diff options
author | Sven Gothel <[email protected]> | 2013-05-17 04:52:32 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-05-17 04:52:32 +0200 |
commit | 33abeb8097a8f80acd1a4ce94b4866e5dc41f0c0 (patch) | |
tree | 263bfc8987a159bec0f4d1cfec2427f6a5660189 /src/jogl/classes/javax | |
parent | 31e72d2f2d953352b2a8c83368039ecca8139d49 (diff) |
Fix Bug 737: Add shader default precision for GLSL [1.30 .. 1.50[ - See GLSL Spec [1.30 - 1.40].
Diffstat (limited to 'src/jogl/classes/javax')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLContext.java | 34 |
1 files changed, 22 insertions, 12 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index bbe8d602b..ab966a70d 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -118,6 +118,19 @@ public abstract class GLContext { /** Indicates that a newly-created context was made current during the last call to {@link #makeCurrent makeCurrent}. */ public static final int CONTEXT_CURRENT_NEW = 2; + /* Version 1.00, i.e. GLSL 1.00 for ES 2.0. */ + public static final VersionNumber Version100 = new VersionNumber(1, 0, 0); + /* Version 1.10, i.e. GLSL 1.10 for GL 2.0. */ + public static final VersionNumber Version110 = new VersionNumber(1, 10, 0); + /* Version 1.20, i.e. GLSL 1.20 for GL 2.1. */ + public static final VersionNumber Version120 = new VersionNumber(1, 20, 0); + /* Version 1.30, i.e. GLSL 1.30 for GL 3.0. */ + public static final VersionNumber Version130 = new VersionNumber(1, 30, 0); + /* Version 1.40, i.e. GLSL 1.40 for GL 3.1. */ + public static final VersionNumber Version140 = new VersionNumber(1, 40, 0); + /* Version 1.50, i.e. GLSL 1.50 for GL 3.2. */ + public static final VersionNumber Version150 = new VersionNumber(1, 50, 0); + /** Version 3.2. As an OpenGL version, it qualifies for geometry shader */ public static final VersionNumber Version32 = new VersionNumber(3, 2, 0); @@ -733,27 +746,24 @@ public abstract class GLContext { return "#version " + ctxGLSLVersion.getMajor() + ( minor < 10 ? "0"+minor : minor ) + "\n" ; } - protected static final void getStaticGLSLVersionNumber(int glMajorVersion, int glMinorVersion, int ctxOptions, int[] res) { + protected static final VersionNumber getStaticGLSLVersionNumber(int glMajorVersion, int glMinorVersion, int ctxOptions) { if( 0 != ( CTX_PROFILE_ES & ctxOptions ) ) { - res[0] = 1; res[1] = 0; // ES 2.0 -> GLSL 1.00 + return Version100; // ES 2.0 -> GLSL 1.00 } else if( 1 == glMajorVersion ) { - res[0] = 1; res[1] = 10; // GL 1.x -> GLSL 1.10 + return Version110; // GL 1.x -> GLSL 1.10 } else if( 2 == glMajorVersion ) { - res[0] = 1; switch ( glMinorVersion ) { - case 0: res[1] = 10; break; // GL 2.0 -> GLSL 1.10 - default: res[1] = 20; break; // GL 2.1 -> GLSL 1.20 + case 0: return Version110; // GL 2.0 -> GLSL 1.10 + default: return Version120; // GL 2.1 -> GLSL 1.20 } } else if( 3 == glMajorVersion && 2 >= glMinorVersion ) { - res[0] = 1; switch ( glMinorVersion ) { - case 0: res[1] = 30; break; // GL 3.0 -> GLSL 1.30 - case 1: res[1] = 40; break; // GL 3.1 -> GLSL 1.40 - default: res[1] = 50; break; // GL 3.2 -> GLSL 1.50 + case 0: return Version130; // GL 3.0 -> GLSL 1.30 + case 1: return Version140; // GL 3.1 -> GLSL 1.40 + default: return Version150; // GL 3.2 -> GLSL 1.50 } } else { // >= 3.3 - res[0] = glMajorVersion; // GL M.N -> GLSL M.N - res[1] = glMinorVersion * 10; + return new VersionNumber(glMajorVersion, glMinorVersion * 10, 0); // GL M.N -> GLSL M.N } } |