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authorSven Gothel <[email protected]>2014-03-17 09:22:51 +0100
committerSven Gothel <[email protected]>2014-03-17 09:22:51 +0100
commit3595f18c35676ed5e420174acd8f2f8dd75ca3be (patch)
tree6d37fa18c5cbaa51e2f3a0874efa0056c9af48b2 /src/jogl/classes/javax/media
parent5e728baa72517865d602580b920d9bdfdfb26c65 (diff)
Quaternion: Add rotateByEuler(..); AABBox: Add translate(..); Minor edits ..
Diffstat (limited to 'src/jogl/classes/javax/media')
-rw-r--r--src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
index b4d788329..87a23d12a 100644
--- a/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
+++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java
@@ -113,13 +113,13 @@ public interface GLMatrixFunc {
public void glLoadMatrixf(float[] m, int m_offset);
/**
- * Multiply the current matrix
+ * Multiply the current matrix: [c] = [c] x [m]
* @param m the FloatBuffer's position remains unchanged,
* which is the same behavior than the native JOGL GL impl
*/
public void glMultMatrixf(java.nio.FloatBuffer m) ;
/**
- * Multiply the current matrix
+ * Multiply the current matrix: [c] = [c] x [m]
*/
public void glMultMatrixf(float[] m, int m_offset);