diff options
author | Sven Gothel <[email protected]> | 2011-04-23 06:20:45 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2011-04-23 06:20:45 +0200 |
commit | ea819ff768d507c37a981c1ab0bdc0cad32c6a87 (patch) | |
tree | 769f0b3c394fb93da235cd7abf6bdd7f642be42a /src/jogl/classes/javax/media | |
parent | f5e0656fe20925d8c921d1b4cc70acd02dfbf9fd (diff) |
New FPSCounter, impl. by GLWindow and GLAnimatorControl (fps perf related API change)
- Don't fetch System.currentTimeMillis() by default and for every frame (performance)
- Default behavior is FPSCounter switched off
- Enable by frame interval, ie measure each 60 frames.
- FPSCounterImpl is default impl. used by impl. FPSCounter class (reduce code/redundancy)
- Might be promoted to GLAutoDrawable ?!
Diffstat (limited to 'src/jogl/classes/javax/media')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/FPSCounter.java | 117 | ||||
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLAnimatorControl.java | 42 |
2 files changed, 118 insertions, 41 deletions
diff --git a/src/jogl/classes/javax/media/opengl/FPSCounter.java b/src/jogl/classes/javax/media/opengl/FPSCounter.java new file mode 100644 index 000000000..aa42ac9e0 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/FPSCounter.java @@ -0,0 +1,117 @@ +/** + * Copyright 2011 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of JogAmp Community. + */ +package javax.media.opengl; + +import java.io.PrintStream; + +/** + * FPSCounter feature.<br> + * An implementation initially has the FPSCounter feature disabled.<br> + * Use {@link #setUpdateFPSFrames(int, PrintStream)} to enable and disable the FPSCounter feature. + */ +public interface FPSCounter { + public static final int DEFAULT_FRAMES_PER_INTERVAL = 60; + + /** + * @param frames Update interval in frames.<br> At every rendered <i>frames</i> interval the currentTime and fps values are updated. + * If the <i>frames</i> interval is <= 0, no update will be issued, ie the FPSCounter feature is turned off. You may choose {@link #DEFAULT_FRAMES_PER_INTERVAL}. + * @param out optional print stream where the fps values gets printed if not null at every <i>frames</i> interval + */ + void setUpdateFPSFrames(int frames, PrintStream out); + + /** + * Reset all performance counter (startTime, currentTime, frame number) + */ + void resetFPSCounter(); + + /** + * @return update interval in frames + * + * @see #setUpdateFPSFrames(int, PrintStream) + */ + int getUpdateFPSFrames(); + + /** + * Returns the time of the first display call in milliseconds after enabling this feature via {@link #setUpdateFPSFrames(int, PrintStream)}.<br> + * This value is reset via {@link #resetFPSCounter()}. + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + long getFPSStartTime(); + + /** + * Returns the time of the last update interval in milliseconds, if this feature is enabled via {@link #setUpdateFPSFrames(int, PrintStream)}.<br> + * This value is reset via {@link #resetFPSCounter()}. + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + long getLastFPSUpdateTime(); + + /** + * @return Duration of the last update interval in milliseconds. + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + long getLastFPSPeriod(); + + /** + * @return Last update interval's frames per seconds, {@link #getUpdateFPSFrames()} / {@link #getLastFPSPeriod()} + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + float getLastFPS(); + + /** + * @return Number of frame rendered since {@link #getFPSStartTime()} up to {@link #getLastFPSUpdateTime()} + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + int getTotalFPSFrames(); + + /** + * @return Total duration in milliseconds, {@link #getLastFPSUpdateTime()} - {@link #getFPSStartTime()} + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + long getTotalFPSDuration(); + + + /** + * @return Total frames per seconds, {@link #getTotalFPSFrames()} / {@link #getTotalFPSDuration()} + * + * @see #setUpdateFPSFrames(int, PrintStream) + * @see #resetFPSCounter() + */ + float getTotalFPS(); +} diff --git a/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java b/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java index 2c8c7cca3..83e9e22c4 100644 --- a/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java +++ b/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java @@ -32,47 +32,7 @@ package javax.media.opengl; * An animator control interface, * which implementation may drive a {@link javax.media.opengl.GLAutoDrawable} animation. */ -public interface GLAnimatorControl { - - /** - * @return Time of the first display call in milliseconds. - * This value is reset if started or resumed. - * - * @see #start() - * @see #resume() - */ - long getStartTime(); - - /** - * @return Time of the last display call in milliseconds. - * This value is reset if started or resumed. - * - * @see #start() - * @see #resume() - */ - long getCurrentTime(); - - /** - * @return Duration <code>getCurrentTime() - getStartTime()</code>. - * - * @see #getStartTime() - * @see #getCurrentTime() - */ - long getDuration(); - - - /** - * @return Number of frame cycles displayed - * since the first display call, ie <code>getStartTime()</code>. - * This value is reset if started or resumed. - * - * @see #start() - * @see #resume() - */ - int getTotalFrames(); - - /** Reset all performance counter (startTime, currentTime, frame number) */ - public void resetCounter(); +public interface GLAnimatorControl extends FPSCounter { /** * Indicates whether this animator is running, ie. has been started and not stopped. |