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authorSven Gothel <[email protected]>2013-09-08 13:39:27 +0200
committerSven Gothel <[email protected]>2013-09-08 13:39:27 +0200
commit6c823db5c504d29a4a54c6756e4e3113848d39dd (patch)
treee7dc2dd042c8f954525690b80750e117ad61fbbe /src/jogl/classes/javax/media
parentc654bf3605ff4dca6d8231c2fe8b4db8e6b22b4c (diff)
Fix some JavaDoc and API doc (reference) bugs ..
Diffstat (limited to 'src/jogl/classes/javax/media')
-rw-r--r--src/jogl/classes/javax/media/opengl/GLAutoDrawable.java24
-rw-r--r--src/jogl/classes/javax/media/opengl/GLBase.java9
-rw-r--r--src/jogl/classes/javax/media/opengl/GLCapabilities.java7
-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java49
-rw-r--r--src/jogl/classes/javax/media/opengl/GLDebugMessage.java4
-rw-r--r--src/jogl/classes/javax/media/opengl/GLDrawable.java2
-rw-r--r--src/jogl/classes/javax/media/opengl/GLDrawableFactory.java12
-rw-r--r--src/jogl/classes/javax/media/opengl/GLFBODrawable.java8
-rw-r--r--src/jogl/classes/javax/media/opengl/GLProfile.java4
9 files changed, 65 insertions, 54 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
index bdbbd96a5..989a61aaf 100644
--- a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java
@@ -48,12 +48,14 @@ import jogamp.opengl.Debug;
an event based mechanism ({@link GLEventListener}) for performing
OpenGL rendering. A GLAutoDrawable automatically creates a primary
rendering context which is associated with the GLAutoDrawable for
- the lifetime of the object. This context has the {@link
- GLContext#setSynchronized synchronized} property enabled so that
- calls to {@link GLContext#makeCurrent makeCurrent} will block if
- the context is current on another thread. This allows the internal
- GLContext for the GLAutoDrawable to be used both by the event
- based rendering mechanism as well by end users directly.
+ the lifetime of the object.
+ <p>
+ Since the {@link GLContext} {@link GLContext#makeCurrent makeCurrent}
+ implementation is synchronized, i.e. blocks if the context
+ is current on another thread, the internal
+ {@link GLContext} for the GLAutoDrawable can be used for the event
+ based rendering mechanism and by end users directly.
+ </p>
<p>
The implementation shall initialize itself as soon as possible,
ie if the attached {@link javax.media.nativewindow.NativeSurface NativeSurface} becomes visible/realized.
@@ -310,9 +312,9 @@ public interface GLAutoDrawable extends GLDrawable {
* <p>
* Impacts {@link #display()} and {@link #invoke(boolean, GLRunnable)} semantics.</p><br>
*
- * @param animator <code>null</code> reference indicates no animator is using
- * this <code>GLAutoDrawable</code>,<br>
- * a valid reference indicates an animator is using this <code>GLAutoDrawable</code>.
+ * @param animatorControl <code>null</code> reference indicates no animator is using
+ * this <code>GLAutoDrawable</code>,<br>
+ * a valid reference indicates an animator is using this <code>GLAutoDrawable</code>.
*
* @throws GLException if an animator is already registered.
* @see #display()
@@ -406,7 +408,7 @@ public interface GLAutoDrawable extends GLDrawable {
* @see #setAnimator(GLAnimatorControl)
* @see #display()
* @see GLRunnable
- * @see #enqueue(GLRunnable)
+ * @see #invoke(boolean, List)
*/
public boolean invoke(boolean wait, GLRunnable glRunnable);
@@ -416,6 +418,7 @@ public interface GLAutoDrawable extends GLDrawable {
* @param wait if <code>true</code> block until execution of the last <code>glRunnable</code> is finished, otherwise return immediately w/o waiting
* @param glRunnables the {@link GLRunnable}s to execute within {@link #display()}
* @return <code>true</code> if the {@link GLRunnable}s has been processed or queued, otherwise <code>false</code>.
+ * @see #invoke(boolean, GLRunnable)
*/
public boolean invoke(boolean wait, List<GLRunnable> glRunnables);
@@ -540,7 +543,6 @@ public interface GLAutoDrawable extends GLDrawable {
* This method may also return <code>null</code> if no UI toolkit is being used,
* as common for offscreen rendering.
* </p>
- * @return
*/
public Object getUpstreamWidget();
diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java
index 07dfc7e72..1f75a7b4a 100644
--- a/src/jogl/classes/javax/media/opengl/GLBase.java
+++ b/src/jogl/classes/javax/media/opengl/GLBase.java
@@ -436,7 +436,6 @@ public interface GLBase {
* NPOT textures are supported in OpenGL >= 3, GLES2 or if the
* 'GL_ARB_texture_non_power_of_two' extension is available.
* </p>
- * @return
*/
public boolean isNPOTTextureAvailable();
@@ -518,12 +517,12 @@ public interface GLBase {
public long glGetBufferSize(int buffer);
/**
- * @return true if a VBO is bound to {@link GL.GL_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false
+ * @return true if a VBO is bound to {@link GL#GL_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false
*/
public boolean glIsVBOArrayBound();
/**
- * @return true if a VBO is bound to {@link GL.GL_ELEMENT_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false
+ * @return true if a VBO is bound to {@link GL#GL_ELEMENT_ARRAY_BUFFER} via {@link GL#glBindBuffer(int, int)}, otherwise false
*/
public boolean glIsVBOElementArrayBound();
@@ -537,7 +536,7 @@ public interface GLBase {
* Return the default draw framebuffer name.
* <p>
* May differ from it's default <code>zero</code>
- * in case an framebuffer object ({@link FBObject}) based drawable
+ * in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable
* is being used.
* </p>
*/
@@ -547,7 +546,7 @@ public interface GLBase {
* Return the default read framebuffer name.
* <p>
* May differ from it's default <code>zero</code>
- * in case an framebuffer object ({@link FBObject}) based drawable
+ * in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable
* is being used.
* </p>
*/
diff --git a/src/jogl/classes/javax/media/opengl/GLCapabilities.java b/src/jogl/classes/javax/media/opengl/GLCapabilities.java
index 5b3eb9119..872069fb8 100644
--- a/src/jogl/classes/javax/media/opengl/GLCapabilities.java
+++ b/src/jogl/classes/javax/media/opengl/GLCapabilities.java
@@ -50,7 +50,8 @@ import javax.media.nativewindow.CapabilitiesImmutable;
must support, such as the OpenGL profile, color depth and whether stereo is enabled.<br>
The actual capabilites of created {@link GLDrawable}s are then reflected by their own
- GLCapabilites instance, which can be queried with {@link GLDrawable#getGLCapabilities()}.<br>
+ GLCapabilites instance, which can be queried with {@link GLDrawable#getChosenGLCapabilities()}.
+ <br>
It currently contains the minimal number of routines which allow
configuration on all supported window systems. */
@@ -246,7 +247,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil
/**
* Requesting offscreen pbuffer mode.
* <p>
- * If enabled this method also invokes {@link #setOnscreen(int) setOnscreen(false)}.
+ * If enabled this method also invokes {@link #setOnscreen(boolean) setOnscreen(false)}.
* </p>
* <p>
* Defaults to false.
@@ -270,7 +271,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil
/**
* Requesting offscreen FBO mode.
* <p>
- * If enabled this method also invokes {@link #setOnscreen(int) setOnscreen(false)}.
+ * If enabled this method also invokes {@link #setOnscreen(boolean) setOnscreen(false)}.
* </p>
* <p>
* Defaults to false.
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index 618ee2584..854d96807 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -283,8 +283,9 @@ public abstract class GLContext {
* this context is made current on another thread.
*
* @see #isGLReadDrawableAvailable()
+ * @see #setGLReadDrawable(GLDrawable)
* @see #getGLReadDrawable()
- * @see #setGLReadDrawable()
+ * @see #setGLDrawable(GLDrawable, boolean)
* @see #getGLDrawable()
*/
public abstract GLDrawable setGLDrawable(GLDrawable readWrite, boolean setWriteOnly);
@@ -334,8 +335,8 @@ public abstract class GLContext {
* it equals to the write-drawable (default).
* </p>
* @see #isGLReadDrawableAvailable()
- * @see #setGLReadDrawable(javax.media.opengl.GLDrawable)
- * @see #getGLDrawable()
+ * @see #setGLReadDrawable(GLDrawable)
+ * @see #getGLReadDrawable()
*/
public abstract GLDrawable getGLReadDrawable();
@@ -407,7 +408,7 @@ public abstract class GLContext {
* parameter indicates which groups of state variables are to be
* copied. <code>mask</code> contains the bitwise OR of the same
* symbolic names that are passed to the GL command {@link
- * GL#glPushAttrib glPushAttrib}. The single symbolic constant
+ * GL2#glPushAttrib glPushAttrib}. The single symbolic constant
* {@link GL2#GL_ALL_ATTRIB_BITS GL_ALL_ATTRIB_BITS} can be used to
* copy the maximum possible portion of rendering state. <P>
*
@@ -1115,7 +1116,9 @@ public abstract class GLContext {
/**
* Indicates whether this GLContext is capable of GL2ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL3ES3, GL2, GL2GL3 ].</p>
- * @see GLProfile#isGL2ES3()
+ * @see GLProfile#isGL2ES3()
+ * @see #isGL3ES3()
+ * @see #isGL2GL3()
*/
public final boolean isGL2ES3() {
return isGL3ES3() || isGL2GL3();
@@ -1216,7 +1219,7 @@ public abstract class GLContext {
* Return the default draw framebuffer name.
* <p>
* May differ from it's default <code>zero</code>
- * in case an framebuffer object ({@link FBObject}) based drawable
+ * in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable
* is being used.
* </p>
*/
@@ -1226,7 +1229,7 @@ public abstract class GLContext {
* Return the default read framebuffer name.
* <p>
* May differ from it's default <code>zero</code>
- * in case an framebuffer object ({@link FBObject}) based drawable
+ * in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable
* is being used.
* </p>
*/
@@ -1253,23 +1256,23 @@ public abstract class GLContext {
/**
* @return The extension implementing the GLDebugOutput feature,
- * either <i>GL_ARB_debug_output</i> or <i>GL_AMD_debug_output</i>.
+ * either {@link GLExtensions#ARB_debug_output} or {@link GLExtensions#AMD_debug_output}.
* If unavailable or called before initialized via {@link #makeCurrent()}, <i>null</i> is returned.
*/
public abstract String getGLDebugMessageExtension();
/**
- * @return the current synchronous debug behavior via
- * @see #setSynchronous(boolean)
+ * @return the current synchronous debug behavior, set via {@link #setGLDebugSynchronous(boolean)}.
*/
public abstract boolean isGLDebugSynchronous();
/**
* Enables or disables the synchronous debug behavior via
- * {@link GL2GL3#GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB glEnable/glDisable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB)},
- * if extension is {@link #GL_ARB_debug_output}.
- * There is no equivalent for {@link #GL_AMD_debug_output}.
- * <p> The default is <code>true</code>, ie {@link GL2GL3#GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB}.</p>
+ * {@link GL2GL3#GL_DEBUG_OUTPUT_SYNCHRONOUS glEnable/glDisable(GL_DEBUG_OUTPUT_SYNCHRONOUS)},
+ * if extension is {@link GLExtensions#ARB_debug_output}.
+ * There is no equivalent for {@link GLExtensions#AMD_debug_output}.
+ * <p> The default is <code>true</code>, ie {@link GL2GL3#GL_DEBUG_OUTPUT_SYNCHRONOUS}.</p>
+ * @link {@link #isGLDebugSynchronous()}
*/
public abstract void setGLDebugSynchronous(boolean synchronous);
@@ -1279,8 +1282,8 @@ public abstract class GLContext {
public abstract boolean isGLDebugMessageEnabled();
/**
- * Enables or disables the GLDebugOutput feature of extension <i>GL_ARB_debug_output</i>
- * or <i>GL_AMD_debug_output</i>, if available.
+ * Enables or disables the GLDebugOutput feature of extension {@link GLExtensions#ARB_debug_output}
+ * or {@link GLExtensions#AMD_debug_output}, if available.
*
* <p>To enable the GLDebugOutput feature {@link #enableGLDebugMessage(boolean) enableGLDebugMessage(true)}
* or {@link #setContextCreationFlags(int) setContextCreationFlags}({@link GLContext#CTX_OPTION_DEBUG})
@@ -1305,7 +1308,7 @@ public abstract class GLContext {
/**
* Add {@link GLDebugListener}.<br>
*
- * @param listener {@link GLDebugListener} handling {@GLDebugMessage}s
+ * @param listener {@link GLDebugListener} handling {@link GLDebugMessage}s
* @see #enableGLDebugMessage(boolean)
* @see #removeGLDebugListener(GLDebugListener)
*/
@@ -1314,28 +1317,28 @@ public abstract class GLContext {
/**
* Remove {@link GLDebugListener}.<br>
*
- * @param listener {@link GLDebugListener} handling {@GLDebugMessage}s
+ * @param listener {@link GLDebugListener} handling {@link GLDebugMessage}s
* @see #enableGLDebugMessage(boolean)
* @see #addGLDebugListener(GLDebugListener)
*/
public abstract void removeGLDebugListener(GLDebugListener listener);
/**
- * Generic entry for {@link GL2GL3#glDebugMessageControlARB(int, int, int, int, IntBuffer, boolean)}
+ * Generic entry for {@link GL2GL3#glDebugMessageControl(int, int, int, int, IntBuffer, boolean)}
* and {@link GL2GL3#glDebugMessageEnableAMD(int, int, int, IntBuffer, boolean)} of the GLDebugOutput feature.
* @see #enableGLDebugMessage(boolean)
*/
public abstract void glDebugMessageControl(int source, int type, int severity, int count, IntBuffer ids, boolean enabled);
/**
- * Generic entry for {@link GL2GL3#glDebugMessageControlARB(int, int, int, int, int[], int, boolean)}
+ * Generic entry for {@link GL2GL3#glDebugMessageControl(int, int, int, int, int[], int, boolean)}
* and {@link GL2GL3#glDebugMessageEnableAMD(int, int, int, int[], int, boolean)} of the GLDebugOutput feature.
* @see #enableGLDebugMessage(boolean)
*/
public abstract void glDebugMessageControl(int source, int type, int severity, int count, int[] ids, int ids_offset, boolean enabled);
/**
- * Generic entry for {@link GL2GL3#glDebugMessageInsertARB(int, int, int, int, int, String)}
+ * Generic entry for {@link GL2GL3#glDebugMessageInsert(int, int, int, int, int, String)}
* and {@link GL2GL3#glDebugMessageInsertAMD(int, int, int, int, String)} of the GLDebugOutput feature.
* @see #enableGLDebugMessage(boolean)
*/
@@ -1485,8 +1488,8 @@ public abstract class GLContext {
}
/**
- * Called by {@link jogamp.opengl.GLContextImpl#createContextARBMapVersionsAvailable} not intended to be used by
- * implementations. However, if {@link #createContextARB} is not being used within
+ * Called by {@link jogamp.opengl.GLContextImpl#createContextARBMapVersionsAvailable(int,int)} not intended to be used by
+ * implementations. However, if {@link jogamp.opengl.GLContextImpl#createContextARB(long, boolean)} is not being used within
* {@link javax.media.opengl.GLDrawableFactory#getOrCreateSharedContext(javax.media.nativewindow.AbstractGraphicsDevice)},
* GLProfile has to map the available versions.
*
diff --git a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java
index f8959e653..4b8d62898 100644
--- a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java
+++ b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java
@@ -29,6 +29,10 @@ package javax.media.opengl;
import com.jogamp.common.os.Platform;
+/**
+ * OpenGL debug message generated by the driver
+ * and delivered via {@link GLDebugListener}.
+ */
public class GLDebugMessage {
final GLContext source;
final long when;
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawable.java b/src/jogl/classes/javax/media/opengl/GLDrawable.java
index 369ea6d2b..46fa923ad 100644
--- a/src/jogl/classes/javax/media/opengl/GLDrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLDrawable.java
@@ -202,7 +202,7 @@ public interface GLDrawable {
* <p>
* On EGL it is represented by the EGLSurface.<br>
* On X11/GLX it is represented by either the Window XID, GLXPixmap, or GLXPbuffer.<br>
- * On Windows it is represented by the HDC, which may change with each {@link #lockSurface()}.<br>
+ * On Windows it is represented by the HDC, which may change with each {@link NativeSurface#lockSurface()}.<br>
* </p>
* @see #setRealized(boolean)
* @see NativeSurface#lockSurface()
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
index c2e7e0829..7c3c42e45 100644
--- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
+++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
@@ -336,7 +336,7 @@ public abstract class GLDrawableFactory {
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
* @param quirk the quirk to be tested, e.g. {@link GLRendererQuirks#NoDoubleBufferedPBuffer}.
* @throws IllegalArgumentException if the quirk is out of range
- * @see #getRendererQuirks()
+ * @see #getRendererQuirks(AbstractGraphicsDevice)
* @see GLRendererQuirks
*/
public final boolean hasRendererQuirk(AbstractGraphicsDevice device, int quirk) {
@@ -459,7 +459,7 @@ public abstract class GLDrawableFactory {
* @see javax.media.opengl.GLCapabilities#isOnscreen()
* @see javax.media.opengl.GLCapabilities#isFBO()
* @see javax.media.opengl.GLCapabilities#isPBuffer()
- * @see javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration(Capabilities, CapabilitiesChooser, AbstractGraphicsScreen)
+ * @see javax.media.nativewindow.GraphicsConfigurationFactory#chooseGraphicsConfiguration(CapabilitiesImmutable, CapabilitiesImmutable, javax.media.nativewindow.CapabilitiesChooser, AbstractGraphicsScreen, int)
*/
public abstract GLDrawable createGLDrawable(NativeSurface target)
throws IllegalArgumentException, GLException;
@@ -560,7 +560,8 @@ public abstract class GLDrawableFactory {
public abstract GLDrawable createDummyDrawable(AbstractGraphicsDevice deviceReq, boolean createNewDevice, GLProfile glp);
/**
- * Creates a proxy {@link NativeSurface} w/ defined surface handle, i.e. a {@link WrappedSurface} or {@link GDISurface} instance.
+ * Creates a proxy {@link NativeSurface} w/ defined surface handle,
+ * i.e. a {@link jogamp.nativewindow.WrappedSurface} or {@link jogamp.nativewindow.windows.GDISurface} instance.
* <p>
* It's {@link AbstractGraphicsConfiguration} is properly set according to the given
* <code>windowHandle</code>'s native visualID if set or the given {@link GLCapabilitiesImmutable}.
@@ -571,7 +572,8 @@ public abstract class GLDrawableFactory {
* </p>
* <p>
* Such surface can be used to instantiate a GLDrawable. With the help of {@link GLAutoDrawableDelegate}
- * you will be able to implement a new native windowing system binding almost on-the-fly, see {@link com.jogamp.opengl.swt.GLCanvas}.
+ * you will be able to implement a new native windowing system binding almost on-the-fly,
+ * see {@link com.jogamp.opengl.swt.GLCanvas}.
* </p>
*
* @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
@@ -580,7 +582,7 @@ public abstract class GLDrawableFactory {
* @param windowHandle the native window handle
* @param caps the requested GLCapabilties
* @param chooser the custom chooser, may be null for default
- * @param upstream optional {@link ProxySurface.UpstreamSurfaceHook} allowing control of the {@link ProxySurface}'s lifecycle and data it presents.
+ * @param upstream optional {@link UpstreamSurfaceHook} allowing control of the {@link ProxySurface}'s lifecycle and data it presents.
* @return the created {@link ProxySurface} instance w/ defined surface handle.
*/
public abstract ProxySurface createProxySurface(AbstractGraphicsDevice device,
diff --git a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
index 4d6c7c20e..df38745d5 100644
--- a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
+++ b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java
@@ -62,14 +62,14 @@ import com.jogamp.opengl.FBObject.TextureAttachment;
* </p>
* <p>
* It would be possible to implement double buffering simply using
- * {@link FBObject.TextureAttachment texture attachment}s with one {@link FBObject framebuffer}.
+ * {@link TextureAttachment}s with one {@link FBObject framebuffer}.
* This would require mode selection and hence complicate the API. Besides, it would
* not support differentiation of read and write framebuffer and hence not be spec compliant.
* </p>
* <p>
- * Actual swapping of the {@link FBObject.TextureAttachment texture}s or {@link FBObject framebuffer}
- * is performed either in the {@link #contextMadeCurrent(boolean) context current hook}
- * or when {@link #swapBuffersImpl(boolean) swapping buffers}, whatever comes first.<br/>
+ * Actual swapping of the {@link TextureAttachment texture}s and/or {@link FBObject framebuffer}
+ * is performed either in the {@link jogamp.opengl.GLContextImpl#contextMadeCurrent(boolean) context current hook}
+ * or when {@link jogamp.opengl.GLDrawableImpl#swapBuffersImpl(boolean) swapping buffers}, whatever comes first.
* </p>
*/
public interface GLFBODrawable extends GLDrawable {
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java
index b5e89a23b..1dde2cbb6 100644
--- a/src/jogl/classes/javax/media/opengl/GLProfile.java
+++ b/src/jogl/classes/javax/media/opengl/GLProfile.java
@@ -1130,8 +1130,8 @@ public class GLProfile {
/**
* Indicates whether this profile is capable of GL2ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL3ES3, GL2, GL2GL3 ].</p>
- * @see isGL3ES3()
- * @see isGL2GL3()
+ * @see #isGL3ES3()
+ * @see #isGL2GL3()
*/
public final boolean isGL2ES3() {
return isGL3ES3() || isGL2GL3();