+ /** Version 1.4, i.e. GL 1.4 */
+ public static final VersionNumber Version1_4 = new VersionNumber(1, 4, 0);
+
+ /** Version 1.5, i.e. GL 1.5 */
+ public static final VersionNumber Version1_5 = new VersionNumber(1, 5, 0);
+
/** Version 3.0. As an OpenGL version, it qualifies for desktop {@link #isGL2()} only, or ES 3.0. Or GLSL 3.00 for ES 3.0. */
public static final VersionNumber Version300 = new VersionNumber(3, 0, 0);