diff options
author | Sven Gothel <sgothel@jausoft.com> | 2012-10-08 01:55:22 +0200 |
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committer | Sven Gothel <sgothel@jausoft.com> | 2012-10-08 01:55:22 +0200 |
commit | 455fed40391afe10ce5ffb9146ca325af63b0a49 (patch) | |
tree | 925ecae592d59fffe89780100619b455efd9c80e /src/jogl/classes/javax/media | |
parent | d10dae464ef9309a92eb9b49323fe1db93c3fc9f (diff) |
Fix GLDrawable.swapBuffer() implementation in AWT/SWT GLCanvas and GLAutoDrawableBase
Simply lock drawable and issue drawable.swapBuffers(), no need to make context current.
Diffstat (limited to 'src/jogl/classes/javax/media')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/awt/GLCanvas.java | 11 |
1 files changed, 2 insertions, 9 deletions
diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java index a5c15dbda..ed069bf22 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java @@ -982,13 +982,6 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } }; - private final Runnable swapBuffersAction = new Runnable() { - @Override - public void run() { - drawable.swapBuffers(); - } - }; - // Workaround for ATI driver bugs related to multithreading issues // like simultaneous rendering via Animators to canvases that are // being resized on the AWT event dispatch thread @@ -1010,8 +1003,8 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing public void run() { final RecursiveLock _lock = lock; _lock.lock(); - try { - helper.invokeGL(drawable, context, swapBuffersAction, initAction); + try { + drawable.swapBuffers(); } finally { _lock.unlock(); } |