diff options
author | Sven Gothel <[email protected]> | 2012-03-10 04:48:39 +0100 |
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committer | Sven Gothel <[email protected]> | 2012-03-10 04:48:39 +0100 |
commit | 42a08f9c8a6b86a104d9feba6e29397933b020c5 (patch) | |
tree | c167312095de5c0fe14c2da17273ad853dd6ba3d /src/jogl/classes/javax/media/opengl | |
parent | 3424091ecaa0d885ce7fd7c3a2279930cfd56040 (diff) |
Minor changes: DefaultGLCapabilitiesChooser + GearsES1/2 and Android demos
DefaultGLCapabilitiesChooser: Move 'static' values to final static.
GearsES1/2: Handle width>=height case -> flip frustum.
Android: Enable fps trace dump after visibility, use default RGBA_8888,
Explicitly don't use swapInterval (-1).
NEWTGearsES2TransActivity: Gather Screen size and set demo view 2/3 of it.
Diffstat (limited to 'src/jogl/classes/javax/media/opengl')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java | 29 |
1 files changed, 15 insertions, 14 deletions
diff --git a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java index 1bb509479..8aa6d5165 100644 --- a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java +++ b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java @@ -88,6 +88,21 @@ import javax.media.nativewindow.CapabilitiesImmutable; public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser { private static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.CapabilitiesChooser", true, AccessController.getContext()); + final static int NO_SCORE = -9999999; + final static int DOUBLE_BUFFER_MISMATCH_PENALTY = 1000; + final static int OPAQUE_MISMATCH_PENALTY = 750; + final static int STENCIL_MISMATCH_PENALTY = 500; + final static int MULTISAMPLE_MISMATCH_PENALTY = 500; + final static int MULTISAMPLE_EXTENSION_MISMATCH_PENALTY = 250; // just a little drop, no scale + // Pseudo attempt to keep equal rank penalties scale-equivalent + // (e.g., stencil mismatch is 3 * accum because there are 3 accum + // components) + final static int COLOR_MISMATCH_PENALTY_SCALE = 36; + final static int DEPTH_MISMATCH_PENALTY_SCALE = 6; + final static int ACCUM_MISMATCH_PENALTY_SCALE = 1; + final static int STENCIL_MISMATCH_PENALTY_SCALE = 3; + final static int MULTISAMPLE_MISMATCH_PENALTY_SCALE = 3; + public int chooseCapabilities(final CapabilitiesImmutable desired, final List /*<CapabilitiesImmutable>*/ available, final int windowSystemRecommendedChoice) { @@ -122,20 +137,6 @@ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser { // Create score array int[] scores = new int[availnum]; - final int NO_SCORE = -9999999; - final int DOUBLE_BUFFER_MISMATCH_PENALTY = 1000; - final int OPAQUE_MISMATCH_PENALTY = 750; - final int STENCIL_MISMATCH_PENALTY = 500; - final int MULTISAMPLE_MISMATCH_PENALTY = 500; - final int MULTISAMPLE_EXTENSION_MISMATCH_PENALTY = 250; // just a little drop, no scale - // Pseudo attempt to keep equal rank penalties scale-equivalent - // (e.g., stencil mismatch is 3 * accum because there are 3 accum - // components) - final int COLOR_MISMATCH_PENALTY_SCALE = 36; - final int DEPTH_MISMATCH_PENALTY_SCALE = 6; - final int ACCUM_MISMATCH_PENALTY_SCALE = 1; - final int STENCIL_MISMATCH_PENALTY_SCALE = 3; - final int MULTISAMPLE_MISMATCH_PENALTY_SCALE = 3; for (int i = 0; i < scores.length; i++) { scores[i] = NO_SCORE; |