diff options
author | Harvey Harrison <[email protected]> | 2013-10-17 22:27:27 -0700 |
---|---|---|
committer | Harvey Harrison <[email protected]> | 2013-10-17 22:27:27 -0700 |
commit | 5e9c02bce7b241a0bf95c8abca9a91cd25e51ed3 (patch) | |
tree | 78e913afc74a64e519d69dfb9aa886dd41ec16ed /src/jogl/classes/javax | |
parent | 2ebf1bf35928e35ded6e38df64dee7aa578ae3c7 (diff) |
jogl: remove all trailing whitespace
Signed-off-by: Harvey Harrison <[email protected]>
Diffstat (limited to 'src/jogl/classes/javax')
41 files changed, 943 insertions, 943 deletions
diff --git a/src/jogl/classes/javax/media/opengl/DebugGL2.java b/src/jogl/classes/javax/media/opengl/DebugGL2.java index 05bcf3d5e..3c064a18f 100644 --- a/src/jogl/classes/javax/media/opengl/DebugGL2.java +++ b/src/jogl/classes/javax/media/opengl/DebugGL2.java @@ -10,7 +10,7 @@ package javax.media.opengl; * Sample code which installs this pipeline, manual: * <pre> * gl = drawable.setGL(new DebugGL(drawable.getGL())); - * </pre> + * </pre> * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. * </p> */ diff --git a/src/jogl/classes/javax/media/opengl/DebugGL3.java b/src/jogl/classes/javax/media/opengl/DebugGL3.java index c17f90667..b490a63f4 100644 --- a/src/jogl/classes/javax/media/opengl/DebugGL3.java +++ b/src/jogl/classes/javax/media/opengl/DebugGL3.java @@ -10,7 +10,7 @@ package javax.media.opengl; * Sample code which installs this pipeline, manual: * <pre> * gl = drawable.setGL(new DebugGL(drawable.getGL())); - * </pre> + * </pre> * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. * </p> */ diff --git a/src/jogl/classes/javax/media/opengl/DebugGL3bc.java b/src/jogl/classes/javax/media/opengl/DebugGL3bc.java index 6e294d42b..1d42afbc6 100644 --- a/src/jogl/classes/javax/media/opengl/DebugGL3bc.java +++ b/src/jogl/classes/javax/media/opengl/DebugGL3bc.java @@ -10,7 +10,7 @@ package javax.media.opengl; * Sample code which installs this pipeline, manual: * <pre> * gl = drawable.setGL(new DebugGL(drawable.getGL())); - * </pre> + * </pre> * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. * </p> */ diff --git a/src/jogl/classes/javax/media/opengl/DebugGL4.java b/src/jogl/classes/javax/media/opengl/DebugGL4.java index d21d39390..249d850a3 100644 --- a/src/jogl/classes/javax/media/opengl/DebugGL4.java +++ b/src/jogl/classes/javax/media/opengl/DebugGL4.java @@ -10,7 +10,7 @@ package javax.media.opengl; * Sample code which installs this pipeline, manual: * <pre> * gl = drawable.setGL(new DebugGL(drawable.getGL())); - * </pre> + * </pre> * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. * </p> */ diff --git a/src/jogl/classes/javax/media/opengl/DebugGLES2.java b/src/jogl/classes/javax/media/opengl/DebugGLES2.java index dee363c1b..6d666d82a 100644 --- a/src/jogl/classes/javax/media/opengl/DebugGLES2.java +++ b/src/jogl/classes/javax/media/opengl/DebugGLES2.java @@ -10,7 +10,7 @@ package javax.media.opengl; * Sample code which installs this pipeline, manual: * <pre> * gl = drawable.setGL(new DebugGL(drawable.getGL())); - * </pre> + * </pre> * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. * </p> */ diff --git a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java index b0f3da8e4..7e243471e 100644 --- a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java +++ b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java @@ -1,22 +1,22 @@ /* * Copyright (c) 2003-2009 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. - * + * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: - * + * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. - * + * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. - * + * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. - * + * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A @@ -29,11 +29,11 @@ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * + * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. - * + * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ @@ -91,7 +91,7 @@ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser { Debug.initSingleton(); DEBUG = Debug.isPropertyDefined("jogl.debug.CapabilitiesChooser", true); } - + private final static int NO_SCORE = -9999999; private final static int DOUBLE_BUFFER_MISMATCH_PENALTY = 1000; private final static int OPAQUE_MISMATCH_PENALTY = 750; @@ -106,7 +106,7 @@ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser { private final static int ACCUM_MISMATCH_PENALTY_SCALE = 1; private final static int STENCIL_MISMATCH_PENALTY_SCALE = 3; private final static int MULTISAMPLE_MISMATCH_PENALTY_SCALE = 3; - + @Override public int chooseCapabilities(final CapabilitiesImmutable desired, final List<? extends CapabilitiesImmutable> available, @@ -143,12 +143,12 @@ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser { // Create score array int[] scores = new int[availnum]; - + for (int i = 0; i < scores.length; i++) { scores[i] = NO_SCORE; } final int gldes_samples = gldes.getNumSamples(); - + // Compute score for each for (int i = 0; i < availnum; i++) { final GLCapabilitiesImmutable cur = (GLCapabilitiesImmutable) available.get(i); @@ -165,24 +165,24 @@ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser { } */ if (gldes.isPBuffer() && !cur.isPBuffer()) { continue; // requested pBuffer, but n/a - } + } if (gldes.isBitmap() && !cur.isBitmap()) { continue; // requested pBuffer, but n/a - } + } } if (gldes.getStereo() != cur.getStereo()) { continue; } final int cur_samples = cur.getNumSamples() ; int score = 0; - + // Compute difference in color depth // (Note that this decides the direction of all other penalties) score += (COLOR_MISMATCH_PENALTY_SCALE * ((cur.getRedBits() + cur.getGreenBits() + cur.getBlueBits() + cur.getAlphaBits()) - (gldes.getRedBits() + gldes.getGreenBits() + gldes.getBlueBits() + gldes.getAlphaBits()))); // Compute difference in depth buffer depth - score += (DEPTH_MISMATCH_PENALTY_SCALE * sign(score) * + score += (DEPTH_MISMATCH_PENALTY_SCALE * sign(score) * Math.abs(cur.getDepthBits() - gldes.getDepthBits())); // Compute difference in accumulation buffer depth score += (ACCUM_MISMATCH_PENALTY_SCALE * sign(score) * @@ -261,7 +261,7 @@ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser { System.err.println(" ]"); } - // Ready to select. Choose score closest to 0. + // Ready to select. Choose score closest to 0. int scoreClosestToZero = NO_SCORE; int chosenIndex = -1; for (int i = 0; i < availnum; i++) { diff --git a/src/jogl/classes/javax/media/opengl/FPSCounter.java b/src/jogl/classes/javax/media/opengl/FPSCounter.java index 9c07b58e4..4997258e0 100644 --- a/src/jogl/classes/javax/media/opengl/FPSCounter.java +++ b/src/jogl/classes/javax/media/opengl/FPSCounter.java @@ -36,28 +36,28 @@ import java.io.PrintStream; */ public interface FPSCounter { public static final int DEFAULT_FRAMES_PER_INTERVAL = 5*60; - + /** - * @param frames Update interval in frames.<br> At every rendered <i>frames</i> interval the currentTime and fps values are updated. + * @param frames Update interval in frames.<br> At every rendered <i>frames</i> interval the currentTime and fps values are updated. * If the <i>frames</i> interval is <= 0, no update will be issued, ie the FPSCounter feature is turned off. You may choose {@link #DEFAULT_FRAMES_PER_INTERVAL}. - * @param out optional print stream where the fps values gets printed if not null at every <i>frames</i> interval + * @param out optional print stream where the fps values gets printed if not null at every <i>frames</i> interval */ void setUpdateFPSFrames(int frames, PrintStream out); - + /** * Reset all performance counter (startTime, currentTime, frame number) */ void resetFPSCounter(); - + /** * @return update interval in frames - * + * * @see #setUpdateFPSFrames(int, PrintStream) */ int getUpdateFPSFrames(); - + /** - * Returns the time of the first display call in milliseconds after enabling this feature via {@link #setUpdateFPSFrames(int, PrintStream)}.<br> + * Returns the time of the first display call in milliseconds after enabling this feature via {@link #setUpdateFPSFrames(int, PrintStream)}.<br> * This value is reset via {@link #resetFPSCounter()}. * * @see #setUpdateFPSFrames(int, PrintStream) @@ -81,18 +81,18 @@ public interface FPSCounter { * @see #resetFPSCounter() */ long getLastFPSPeriod(); - + /** * @return Last update interval's frames per seconds, {@link #getUpdateFPSFrames()} / {@link #getLastFPSPeriod()} - * + * * @see #setUpdateFPSFrames(int, PrintStream) * @see #resetFPSCounter() */ - float getLastFPS(); - + float getLastFPS(); + /** * @return Number of frame rendered since {@link #getFPSStartTime()} up to {@link #getLastFPSUpdateTime()} - * + * * @see #setUpdateFPSFrames(int, PrintStream) * @see #resetFPSCounter() */ @@ -108,10 +108,10 @@ public interface FPSCounter { /** - * @return Total frames per seconds, {@link #getTotalFPSFrames()} / {@link #getTotalFPSDuration()} - * + * @return Total frames per seconds, {@link #getTotalFPSFrames()} / {@link #getTotalFPSDuration()} + * * @see #setUpdateFPSFrames(int, PrintStream) * @see #resetFPSCounter() */ - float getTotalFPS(); + float getTotalFPS(); } diff --git a/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java b/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java index a72403eae..827145654 100644 --- a/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java +++ b/src/jogl/classes/javax/media/opengl/GLAnimatorControl.java @@ -29,7 +29,7 @@ package javax.media.opengl; /** - * An animator control interface, + * An animator control interface, * which implementation may drive a {@link javax.media.opengl.GLAutoDrawable} animation. */ public interface GLAnimatorControl extends FPSCounter { @@ -56,8 +56,8 @@ public interface GLAnimatorControl extends FPSCounter { boolean isAnimating(); /** - * Indicates whether this animator {@link #isStarted() is started} - * and either {@link #pause() manually paused} or paused + * Indicates whether this animator {@link #isStarted() is started} + * and either {@link #pause() manually paused} or paused * automatically due to no {@link #add(GLAutoDrawable) added} {@link GLAutoDrawable}s. * * @see #start() @@ -157,15 +157,15 @@ public interface GLAnimatorControl extends FPSCounter { /** * Adds a drawable to this animator's list of rendering drawables. * <p> - * This allows the animator thread to become {@link #isAnimating() animating}, + * This allows the animator thread to become {@link #isAnimating() animating}, * in case the first drawable is added and the animator {@link #isStarted() is started}. * </p> - * + * * @param drawable the drawable to be added * @throws IllegalArgumentException if drawable was already added to this animator */ void add(GLAutoDrawable drawable); - + /** * Removes a drawable from the animator's list of rendering drawables. * <p> @@ -173,10 +173,10 @@ public interface GLAnimatorControl extends FPSCounter { * and will not be recovered. * </p> * <p> - * This allows the animator thread to become {@link #isAnimating() not animating}, + * This allows the animator thread to become {@link #isAnimating() not animating}, * in case the last drawable has been removed. * </p> - * + * * @param drawable the drawable to be removed * @throws IllegalArgumentException if drawable was not added to this animator */ diff --git a/src/jogl/classes/javax/media/opengl/GLArrayData.java b/src/jogl/classes/javax/media/opengl/GLArrayData.java index 8e1383031..4025170cf 100644 --- a/src/jogl/classes/javax/media/opengl/GLArrayData.java +++ b/src/jogl/classes/javax/media/opengl/GLArrayData.java @@ -43,7 +43,7 @@ public interface GLArrayData { * Implementation and type dependent object association. * <p> * One currently known use case is to associate a {@link com.jogamp.opengl.util.glsl.ShaderState ShaderState} - * to an GLSL aware vertex attribute object, allowing to use the ShaderState to handle it's + * to an GLSL aware vertex attribute object, allowing to use the ShaderState to handle it's * data persistence, location and state change.<br/> * This is implicitly done via {@link com.jogamp.opengl.util.glsl.ShaderState#ownAttribute(GLArrayData, boolean) shaderState.ownAttribute(GLArrayData, boolean)}. * </p> @@ -51,7 +51,7 @@ public interface GLArrayData { * @param enable pass true to enable the association and false to disable it. */ public void associate(Object obj, boolean enable); - + /** * Returns true if this data set is intended for a GLSL vertex shader attribute, * otherwise false, ie intended for fixed function vertex pointer @@ -110,7 +110,7 @@ public interface GLArrayData { * <0 denotes an invalid location, i.e. not found or used in the given shader program. */ public int setLocation(GL2ES2 gl, int program); - + /** * Binds the location of the shader attribute to the given location for the unlinked shader program. * <p> @@ -121,7 +121,7 @@ public interface GLArrayData { * @return the given location */ public int setLocation(GL2ES2 gl, int program, int location); - + /** * Determines whether the data is server side (VBO) and enabled, * or a client side array (false). @@ -150,7 +150,7 @@ public interface GLArrayData { */ public int getVBOTarget(); - + /** * The Buffer holding the data, may be null if a GPU buffer without client bound data */ @@ -179,7 +179,7 @@ public interface GLArrayData { * In case the buffer's position is 0 (sealed, flipped), it's based on it's limit instead of it's position. */ public int getElementCount(); - + /** * The currently used size in bytes.<br> * In case the buffer's position is 0 (sealed, flipped), it's based on it's limit instead of it's position. @@ -187,18 +187,18 @@ public interface GLArrayData { public int getSizeInBytes(); /** - * True, if GL shall normalize fixed point data while converting + * True, if GL shall normalize fixed point data while converting * them into float. - * <p> + * <p> * Default behavior (of the fixed function pipeline) is <code>true</code> * for fixed point data type and <code>false</code> for floating point data types. * </p> */ public boolean getNormalized(); - /** + /** * @return the byte offset between consecutive components - */ + */ public int getStride(); public String toString(); diff --git a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java index 989a61aaf..38824ce8f 100644 --- a/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java +++ b/src/jogl/classes/javax/media/opengl/GLAutoDrawable.java @@ -50,8 +50,8 @@ import jogamp.opengl.Debug; rendering context which is associated with the GLAutoDrawable for the lifetime of the object. <p> - Since the {@link GLContext} {@link GLContext#makeCurrent makeCurrent} - implementation is synchronized, i.e. blocks if the context + Since the {@link GLContext} {@link GLContext#makeCurrent makeCurrent} + implementation is synchronized, i.e. blocks if the context is current on another thread, the internal {@link GLContext} for the GLAutoDrawable can be used for the event based rendering mechanism and by end users directly. @@ -123,7 +123,7 @@ public interface GLAutoDrawable extends GLDrawable { * otherwise return <code>this</code> instance. */ public GLDrawable getDelegatedDrawable(); - + /** * Returns the context associated with this drawable. The returned * context will be synchronized. @@ -135,38 +135,38 @@ public interface GLAutoDrawable extends GLDrawable { * Associate the new context, <code>newtCtx</code>, to this auto-drawable. * <p> * The current context will be destroyed if <code>destroyPrevCtx</code> is <code>true</code>, - * otherwise it will be dis-associated from this auto-drawable + * otherwise it will be dis-associated from this auto-drawable * via {@link GLContext#setGLDrawable(GLDrawable, boolean) setGLDrawable(null, true);} first. * </p> * <p> - * The new context will be associated with this auto-drawable + * The new context will be associated with this auto-drawable * via {@link GLContext#setGLDrawable(GLDrawable, boolean) newCtx.setGLDrawable(drawable, true);}. - * </p> + * </p> * <p> * If the old or new context was current on this thread, it is being released before switching the association. - * The new context will be made current afterwards, if it was current before. + * The new context will be made current afterwards, if it was current before. * However the user shall take extra care that no other thread * attempts to make this context current. * </p> - * + * * @param newCtx the new context, maybe <code>null</code> for dis-association. - * @param destroyPrevCtx if <code>true</code>, destroy the previous context if exists + * @param destroyPrevCtx if <code>true</code>, destroy the previous context if exists * @return the previous GLContext, maybe <code>null</code> - * + * * @see GLContext#setGLDrawable(GLDrawable, boolean) * @see GLContext#setGLReadDrawable(GLDrawable) * @see jogamp.opengl.GLDrawableHelper#switchContext(GLDrawable, GLContext, boolean, GLContext, int) */ public GLContext setContext(GLContext newCtx, boolean destroyPrevCtx); - + /** * Adds the given {@link GLEventListener listener} to the end of this drawable queue. * The {@link GLEventListener listeners} are notified of events in the order of the queue. * <p> - * The newly added listener's {@link GLEventListener#init(GLAutoDrawable) init(..)} + * The newly added listener's {@link GLEventListener#init(GLAutoDrawable) init(..)} * method will be called once before any other of it's callback methods. * See {@link #getGLEventListenerInitState(GLEventListener)} for details. - * </p> + * </p> * @param listener The GLEventListener object to be inserted */ public void addGLEventListener(GLEventListener listener); @@ -175,10 +175,10 @@ public interface GLAutoDrawable extends GLDrawable { * Adds the given {@link GLEventListener listener} at the given index of this drawable queue. * The {@link GLEventListener listeners} are notified of events in the order of the queue. * <p> - * The newly added listener's {@link GLEventListener#init(GLAutoDrawable) init(..)} + * The newly added listener's {@link GLEventListener#init(GLAutoDrawable) init(..)} * method will be called once before any other of it's callback methods. * See {@link #getGLEventListenerInitState(GLEventListener)} for details. - * </p> + * </p> * @param index Position where the listener will be inserted. * Should be within (0 <= index && index <= size()). * An index value of -1 is interpreted as the end of the list, size(). @@ -192,7 +192,7 @@ public interface GLAutoDrawable extends GLDrawable { * @return The number of GLEventListener objects of this drawable queue. */ public int getGLEventListenerCount(); - + /** * Returns the {@link GLEventListener} at the given index of this drawable queue. * @param index Position of the listener to be returned. @@ -202,18 +202,18 @@ public interface GLAutoDrawable extends GLDrawable { * @throws IndexOutOfBoundsException If the index is not within (0 <= index && index < size()), or -1 */ public GLEventListener getGLEventListener(int index) throws IndexOutOfBoundsException; - + /** * Retrieves whether the given {@link GLEventListener listener} is initialized or not. * <p> - * After {@link #addGLEventListener(GLEventListener) adding} a {@link GLEventListener} it is + * After {@link #addGLEventListener(GLEventListener) adding} a {@link GLEventListener} it is * marked <i>uninitialized</i> and added to a list of to be initialized {@link GLEventListener}. - * If such <i>uninitialized</i> {@link GLEventListener}'s handler methods (reshape, display) + * If such <i>uninitialized</i> {@link GLEventListener}'s handler methods (reshape, display) * are about to be invoked, it's {@link GLEventListener#init(GLAutoDrawable) init(..)} method is invoked first. * Afterwards the {@link GLEventListener} is marked <i>initialized</i> * and removed from the list of to be initialized {@link GLEventListener}. * </p> - * <p> + * <p> * This methods returns the {@link GLEventListener} initialized state, * i.e. returns <code>false</code> if it is included in the list of to be initialized {@link GLEventListener}, * otherwise <code>true</code>. @@ -221,17 +221,17 @@ public interface GLAutoDrawable extends GLDrawable { * @param listener the GLEventListener object to query it's initialized state. */ public boolean getGLEventListenerInitState(GLEventListener listener); - + /** * Sets the given {@link GLEventListener listener's} initialized state. - * <p> + * <p> * This methods allows manually setting the {@link GLEventListener} initialized state, * i.e. adding it to, or removing it from the list of to be initialized {@link GLEventListener}. * See {@link #getGLEventListenerInitState(GLEventListener)} for details. * </p> * <p> * <b>Warning:</b> This method does not validate whether the given {@link GLEventListener listener's} - * is member of this drawable queue, i.e. {@link #addGLEventListener(GLEventListener) added}. + * is member of this drawable queue, i.e. {@link #addGLEventListener(GLEventListener) added}. * </p> * <p> * This method is only exposed to allow users full control over the {@link GLEventListener}'s state @@ -239,16 +239,16 @@ public interface GLAutoDrawable extends GLDrawable { * </p> * <p> * One use case is moving a {@link GLContext} and their initialized {@link GLEventListener} - * from one {@link GLAutoDrawable} to another, + * from one {@link GLAutoDrawable} to another, * where a subsequent {@link GLEventListener#init(GLAutoDrawable) init(..)} call after adding it - * to the new owner is neither required nor desired. + * to the new owner is neither required nor desired. * See {@link com.jogamp.opengl.util.GLDrawableUtil#swapGLContextAndAllGLEventListener(GLAutoDrawable, GLAutoDrawable) swapGLContextAndAllGLEventListener(..)}. * </p> * @param listener the GLEventListener object to perform a state change. - * @param initialized if <code>true</code>, mark the listener initialized, otherwise uninitialized. + * @param initialized if <code>true</code>, mark the listener initialized, otherwise uninitialized. */ public void setGLEventListenerInitState(GLEventListener listener, boolean initialized); - + /** * Disposes the given {@link GLEventListener listener} via {@link GLEventListener#dispose(GLAutoDrawable) dispose(..)} * if it has been initialized and added to this queue. @@ -257,7 +257,7 @@ public interface GLAutoDrawable extends GLDrawable { * otherwise marked uninitialized. * </p> * <p> - * If an {@link GLAnimatorControl} is being attached and the current thread is different + * If an {@link GLAnimatorControl} is being attached and the current thread is different * than {@link GLAnimatorControl#getThread() the animator's thread}, it is paused during the operation. * </p> * <p> @@ -268,8 +268,8 @@ public interface GLAutoDrawable extends GLDrawable { * Use {@link #removeGLEventListener(GLEventListener) removeGLEventListener(listener)} instead * if you just want to remove the {@link GLEventListener listener} and <i>don't care</i> about the disposal of the it's (OpenGL) resources. * </p> - * <p> - * Also note that this is done from within a particular drawable's + * <p> + * Also note that this is done from within a particular drawable's * {@link GLEventListener} handler (reshape, display, etc.), that it is not * guaranteed that all other listeners will be evaluated properly * during this update cycle. @@ -277,30 +277,30 @@ public interface GLAutoDrawable extends GLDrawable { * @param listener The GLEventListener object to be disposed and removed if <code>remove</code> is <code>true</code> * @param remove pass <code>true</code> to have the <code>listener</code> removed from this drawable queue, otherwise pass <code>false</code> * @return the disposed and/or removed GLEventListener, or null if no action was performed, i.e. listener was not added - */ + */ public GLEventListener disposeGLEventListener(GLEventListener listener, boolean remove); - - /** + + /** * Removes the given {@link GLEventListener listener} from this drawable queue. * <p> - * This is an inexpensive operation, since the removed listener's + * This is an inexpensive operation, since the removed listener's * {@link GLEventListener#dispose(GLAutoDrawable) dispose(..)} method will <i>not</i> be called. * </p> * <p> - * Use {@link #disposeGLEventListener(GLEventListener, boolean) disposeGLEventListener(listener, true)} + * Use {@link #disposeGLEventListener(GLEventListener, boolean) disposeGLEventListener(listener, true)} * instead to ensure disposal of the {@link GLEventListener listener}'s (OpenGL) resources. - * </p> - * <p> - * Note that if this is done from within a particular drawable's + * </p> + * <p> + * Note that if this is done from within a particular drawable's * {@link GLEventListener} handler (reshape, display, etc.), that it is not * guaranteed that all other listeners will be evaluated properly * during this update cycle. * </p> * @param listener The GLEventListener object to be removed * @return the removed GLEventListener, or null if listener was not added - */ + */ public GLEventListener removeGLEventListener(GLEventListener listener); - + /** * Registers the usage of an animator, an {@link javax.media.opengl.GLAnimatorControl} implementation. * The animator will be queried whether it's animating, ie periodically issuing {@link #display()} calls or not. @@ -334,17 +334,17 @@ public interface GLAutoDrawable extends GLDrawable { /** * Dedicates this instance's {@link GLContext} to the given thread.<br/> * The thread will exclusively claim the {@link GLContext} via {@link #display()} and not release it - * until {@link #destroy()} or <code>setExclusiveContextThread(null)</code> has been called. + * until {@link #destroy()} or <code>setExclusiveContextThread(null)</code> has been called. * <p> * Default non-exclusive behavior is <i>requested</i> via <code>setExclusiveContextThread(null)</code>, - * which will cause the next call of {@link #display()} on the exclusive thread to - * release the {@link GLContext}. Only after it's async release, {@link #getExclusiveContextThread()} + * which will cause the next call of {@link #display()} on the exclusive thread to + * release the {@link GLContext}. Only after it's async release, {@link #getExclusiveContextThread()} * will return <code>null</code>. * </p> * <p> * To release a previous made exclusive thread, a user issues <code>setExclusiveContextThread(null)</code> - * and may poll {@link #getExclusiveContextThread()} until it returns <code>null</code>, - * <i>while</i> the exclusive thread is still running. + * and may poll {@link #getExclusiveContextThread()} until it returns <code>null</code>, + * <i>while</i> the exclusive thread is still running. * </p> * <p> * Note: Setting a new exclusive thread without properly releasing a previous one @@ -359,17 +359,17 @@ public interface GLAutoDrawable extends GLDrawable { * and spare redundant context switches, see {@link com.jogamp.opengl.util.AnimatorBase#setExclusiveContext(boolean)}. * </p> * @param t the exclusive thread to claim the context, or <code>null</code> for default operation. - * @return previous exclusive context thread + * @return previous exclusive context thread * @throws GLException If an exclusive thread is still active but a new one is attempted to be set * @see com.jogamp.opengl.util.AnimatorBase#setExclusiveContext(boolean) */ public Thread setExclusiveContextThread(Thread t) throws GLException; - + /** - * @see #setExclusiveContextThread(Thread) + * @see #setExclusiveContextThread(Thread) */ public Thread getExclusiveContextThread(); - + /** * Enqueues a one-shot {@link GLRunnable}, * which will be executed within the next {@link #display()} call @@ -391,7 +391,7 @@ public interface GLAutoDrawable extends GLDrawable { * has been executed by the {@link GLAnimatorControl animator}, otherwise the method returns immediately. * </p> * <p> - * If <code>wait</code> is <code>true</code> <b>and</b> + * If <code>wait</code> is <code>true</code> <b>and</b> * {@link #isRealized()} returns <code>false</code> <i>or</i> {@link #getContext()} returns <code>null</code>, * the call is ignored and returns <code>false</code>.<br> * This helps avoiding deadlocking the caller. @@ -404,16 +404,16 @@ public interface GLAutoDrawable extends GLDrawable { * @param wait if <code>true</code> block until execution of <code>glRunnable</code> is finished, otherwise return immediately w/o waiting * @param glRunnable the {@link GLRunnable} to execute within {@link #display()} * @return <code>true</code> if the {@link GLRunnable} has been processed or queued, otherwise <code>false</code>. - * + * * @see #setAnimator(GLAnimatorControl) * @see #display() * @see GLRunnable * @see #invoke(boolean, List) */ public boolean invoke(boolean wait, GLRunnable glRunnable); - + /** - * Extends {@link #invoke(boolean, GLRunnable)} functionality + * Extends {@link #invoke(boolean, GLRunnable)} functionality * allowing to inject a list of {@link GLRunnable}s. * @param wait if <code>true</code> block until execution of the last <code>glRunnable</code> is finished, otherwise return immediately w/o waiting * @param glRunnables the {@link GLRunnable}s to execute within {@link #display()} @@ -494,16 +494,16 @@ public interface GLAutoDrawable extends GLDrawable { * <p> * This GLAutoDrawable implementation holds it's own GLContext reference, * thus created a GLContext using this methods won't replace it implicitly. - * To replace or set this GLAutoDrawable's GLContext you need to call {@link #setContext(GLContext, boolean)}. + * To replace or set this GLAutoDrawable's GLContext you need to call {@link #setContext(GLContext, boolean)}. * </p> * <p> - * The GLAutoDrawable implementation shall also set the - * context creation flags as customized w/ {@link #setContextCreationFlags(int)}. + * The GLAutoDrawable implementation shall also set the + * context creation flags as customized w/ {@link #setContextCreationFlags(int)}. * </p> */ @Override public GLContext createContext(GLContext shareWith); - + /** Returns the {@link GL} pipeline object this GLAutoDrawable uses. If this method is called outside of the {@link GLEventListener}'s callback methods (init, display, etc.) it may @@ -522,13 +522,13 @@ public interface GLAutoDrawable extends GLDrawable { demos for examples. @return the set GL pipeline or null if not successful */ public GL setGL(GL gl); - + /** * Method <i>may</i> return the upstream UI toolkit object * holding this {@link GLAutoDrawable} instance, if exist. * <p> * Currently known Java UI toolkits and it's known return types are: - * + * * <table border="1"> * <tr><td>Toolkit</td> <td>GLAutoDrawable Implementation</td> <td>~</td> <td>Return Type of getUpstreamWidget()</td</tr> * <tr><td>NEWT</td> <td>{@link com.jogamp.newt.opengl.GLWindow}</td> <td>has a</td> <td>{@link com.jogamp.newt.Window}</td</tr> @@ -536,7 +536,7 @@ public interface GLAutoDrawable extends GLDrawable { * <tr><td>AWT</td> <td>{@link javax.media.opengl.awt.GLCanvas}</td> <td>is a</td> <td>{@link java.awt.Canvas}</td</tr> * <tr><td>AWT</td> <td>{@link javax.media.opengl.awt.GLJPanel}</td> <td>is a</td> <td>{@link javax.swing.JPanel}</td</tr> * </table> - * However, the result may be other object types than the listed above + * However, the result may be other object types than the listed above * due to new supported toolkits. * </p> * <p> diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java index 1f75a7b4a..e84dd7be9 100644 --- a/src/jogl/classes/javax/media/opengl/GLBase.java +++ b/src/jogl/classes/javax/media/opengl/GLBase.java @@ -32,7 +32,7 @@ package javax.media.opengl; /** * <P>The base interface from which all GL profiles derive, providing * checked conversion down to concrete profiles, access to the - * OpenGL context associated with the GL and extension/function + * OpenGL context associated with the GL and extension/function * availability queries as described below.</P> * * <P> While the APIs for vendor extensions are unconditionally @@ -79,7 +79,7 @@ package javax.media.opengl; * */ public interface GLBase { - + /** * Indicates whether this GL object conforms to any of the OpenGL profiles. */ @@ -131,7 +131,7 @@ public interface GLBase { * <p> * Remark: ES2 compatible desktop profiles are not included. * To query whether core ES2 functionality is provided, use {@link #isGLES2Compatible()}. - * </p> + * </p> * @see #isGLES2Compatible() * @see GLContext#isGLES2() */ @@ -142,12 +142,12 @@ public interface GLBase { * <p> * Remark: ES3 compatible desktop profiles are not included. * To query whether core ES3 functionality is provided, use {@link #isGLES3Compatible()}. - * </p> + * </p> * @see #isGLES3Compatible() * @see GLContext#isGLES3() */ public boolean isGLES3(); - + /** * Indicates whether this GL object conforms to one of the OpenGL ES profiles, * see {@link #isGLES1()} and {@link #isGLES2()}. @@ -180,7 +180,7 @@ public interface GLBase { public boolean isGL3ES3(); /** - * Returns true if this GL object conforms to a GL4ES3 compatible profile, i.e. if {@link #isGLES3Compatible()} returns true. + * Returns true if this GL object conforms to a GL4ES3 compatible profile, i.e. if {@link #isGLES3Compatible()} returns true. * <p>Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ]</p> * @see GLContext#isGL4ES3() */ @@ -192,29 +192,29 @@ public interface GLBase { */ public boolean isGL2GL3(); - /** + /** * Indicates whether this GL object uses a GL4 core profile. <p>Includes [ GL4 ].</p> * @see GLContext#isGL4core() */ public boolean isGL4core(); - - /** + + /** * Indicates whether this GL object uses a GL3 core profile. <p>Includes [ GL4, GL3 ].</p> * @see GLContext#isGL3core() */ public boolean isGL3core(); - - /** + + /** * Indicates whether this GL object uses a GL core profile. <p>Includes [ GL4, GL3, GLES3, GL2ES2 ].</p> * @see GLContext#isGLcore() */ public boolean isGLcore(); - + /** * Indicates whether this GL object is compatible with the core OpenGL ES2 functionality. - * @return true if this context is an ES2 context or implements + * @return true if this context is an ES2 context or implements * the extension <code>GL_ARB_ES2_compatibility</code>, otherwise false - * @see GLContext#isGLES2Compatible() + * @see GLContext#isGLES2Compatible() */ public boolean isGLES2Compatible(); @@ -227,26 +227,26 @@ public interface GLBase { * <p> * Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ] * </p> - * @see GLContext#isGLES3Compatible() + * @see GLContext#isGLES3Compatible() */ public boolean isGLES3Compatible(); - /** - * Indicates whether this GL object supports GLSL. - * @see GLContext#hasGLSL() + /** + * Indicates whether this GL object supports GLSL. + * @see GLContext#hasGLSL() */ public boolean hasGLSL(); /** * Returns the downstream GL instance in case this is a wrapping pipeline, otherwise <code>null</code>. * <p> - * See {@link #getRootGL()} for retrieving the implementing root instance. + * See {@link #getRootGL()} for retrieving the implementing root instance. * </p> * @throws GLException if the downstream instance is not null and not a GL implementation * @see #getRootGL() */ public GL getDownstreamGL() throws GLException; - + /** * Returns the implementing root instance, considering a wrapped pipelined hierarchy, see {@link #getDownstreamGL()}. * <p> @@ -256,7 +256,7 @@ public interface GLBase { * @throws GLException if the root instance is not a GL implementation */ public GL getRootGL() throws GLException; - + /** * Casts this object to the GL interface. * @throws GLException if this object is not a GL implementation @@ -360,14 +360,14 @@ public interface GLBase { /** * Returns true if the specified OpenGL core- or extension-function can be * used successfully through this GL instance given the current host (OpenGL - * <i>client</i>) and display (OpenGL <i>server</i>) configuration.<P> - * By "successfully" we mean that the function is both <i>callable</i> - * on the machine running the program and <i>available</i> on the current - * display.<P> + * <i>client</i>) and display (OpenGL <i>server</i>) configuration.<P> + * By "successfully" we mean that the function is both <i>callable</i> + * on the machine running the program and <i>available</i> on the current + * display.<P> * * In order to call a function successfully, the function must be both - * <i>callable</i> on the machine running the program and <i>available</i> on - * the display device that is rendering the output (note: on non-networked, + * <i>callable</i> on the machine running the program and <i>available</i> on + * the display device that is rendering the output (note: on non-networked, * single-display machines these two conditions are identical; on networked and/or * multi-display machines this becomes more complicated). These conditions are * met if the function is either part of the core OpenGL version supported by @@ -376,7 +376,7 @@ public interface GLBase { * * A GL function is <i>callable</i> if it is successfully linked at runtime, * hence the GLContext must be made current at least once. - * + * * @param glFunctionName the name of the OpenGL function (e.g., use * "glBindRenderbufferEXT" or "glBindRenderbuffer" to check if {@link * GL#glBindRenderbuffer(int,int)} is available). @@ -386,14 +386,14 @@ public interface GLBase { /** * Returns true if the specified OpenGL extension can be * used successfully through this GL instance given the current host (OpenGL - * <i>client</i>) and display (OpenGL <i>server</i>) configuration.<P> + * <i>client</i>) and display (OpenGL <i>server</i>) configuration.<P> * * @param glExtensionName the name of the OpenGL extension (e.g., * "GL_ARB_vertex_program"). */ public boolean isExtensionAvailable(String glExtensionName); - /** + /** * Returns <code>true</code> if basic FBO support is available, otherwise <code>false</code>. * <p> * Basic FBO is supported if the context is either GL-ES >= 2.0, GL >= core 3.0 or implements the extensions @@ -407,12 +407,12 @@ public interface GLBase { */ public boolean hasBasicFBOSupport(); - /** + /** * Returns <code>true</code> if full FBO support is available, otherwise <code>false</code>. * <p> * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions * <code>ARB_framebuffer_object</code>, or all of - * <code>EXT_framebuffer_object</code>, <code>EXT_framebuffer_multisample</code>, + * <code>EXT_framebuffer_object</code>, <code>EXT_framebuffer_multisample</code>, * <code>EXT_framebuffer_blit</code>, <code>GL_EXT_packed_depth_stencil</code>. * </p> * <p> @@ -424,7 +424,7 @@ public interface GLBase { /** * Returns the maximum number of FBO RENDERBUFFER samples - * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false. + * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false. * @see GLContext#getMaxRenderbufferSamples() */ public int getMaxRenderbufferSamples(); @@ -440,7 +440,7 @@ public interface GLBase { public boolean isNPOTTextureAvailable(); public boolean isTextureFormatBGRA8888Available(); - + /** Provides a platform-independent way to specify the minimum swap interval for buffer swaps. An argument of 0 disables sync-to-vertical-refresh completely, while an argument of 1 @@ -449,7 +449,7 @@ public interface GLBase { is usually either 0 or 1. This function is not guaranteed to have an effect, and in particular only affects heavyweight onscreen components. - + @see #getSwapInterval @throws GLException if this context is not the current */ @@ -458,8 +458,8 @@ public interface GLBase { /** Provides a platform-independent way to get the swap interval set by {@link #setSwapInterval}. <br> - If the interval is not set by {@link #setSwapInterval} yet, - -1 is returned, indicating that the platforms default + If the interval is not set by {@link #setSwapInterval} yet, + -1 is returned, indicating that the platforms default is being used. @see #setSwapInterval @@ -498,10 +498,10 @@ public interface GLBase { */ public Object getExtension(String extensionName); - /** Aliased entrypoint of <code> void {@native glClearDepth}(GLclampd depth); </code> and <code> void {@native glClearDepthf}(GLclampf depth); </code>. */ + /** Aliased entrypoint of <code> void {@native glClearDepth}(GLclampd depth); </code> and <code> void {@native glClearDepthf}(GLclampf depth); </code>. */ public void glClearDepth( double depth ); - /** Aliased entrypoint of <code> void {@native glDepthRange}(GLclampd depth); </code> and <code> void {@native glDepthRangef}(GLclampf depth); </code>. */ + /** Aliased entrypoint of <code> void {@native glDepthRange}(GLclampd depth); </code> and <code> void {@native glDepthRangef}(GLclampf depth); </code>. */ public void glDepthRange(double zNear, double zFar); /** @@ -526,44 +526,44 @@ public interface GLBase { */ public boolean glIsVBOElementArrayBound(); - /** - * Return the framebuffer name bound to this context, + /** + * Return the framebuffer name bound to this context, * see {@link GL#glBindFramebuffer(int, int)}. */ public int getBoundFramebuffer(int target); - /** + /** * Return the default draw framebuffer name. - * <p> + * <p> * May differ from it's default <code>zero</code> * in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable * is being used. - * </p> + * </p> */ public int getDefaultDrawFramebuffer(); - /** + /** * Return the default read framebuffer name. - * <p> + * <p> * May differ from it's default <code>zero</code> * in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable * is being used. - * </p> + * </p> */ public int getDefaultReadFramebuffer(); - - /** - * Returns the default color buffer within the current bound + + /** + * Returns the default color buffer within the current bound * {@link #getDefaultReadFramebuffer()}, i.e. GL_READ_FRAMEBUFFER, - * which will be used as the source for pixel reading commands, + * which will be used as the source for pixel reading commands, * like {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)} etc. * <p> * For offscreen framebuffer objects this is {@link GL#GL_COLOR_ATTACHMENT0}, - * otherwise this is {@link GL#GL_FRONT} for single buffer configurations + * otherwise this is {@link GL#GL_FRONT} for single buffer configurations * and {@link GL#GL_BACK} for double buffer configurations. - * </p> + * </p> */ public int getDefaultReadBuffer(); - + } diff --git a/src/jogl/classes/javax/media/opengl/GLCapabilities.java b/src/jogl/classes/javax/media/opengl/GLCapabilities.java index 872069fb8..b825d6388 100644 --- a/src/jogl/classes/javax/media/opengl/GLCapabilities.java +++ b/src/jogl/classes/javax/media/opengl/GLCapabilities.java @@ -99,7 +99,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil } /** - * Copies all {@link GLCapabilities} and {@link Capabilities} values + * Copies all {@link GLCapabilities} and {@link Capabilities} values * from <code>source</code> into this instance. * @return this instance */ @@ -122,11 +122,11 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil sampleExtension = source.getSampleExtension(); return this; } - + @Override public int hashCode() { // 31 * x == (x << 5) - x - int hash = super.hashCode(); + int hash = super.hashCode(); hash = ((hash << 5) - hash) + this.glProfile.hashCode() ; hash = ((hash << 5) - hash) + ( this.hardwareAccelerated ? 1 : 0 ); hash = ((hash << 5) - hash) + ( this.stereo ? 1 : 0 ); @@ -238,7 +238,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil public void setGLProfile(GLProfile profile) { glProfile=profile; } - + @Override public final boolean isPBuffer() { return isPBuffer; @@ -255,7 +255,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil * <p> * Requesting offscreen pbuffer mode disables the offscreen auto selection. * </p> - */ + */ public void setPBuffer(boolean enable) { if(enable) { setOnscreen(false); @@ -267,7 +267,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil public final boolean isFBO() { return isFBO; } - + /** * Requesting offscreen FBO mode. * <p> @@ -422,7 +422,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil return sampleBuffers; } - /** + /** * If sample buffers are enabled, indicates the number of buffers * to be allocated. Defaults to 2. * @see #getNumSamples() @@ -491,7 +491,7 @@ public class GLCapabilities extends Capabilities implements Cloneable, GLCapabil if(isOnscreen()) { sink.append("."); // no additional off-screen modes besides on-screen } else { - sink.append("auto-cfg"); // auto-config off-screen mode + sink.append("auto-cfg"); // auto-config off-screen mode } } sink.append("]"); diff --git a/src/jogl/classes/javax/media/opengl/GLCapabilitiesChooser.java b/src/jogl/classes/javax/media/opengl/GLCapabilitiesChooser.java index 5d575c2ee..2e0bec1f9 100644 --- a/src/jogl/classes/javax/media/opengl/GLCapabilitiesChooser.java +++ b/src/jogl/classes/javax/media/opengl/GLCapabilitiesChooser.java @@ -1,22 +1,22 @@ /* * Copyright (c) 2003-2009 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. - * + * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: - * + * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. - * + * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. - * + * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. - * + * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A @@ -29,11 +29,11 @@ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * + * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. - * + * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ @@ -53,7 +53,7 @@ import javax.media.opengl.GLCapabilitiesImmutable; the appropriate method of {@link GLDrawableFactory}; the chooser will be called during the OpenGL context creation process. Note that this is only a marker interface; its signature is the same as - {@link CapabilitiesChooser} and the {@link List} of + {@link CapabilitiesChooser} and the {@link List} of objects extending {@link CapabilitiesImmutable} passed to {@link #chooseCapabilities chooseCapabilities} is actually a {@link List} of type {@link GLCapabilitiesImmutable}. */ diff --git a/src/jogl/classes/javax/media/opengl/GLCapabilitiesImmutable.java b/src/jogl/classes/javax/media/opengl/GLCapabilitiesImmutable.java index 6af35021f..dc28539a0 100644 --- a/src/jogl/classes/javax/media/opengl/GLCapabilitiesImmutable.java +++ b/src/jogl/classes/javax/media/opengl/GLCapabilitiesImmutable.java @@ -37,13 +37,13 @@ import javax.media.nativewindow.CapabilitiesImmutable; * @see javax.media.nativewindow.CapabilitiesImmutable */ public interface GLCapabilitiesImmutable extends CapabilitiesImmutable { - /** - * One of the platform's default sample extension + /** + * One of the platform's default sample extension * <code>EGL.EGL_SAMPLES, GLX.GLX_SAMPLES, WGLExt.WGL_SAMPLES_ARB</code> * if available, or any other <i>known</i> fallback one, ie <code>EGLExt.EGL_COVERAGE_SAMPLES_NV</code> */ public static final String DEFAULT_SAMPLE_EXTENSION = "default" ; - + /** * Returns the GL profile you desire or used by the drawable. */ @@ -110,10 +110,10 @@ public interface GLCapabilitiesImmutable extends CapabilitiesImmutable { * </p> */ String getSampleExtension(); - + /** * Returns whether sample buffers for full-scene antialiasing - * (FSAA) should be allocated for this drawable. + * (FSAA) should be allocated for this drawable. * <p> * Default is false. * </p> diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index f4dbde6b2..bd6867359 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -72,14 +72,14 @@ import com.jogamp.opengl.GLRendererQuirks; abstraction provides a stable object which clients can use to refer to a given context. */ public abstract class GLContext { - + public static final boolean DEBUG = Debug.debug("GLContext"); public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true); - public static final boolean DEBUG_TRACE_SWITCH = DEBUG || TRACE_SWITCH; + public static final boolean DEBUG_TRACE_SWITCH = DEBUG || TRACE_SWITCH; - /** - * If <code>true</code> (default), bootstrapping the available GL profiles - * will use the highest compatible GL context for each profile, + /** + * If <code>true</code> (default), bootstrapping the available GL profiles + * will use the highest compatible GL context for each profile, * hence skipping querying lower profiles if a compatible higher one is found: * <ul> * <li>4.2-core -> 4.2-core, 3.3-core</li> @@ -95,17 +95,17 @@ public abstract class GLContext { * </ul> * Using aliasing speeds up initialization about: * <ul> - * <li>Linux x86_64 - Nvidia: 28%, 700ms down to 500ms</li> - * <li>Linux x86_64 - AMD : 40%, 1500ms down to 900ms</li> + * <li>Linux x86_64 - Nvidia: 28%, 700ms down to 500ms</li> + * <li>Linux x86_64 - AMD : 40%, 1500ms down to 900ms</li> * <p> * Can be turned off with property <code>jogl.debug.GLContext.NoProfileAliasing</code>. * </p> */ public static final boolean PROFILE_ALIASING = !Debug.isPropertyDefined("jogl.debug.GLContext.NoProfileAliasing", true); - + protected static final boolean FORCE_NO_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.none", true); protected static final boolean FORCE_MIN_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.min", true); - + /** Reflects property jogl.debug.DebugGL. If true, the debug pipeline is enabled at context creation. */ public static final boolean DEBUG_GL = Debug.isPropertyDefined("jogl.debug.DebugGL", true); /** Reflects property jogl.debug.TraceGL. If true, the trace pipeline is enabled at context creation. */ @@ -130,31 +130,31 @@ public abstract class GLContext { public static final VersionNumber Version140 = new VersionNumber(1, 40, 0); /* Version 1.50, i.e. GLSL 1.50 for GL 3.2. */ public static final VersionNumber Version150 = new VersionNumber(1, 50, 0); - + /** Version 3.0. As an OpenGL version, it qualifies for desktop {@link #isGL2()} only, or ES 3.0. */ public static final VersionNumber Version300 = new VersionNumber(3, 0, 0); - + /** Version 3.1. As an OpenGL version, it qualifies for {@link #isGL3core()}, {@link #isGL3bc()} and {@link #isGL3()} */ public static final VersionNumber Version310 = new VersionNumber(3, 1, 0); - + /** Version 3.2. As an OpenGL version, it qualifies for geometry shader */ public static final VersionNumber Version320 = new VersionNumber(3, 2, 0); - + /** Version 4.3. As an OpenGL version, it qualifies for <code>GL_ARB_ES3_compatibility</code> */ public static final VersionNumber Version430 = new VersionNumber(4, 3, 0); - + protected static final VersionNumber Version800 = new VersionNumber(8, 0, 0); // // Cached keys, bits [0..15] // - + /** Context option bits, full bit mask covering bits [0..15], i.e. <code>0x0000FFFF</code>, {@value}. */ protected static final int CTX_IMPL_FULL_MASK = 0x0000FFFF; - + /** Context option bits, cached bit mask covering 9 bits [0..8], i.e. <code>0x000001FF</code>, {@value}. Leaving 7 bits for non cached options, i.e. 9:7. */ protected static final int CTX_IMPL_CACHE_MASK = 0x000001FF; - + /** <code>ARB_create_context</code> related: created via ARB_create_context. Cache key value. See {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ protected static final int CTX_IS_ARB_CREATED = 1 << 0; /** <code>ARB_create_context</code> related: desktop compatibility profile. Cache key value. See {@link #isGLCompatibilityProfile()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ @@ -173,14 +173,14 @@ public abstract class GLContext { // // Non cached keys, bits [9..15] // - + /** <code>GL_ARB_ES2_compatibility</code> implementation related: Context is compatible w/ ES2. Not a cache key. See {@link #isGLES2Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ protected static final int CTX_IMPL_ES2_COMPAT = 1 << 9; /** <code>GL_ARB_ES3_compatibility</code> implementation related: Context is compatible w/ ES3. Not a cache key. See {@link #isGLES3Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ protected static final int CTX_IMPL_ES3_COMPAT = 1 << 10; - - /** + + /** * Context supports basic FBO, details see {@link #hasBasicFBOSupport()}. * Not a cache key. * @see #hasBasicFBOSupport() @@ -188,15 +188,15 @@ public abstract class GLContext { */ protected static final int CTX_IMPL_FBO = 1 << 11; - /** - * Context supports <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points, + /** + * Context supports <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points, * see {@link #hasFP32CompatAPI()}. * Not a cache key. * @see #hasFP32CompatAPI() * @see #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile) */ protected static final int CTX_IMPL_FP32_COMPAT_API = 1 << 12; - + private static final ThreadLocal<GLContext> currentContext = new ThreadLocal<GLContext>(); private final HashMap<String, Object> attachedObjects = new HashMap<String, Object>(); @@ -219,9 +219,9 @@ public abstract class GLContext { private int currentSwapInterval; protected GLRendererQuirks glRendererQuirks; - /** Did the drawable association changed ? see {@link GLRendererQuirks#NoSetSwapIntervalPostRetarget} */ - protected boolean drawableRetargeted; - + /** Did the drawable association changed ? see {@link GLRendererQuirks#NoSetSwapIntervalPostRetarget} */ + protected boolean drawableRetargeted; + /** * @param isInit true if called for class initialization, otherwise false (re-init or destruction). */ @@ -242,12 +242,12 @@ public abstract class GLContext { drawableRetargeted = false; } - /** + /** * Returns the instance of {@link GLRendererQuirks}, allowing one to determine workarounds. * @return instance of {@link GLRendererQuirks} if context was made current once, otherwise <code>null</code>. */ public final GLRendererQuirks getRendererQuirks() { return glRendererQuirks; } - + /** * Returns true if the <code>quirk</code> exist in {@link #getRendererQuirks()}, otherwise false. * <p> @@ -260,10 +260,10 @@ public abstract class GLContext { * @param quirk the quirk to be tested, e.g. {@link GLRendererQuirks#NoDoubleBufferedPBuffer}. * @throws IllegalArgumentException if the quirk is out of range */ - public final boolean hasRendererQuirk(int quirk) throws IllegalArgumentException { - return null != glRendererQuirks ? glRendererQuirks.exist(quirk) : false ; + public final boolean hasRendererQuirk(int quirk) throws IllegalArgumentException { + return null != glRendererQuirks ? glRendererQuirks.exist(quirk) : false ; } - + /** * Sets the read/write drawable for framebuffer operations. * <p> @@ -276,13 +276,13 @@ public abstract class GLContext { * attempts to make this context current. Otherwise a race condition may happen. * </p> * @param readWrite The read/write drawable for framebuffer operations, maybe <code>null</code> to remove association. - * @param setWriteOnly Only change the write-drawable, if <code>setWriteOnly</code> is <code>true</code> and - * if the {@link #getGLReadDrawable() read-drawable} differs - * from the {@link #getGLDrawable() write-drawable}. + * @param setWriteOnly Only change the write-drawable, if <code>setWriteOnly</code> is <code>true</code> and + * if the {@link #getGLReadDrawable() read-drawable} differs + * from the {@link #getGLDrawable() write-drawable}. * Otherwise set both drawables, read and write. * @return The previous read/write drawable * - * @throws GLException in case <code>null</code> is being passed or + * @throws GLException in case <code>null</code> is being passed or * this context is made current on another thread. * * @see #isGLReadDrawableAvailable() @@ -292,13 +292,13 @@ public abstract class GLContext { * @see #getGLDrawable() */ public abstract GLDrawable setGLDrawable(GLDrawable readWrite, boolean setWriteOnly); - + /** * Returns the write-drawable this context uses for framebuffer operations. * <p> * If the read-drawable has not been changed manually via {@link #setGLReadDrawable(GLDrawable)}, * it equals to the write-drawable (default). - * </p> + * </p> * @see #setGLDrawable(GLDrawable, boolean) * @see #setGLReadDrawable(GLDrawable) */ @@ -336,10 +336,10 @@ public abstract class GLContext { * <p> * If the read-drawable has not been changed manually via {@link #setGLReadDrawable(GLDrawable)}, * it equals to the write-drawable (default). - * </p> + * </p> * @see #isGLReadDrawableAvailable() * @see #setGLReadDrawable(GLDrawable) - * @see #getGLReadDrawable() + * @see #getGLReadDrawable() */ public abstract GLDrawable getGLReadDrawable(); @@ -354,9 +354,9 @@ public abstract class GLContext { * </p> * <p> * A return value of {@link #CONTEXT_CURRENT_NEW} - * indicates that that context has been made current for the 1st time, + * indicates that that context has been made current for the 1st time, * or that the state of the underlying context or drawable has - * changed since the last time this context was current. + * changed since the last time this context was current. * In this case, the application may wish to initialize the render state. * </p> * <p> @@ -378,7 +378,7 @@ public abstract class GLContext { * </p> * * @return <ul> - * <li>{@link #CONTEXT_CURRENT_NEW} if the context was successfully made current the 1st time,</li> + * <li>{@link #CONTEXT_CURRENT_NEW} if the context was successfully made current the 1st time,</li> * <li>{@link #CONTEXT_CURRENT} if the context was successfully made current,</li> * <li>{@link #CONTEXT_NOT_CURRENT} if the context could not be made current.</li> * </ul> @@ -514,7 +514,7 @@ public abstract class GLContext { public abstract void destroy(); /** - * Returns the implementing root GL instance of this GLContext's GL object, + * Returns the implementing root GL instance of this GLContext's GL object, * considering a wrapped pipelined hierarchy, see {@link GLBase#getDownstreamGL()}. * @throws GLException if the root instance is not a GL implementation * @see GLBase#getRootGL() @@ -523,7 +523,7 @@ public abstract class GLContext { * @see #setGL(GL) */ public abstract GL getRootGL(); - + /** * Returns the GL pipeline object for this GLContext. * @@ -716,16 +716,16 @@ public abstract class GLContext { } /** - * Returns this context OpenGL version. - * @see #getGLSLVersionNumber() + * Returns this context OpenGL version. + * @see #getGLSLVersionNumber() **/ public final VersionNumber getGLVersionNumber() { return ctxVersion; } - /** + /** * Returns the vendor's version, i.e. version number at the end of <code>GL_VERSION</code> not being the GL version. * <p> - * In case no such version exists within <code>GL_VERSION</code>, + * In case no such version exists within <code>GL_VERSION</code>, * the {@link VersionNumberString#zeroVersion zero version} instance is returned. - * </p> + * </p> * <p> * The vendor's version is usually the vendor's OpenGL driver version. * </p> @@ -743,31 +743,31 @@ public abstract class GLContext { * via {@link GL2ES2#GL_SHADING_LANGUAGE_VERSION} if ≥ ES2.0 or GL2.0, * otherwise a static match is being utilized. * <p> - * The context must have been current once, - * otherwise the {@link VersionNumberString#zeroVersion zero version} instance is returned. + * The context must have been current once, + * otherwise the {@link VersionNumberString#zeroVersion zero version} instance is returned. * </p> * <p> - * Examples w/ <code>major.minor</code>: + * Examples w/ <code>major.minor</code>: * <pre> - * 1.00 (ES 2.0), 1.10 (GL 2.0), 1.20 (GL 2.1), 1.50 (GL 3.2), + * 1.00 (ES 2.0), 1.10 (GL 2.0), 1.20 (GL 2.1), 1.50 (GL 3.2), * 3.30 (GL 3.3), 4.00 (GL 4.0), 4.10 (GL 4.1), 4.20 (GL 4.2) * </pre > * </p> * <p> * <i>Matching</i> could also refer to the maximum GLSL version usable by this context * since <i>normal</i> GL implementations are capable of using a lower GLSL version as well. - * The latter is not true on OSX w/ a GL3 context. + * The latter is not true on OSX w/ a GL3 context. * </p> - * - * @return GLSL version number if context has been made current at least once, + * + * @return GLSL version number if context has been made current at least once, * otherwise the {@link VersionNumberString#zeroVersion zero version} instance is returned. - * + * * @see #getGLVersionNumber() */ public final VersionNumber getGLSLVersionNumber() { return ctxGLSLVersion; } - + /** * Returns the GLSL version string as to be used in a shader program, including a terminating newline '\n', * i.e. for desktop @@ -794,10 +794,10 @@ public abstract class GLContext { return ""; } final int minor = ctxGLSLVersion.getMinor(); - final String esSuffix = isGLES() && ctxGLSLVersion.compareTo(Version300) >= 0 ? " es" : ""; + final String esSuffix = isGLES() && ctxGLSLVersion.compareTo(Version300) >= 0 ? " es" : ""; return "#version " + ctxGLSLVersion.getMajor() + ( minor < 10 ? "0"+minor : minor ) + esSuffix + "\n" ; } - + protected static final VersionNumber getStaticGLSLVersionNumber(int glMajorVersion, int glMinorVersion, int ctxOptions) { if( 0 != ( CTX_PROFILE_ES & ctxOptions ) ) { if( 3 > glMajorVersion ) { @@ -814,13 +814,13 @@ public abstract class GLContext { switch ( glMinorVersion ) { case 0: return Version130; // GL 3.0 -> GLSL 1.30 case 1: return Version140; // GL 3.1 -> GLSL 1.40 - default: return Version150; // GL 3.2 -> GLSL 1.50 + default: return Version150; // GL 3.2 -> GLSL 1.50 } } // The new default: GL >= 3.3, ES >= 3.0 return new VersionNumber(glMajorVersion, glMinorVersion * 10, 0); // GL M.N -> GLSL M.N } - + /** * @return true if this context is an ES2 context or implements * the extension <code>GL_ARB_ES3_compatibility</code> or <code>GL_ARB_ES2_compatibility</code>, otherwise false @@ -840,18 +840,18 @@ public abstract class GLContext { return 0 != ( ctxOptions & CTX_IMPL_ES3_COMPAT ) ; } - /** + /** * @return true if impl. is a hardware rasterizer, otherwise false. * @see #isHardwareRasterizer(AbstractGraphicsDevice, GLProfile) - * @see GLProfile#isHardwareRasterizer() + * @see GLProfile#isHardwareRasterizer() */ public final boolean isHardwareRasterizer() { return 0 == ( ctxOptions & CTX_IMPL_ACCEL_SOFT ) ; } - + /** * @return true if context supports GLSL, i.e. is either {@link #isGLES2()}, {@link #isGL3()} or {@link #isGL2()} <i>and</i> major-version > 1. - * @see GLProfile#hasGLSL() + * @see GLProfile#hasGLSL() */ public final boolean hasGLSL() { return isGLES2() || @@ -859,7 +859,7 @@ public abstract class GLContext { isGL2() && ctxVersion.getMajor()>1 ; } - /** + /** * Returns <code>true</code> if basic FBO support is available, otherwise <code>false</code>. * <p> * Basic FBO is supported if the context is either GL-ES >= 2.0, GL >= core 3.0 or implements the extensions @@ -875,30 +875,30 @@ public abstract class GLContext { return 0 != ( ctxOptions & CTX_IMPL_FBO ) ; } - /** - * Returns <code>true</code> if <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points available, + /** + * Returns <code>true</code> if <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points available, * otherwise <code>false</code>. * @see #CTX_IMPL_FP32_COMPAT_API */ public final boolean hasFP32CompatAPI() { return 0 != ( ctxOptions & CTX_IMPL_FP32_COMPAT_API ) ; } - - /** + + /** * Returns <code>true</code> if full FBO support is available, otherwise <code>false</code>. * <p> * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions * <code>ARB_framebuffer_object</code>, or all of - * <code>EXT_framebuffer_object</code>, <code>EXT_framebuffer_multisample</code>, + * <code>EXT_framebuffer_object</code>, <code>EXT_framebuffer_multisample</code>, * <code>EXT_framebuffer_blit</code>, <code>GL_EXT_packed_depth_stencil</code>. * </p> * <p> * Full FBO support includes multiple color attachments and multisampling. * </p> */ - public final boolean hasFullFBOSupport() { + public final boolean hasFullFBOSupport() { return hasBasicFBOSupport() && !hasRendererQuirk(GLRendererQuirks.NoFullFBOSupport) && - ( isGL3() || // GL >= 3.0 + ( isGL3() || // GL >= 3.0 isExtensionAvailable(GLExtensions.ARB_framebuffer_object) || // ARB_framebuffer_object ( isExtensionAvailable(GLExtensions.EXT_framebuffer_object) && // All EXT_framebuffer_object* isExtensionAvailable(GLExtensions.EXT_framebuffer_multisample) && @@ -907,10 +907,10 @@ public abstract class GLContext { ) ) ; } - + /** * Returns the maximum number of FBO RENDERBUFFER samples - * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false. + * if {@link #hasFullFBOSupport() full FBO is supported}, otherwise false. */ public final int getMaxRenderbufferSamples() { if( hasFullFBOSupport() ) { @@ -928,7 +928,7 @@ public abstract class GLContext { } return 0; } - + /** Note: The GL impl. may return a const value, ie {@link GLES2#isNPOTTextureAvailable()} always returns <code>true</code>. */ public boolean isNPOTTextureAvailable() { return isGL3() || isGLES2Compatible() || isExtensionAvailable(GLExtensions.ARB_texture_non_power_of_two); @@ -940,9 +940,9 @@ public abstract class GLContext { isExtensionAvailable(GLExtensions.IMG_texture_format_BGRA8888) ; } - /** + /** * Indicates whether this GLContext is capable of GL4bc. <p>Includes [ GL4bc ].</p> - * @see GLProfile#isGL4bc() + * @see GLProfile#isGL4bc() */ public final boolean isGL4bc() { return 0 != (ctxOptions & CTX_IS_ARB_CREATED) && @@ -950,9 +950,9 @@ public abstract class GLContext { ctxVersion.getMajor() >= 4; } - /** + /** * Indicates whether this GLContext is capable of GL4. <p>Includes [ GL4bc, GL4 ].</p> - * @see GLProfile#isGL4() + * @see GLProfile#isGL4() */ public final boolean isGL4() { return 0 != (ctxOptions & CTX_IS_ARB_CREATED) && @@ -960,7 +960,7 @@ public abstract class GLContext { ctxVersion.getMajor() >= 4; } - /** + /** * Indicates whether this GLContext uses a GL4 core profile. <p>Includes [ GL4 ].</p> */ public final boolean isGL4core() { @@ -968,10 +968,10 @@ public abstract class GLContext { 0 != ( ctxOptions & CTX_PROFILE_CORE ) && ctxVersion.getMajor() >= 4; } - - /** + + /** * Indicates whether this GLContext is capable of GL3bc. <p>Includes [ GL4bc, GL3bc ].</p> - * @see GLProfile#isGL3bc() + * @see GLProfile#isGL3bc() */ public final boolean isGL3bc() { return 0 != (ctxOptions & CTX_IS_ARB_CREATED) && @@ -979,17 +979,17 @@ public abstract class GLContext { ctxVersion.compareTo(Version310) >= 0 ; } - /** + /** * Indicates whether this GLContext is capable of GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3 ].</p> - * @see GLProfile#isGL3() + * @see GLProfile#isGL3() */ public final boolean isGL3() { return 0 != (ctxOptions & CTX_IS_ARB_CREATED) && 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE)) && ctxVersion.compareTo(Version310) >= 0 ; - } - - /** + } + + /** * Indicates whether this GLContext uses a GL3 core profile. <p>Includes [ GL4, GL3 ].</p> */ public final boolean isGL3core() { @@ -997,8 +997,8 @@ public abstract class GLContext { 0 != ( ctxOptions & CTX_PROFILE_CORE ) && ctxVersion.compareTo(Version310) >= 0; } - - /** + + /** * Indicates whether this GLContext uses a GL core profile. <p>Includes [ GL4, GL3, GLES3, GLES2 ].</p> */ public final boolean isGLcore() { @@ -1008,26 +1008,26 @@ public abstract class GLContext { ctxVersion.compareTo(Version310) >= 0 ) ; } - + /** * Indicates whether this GLContext allows CPU data sourcing (indices, vertices ..) as opposed to using a GPU buffer source (VBO), - * e.g. {@link GL2#glDrawElements(int, int, int, java.nio.Buffer)}. + * e.g. {@link GL2#glDrawElements(int, int, int, java.nio.Buffer)}. * <p>Includes [GL2ES1, GLES2] == [ GL4bc, GL3bc, GL2, GLES1, GL2ES1, GLES2 ].</p> * <p>See Bug 852 - https://jogamp.org/bugzilla/show_bug.cgi?id=852 </p> */ public final boolean isCPUDataSourcingAvail() { return isGL2ES1() || isGLES2(); } - - /** - * Indicates whether this GLContext's native profile does not implement a default <i>vertex array object</i> (VAO), + + /** + * Indicates whether this GLContext's native profile does not implement a default <i>vertex array object</i> (VAO), * starting w/ OpenGL 3.1 core and GLES3. * <p>Includes [ GL4, GL3, GLES3 ].</p> * <pre> Due to GL 3.1 core spec: E.1. DEPRECATED AND REMOVED FEATURES (p 296), GL 3.2 core spec: E.2. DEPRECATED AND REMOVED FEATURES (p 331) there is no more default VAO buffer 0 bound, hence generating and binding one - to avoid INVALID_OPERATION at VertexAttribPointer. + to avoid INVALID_OPERATION at VertexAttribPointer. More clear is GL 4.3 core spec: 10.4 (p 307). * </pre> * <pre> @@ -1047,87 +1047,87 @@ public abstract class GLContext { ctxVersion.compareTo(Version310) >= 0 ) ; } - + /** * If this GLContext does not implement a default VAO, see {@link #hasNoDefaultVAO()}, * an <i>own default VAO</i> will be created and bound at context creation. * <p> * If this GLContext does implement a default VAO, i.e. {@link #hasNoDefaultVAO()} * returns <code>false</code>, this method returns <code>0</code>. - * </p> + * </p> * <p> * Otherwise this method returns the VAO object name - * representing this GLContext's <i>own default VAO</i>. - * </p> + * representing this GLContext's <i>own default VAO</i>. + * </p> * @see #hasNoDefaultVAO() */ public abstract int getDefaultVAO(); - /** + /** * Indicates whether this GLContext is capable of GL2. <p>Includes [ GL4bc, GL3bc, GL2 ].</p> - * @see GLProfile#isGL2() + * @see GLProfile#isGL2() */ public final boolean isGL2() { return 0 != ( ctxOptions & CTX_PROFILE_COMPAT ) && ctxVersion.getMajor()>=1 ; } - /** + /** * Indicates whether this GLContext is capable of GL2GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3 ].</p> - * @see GLProfile#isGL2GL3() - */ + * @see GLProfile#isGL2GL3() + */ public final boolean isGL2GL3() { return isGL2() || isGL3(); } - /** + /** * Indicates whether this GLContext is capable of GLES1. <p>Includes [ GLES1 ].</p> - * @see GLProfile#isGLES1() + * @see GLProfile#isGLES1() */ public final boolean isGLES1() { return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() == 1 ; } /** - * Indicates whether this GLContext is capable of GLES2. <p>Includes [ GLES2 ].</p> - * @see GLProfile#isGLES2() + * Indicates whether this GLContext is capable of GLES2. <p>Includes [ GLES2 ].</p> + * @see GLProfile#isGLES2() */ public final boolean isGLES2() { return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() == 2 ; } - /** + /** * Indicates whether this GLContext is capable of GLES3. <p>Includes [ GLES3 ].</p> - * @see GLProfile#isGLES3() + * @see GLProfile#isGLES3() */ public final boolean isGLES3() { return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 3 ; } - /** + /** * Indicates whether this GLContext is capable of GLES. <p>Includes [ GLES3, GLES1, GLES2 ].</p> - * @see GLProfile#isGLES() + * @see GLProfile#isGLES() */ public final boolean isGLES() { return 0 != ( CTX_PROFILE_ES & ctxOptions ) ; } - /** + /** * Indicates whether this GLContext is capable of GL2ES1. <p>Includes [ GL4bc, GL3bc, GL2, GLES1, GL2ES1 ].</p> - * @see GLProfile#isGL2ES1() + * @see GLProfile#isGL2ES1() */ public final boolean isGL2ES1() { return isGLES1() || isGL2(); } - /** + /** * Indicates whether this GLContext is capable of GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GL2GL3, GL2ES2, GLES2 ].</p> - * @see GLProfile#isGL2ES2() + * @see GLProfile#isGL2ES2() */ public final boolean isGL2ES2() { return isGLES2() || isGL2GL3(); } - /** + /** * Indicates whether this GLContext is capable of GL2ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL3ES3, GL2, GL2GL3 ].</p> * @see GLProfile#isGL2ES3() * @see #isGL3ES3() @@ -1137,16 +1137,16 @@ public abstract class GLContext { return isGL3ES3() || isGL2GL3(); } - /** + /** * Indicates whether this GLContext is capable of GL3ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3 ].</p> - * @see GLProfile#isGL3ES3() + * @see GLProfile#isGL3ES3() */ public final boolean isGL3ES3() { return isGL4ES3() || isGL3(); } - /** - * Returns true if this profile is capable of GL4ES3, i.e. if {@link #isGLES3Compatible()} returns true. + /** + * Returns true if this profile is capable of GL4ES3, i.e. if {@link #isGLES3Compatible()} returns true. * <p>Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ]</p> * @see GLProfile#isGL4ES3() */ @@ -1185,7 +1185,7 @@ public abstract class GLContext { * </p> * <p> * For a valid context the default value is <code>1</code> - * in case of an EGL based profile (ES1 or ES2) and <code>-1</code> + * in case of an EGL based profile (ES1 or ES2) and <code>-1</code> * (undefined) for desktop. * </p> */ @@ -1222,51 +1222,51 @@ public abstract class GLContext { } protected boolean bindSwapBarrierImpl(int group, int barrier) { /** nop per default .. **/ return false; } - /** - * Return the framebuffer name bound to this context, + /** + * Return the framebuffer name bound to this context, * see {@link GL#glBindFramebuffer(int, int)}. */ public abstract int getBoundFramebuffer(int target); - - /** + + /** * Return the default draw framebuffer name. - * <p> + * <p> * May differ from it's default <code>zero</code> * in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable * is being used. - * </p> + * </p> */ public abstract int getDefaultDrawFramebuffer(); - - /** + + /** * Return the default read framebuffer name. - * <p> + * <p> * May differ from it's default <code>zero</code> * in case an framebuffer object ({@link com.jogamp.opengl.FBObject}) based drawable * is being used. - * </p> + * </p> */ public abstract int getDefaultReadFramebuffer(); - - /** - * Returns the default color buffer within the current bound - * {@link #getDefaultReadFramebuffer()}, i.e. GL_READ_FRAMEBUFFER​, - * which will be used as the source for pixel reading commands, + + /** + * Returns the default color buffer within the current bound + * {@link #getDefaultReadFramebuffer()}, i.e. GL_READ_FRAMEBUFFER​, + * which will be used as the source for pixel reading commands, * like {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)} etc. * <p> * For offscreen framebuffer objects this is {@link GL#GL_COLOR_ATTACHMENT0}, - * otherwise this is {@link GL#GL_FRONT} for single buffer configurations + * otherwise this is {@link GL#GL_FRONT} for single buffer configurations * and {@link GL#GL_BACK} for double buffer configurations. - * </p> + * </p> */ public abstract int getDefaultReadBuffer(); - + /** Get the default pixel data type, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}. */ public abstract int getDefaultPixelDataType(); - + /** Get the default pixel data format, as required by e.g. {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer)}. */ public abstract int getDefaultPixelDataFormat(); - + /** * @return The extension implementing the GLDebugOutput feature, * either {@link GLExtensions#ARB_debug_output} or {@link GLExtensions#AMD_debug_output}. @@ -1486,13 +1486,13 @@ public abstract class GLContext { } if (DEBUG) { System.err.println(getThreadName() + ": createContextARB: SET mappedVersionsAvailableSet "+devKey); - System.err.println(GLContext.dumpAvailableGLVersions(null).toString()); + System.err.println(GLContext.dumpAvailableGLVersions(null).toString()); } } } - /** - * Returns a unique String object using {@link String#intern()} for the given arguments, + /** + * Returns a unique String object using {@link String#intern()} for the given arguments, * which object reference itself can be used as a key. */ protected static String getDeviceVersionAvailableKey(AbstractGraphicsDevice device, int major, int profile) { @@ -1575,7 +1575,7 @@ public abstract class GLContext { } return val; } - + /** * @param reqMajor Key Value either 1, 2, 3 or 4 * @param reqProfile Key Value either {@link #CTX_PROFILE_COMPAT}, {@link #CTX_PROFILE_CORE} or {@link #CTX_PROFILE_ES} @@ -1647,7 +1647,7 @@ public abstract class GLContext { reqMajorCTP[1]=CTX_PROFILE_CORE; } } - + /** * @param device the device the context profile is being requested for * @param GLProfile the GLProfile the context profile is being requested for @@ -1656,7 +1656,7 @@ public abstract class GLContext { protected static final int getAvailableContextProperties(final AbstractGraphicsDevice device, final GLProfile glp) { final int[] reqMajorCTP = new int[] { 0, 0 }; getRequestMajorAndCompat(glp, reqMajorCTP); - + int _major[] = { 0 }; int _minor[] = { 0 }; int _ctp[] = { 0 }; @@ -1702,7 +1702,7 @@ public abstract class GLContext { * Returns true if it is possible to create an <i>framebuffer object</i> (FBO). * <p> * FBO feature is implemented in OpenGL, hence it is {@link GLProfile} dependent. - * </p> + * </p> * <p> * FBO support is queried as described in {@link #hasBasicFBOSupport()}. * </p> @@ -1714,16 +1714,16 @@ public abstract class GLContext { public static final boolean isFBOAvailable(AbstractGraphicsDevice device, GLProfile glp) { return 0 != ( CTX_IMPL_FBO & getAvailableContextProperties(device, glp) ); } - + /** - * @return <code>1</code> if using a hardware rasterizer, <code>0</code> if using a software rasterizer and <code>-1</code> if not determined yet. + * @return <code>1</code> if using a hardware rasterizer, <code>0</code> if using a software rasterizer and <code>-1</code> if not determined yet. * @see GLContext#isHardwareRasterizer() - * @see GLProfile#isHardwareRasterizer() + * @see GLProfile#isHardwareRasterizer() */ public static final int isHardwareRasterizer(AbstractGraphicsDevice device, GLProfile glp) { final int r; final int ctp = getAvailableContextProperties(device, glp); - if(0 == ctp) { + if(0 == ctp) { r = -1; } else if( 0 == ( CTX_IMPL_ACCEL_SOFT & ctp ) ) { r = 1; @@ -1732,7 +1732,7 @@ public abstract class GLContext { } return r; } - + /** * @param device the device to request whether the profile is available for * @param reqMajor Key Value either 1, 2, 3 or 4 @@ -1774,7 +1774,7 @@ public abstract class GLContext { int minor[] = { 0 }; int ctp[] = { 0 }; boolean ok; - + ok = GLContext.getAvailableGLVersion(device, 3, GLContext.CTX_PROFILE_ES, major, minor, ctp); if( !ok ) { ok = GLContext.getAvailableGLVersion(device, 3, GLContext.CTX_PROFILE_CORE, major, minor, ctp); @@ -1784,7 +1784,7 @@ public abstract class GLContext { } return 0 != ( ctp[0] & CTX_IMPL_ES3_COMPAT ); } - + public static boolean isGL4bcAvailable(AbstractGraphicsDevice device, boolean isHardware[]) { return isGLVersionAvailable(device, 4, CTX_PROFILE_COMPAT, isHardware); } @@ -1859,6 +1859,6 @@ public abstract class GLContext { } protected static String getThreadName() { return Thread.currentThread().getName(); } - + } diff --git a/src/jogl/classes/javax/media/opengl/GLDebugListener.java b/src/jogl/classes/javax/media/opengl/GLDebugListener.java index 8887d022a..ec7f7cec1 100644 --- a/src/jogl/classes/javax/media/opengl/GLDebugListener.java +++ b/src/jogl/classes/javax/media/opengl/GLDebugListener.java @@ -29,16 +29,16 @@ package javax.media.opengl; /** * Listener for {@link GLDebugMessage}s. - * + * * <p>One can enable GLDebugOutput via {@link GLContext#enableGLDebugMessage(boolean)} * and add listeners via {@link GLContext#addGLDebugListener(GLDebugListener)}. */ public interface GLDebugListener { - /** + /** * Handle {@link GLDebugMessage} message sent from native GL implementation. - * + * * <p>Since this method is invoked directly by the GL implementation, it shall * return as fast as possible.</p> */ - void messageSent(GLDebugMessage event); + void messageSent(GLDebugMessage event); } diff --git a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java index 4b8d62898..1032cf929 100644 --- a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java +++ b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java @@ -30,18 +30,18 @@ package javax.media.opengl; import com.jogamp.common.os.Platform; /** - * OpenGL debug message generated by the driver + * OpenGL debug message generated by the driver * and delivered via {@link GLDebugListener}. */ public class GLDebugMessage { final GLContext source; - final long when; + final long when; final int dbgSource; final int dbgType; final int dbgId; final int dbgSeverity; final String dbgMsg; - + /** * @param source The source of the event * @param when The time of the event @@ -60,9 +60,9 @@ public class GLDebugMessage { this.dbgSeverity = dbgSeverity; this.dbgMsg = dbgMsg; } - + /** - * + * * @param source * @param when * @param dbgId @@ -73,88 +73,88 @@ public class GLDebugMessage { */ public static GLDebugMessage translateAMDEvent(GLContext source, long when, int dbgId, int amdDbgCategory, int dbgSeverity, String dbgMsg) { int dbgSource, dbgType; - + // AMD category == ARB source/type switch(amdDbgCategory) { - case GL2GL3.GL_DEBUG_CATEGORY_API_ERROR_AMD: + case GL2GL3.GL_DEBUG_CATEGORY_API_ERROR_AMD: dbgSource = GL2GL3.GL_DEBUG_SOURCE_API; - dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR; + dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR; break; // // def source / other type // - - case GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD: + + case GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD: dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; break; - + case GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD: dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; break; - + case GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD: dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION; dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; break; - - + + // // other source / def type // - + case GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD: dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; - dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR; + dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR; break; - + case GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD: dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; - dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR; + dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR; break; - + case GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD: dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; - dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE; + dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE; break; - - case GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD: + + case GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD: default: dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; } - - return new GLDebugMessage(source, when, dbgSource, dbgType, dbgId, dbgSeverity, dbgMsg); + + return new GLDebugMessage(source, when, dbgSource, dbgType, dbgId, dbgSeverity, dbgMsg); } public static int translateARB2AMDCategory(int dbgSource, int dbgType) { switch (dbgSource) { case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: - return GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD; - + return GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD; + case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD; - + case GL2GL3.GL_DEBUG_SOURCE_APPLICATION: return GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD; } - + switch(dbgType) { case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD; - + case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD; - - case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: + + case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD; } - - return GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD; + + return GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD; } - + public GLContext getSource() { return source; } @@ -162,7 +162,7 @@ public class GLDebugMessage { public long getWhen() { return when; } - + public int getDbgSource() { return dbgSource; } @@ -182,14 +182,14 @@ public class GLDebugMessage { public String getDbgMsg() { return dbgMsg; } - + public StringBuilder toString(StringBuilder sb) { - final String crtab = Platform.getNewline()+"\t"; + final String crtab = Platform.getNewline()+"\t"; if(null==sb) { sb = new StringBuilder(); - } + } sb.append("GLDebugEvent[ id "); - toHexString(sb, dbgId) + toHexString(sb, dbgId) .append(crtab).append("type ").append(getDbgTypeString(dbgType)) .append(crtab).append("severity ").append(getDbgSeverityString(dbgSeverity)) .append(crtab).append("source ").append(getDbgSourceString(dbgSource)) @@ -199,46 +199,46 @@ public class GLDebugMessage { sb.append(crtab).append("source ").append(source.getGLVersion()).append(" - hash 0x").append(Integer.toHexString(source.hashCode())); } sb.append("]"); - return sb; + return sb; } public String toString() { return toString(null).toString(); } - + public static String getDbgSourceString(int dbgSource) { switch(dbgSource) { case GL2GL3.GL_DEBUG_SOURCE_API: return "GL API"; - case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return "GLSL or extension compiler"; - case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return "Native Windowing binding"; + case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return "GLSL or extension compiler"; + case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return "Native Windowing binding"; case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY: return "Third party"; case GL2GL3.GL_DEBUG_SOURCE_APPLICATION: return "Application"; case GL2GL3.GL_DEBUG_SOURCE_OTHER: return "generic"; default: return "Unknown (" + toHexString(dbgSource) + ")"; } } - + public static String getDbgTypeString(int dbgType) { switch(dbgType) { case GL2GL3.GL_DEBUG_TYPE_ERROR: return "Error"; - case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return "Warning: marked for deprecation"; + case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return "Warning: marked for deprecation"; case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return "Warning: undefined behavior"; - case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return "Warning: implementation dependent performance"; - case GL2GL3.GL_DEBUG_TYPE_PORTABILITY: return "Warning: vendor-specific extension use"; - case GL2GL3.GL_DEBUG_TYPE_OTHER: return "Warning: generic"; + case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return "Warning: implementation dependent performance"; + case GL2GL3.GL_DEBUG_TYPE_PORTABILITY: return "Warning: vendor-specific extension use"; + case GL2GL3.GL_DEBUG_TYPE_OTHER: return "Warning: generic"; default: return "Unknown (" + toHexString(dbgType) + ")"; } } - + public static String getDbgSeverityString(int dbgSeverity) { switch(dbgSeverity) { - case GL2GL3.GL_DEBUG_SEVERITY_HIGH: return "High: dangerous undefined behavior"; - case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM: return "Medium: Severe performance/deprecation/other warnings"; - case GL2GL3.GL_DEBUG_SEVERITY_LOW: return "Low: Performance warnings (redundancy/undefined)"; + case GL2GL3.GL_DEBUG_SEVERITY_HIGH: return "High: dangerous undefined behavior"; + case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM: return "Medium: Severe performance/deprecation/other warnings"; + case GL2GL3.GL_DEBUG_SEVERITY_LOW: return "Low: Performance warnings (redundancy/undefined)"; default: return "Unknown (" + toHexString(dbgSeverity) + ")"; } } - + public static StringBuilder toHexString(StringBuilder sb, int i) { if(null==sb) { sb = new StringBuilder(); @@ -247,6 +247,6 @@ public class GLDebugMessage { } public static String toHexString(int i) { return "0x"+Integer.toHexString(i); - } - + } + } diff --git a/src/jogl/classes/javax/media/opengl/GLDrawable.java b/src/jogl/classes/javax/media/opengl/GLDrawable.java index 46fa923ad..5a032db29 100644 --- a/src/jogl/classes/javax/media/opengl/GLDrawable.java +++ b/src/jogl/classes/javax/media/opengl/GLDrawable.java @@ -73,13 +73,13 @@ public interface GLDrawable { * </p> * <p> * End users do not need to call this method; it is not necessary to - * call <code>setRealized</code> on a {@link GLAutoDrawable} + * call <code>setRealized</code> on a {@link GLAutoDrawable} * as these perform the appropriate calls on their underlying GLDrawables internally. * </p> * <p> * Developers implementing new OpenGL components for various window * toolkits need to call this method against GLDrawables obtained - * from the GLDrawableFactory via the + * from the GLDrawableFactory via the * {@link GLDrawableFactory#createGLDrawable(NativeSurface)} method. * It must typically be * called with an argument of <code>true</code> when the component @@ -89,7 +89,7 @@ public interface GLDrawable { * the <code>addNotify</code> method and with an argument of * <code>false</code> in the <code>removeNotify</code> method. * </p> - * <p> + * <p> * <code>GLDrawable</code> implementations should handle multiple * cycles of <code>setRealized(true)</code> / * <code>setRealized(false)</code> calls. Most, if not all, Java @@ -104,7 +104,7 @@ public interface GLDrawable { * associated resources as the component becomes realized and * unrealized, respectively. * </p> - * <p> + * <p> * With an argument of <code>true</code>, * the minimum implementation shall call * {@link NativeSurface#lockSurface() NativeSurface's lockSurface()} and if successful: @@ -117,7 +117,7 @@ public interface GLDrawable { * ensures resolving the window/surface handles, and the drawable's {@link GLCapabilities} * might have changed. * </p> - * <p> + * <p> * Calling this method has no other effects. For example, if * <code>removeNotify</code> is called on a Canvas implementation * for which a GLDrawable has been created, it is also necessary to @@ -130,7 +130,7 @@ public interface GLDrawable { */ public void setRealized(boolean realized); - /** + /** * Returns <code>true</code> if this drawable is realized, otherwise <code>true</code>. * <p> * A drawable can be realized and unrealized via {@link #setRealized(boolean)}. @@ -146,19 +146,19 @@ public interface GLDrawable { public int getHeight(); /** - * Returns <code>true</code> if the drawable is rendered in + * Returns <code>true</code> if the drawable is rendered in * OpenGL's coordinate system, <i>origin at bottom left</i>. * Otherwise returns <code>false</code>, i.e. <i>origin at top left</i>. * <p> * Default impl. is <code>true</code>, i.e. OpenGL coordinate system. - * </p> + * </p> * <p> * Currently only MS-Windows bitmap offscreen drawable uses a non OpenGL orientation and hence returns <code>false</code>.<br/> * This removes the need of a vertical flip when used in AWT or Windows applications. * </p> */ public boolean isGLOriented(); - + /** Swaps the front and back buffers of this drawable. For {@link GLAutoDrawable} implementations, when automatic buffer swapping is enabled (as is the default), this method is called @@ -191,11 +191,11 @@ public interface GLDrawable { public NativeSurface getNativeSurface(); /** - * Returns the GL drawable handle, + * Returns the GL drawable handle, * guaranteed to be valid after {@link #setRealized(boolean) realization} * <i>and</i> while it's {@link NativeSurface surface} is being {@link NativeSurface#lockSurface() locked}. * <p> - * It is usually identical to the underlying windowing toolkit {@link NativeSurface surface}'s + * It is usually identical to the underlying windowing toolkit {@link NativeSurface surface}'s * {@link javax.media.nativewindow.NativeSurface#getSurfaceHandle() handle} * or an intermediate layer to suite GL, e.g. an EGL surface. * </p> diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java index 7c3c42e45..e486e2bfd 100644 --- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java +++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java @@ -1,22 +1,22 @@ /* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. - * + * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: - * + * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. - * + * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. - * + * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. - * + * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A @@ -29,11 +29,11 @@ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * + * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. - * + * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ @@ -83,7 +83,7 @@ import jogamp.opengl.Debug; during the first repaint of the {@link javax.media.opengl.awt.GLCanvas} or {@link javax.media.opengl.awt.GLJPanel} if the capabilities can not be met.<br> {@link javax.media.opengl.GLPbuffer} are always - created immediately and their creation will fail with a + created immediately and their creation will fail with a {@link javax.media.opengl.GLException} if errors occur. </P> <P> The concrete GLDrawableFactory subclass instantiated by {@link @@ -94,21 +94,21 @@ import jogamp.opengl.Debug; public abstract class GLDrawableFactory { protected static final boolean DEBUG = Debug.debug("GLDrawable"); - - /** - * We have to disable support for ANGLE, the D3D ES2 emulation on Windows provided w/ Firefox and Chrome. + + /** + * We have to disable support for ANGLE, the D3D ES2 emulation on Windows provided w/ Firefox and Chrome. * When run in the mentioned browsers, the eglInitialize(..) implementation crashes. * <p> * This can be overridden by explicitly enabling ANGLE on Windows by setting the property * <code>jogl.enable.ANGLE</code>. - * </p> + * </p> */ protected static final boolean enableANGLE = Debug.isPropertyDefined("jogl.enable.ANGLE", true); - /** + /** * In case no OpenGL ES implementation is required * and if the running platform may have a buggy implementation, - * setting the property <code>jogl.disable.opengles</code> disables querying a possible existing OpenGL ES implementation. + * setting the property <code>jogl.disable.opengles</code> disables querying a possible existing OpenGL ES implementation. */ protected static final boolean disableOpenGLES = Debug.isPropertyDefined("jogl.disable.opengles", true); @@ -117,11 +117,11 @@ public abstract class GLDrawableFactory { private static GLDrawableFactory nativeOSFactory; private static ArrayList<GLDrawableFactory> glDrawableFactories = new ArrayList<GLDrawableFactory>(); - + /** * Instantiate singleton factories if available, EGLES1, EGLES2 and the OS native ones. */ - public static final void initSingleton() { + public static final void initSingleton() { if (!isInit) { // volatile: ok synchronized (GLDrawableFactory.class) { if (!isInit) { @@ -130,7 +130,7 @@ public abstract class GLDrawableFactory { } } } - } + } private static final void initSingletonImpl() { NativeWindowFactory.initSingleton(); NativeWindowFactory.addCustomShutdownHook(false /* head */, new Runnable() { @@ -138,7 +138,7 @@ public abstract class GLDrawableFactory { shutdown0(); } }); - + final String nwt = NativeWindowFactory.getNativeWindowType(true); GLDrawableFactory tmp = null; String factoryClassName = Debug.getProperty("jogl.gldrawablefactory.class.name", true); @@ -163,7 +163,7 @@ public abstract class GLDrawableFactory { } try { tmp = (GLDrawableFactory) ReflectionUtil.createInstance(factoryClassName, cl); - } catch (Exception jre) { + } catch (Exception jre) { if (DEBUG || GLProfile.DEBUG) { System.err.println("Info: GLDrawableFactory.static - Native Platform: "+nwt+" - not available: "+factoryClassName); jre.printStackTrace(); @@ -202,7 +202,7 @@ public abstract class GLDrawableFactory { } } } - + private static void shutdown0() { // Following code will _always_ remain in shutdown hook // due to special semantics of native utils, i.e. X11Utils. @@ -228,22 +228,22 @@ public abstract class GLDrawableFactory { } } glDrawableFactories.clear(); - - // both were members of glDrawableFactories and are shutdown already + + // both were members of glDrawableFactories and are shutdown already nativeOSFactory = null; eglFactory = null; } GLContext.shutdown(); } - + protected GLDrawableFactory() { synchronized(glDrawableFactories) { glDrawableFactories.add(this); } } - + protected static String getThreadName() { return Thread.currentThread().getName(); } - + /** Returns true if this factory is complete, i.e. ready to be used. Otherwise return false. */ protected abstract boolean isComplete(); @@ -253,14 +253,14 @@ public abstract class GLDrawableFactory { protected abstract void destroy(); public abstract void resetDisplayGamma(); - + /** * Retrieve the default <code>device</code> {@link AbstractGraphicsDevice#getConnection() connection}, * {@link AbstractGraphicsDevice#getUnitID() unit ID} and {@link AbstractGraphicsDevice#getUniqueID() unique ID name}. for this factory<br> * The implementation must return a non <code>null</code> default device, which must not be opened, ie. it's native handle is <code>null</code>. * <p> * This method shall return the default device if available - * even if the GLDrawableFactory is not functional and hence not compatible. + * even if the GLDrawableFactory is not functional and hence not compatible. * The latter situation may happen because no native OpenGL implementation is available for the specific implementation. * </p> * @return the default shared device for this factory, eg. :0.0 on X11 desktop. @@ -272,7 +272,7 @@ public abstract class GLDrawableFactory { * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device. * @return true if the device is compatible with this factory, ie. if it can be used for GLDrawable creation. Otherwise false. * This implies validation whether the implementation is functional. - * + * * @see #getDefaultDevice() */ public abstract boolean getIsDeviceCompatible(AbstractGraphicsDevice device); @@ -287,8 +287,8 @@ public abstract class GLDrawableFactory { System.err.println("Info: "+getClass().getSimpleName()+".validateDevice: using default device : "+device); } } - - // Always validate the device, + + // Always validate the device, // since even the default device may not be used by this factory. if( !getIsDeviceCompatible(device) ) { if (GLProfile.DEBUG) { @@ -300,29 +300,29 @@ public abstract class GLDrawableFactory { } /** - * Validate and start the shared resource runner thread if necessary and + * Validate and start the shared resource runner thread if necessary and * if the implementation uses it. - * + * * @return the shared resource runner thread, if implementation uses it. */ protected abstract Thread getSharedResourceThread(); - + /** * Create the shared resource used internally as a reference for capabilities etc. * <p> - * Returns true if a shared resource could be created + * Returns true if a shared resource could be created * for the <code>device</code> {@link AbstractGraphicsDevice#getConnection()}.<br> * This does not imply a shared resource is mapped (ie. made persistent), but is available in general<br>. * </p> * * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device. - * @return true if a shared resource could been created, otherwise false. + * @return true if a shared resource could been created, otherwise false. */ protected final boolean createSharedResource(AbstractGraphicsDevice device) { return createSharedResourceImpl(device); - } + } protected abstract boolean createSharedResourceImpl(AbstractGraphicsDevice device); - + /** * Returns true if the <code>quirk</code> exist in the shared resource's context {@link GLRendererQuirks}. * <p> @@ -332,7 +332,7 @@ public abstract class GLDrawableFactory { return null != glrq ? glrq.exist(quirk) : false; * </pre> * </p> - * + * * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device. * @param quirk the quirk to be tested, e.g. {@link GLRendererQuirks#NoDoubleBufferedPBuffer}. * @throws IllegalArgumentException if the quirk is out of range @@ -343,7 +343,7 @@ public abstract class GLDrawableFactory { final GLRendererQuirks glrq = getRendererQuirks(device); return null != glrq ? glrq.exist(quirk) : false; } - + /** * Returns the shared resource's context {@link GLRendererQuirks}. * <p> @@ -358,12 +358,12 @@ public abstract class GLDrawableFactory { * @see GLRendererQuirks */ public abstract GLRendererQuirks getRendererQuirks(AbstractGraphicsDevice device); - + /** * Returns the sole GLDrawableFactory instance for the desktop (X11, WGL, ..) if exist or null */ public static GLDrawableFactory getDesktopFactory() { - GLProfile.initSingleton(); + GLProfile.initSingleton(); return nativeOSFactory; } @@ -371,14 +371,14 @@ public abstract class GLDrawableFactory { * Returns the sole GLDrawableFactory instance for EGL if exist or null */ public static GLDrawableFactory getEGLFactory() { - GLProfile.initSingleton(); + GLProfile.initSingleton(); return eglFactory; } - /** - * Returns the sole GLDrawableFactory instance. - * - * @param glProfile GLProfile to determine the factory type, ie EGLDrawableFactory, + /** + * Returns the sole GLDrawableFactory instance. + * + * @param glProfile GLProfile to determine the factory type, ie EGLDrawableFactory, * or one of the native GLDrawableFactory's, ie X11/GLX, Windows/WGL or MacOSX/CGL. */ public static GLDrawableFactory getFactory(GLProfile glProfile) throws GLException { @@ -387,7 +387,7 @@ public abstract class GLDrawableFactory { protected static GLDrawableFactory getFactoryImpl(String glProfileImplName) throws GLException { if ( GLProfile.usesNativeGLES(glProfileImplName) ) { - if(null!=eglFactory) { + if(null!=eglFactory) { return eglFactory; } } else if(null!=nativeOSFactory) { @@ -446,10 +446,10 @@ public abstract class GLDrawableFactory { * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) canCreateGLPbuffer(device)} is true. * </p> * <p> - * If not onscreen and neither FBO nor Pbuffer is available, + * If not onscreen and neither FBO nor Pbuffer is available, * a simple pixmap/bitmap drawable/surface is created, which is unlikely to be hardware accelerated. * </p> - * + * * @throws IllegalArgumentException if the passed target is null * @throws GLException if any window system-specific errors caused * the creation of the GLDrawable to fail. @@ -463,12 +463,12 @@ public abstract class GLDrawableFactory { */ public abstract GLDrawable createGLDrawable(NativeSurface target) throws IllegalArgumentException, GLException; - + /** - * Creates a {@link GLDrawable#isRealized() realized} {@link GLOffscreenAutoDrawable} + * Creates a {@link GLDrawable#isRealized() realized} {@link GLOffscreenAutoDrawable} * incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions. * <p> - * The {@link GLOffscreenAutoDrawable}'s {@link GLDrawable} is {@link GLDrawable#isRealized() realized} + * The {@link GLOffscreenAutoDrawable}'s {@link GLDrawable} is {@link GLDrawable#isRealized() realized} * and it's {@link GLContext} assigned but not yet made current. * </p> * <p> @@ -485,7 +485,7 @@ public abstract class GLDrawableFactory { * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) canCreateGLPbuffer(device)} is true. * </p> * <p> - * If neither FBO nor Pbuffer is available, + * If neither FBO nor Pbuffer is available, * a simple pixmap/bitmap auto drawable is created, which is unlikely to be hardware accelerated. * </p> * @@ -498,7 +498,7 @@ public abstract class GLDrawableFactory { * * @throws GLException if any window system-specific errors caused * the creation of the Offscreen to fail. - * + * * @see #createOffscreenDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int) */ public abstract GLOffscreenAutoDrawable createOffscreenAutoDrawable(AbstractGraphicsDevice device, @@ -507,7 +507,7 @@ public abstract class GLDrawableFactory { int width, int height, GLContext shareWith) throws GLException; /** - * Creates an {@link GLDrawable#isRealized() unrealized} offscreen {@link GLDrawable} + * Creates an {@link GLDrawable#isRealized() unrealized} offscreen {@link GLDrawable} * incl it's offscreen {@link javax.media.nativewindow.NativeSurface} with the given capabilites and dimensions. * <p> * In case the passed {@link GLCapabilitiesImmutable} contains default values, i.e. @@ -523,7 +523,7 @@ public abstract class GLDrawableFactory { * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) canCreateGLPbuffer(device)} is true. * </p> * <p> - * If neither FBO nor Pbuffer is available, + * If neither FBO nor Pbuffer is available, * a simple pixmap/bitmap drawable is created, which is unlikely to be hardware accelerated. * </p> * @@ -537,7 +537,7 @@ public abstract class GLDrawableFactory { * * @throws GLException if any window system-specific errors caused * the creation of the Offscreen to fail. - * + * * @see #createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext) */ public abstract GLDrawable createOffscreenDrawable(AbstractGraphicsDevice device, @@ -546,7 +546,7 @@ public abstract class GLDrawableFactory { int width, int height) throws GLException; /** - * Creates an {@link GLDrawable#isRealized() unrealized} dummy {@link GLDrawable}. + * Creates an {@link GLDrawable#isRealized() unrealized} dummy {@link GLDrawable}. * A dummy drawable is not visible on screen and will not be used to render directly to, it maybe on- or offscreen. * <p> * It is used to allow the creation of a {@link GLContext} to query information. @@ -558,26 +558,26 @@ public abstract class GLDrawableFactory { * @return the created dummy {@link GLDrawable} */ public abstract GLDrawable createDummyDrawable(AbstractGraphicsDevice deviceReq, boolean createNewDevice, GLProfile glp); - + /** - * Creates a proxy {@link NativeSurface} w/ defined surface handle, - * i.e. a {@link jogamp.nativewindow.WrappedSurface} or {@link jogamp.nativewindow.windows.GDISurface} instance. + * Creates a proxy {@link NativeSurface} w/ defined surface handle, + * i.e. a {@link jogamp.nativewindow.WrappedSurface} or {@link jogamp.nativewindow.windows.GDISurface} instance. * <p> - * It's {@link AbstractGraphicsConfiguration} is properly set according to the given + * It's {@link AbstractGraphicsConfiguration} is properly set according to the given * <code>windowHandle</code>'s native visualID if set or the given {@link GLCapabilitiesImmutable}. * </p> * <p> * Lifecycle (creation and destruction) of the given surface handle shall be handled by the caller - * via {@link ProxySurface#createNotify()} and {@link ProxySurface#destroyNotify()}. + * via {@link ProxySurface#createNotify()} and {@link ProxySurface#destroyNotify()}. * </p> * <p> * Such surface can be used to instantiate a GLDrawable. With the help of {@link GLAutoDrawableDelegate} - * you will be able to implement a new native windowing system binding almost on-the-fly, - * see {@link com.jogamp.opengl.swt.GLCanvas}. + * you will be able to implement a new native windowing system binding almost on-the-fly, + * see {@link com.jogamp.opengl.swt.GLCanvas}. * </p> - * + * * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device. - * Caller has to ensure it is compatible w/ the given <code>windowHandle</code> + * Caller has to ensure it is compatible w/ the given <code>windowHandle</code> * @param screenIdx matching screen index of given <code>windowHandle</code> * @param windowHandle the native window handle * @param caps the requested GLCapabilties @@ -586,15 +586,15 @@ public abstract class GLDrawableFactory { * @return the created {@link ProxySurface} instance w/ defined surface handle. */ public abstract ProxySurface createProxySurface(AbstractGraphicsDevice device, - int screenIdx, - long windowHandle, + int screenIdx, + long windowHandle, GLCapabilitiesImmutable caps, GLCapabilitiesChooser chooser, UpstreamSurfaceHook upstream); - + /** * Returns true if it is possible to create an <i>framebuffer object</i> (FBO). * <p> * FBO feature is implemented in OpenGL, hence it is {@link GLProfile} dependent. - * </p> + * </p> * <p> * FBO support is queried as described in {@link GLContext#hasBasicFBOSupport()}. * </p> @@ -607,9 +607,9 @@ public abstract class GLDrawableFactory { /** * Returns true if it is possible to create an <i>pbuffer surface</i>. - * <p> - * Some older graphics cards do not have this capability, - * as well as some new GL implementation, i.e. OpenGL 3 core on OSX. + * <p> + * Some older graphics cards do not have this capability, + * as well as some new GL implementation, i.e. OpenGL 3 core on OSX. * </p> * * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device. @@ -637,7 +637,7 @@ public abstract class GLDrawableFactory { * * @throws GLException if any window system-specific errors caused * the creation of the GLPbuffer to fail. - * + * * @deprecated {@link GLPbuffer} is deprecated, use {@link #createOffscreenAutoDrawable(AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext)} */ public abstract GLPbuffer createGLPbuffer(AbstractGraphicsDevice device, @@ -648,7 +648,7 @@ public abstract class GLDrawableFactory { GLContext shareWith) throws GLException; - + //---------------------------------------------------------------------- // Methods for interacting with third-party OpenGL libraries diff --git a/src/jogl/classes/javax/media/opengl/GLEventListener.java b/src/jogl/classes/javax/media/opengl/GLEventListener.java index 15fae4a39..c8c3440b5 100644 --- a/src/jogl/classes/javax/media/opengl/GLEventListener.java +++ b/src/jogl/classes/javax/media/opengl/GLEventListener.java @@ -1,21 +1,21 @@ /* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * + * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: - * + * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. - * + * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. - * + * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. - * + * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A @@ -28,11 +28,11 @@ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * + * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. - * + * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ @@ -49,7 +49,7 @@ import java.util.EventListener; public interface GLEventListener extends EventListener { /** Called by the drawable immediately after the OpenGL context is initialized. Can be used to perform one-time OpenGL - initialization per GLContext, such as setup of lights and display lists.<p> + initialization per GLContext, such as setup of lights and display lists.<p> Note that this method may be called more than once if the underlying OpenGL context for the GLAutoDrawable is destroyed and @@ -57,7 +57,7 @@ public interface GLEventListener extends EventListener { hierarchy and later added again. */ public void init(GLAutoDrawable drawable); - + /** Notifies the listener to perform the release of all OpenGL resources per GLContext, such as memory buffers and GLSL programs.<P> @@ -68,11 +68,11 @@ public interface GLEventListener extends EventListener { Note that this event does not imply the end of life of the application. It could be produced with a followup call to {@link #init(GLAutoDrawable)} - in case the GLContext has been recreated, + in case the GLContext has been recreated, e.g. due to a pixel configuration change in a multihead environment. */ public void dispose(GLAutoDrawable drawable); - + /** Called by the drawable to initiate OpenGL rendering by the client. After all GLEventListeners have been notified of a display event, the drawable will swap its buffers if {@link diff --git a/src/jogl/classes/javax/media/opengl/GLException.java b/src/jogl/classes/javax/media/opengl/GLException.java index 644042e15..460f17be9 100644 --- a/src/jogl/classes/javax/media/opengl/GLException.java +++ b/src/jogl/classes/javax/media/opengl/GLException.java @@ -1,21 +1,21 @@ /* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * + * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: - * + * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. - * + * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. - * + * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. - * + * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A @@ -28,11 +28,11 @@ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * + * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. - * + * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ diff --git a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java index df38745d5..052b08a4b 100644 --- a/src/jogl/classes/javax/media/opengl/GLFBODrawable.java +++ b/src/jogl/classes/javax/media/opengl/GLFBODrawable.java @@ -3,14 +3,14 @@ * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: - * + * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. - * + * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. - * + * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR @@ -20,7 +20,7 @@ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * + * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. @@ -33,17 +33,17 @@ import javax.media.nativewindow.NativeWindowException; import com.jogamp.opengl.FBObject; import com.jogamp.opengl.FBObject.TextureAttachment; -/** +/** * Platform-independent {@link GLDrawable} specialization, * exposing {@link FBObject} functionality. * * <p> - * A {@link GLFBODrawable} is uninitialized until a {@link GLContext} is bound + * A {@link GLFBODrawable} is uninitialized until a {@link GLContext} is bound * and made current the first time, hence only then it's capabilities <i>fully</i> reflect expectations, * i.e. color, depth, stencil and MSAA bits will be <i>valid</i> only after the first {@link GLContext#makeCurrent() makeCurrent()} call. * On-/offscreen bits are <i>valid</i> after {@link #setRealized(boolean) setRealized(true)}. * </p> - * + * * <p> * MSAA is used if {@link GLCapabilitiesImmutable#getNumSamples() requested}. * </p> @@ -51,7 +51,7 @@ import com.jogamp.opengl.FBObject.TextureAttachment; * Double buffering is used if {@link GLCapabilitiesImmutable#getDoubleBuffered() requested}. * </p> * <p> - * In MSAA mode, it always uses the implicit 2nd {@link FBObject framebuffer} {@link FBObject#getSamplingSinkFBO() sink}. + * In MSAA mode, it always uses the implicit 2nd {@link FBObject framebuffer} {@link FBObject#getSamplingSinkFBO() sink}. * Hence double buffering is always the case w/ MSAA. * </p> * <p> @@ -61,7 +61,7 @@ import com.jogamp.opengl.FBObject.TextureAttachment; * This method also allows usage of both textures seperately. * </p> * <p> - * It would be possible to implement double buffering simply using + * It would be possible to implement double buffering simply using * {@link TextureAttachment}s with one {@link FBObject framebuffer}. * This would require mode selection and hence complicate the API. Besides, it would * not support differentiation of read and write framebuffer and hence not be spec compliant. @@ -71,50 +71,50 @@ import com.jogamp.opengl.FBObject.TextureAttachment; * is performed either in the {@link jogamp.opengl.GLContextImpl#contextMadeCurrent(boolean) context current hook} * or when {@link jogamp.opengl.GLDrawableImpl#swapBuffersImpl(boolean) swapping buffers}, whatever comes first. * </p> - */ + */ public interface GLFBODrawable extends GLDrawable { // public enum DoubleBufferMode { NONE, TEXTURE, FBO }; // TODO: Add or remove TEXTURE (only) DoubleBufferMode support - + /** * @return <code>true</code> if initialized, i.e. a {@link GLContext} is bound and made current once, otherwise <code>false</code>. */ public boolean isInitialized(); - + /** * Notify this instance about upstream size change * to reconfigure the {@link FBObject}. - * @param gl GL context object bound to this drawable, will be made current during operation. - * A prev. current context will be make current after operation. + * @param gl GL context object bound to this drawable, will be made current during operation. + * A prev. current context will be make current after operation. * @throws GLException if resize operation failed */ void resetSize(GL gl) throws GLException; - + /** * @return the used texture unit */ int getTextureUnit(); - + /** - * + * * @param unit the texture unit to be used */ void setTextureUnit(int unit); - + /** * Set the number of sample buffers if using MSAA - * - * @param gl GL context object bound to this drawable, will be made current during operation. - * A prev. current context will be make current after operation. + * + * @param gl GL context object bound to this drawable, will be made current during operation. + * A prev. current context will be make current after operation. * @param newSamples new sample size * @throws GLException if resetting the FBO failed */ void setNumSamples(GL gl, int newSamples) throws GLException; - + /** * @return the number of sample buffers if using MSAA, otherwise 0 */ int getNumSamples(); - + /** * Sets the number of buffers (FBO) being used if using {@link GLCapabilities#getDoubleBuffered() double buffering}. * <p> @@ -123,22 +123,22 @@ public interface GLFBODrawable extends GLDrawable { * <p> * Must be called before {@link #isInitialized() initialization}, otherwise an exception is thrown. * </p> - * @return the new number of buffers (FBO) used, maybe different than the requested <code>bufferCount</code> (see above) + * @return the new number of buffers (FBO) used, maybe different than the requested <code>bufferCount</code> (see above) * @throws GLException if already initialized, see {@link #isInitialized()}. */ int setNumBuffers(int bufferCount) throws GLException; - - /** + + /** * @return the number of buffers (FBO) being used. 1 if not using {@link GLCapabilities#getDoubleBuffered() double buffering}, - * otherwise ≥ 2, depending on {@link #setNumBuffers(int)}. + * otherwise ≥ 2, depending on {@link #setNumBuffers(int)}. */ int getNumBuffers(); - + /** - * @return the used {@link DoubleBufferMode} + * @return the used {@link DoubleBufferMode} */ // DoubleBufferMode getDoubleBufferMode(); // TODO: Add or remove TEXTURE (only) DoubleBufferMode support - + /** * Sets the {@link DoubleBufferMode}. Must be called before {@link #isInitialized() initialization}, * otherwise an exception is thrown. @@ -153,11 +153,11 @@ public interface GLFBODrawable extends GLDrawable { * @throws GLException if already initialized, see {@link #isInitialized()}. */ // void setDoubleBufferMode(DoubleBufferMode mode) throws GLException; // TODO: Add or remove TEXTURE (only) DoubleBufferMode support - + /** * If MSAA is being used and {@link GL#GL_FRONT} is requested, - * the internal {@link FBObject} {@link FBObject#getSamplingSinkFBO() sample sink} is being returned. - * + * the internal {@link FBObject} {@link FBObject#getSamplingSinkFBO() sample sink} is being returned. + * * @param bufferName {@link GL#GL_FRONT} and {@link GL#GL_BACK} are valid buffer names * @return the named {@link FBObject} * @throws IllegalArgumentException if an illegal buffer name is being used @@ -167,7 +167,7 @@ public interface GLFBODrawable extends GLDrawable { /** * Returns the named texture buffer. * <p> - * If MSAA is being used, only the {@link GL#GL_FRONT} buffer is accessible + * If MSAA is being used, only the {@link GL#GL_FRONT} buffer is accessible * and an exception is being thrown if {@link GL#GL_BACK} is being requested. * </p> * @param bufferName {@link GL#GL_FRONT} and {@link GL#GL_BACK} are valid buffer names @@ -176,20 +176,20 @@ public interface GLFBODrawable extends GLDrawable { */ FBObject.TextureAttachment getTextureBuffer(int bufferName) throws IllegalArgumentException; - /** Resizeable {@link GLFBODrawable} specialization */ + /** Resizeable {@link GLFBODrawable} specialization */ public interface Resizeable extends GLFBODrawable { /** * Resize this drawable. * <p> * This drawable is being locked during operation. * </p> - * @param context the {@link GLContext} bound to this drawable, will be made current during operation - * A prev. current context will be make current after operation. + * @param context the {@link GLContext} bound to this drawable, will be made current during operation + * A prev. current context will be make current after operation. * @param newWidth * @param newHeight * @throws NativeWindowException in case the surface could no be locked * @throws GLException in case an error during the resize operation occurred */ - void setSize(GLContext context, int newWidth, int newHeight) throws NativeWindowException, GLException; + void setSize(GLContext context, int newWidth, int newHeight) throws NativeWindowException, GLException; } } diff --git a/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java b/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java index 6fe76a3f4..be90d935f 100644 --- a/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java +++ b/src/jogl/classes/javax/media/opengl/GLOffscreenAutoDrawable.java @@ -3,14 +3,14 @@ * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: - * + * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. - * + * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. - * + * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR @@ -20,7 +20,7 @@ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * + * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. @@ -32,7 +32,7 @@ import javax.media.nativewindow.NativeWindowException; import com.jogamp.opengl.FBObject; -/** +/** * Platform-independent {@link GLAutoDrawable} specialization, * exposing offscreen functionality. * <p> @@ -41,7 +41,7 @@ import com.jogamp.opengl.FBObject; * </p> */ public interface GLOffscreenAutoDrawable extends GLAutoDrawable { - + /** * Resize this auto drawable. * @param newWidth @@ -56,8 +56,8 @@ public interface GLOffscreenAutoDrawable extends GLAutoDrawable { * @see #getUpstreamWidget() */ void setUpstreamWidget(Object newUpstreamWidget); - - /** {@link FBObject} based {@link GLOffscreenAutoDrawable} specialization */ - public interface FBO extends GLOffscreenAutoDrawable, GLFBODrawable { - } + + /** {@link FBObject} based {@link GLOffscreenAutoDrawable} specialization */ + public interface FBO extends GLOffscreenAutoDrawable, GLFBODrawable { + } } diff --git a/src/jogl/classes/javax/media/opengl/GLPbuffer.java b/src/jogl/classes/javax/media/opengl/GLPbuffer.java index 12f57fcd8..f36a4bf29 100644 --- a/src/jogl/classes/javax/media/opengl/GLPbuffer.java +++ b/src/jogl/classes/javax/media/opengl/GLPbuffer.java @@ -46,8 +46,8 @@ package javax.media.opengl; as a texture map and enabling rendering to floating-point frame buffers. These methods are not guaranteed to be supported on all platforms and may be deprecated in a future release. - - @deprecated Use {@link GLOffscreenAutoDrawable} w/ {@link GLCapabilities#setFBO(boolean)} + + @deprecated Use {@link GLOffscreenAutoDrawable} w/ {@link GLCapabilities#setFBO(boolean)} via {@link GLDrawableFactory#createOffscreenAutoDrawable(javax.media.nativewindow.AbstractGraphicsDevice, GLCapabilitiesImmutable, GLCapabilitiesChooser, int, int, GLContext) GLDrawableFactory.createOffscreenAutoDrawable(..)}. */ public interface GLPbuffer extends GLAutoDrawable { diff --git a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java index c6bf26235..d947bada2 100644 --- a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java +++ b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java @@ -1,21 +1,21 @@ /* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * + * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: - * + * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. - * + * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. - * + * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. - * + * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A @@ -28,7 +28,7 @@ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * + * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. @@ -49,7 +49,7 @@ import jogamp.opengl.*; public class GLPipelineFactory { public static final boolean DEBUG = Debug.debug("GLPipelineFactory"); - /** + /** * Creates a pipelined GL instance using the given downstream <code>downstream</code> * and optional arguments <code>additionalArgs</code> for the constructor. * @@ -66,7 +66,7 @@ public class GLPipelineFactory { * gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Trace", null, gl, new Object[] { System.err } ) ); * </pre> * </p> - * + * * <p> * The upstream GL instance is determined as follows: * <ul> @@ -76,7 +76,7 @@ public class GLPipelineFactory { * <li> For all <code>downstream</code> class and superclass interfaces, do:</li> * <ul> * <li> If <code>reqInterface</code> is not null and the interface is unequal, continue loop.</li> - * <li> If <code>downstream</code> is not instance of interface, continue loop.</li> + * <li> If <code>downstream</code> is not instance of interface, continue loop.</li> * <li> If upstream class is available use it, end loop.</li> * </ul> * </ul> @@ -116,7 +116,7 @@ public class GLPipelineFactory { if(DEBUG) { System.out.println("GLPipelineFactory: "+downstream.getClass().getName() + " is _not_ instance of "+ clazzes[i].getName()); } - continue; // not a compatible one + continue; // not a compatible one } else { if(DEBUG) { System.out.println("GLPipelineFactory: "+downstream.getClass().getName() + " _is_ instance of "+ clazzes[i].getName()); @@ -153,7 +153,7 @@ public class GLPipelineFactory { // throws exception if cstr not found! Constructor<?> cstr = ReflectionUtil.getConstructor(upstreamClazz, cstrArgTypes); Object instance = null; - try { + try { Object[] cstrArgs = new Object[ 1 + ( ( null==additionalArgs ) ? 0 : additionalArgs.length ) ] ; { int i = 0; diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java index 4a2edc56b..15300e397 100644 --- a/src/jogl/classes/javax/media/opengl/GLProfile.java +++ b/src/jogl/classes/javax/media/opengl/GLProfile.java @@ -1,22 +1,22 @@ /* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2010 JogAmp Community. All rights reserved. - * + * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: - * + * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. - * + * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. - * + * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. - * + * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A @@ -29,7 +29,7 @@ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * + * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. @@ -66,48 +66,48 @@ import java.util.List; /** * Specifies the the OpenGL profile. - * + * * This class static singleton initialization queries the availability of all OpenGL Profiles * and instantiates singleton GLProfile objects for each available profile. * - * The platform default profile may be used, using {@link GLProfile#GetProfileDefault()}, + * The platform default profile may be used, using {@link GLProfile#GetProfileDefault()}, * or more specialized versions using the other static GetProfile methods. */ public class GLProfile { - + public static final boolean DEBUG = Debug.debug("GLProfile"); - + static { // Also initializes TempJarCache if shall be used. Platform.initSingleton(); } - + /** * Static initialization of JOGL. * * <p> * This method shall not need to be called for other reasons than having a defined initialization sequence. * </p> - * + * * <P> * In case this method is not invoked, GLProfile is initialized implicit by * the first call to {@link #getDefault()}, {@link #get(java.lang.String)}. * <P> - * + * * <p> - * To initialize JOGL at startup ASAP, this method may be invoked in the <i>main class</i>'s + * To initialize JOGL at startup ASAP, this method may be invoked in the <i>main class</i>'s * static initializer block, in the <i>static main() method</i> or in the <i>Applet init() method</i>. * </p> - * + * * <p> * Since JOGL's initialization is complex and involves multi threading, it is <b>not</b> recommended - * to be have it invoked on the AWT EDT thread. In case all JOGL usage is performed + * to be have it invoked on the AWT EDT thread. In case all JOGL usage is performed * on the AWT EDT, invoke this method outside the AWT EDT - see above. * </p> - * + * */ public static void initSingleton() { - final boolean justInitialized; + final boolean justInitialized; initLock.lock(); try { if(!initialized) { // volatile: ok @@ -117,13 +117,13 @@ public class GLProfile { System.err.println("GLProfile.initSingleton() - thread "+Thread.currentThread().getName()); Thread.dumpStack(); } - + // run the whole static initialization privileged to speed up, // since this skips checking further access AccessController.doPrivileged(new PrivilegedAction<Object>() { public Object run() { Platform.initSingleton(); - + // Performance hack to trigger classloading of the GL classes impl, which makes up to 12%, 800ms down to 700ms new Thread(new Runnable() { public void run() { @@ -132,15 +132,15 @@ public class GLProfile { ReflectionUtil.createInstance(getGLImplBaseClassName(GL4bc)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl); } catch (Throwable t) {} try { - ReflectionUtil.createInstance(getGLImplBaseClassName(GLES3)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl); + ReflectionUtil.createInstance(getGLImplBaseClassName(GLES3)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl); } catch (Throwable t) {} try { - ReflectionUtil.createInstance(getGLImplBaseClassName(GLES1)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl); + ReflectionUtil.createInstance(getGLImplBaseClassName(GLES1)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl); } catch (Throwable t) {} } - }, "GLProfile-GL_Bootstrapping").start(); + }, "GLProfile-GL_Bootstrapping").start(); + - if(TempJarCache.isInitialized()) { final ClassLoader cl = GLProfile.class.getClassLoader(); final String newtFactoryClassName = "com.jogamp.newt.NewtFactory"; @@ -164,13 +164,13 @@ public class GLProfile { if( justInitialized && ( hasGL234Impl || hasGLES1Impl || hasGLES3Impl ) ) { System.err.println(JoglVersion.getDefaultOpenGLInfo(defaultDevice, null, true)); } - } + } } /** * Trigger eager initialization of GLProfiles for the given device, * in case it isn't done yet. - * + * * @throws GLException if no profile for the given device is available. */ public static void initProfiles(AbstractGraphicsDevice device) throws GLException { @@ -194,7 +194,7 @@ public class GLProfile { if(DEBUG) { System.err.println("GLProfile.shutdown() - thread "+Thread.currentThread().getName()); Thread.dumpStack(); - } + } GLDrawableFactory.shutdown(); } } finally { @@ -206,11 +206,11 @@ public class GLProfile { // Query platform available OpenGL implementation // - /** + /** * Returns the availability of a profile on a device. - * + * * @param device a valid AbstractGraphicsDevice, or <code>null</null> for the default device. - * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..), + * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..), * or <code>[ null, GL ]</code> for the default profile. * @return true if the profile is available for the device, otherwise false. */ @@ -221,31 +221,31 @@ public class GLProfile { private static boolean isAvailableImpl(HashMap<String /*GLProfile_name*/, GLProfile> map, String profile) { return null != map && null != map.get(profile); } - - /** + + /** * Returns the availability of a profile on the default device. - * - * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..), + * + * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..), * or <code>[ null, GL ]</code> for the default profile. * @return true if the profile is available for the default device, otherwise false. */ public static boolean isAvailable(String profile) { return isAvailable(null, profile); } - - /** + + /** * Returns the availability of any profile on the default device. - * + * * @return true if any profile is available for the default device, otherwise false. */ public static boolean isAnyAvailable() { return isAvailable(null, null); } - + public static String glAvailabilityToString(AbstractGraphicsDevice device) { return glAvailabilityToString(device, null).toString(); } - + public static StringBuilder glAvailabilityToString(AbstractGraphicsDevice device, StringBuilder sb) { return glAvailabilityToString(device, sb, null, 0); } @@ -264,19 +264,19 @@ public class GLProfile { final boolean useIndent = null != indent; initSingleton(); - + if(null==device) { device = defaultDevice; } final HashMap<String /*GLProfile_name*/, GLProfile> map = getProfileMap(device, false); - + if(useIndent) { doIndent(sb, indent, indentCount).append("Native"); indentCount++; doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL4bc").append(indent); } else { sb.append("Native[GL4bc "); - } + } avail=isAvailableImpl(map, GL4bc); sb.append(avail); if(avail) { @@ -366,7 +366,7 @@ public class GLProfile { sb.append(", GL4ES3 "); } sb.append(isAvailableImpl(map, GL4ES3)); - + if(useIndent) { doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES2").append(indent); } else { @@ -388,7 +388,7 @@ public class GLProfile { } else { sb.append("], Profiles["); } - + if(null != map) { for(Iterator<GLProfile> i=map.values().iterator(); i.hasNext(); ) { if(useIndent) { @@ -418,7 +418,7 @@ public class GLProfile { return sb; } - + /** Uses the default device */ public static String glAvailabilityToString() { return glAvailabilityToString(null); @@ -465,11 +465,11 @@ public class GLProfile { /** The intersection of the desktop GL4 and ES3 profile */ public static final String GL4ES3 = "GL4ES3"; - + /** The default profile, used for the device default profile map */ private static final String GL_DEFAULT = "GL_DEFAULT"; - /** + /** * All GL Profiles in the order of default detection. * Desktop compatibility profiles (the one with fixed function pipeline) comes first * from highest to lowest version. @@ -492,7 +492,7 @@ public class GLProfile { * */ public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL4bc, GL3bc, GL2, GL4, GL3, GLES3, GL4ES3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1 }; - + /** * Order of maximum profiles. * @@ -526,7 +526,7 @@ public class GLProfile { * */ public static final String[] GL_PROFILE_LIST_MIN = new String[] { GLES1, GLES2, GL2, GLES3, GL3, GL3bc, GL4, GL4bc }; - + /** * Order of minimum original desktop profiles. * @@ -540,7 +540,7 @@ public class GLProfile { * */ public static final String[] GL_PROFILE_LIST_MIN_DESKTOP = new String[] { GL2, GL3bc, GL4bc, GL3, GL4 }; - + /** * Order of maximum fixed function profiles * @@ -582,7 +582,7 @@ public class GLProfile { * */ public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER_CORE = new String[] { GL4, GL3, GLES3, GLES2 }; - + /** Returns a default GLProfile object, reflecting the best for the running platform. * It selects the first of the set {@link GLProfile#GL_PROFILE_LIST_ALL} * and favors hardware acceleration. @@ -597,7 +597,7 @@ public class GLProfile { /** Returns a default GLProfile object, reflecting the best for the running platform. * It selects the first of the set {@link GLProfile#GL_PROFILE_LIST_ALL} * and favors hardware acceleration. - * <p>Uses the default device.</p> + * <p>Uses the default device.</p> * @throws GLException if no profile is available for the default device. */ public static GLProfile getDefault() { @@ -617,7 +617,7 @@ public class GLProfile { return get(device, GL_PROFILE_LIST_MAX, favorHardwareRasterizer); } - /** Uses the default device + /** Uses the default device * @throws GLException if no profile is available for the default device. * @see #GL_PROFILE_LIST_MAX */ @@ -640,7 +640,7 @@ public class GLProfile { return get(device, GL_PROFILE_LIST_MIN, favorHardwareRasterizer); } - /** Uses the default device + /** Uses the default device * @throws GLException if no desktop profile is available for the default device. * @see #GL_PROFILE_LIST_MIN */ @@ -664,7 +664,7 @@ public class GLProfile { return get(device, GL_PROFILE_LIST_MAX_FIXEDFUNC, favorHardwareRasterizer); } - /** Uses the default device + /** Uses the default device * @throws GLException if no fixed function profile is available for the default device. * @see #GL_PROFILE_LIST_MAX_FIXEDFUNC */ @@ -687,7 +687,7 @@ public class GLProfile { return get(device, GL_PROFILE_LIST_MAX_PROGSHADER, favorHardwareRasterizer); } - /** Uses the default device + /** Uses the default device * @throws GLException if no programmable profile is available for the default device. * @see #GL_PROFILE_LIST_MAX_PROGSHADER */ @@ -706,11 +706,11 @@ public class GLProfile { */ public static GLProfile getMaxProgrammableCore(AbstractGraphicsDevice device, boolean favorHardwareRasterizer) throws GLException - { + { return get(device, GL_PROFILE_LIST_MAX_PROGSHADER_CORE, favorHardwareRasterizer); } - /** Uses the default device + /** Uses the default device * @throws GLException if no programmable core profile is available for the default device. * @see #GL_PROFILE_LIST_MAX_PROGSHADER_CORE */ @@ -719,8 +719,8 @@ public class GLProfile { { return get(GL_PROFILE_LIST_MAX_PROGSHADER_CORE, favorHardwareRasterizer); } - - /** + + /** * Returns the GL2ES1 profile implementation, hence compatible w/ GL2ES1.<br/> * It returns: * <pre> @@ -739,8 +739,8 @@ public class GLProfile { return get(device, GL2ES1).getImpl(); } - /** - * Calls {@link #getGL2ES1(AbstractGraphicsDevice)} using the default device. + /** + * Calls {@link #getGL2ES1(AbstractGraphicsDevice)} using the default device. * <p>Selection favors hardware rasterizer.</p> * @see #getGL2ES1(AbstractGraphicsDevice) */ @@ -750,7 +750,7 @@ public class GLProfile { return get(defaultDevice, GL2ES1).getImpl(); } - /** + /** * Returns the GL2ES2 profile implementation, hence compatible w/ GL2ES2.<br/> * It returns: * <pre> @@ -769,8 +769,8 @@ public class GLProfile { return get(device, GL2ES2).getImpl(); } - /** - * Calls {@link #getGL2ES2(AbstractGraphicsDevice)} using the default device. + /** + * Calls {@link #getGL2ES2(AbstractGraphicsDevice)} using the default device. * <p>Selection favors hardware rasterizer.</p> * @see #getGL2ES2(AbstractGraphicsDevice) */ @@ -780,7 +780,7 @@ public class GLProfile { return get(defaultDevice, GL2ES2).getImpl(); } - /** + /** * Returns the GL4ES3 profile implementation, hence compatible w/ GL4ES3.<br/> * It returns: * <pre> @@ -799,8 +799,8 @@ public class GLProfile { return get(device, GL4ES3).getImpl(); } - /** - * Calls {@link #getGL4ES3(AbstractGraphicsDevice)} using the default device. + /** + * Calls {@link #getGL4ES3(AbstractGraphicsDevice)} using the default device. * <p>Selection favors hardware rasterizer.</p> * @see #getGL4ES3(AbstractGraphicsDevice) */ @@ -810,7 +810,7 @@ public class GLProfile { return get(defaultDevice, GL4ES3).getImpl(); } - /** + /** * Returns the GL2GL3 profile implementation, hence compatible w/ GL2GL3.<br/> * It returns: * <pre> @@ -829,8 +829,8 @@ public class GLProfile { return get(device, GL2GL3).getImpl(); } - /** - * Calls {@link #getGL2GL3(AbstractGraphicsDevice)} using the default device. + /** + * Calls {@link #getGL2GL3(AbstractGraphicsDevice)} using the default device. * <p>Selection favors hardware rasterizer.</p> * @see #getGL2GL3(AbstractGraphicsDevice) */ @@ -846,7 +846,7 @@ public class GLProfile { * the default profile. * * @param device a valid AbstractGraphicsDevice, or <code>null</null> for the default device. - * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..), + * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..), * or <code>[ null, GL ]</code> for the default profile. * @throws GLException if the requested profile is not available for the device. */ @@ -864,8 +864,8 @@ public class GLProfile { return glp; } - /** Uses the default device - * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..), + /** Uses the default device + * @param profile a valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..), * or <code>[ null, GL ]</code> for the default profile. * @throws GLException if the requested profile is not available for the default device. */ @@ -881,14 +881,14 @@ public class GLProfile { * * @param device a valid AbstractGraphicsDevice, or <code>null</null> for the default device. * @param profiles array of valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..) - * @param favorHardwareRasterizer set to true, if hardware rasterizer shall be favored, otherwise false. + * @param favorHardwareRasterizer set to true, if hardware rasterizer shall be favored, otherwise false. * @throws GLException if the non of the requested profiles is available for the device. */ public static GLProfile get(AbstractGraphicsDevice device, String[] profiles, boolean favorHardwareRasterizer) throws GLException { GLProfile glProfileAny = null; - + HashMap<String /*GLProfile_name*/, GLProfile> map = getProfileMap(device, true); for(int i=0; i<profiles.length; i++) { final GLProfile glProfile = map.get(profiles[i]); @@ -901,18 +901,18 @@ public class GLProfile { } if(null==glProfileAny) { glProfileAny = glProfile; - } + } } } if(null!=glProfileAny) { return glProfileAny; - } + } throw new GLException("Profiles "+array2String(profiles)+" not available on device "+device); } - /** Uses the default device - * @param profiles array of valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..) - * @param favorHardwareRasterizer set to true, if hardware rasterizer shall be favored, otherwise false. + /** Uses the default device + * @param profiles array of valid GLProfile name ({@link #GL4bc}, {@link #GL4}, {@link #GL2}, ..) + * @param favorHardwareRasterizer set to true, if hardware rasterizer shall be favored, otherwise false. * @throws GLException if the non of the requested profiles is available for the default device. */ public static GLProfile get(String[] profiles, boolean favorHardwareRasterizer) @@ -920,28 +920,28 @@ public class GLProfile { { return get(defaultDevice, profiles, favorHardwareRasterizer); } - - /** Indicates whether the native OpenGL ES1 profile is in use. + + /** Indicates whether the native OpenGL ES1 profile is in use. * This requires an EGL interface. */ public static boolean usesNativeGLES1(String profileImpl) { return GLES1.equals(profileImpl); } - /** Indicates whether the native OpenGL ES3 or ES2 profile is in use. + /** Indicates whether the native OpenGL ES3 or ES2 profile is in use. * This requires an EGL, ES3 or ES2 compatible interface. */ public static boolean usesNativeGLES2(String profileImpl) { return GLES3.equals(profileImpl) || GLES2.equals(profileImpl); } - /** Indicates whether the native OpenGL ES2 profile is in use. + /** Indicates whether the native OpenGL ES2 profile is in use. * This requires an EGL, ES3 compatible interface. */ public static boolean usesNativeGLES3(String profileImpl) { return GLES3.equals(profileImpl); } - + /** Indicates whether either of the native OpenGL ES profiles are in use. */ public static boolean usesNativeGLES(String profileImpl) { return usesNativeGLES2(profileImpl) || usesNativeGLES1(profileImpl); @@ -1014,7 +1014,7 @@ public class GLProfile { throw new GLException("unsupported profile \"" + profileImpl + "\""); } } - + /** * @param o GLProfile object to compare with * @return true if given Object is a GLProfile and @@ -1035,7 +1035,7 @@ public class GLProfile { hash = 97 * hash + getName().hashCode(); return hash; } - + /** * @param glp GLProfile to compare with * @throws GLException if given GLProfile and this aren't equal @@ -1055,14 +1055,14 @@ public class GLProfile { public final GLProfile getImpl() { return null != profileImpl ? profileImpl : this; } - + /** return true if impl. is a hardware rasterizer, otherwise false. */ public final boolean isHardwareRasterizer() { return isHardwareRasterizer; } - - /** - * return this profiles implementation name, eg. GL2ES2 -> GL2, or GL3 -> GL3 + + /** + * return this profiles implementation name, eg. GL2ES2 -> GL2, or GL3 -> GL3 */ public final String getImplName() { return null != profileImpl ? profileImpl.getName() : getName(); @@ -1102,12 +1102,12 @@ public class GLProfile { public final boolean isGLES2() { return GLES2 == profile; } - + /** Indicates whether this profile is capable of GLES3. <p>Includes [ GLES3 ].</p> */ public final boolean isGLES3() { return GLES3 == profile; } - + /** Indicates whether this profile is capable of GLES. <p>Includes [ GLES3, GLES1, GLES2 ].</p> */ public final boolean isGLES() { return GLES3 == profile || GLES2 == profile || GLES1 == profile; @@ -1122,21 +1122,21 @@ public class GLProfile { public final boolean isGL2GL3() { return GL2GL3 == profile || isGL3() || isGL2(); } - + /** Indicates whether this profile is capable of GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GL2GL3, GL2ES2, GLES2 ].</p> */ public final boolean isGL2ES2() { return GL2ES2 == profile || isGLES2() || isGL2GL3(); } - /** + /** * Indicates whether this profile is capable of GL2ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL3ES3, GL2, GL2GL3 ].</p> - * @see #isGL3ES3() - * @see #isGL2GL3() + * @see #isGL3ES3() + * @see #isGL2GL3() */ public final boolean isGL2ES3() { return isGL3ES3() || isGL2GL3(); } - + /** Indicates whether this profile is capable of GL3ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3 ].</p> */ public final boolean isGL3ES3() { return isGL4ES3() || isGL3(); @@ -1172,7 +1172,7 @@ public class GLProfile { return usesNativeGLES2() || usesNativeGLES1(); } - /** + /** * General validation if type is a valid GL data type * for the current profile */ @@ -1200,14 +1200,14 @@ public class GLProfile { if( isGL2() ) { return true; } - } + } if(throwException) { throw new GLException("Illegal data type on profile "+this+": "+type); } return false; } - - public boolean isValidArrayDataType(int index, int comps, int type, + + public boolean isValidArrayDataType(int index, int comps, int type, boolean isVertexAttribPointer, boolean throwException) { final String arrayName = getGLArrayName(index); if( isGLES1() ) { @@ -1226,7 +1226,7 @@ public class GLProfile { case GL.GL_FIXED: case GL.GL_FLOAT: break; - default: + default: if(throwException) { throw new GLException("Illegal data type for "+arrayName+" on profile GLES1: "+type); } @@ -1238,7 +1238,7 @@ public class GLProfile { case 3: case 4: break; - default: + default: if(throwException) { throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps); } @@ -1252,7 +1252,7 @@ public class GLProfile { case GL.GL_FIXED: case GL.GL_FLOAT: break; - default: + default: if(throwException) { throw new GLException("Illegal data type for "+arrayName+" on profile GLES1: "+type); } @@ -1262,7 +1262,7 @@ public class GLProfile { case 0: case 3: break; - default: + default: if(throwException) { throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps); } @@ -1275,7 +1275,7 @@ public class GLProfile { case GL.GL_FIXED: case GL.GL_FLOAT: break; - default: + default: if(throwException) { throw new GLException("Illegal data type for "+arrayName+" on profile GLES1: "+type); } @@ -1285,7 +1285,7 @@ public class GLProfile { case 0: case 4: break; - default: + default: if(throwException) { throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps); } @@ -1303,7 +1303,7 @@ public class GLProfile { case GL.GL_FLOAT: case GL.GL_FIXED: break; - default: + default: if(throwException) { throw new GLException("Illegal data type for "+arrayName+" on profile GLES2: "+type); } @@ -1317,7 +1317,7 @@ public class GLProfile { case 3: case 4: break; - default: + default: if(throwException) { throw new GLException("Illegal component number for "+arrayName+" on profile GLES2: "+comps); } @@ -1335,7 +1335,7 @@ public class GLProfile { case javax.media.opengl.GL2ES2.GL_UNSIGNED_INT: case javax.media.opengl.GL2.GL_DOUBLE: break; - default: + default: if(throwException) { throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type); } @@ -1348,7 +1348,7 @@ public class GLProfile { case 3: case 4: break; - default: + default: if(throwException) { throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps); } @@ -1363,7 +1363,7 @@ public class GLProfile { case javax.media.opengl.GL2ES2.GL_INT: case javax.media.opengl.GL2.GL_DOUBLE: break; - default: + default: if(throwException) { throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type); } @@ -1375,7 +1375,7 @@ public class GLProfile { case 3: case 4: break; - default: + default: if(throwException) { throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps); } @@ -1390,7 +1390,7 @@ public class GLProfile { case javax.media.opengl.GL2ES2.GL_INT: case javax.media.opengl.GL2.GL_DOUBLE: break; - default: + default: if(throwException) { throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type); } @@ -1400,7 +1400,7 @@ public class GLProfile { case 0: case 3: break; - default: + default: if(throwException) { throw new GLException("Illegal component number for "+arrayName+" on profile GLES1: "+comps); } @@ -1418,7 +1418,7 @@ public class GLProfile { case javax.media.opengl.GL2ES2.GL_UNSIGNED_INT: case javax.media.opengl.GL2.GL_DOUBLE: break; - default: + default: if(throwException) { throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type); } @@ -1429,7 +1429,7 @@ public class GLProfile { case 3: case 4: break; - default: + default: if(throwException) { throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps); } @@ -1443,7 +1443,7 @@ public class GLProfile { case javax.media.opengl.GL2ES2.GL_INT: case javax.media.opengl.GL2.GL_DOUBLE: break; - default: + default: if(throwException) { throw new GLException("Illegal data type for "+arrayName+" on profile GL2: "+type); } @@ -1456,7 +1456,7 @@ public class GLProfile { case 3: case 4: break; - default: + default: if(throwException) { throw new GLException("Illegal component number for "+arrayName+" on profile GL2: "+comps); } @@ -1475,7 +1475,7 @@ public class GLProfile { private static /*final*/ boolean isAWTAvailable; - private static /*final*/ boolean hasDesktopGLFactory; + private static /*final*/ boolean hasDesktopGLFactory; private static /*final*/ boolean hasGL234Impl; private static /*final*/ boolean hasEGLFactory; private static /*final*/ boolean hasGLES3Impl; @@ -1508,11 +1508,11 @@ public class GLProfile { // depends on hasDesktopGLFactory hasGL234Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.gl4.GL4bcImpl", classloader); - + // depends on hasEGLFactory hasGLES1Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.es1.GLES1Impl", classloader); hasGLES3Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.es3.GLES3Impl", classloader); - + // // Iteration of desktop GL availability detection // utilizing the detected GL version in the shared context. @@ -1521,7 +1521,7 @@ public class GLProfile { // which will register at GLContext .. // GLDrawableFactory.initSingleton(); - + Throwable t=null; // if successfull it has a shared dummy drawable and context created try { @@ -1592,14 +1592,14 @@ public class GLProfile { System.err.println("Info: GLProfile.init - EGL GLDrawable factory not available"); } } else { - defaultEGLDevice = eglFactory.getDefaultDevice(); + defaultEGLDevice = eglFactory.getDefaultDevice(); } if( null != defaultDesktopDevice ) { defaultDevice = defaultDesktopDevice; if(DEBUG) { System.err.println("Info: GLProfile.init - Default device is desktop derived: "+defaultDevice); - } + } } else if ( null != defaultEGLDevice ) { defaultDevice = defaultEGLDevice; if(DEBUG) { @@ -1611,12 +1611,12 @@ public class GLProfile { } defaultDevice = null; } - + // we require to initialize the EGL device 1st, if available final boolean addedEGLProfile = null != defaultEGLDevice ? initProfilesForDevice(defaultEGLDevice) : false; - final boolean addedDesktopProfile = null != defaultDesktopDevice ? initProfilesForDevice(defaultDesktopDevice) : false; + final boolean addedDesktopProfile = null != defaultDesktopDevice ? initProfilesForDevice(defaultDesktopDevice) : false; final boolean addedAnyProfile = addedEGLProfile || addedDesktopProfile ; - + if(DEBUG) { System.err.println("GLProfile.init addedAnyProfile "+addedAnyProfile+" (desktop: "+addedDesktopProfile+", egl "+addedEGLProfile+")"); System.err.println("GLProfile.init isAWTAvailable "+isAWTAvailable); @@ -1672,8 +1672,8 @@ public class GLProfile { boolean addedDesktopProfile = false; boolean addedEGLProfile = false; - final boolean deviceIsDesktopCompatible = hasDesktopGLFactory && desktopFactory.getIsDeviceCompatible(device); - + final boolean deviceIsDesktopCompatible = hasDesktopGLFactory && desktopFactory.getIsDeviceCompatible(device); + if( deviceIsDesktopCompatible ) { // 1st pretend we have all Desktop and EGL profiles .. computeProfileMap(device, true /* desktopCtxUndef*/, true /* esCtxUndef */); @@ -1698,9 +1698,9 @@ public class GLProfile { } addedDesktopProfile = computeProfileMap(device, false /* desktopCtxUndef*/, false /* esCtxUndef */); } - + final boolean deviceIsEGLCompatible = hasEGLFactory && eglFactory.getIsDeviceCompatible(device); - + // also test GLES1, GLES2 and GLES3 on desktop, since we have implementations / emulations available. if( deviceIsEGLCompatible && ( hasGLES3Impl || hasGLES1Impl ) ) { // 1st pretend we have all EGL profiles .. @@ -1718,7 +1718,7 @@ public class GLProfile { } if(!eglSharedCtxAvail) { // Remark: On Windows there is a libEGL.dll delivered w/ Chrome 15.0.874.121m and Firefox 8.0.1 - // but it seems even EGL.eglInitialize(eglDisplay, null, null) + // but it seems even EGL.eglInitialize(eglDisplay, null, null) // fails in some scenarios (eg VirtualBox 4.1.6) w/ EGL error 0x3001 (EGL_NOT_INITIALIZED). hasEGLFactory = false; hasGLES3Impl = false; @@ -1993,7 +1993,7 @@ public class GLProfile { return null; } - private static /*final*/ HashMap<String /*device_connection*/, HashMap<String /*GLProfile_name*/, GLProfile>> deviceConn2ProfileMap = + private static /*final*/ HashMap<String /*device_connection*/, HashMap<String /*GLProfile_name*/, GLProfile>> deviceConn2ProfileMap = new HashMap<String /*device_connection*/, HashMap<String /*GLProfile_name*/, GLProfile>>(); /** @@ -2004,22 +2004,22 @@ public class GLProfile { * * @param device the key 'device -> GLProfiles-Map' * @param throwExceptionOnZeroProfile true if <code>GLException</code> shall be thrown in case of no mapped profile, otherwise false. - * @return the GLProfile HashMap if exists, otherwise null + * @return the GLProfile HashMap if exists, otherwise null * @throws GLException if no profile for the given device is available. */ - private static HashMap<String /*GLProfile_name*/, GLProfile> getProfileMap(AbstractGraphicsDevice device, boolean throwExceptionOnZeroProfile) - throws GLException + private static HashMap<String /*GLProfile_name*/, GLProfile> getProfileMap(AbstractGraphicsDevice device, boolean throwExceptionOnZeroProfile) + throws GLException { initSingleton(); if(null==defaultDevice) { // avoid NPE and notify of incomplete initialization throw new GLException("No default device available"); } - + if(null==device) { device = defaultDevice; } - + final String deviceKey = device.getUniqueID(); HashMap<String /*GLProfile_name*/, GLProfile> map = deviceConn2ProfileMap.get(deviceKey); if( null != map ) { diff --git a/src/jogl/classes/javax/media/opengl/GLRunnable.java b/src/jogl/classes/javax/media/opengl/GLRunnable.java index 1ae1c9b22..ad68662ce 100644 --- a/src/jogl/classes/javax/media/opengl/GLRunnable.java +++ b/src/jogl/classes/javax/media/opengl/GLRunnable.java @@ -3,14 +3,14 @@ * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: - * + * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. - * + * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. - * + * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR @@ -20,12 +20,12 @@ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * + * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ - + package javax.media.opengl; /** @@ -33,8 +33,8 @@ package javax.media.opengl; * Declares a one-shot OpenGL command usable for injection * via {@link GLAutoDrawable#invoke(boolean, javax.media.opengl.GLRunnable)}.<br> * {@link GLAutoDrawable} executes the GLRunnables within it's {@link GLAutoDrawable#display() display()} - * method after all registered {@link GLEventListener}s - * {@link GLEventListener#display(GLAutoDrawable) display(GLAutoDrawable)} + * method after all registered {@link GLEventListener}s + * {@link GLEventListener#display(GLAutoDrawable) display(GLAutoDrawable)} * methods has been called. * </p> * <p> @@ -44,13 +44,13 @@ package javax.media.opengl; * This might be useful to inject OpenGL commands from an I/O event listener. * </p> */ -public interface GLRunnable { +public interface GLRunnable { /** * @param drawable the associated drawable and current context for this call * @return true if the GL [back] framebuffer remains intact by this runnable, otherwise false. * If returning false {@link GLAutoDrawable} will call - * {@link GLEventListener#display(GLAutoDrawable) display(GLAutoDrawable)} - * of all registered {@link GLEventListener}s once more. + * {@link GLEventListener#display(GLAutoDrawable) display(GLAutoDrawable)} + * of all registered {@link GLEventListener}s once more. * @see GLRunnable */ boolean run(GLAutoDrawable drawable); diff --git a/src/jogl/classes/javax/media/opengl/GLRunnable2.java b/src/jogl/classes/javax/media/opengl/GLRunnable2.java index 1598a6215..5f0393257 100644 --- a/src/jogl/classes/javax/media/opengl/GLRunnable2.java +++ b/src/jogl/classes/javax/media/opengl/GLRunnable2.java @@ -3,14 +3,14 @@ * * Redistribution and use in source and binary forms, with or without modification, are * permitted provided that the following conditions are met: - * + * * 1. Redistributions of source code must retain the above copyright notice, this list of * conditions and the following disclaimer. - * + * * 2. Redistributions in binary form must reproduce the above copyright notice, this list * of conditions and the following disclaimer in the documentation and/or other materials * provided with the distribution. - * + * * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR @@ -20,12 +20,12 @@ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - * + * * The views and conclusions contained in the software and documentation are those of the * authors and should not be interpreted as representing official policies, either expressed * or implied, of JogAmp Community. */ - + package javax.media.opengl; /** @@ -33,11 +33,11 @@ package javax.media.opengl; * Declares a one-shot OpenGL command. * </p> */ -public interface GLRunnable2<T,U> { +public interface GLRunnable2<T,U> { /** * @param gl a current GL object * @param args custom arguments - * @return the desired object + * @return the desired object */ T run(GL gl, U args); } diff --git a/src/jogl/classes/javax/media/opengl/GLUniformData.java b/src/jogl/classes/javax/media/opengl/GLUniformData.java index 60d0c58bf..700bba2eb 100644 --- a/src/jogl/classes/javax/media/opengl/GLUniformData.java +++ b/src/jogl/classes/javax/media/opengl/GLUniformData.java @@ -77,16 +77,16 @@ public class GLUniformData { sb = new StringBuilder(); } sb.append("GLUniformData[name ").append(name). - append(", location ").append(location). + append(", location ").append(location). append(", size ").append(rows).append("x").append(columns). - append(", count ").append(count). - append(", data "); + append(", count ").append(count). + append(", data "); if(isMatrix() && data instanceof FloatBuffer) { sb.append("\n"); - final FloatBuffer fb = (FloatBuffer)getBuffer(); + final FloatBuffer fb = (FloatBuffer)getBuffer(); for(int i=0; i<count; i++) { FloatUtil.matrixToString(sb, i+": ", "%10.5f", fb, i*rows*columns, rows, columns, false); - sb.append(",\n"); + sb.append(",\n"); } } else if(isBuffer()) { Buffers.toString(sb, null, getBuffer()); @@ -96,7 +96,7 @@ public class GLUniformData { sb.append("]"); return sb; } - + public String toString() { return toString(null).toString(); } @@ -166,7 +166,7 @@ public class GLUniformData { location = gl.glGetUniformLocation(program, name); return location; } - + public Object getObject() { return data; } diff --git a/src/jogl/classes/javax/media/opengl/Threading.java b/src/jogl/classes/javax/media/opengl/Threading.java index 4788f9cf6..7503e9cf7 100644 --- a/src/jogl/classes/javax/media/opengl/Threading.java +++ b/src/jogl/classes/javax/media/opengl/Threading.java @@ -1,22 +1,22 @@ /* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. * Copyright (c) 2012 JogAmp Community. All rights reserved. - * + * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: - * + * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. - * + * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. - * + * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. - * + * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A @@ -29,11 +29,11 @@ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * + * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. - * + * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ @@ -42,7 +42,7 @@ package javax.media.opengl; import jogamp.opengl.ThreadingImpl; -/** This API provides access to the threading model for the implementation of +/** This API provides access to the threading model for the implementation of the classes in this package. <P> @@ -59,12 +59,12 @@ import jogamp.opengl.ThreadingImpl; Due to these limitations, and due to the inherent multithreading in the Java platform (in particular, in the Abstract Window - Toolkit), it is often necessary to limit the multithreading - occurring in the typical application using the OpenGL API. + Toolkit), it is often necessary to limit the multithreading + occurring in the typical application using the OpenGL API. <P> - In the current reference implementation, for instance, multithreading + In the current reference implementation, for instance, multithreading has been limited by forcing all OpenGL-related work for GLAutoDrawables on to a single thread. In other words, if an application uses only the @@ -93,9 +93,9 @@ import jogamp.opengl.ThreadingImpl; This class also provides mechanisms for querying whether this internal serialization of OpenGL work is in effect, and a - programmatic way of disabling it. In the current reference - implementation it is enabled by default, although it could be - disabled in the future if OpenGL drivers become more robust on + programmatic way of disabling it. In the current reference + implementation it is enabled by default, although it could be + disabled in the future if OpenGL drivers become more robust on all platforms. <P> @@ -113,7 +113,7 @@ import jogamp.opengl.ThreadingImpl; platforms, and also the default behavior older releases) -Djogl.1thread=worker Enable single-threading of OpenGL work on newly-created worker thread (not suitable for Mac OS X or X11 platforms, and risky on Windows in applet environments) - </PRE> + </PRE> */ public class Threading { @@ -121,9 +121,9 @@ public class Threading { /** No reason to ever instantiate this class */ private Threading() {} - /** If an implementation of the javax.media.opengl APIs offers a - multithreading option but the default behavior is single-threading, - this API provides a mechanism for end users to disable single-threading + /** If an implementation of the javax.media.opengl APIs offers a + multithreading option but the default behavior is single-threading, + this API provides a mechanism for end users to disable single-threading in this implementation. Users are strongly discouraged from calling this method unless they are aware of all of the consequences and are prepared to enforce some amount of @@ -133,7 +133,7 @@ public class Threading { GLPbuffer. Currently there is no supported way to re-enable it once disabled, partly to discourage careless use of this method. This method should be called as early as possible in an - application. */ + application. */ public static final void disableSingleThreading() { ThreadingImpl.disableSingleThreading(); } @@ -145,11 +145,11 @@ public class Threading { } /** Indicates whether the current thread is the designated toolkit thread, - if such semantics exists. */ + if such semantics exists. */ public static final boolean isToolkitThread() throws GLException { return ThreadingImpl.isToolkitThread(); } - + /** Indicates whether the current thread is the single thread on which this implementation of the javax.media.opengl APIs performs all of its OpenGL-related work. This method should only @@ -166,12 +166,12 @@ public class Threading { thread (i.e., if <code>isOpenGLThread()</code> returns false). It is up to the end user to check to see whether the current thread is the OpenGL thread and either execute the - Runnable directly or perform the work inside it. + Runnable directly or perform the work inside it. **/ public static final void invokeOnOpenGLThread(boolean wait, Runnable r) throws GLException { ThreadingImpl.invokeOnOpenGLThread(wait, r); } - + /** * If {@link #isSingleThreaded()} <b>and</b> not {@link #isOpenGLThread()} * <b>and</b> the <code>lock</code> is not being hold by this thread, @@ -179,14 +179,14 @@ public class Threading { * <p> * Otherwise invoke Runnable <code>r</code> on the current thread. * </p> - * - * @param wait set to true for waiting until Runnable <code>r</code> is finished, otherwise false. + * + * @param wait set to true for waiting until Runnable <code>r</code> is finished, otherwise false. * @param r the Runnable to be executed * @param lock optional lock object to be tested * @throws GLException */ public static final void invoke(boolean wait, Runnable r, Object lock) throws GLException { - if ( isSingleThreaded() && !isOpenGLThread() && + if ( isSingleThreaded() && !isOpenGLThread() && ( null == lock || !Thread.holdsLock(lock) ) ) { invokeOnOpenGLThread(wait, r); } else { diff --git a/src/jogl/classes/javax/media/opengl/TraceGL2.java b/src/jogl/classes/javax/media/opengl/TraceGL2.java index 58f5d9f99..c577332e9 100644 --- a/src/jogl/classes/javax/media/opengl/TraceGL2.java +++ b/src/jogl/classes/javax/media/opengl/TraceGL2.java @@ -12,7 +12,7 @@ import java.io.PrintStream; * Sample code which installs this pipeline, manual: * <pre> * gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err)); - * </pre> + * </pre> * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. * </p> */ diff --git a/src/jogl/classes/javax/media/opengl/TraceGL3.java b/src/jogl/classes/javax/media/opengl/TraceGL3.java index 616b31f61..5fccf40c7 100644 --- a/src/jogl/classes/javax/media/opengl/TraceGL3.java +++ b/src/jogl/classes/javax/media/opengl/TraceGL3.java @@ -12,7 +12,7 @@ import java.io.PrintStream; * Sample code which installs this pipeline, manual: * <pre> * gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err)); - * </pre> + * </pre> * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. * </p> */ diff --git a/src/jogl/classes/javax/media/opengl/TraceGL3bc.java b/src/jogl/classes/javax/media/opengl/TraceGL3bc.java index f3761d4d6..84f537f60 100644 --- a/src/jogl/classes/javax/media/opengl/TraceGL3bc.java +++ b/src/jogl/classes/javax/media/opengl/TraceGL3bc.java @@ -12,7 +12,7 @@ import java.io.PrintStream; * Sample code which installs this pipeline, manual: * <pre> * gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err)); - * </pre> + * </pre> * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. * </p> */ diff --git a/src/jogl/classes/javax/media/opengl/TraceGL4.java b/src/jogl/classes/javax/media/opengl/TraceGL4.java index a12bf0f47..afe2cd9a1 100644 --- a/src/jogl/classes/javax/media/opengl/TraceGL4.java +++ b/src/jogl/classes/javax/media/opengl/TraceGL4.java @@ -12,7 +12,7 @@ import java.io.PrintStream; * Sample code which installs this pipeline, manual: * <pre> * gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err)); - * </pre> + * </pre> * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. * </p> */ diff --git a/src/jogl/classes/javax/media/opengl/TraceGLES2.java b/src/jogl/classes/javax/media/opengl/TraceGLES2.java index 38d60e3ac..4740e2e72 100644 --- a/src/jogl/classes/javax/media/opengl/TraceGLES2.java +++ b/src/jogl/classes/javax/media/opengl/TraceGLES2.java @@ -12,7 +12,7 @@ import java.io.PrintStream; * Sample code which installs this pipeline, manual: * <pre> * gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err)); - * </pre> + * </pre> * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. * </p> */ diff --git a/src/jogl/classes/javax/media/opengl/awt/ComponentEvents.java b/src/jogl/classes/javax/media/opengl/awt/ComponentEvents.java index 0c4f63c2d..5feaa5760 100644 --- a/src/jogl/classes/javax/media/opengl/awt/ComponentEvents.java +++ b/src/jogl/classes/javax/media/opengl/awt/ComponentEvents.java @@ -1,21 +1,21 @@ /* * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. - * + * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: - * + * * - Redistribution of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. - * + * * - Redistribution in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. - * + * * Neither the name of Sun Microsystems, Inc. or the names of * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. - * + * * This software is provided "AS IS," without a warranty of any kind. ALL * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A @@ -28,11 +28,11 @@ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. - * + * * You acknowledge that this software is not designed or intended for use * in the design, construction, operation or maintenance of any nuclear * facility. - * + * * Sun gratefully acknowledges that this software was originally authored * and developed by Kenneth Bradley Russell and Christopher John Kline. */ diff --git a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java index 6828beb10..f08fbafe8 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLCanvas.java @@ -115,15 +115,15 @@ import jogamp.opengl.awt.AWTTilePainter; of Z-ordering or LayoutManager problems. * * <h5><A NAME="java2dgl">Offscreen Layer Remarks</A></h5> - * + * * {@link OffscreenLayerOption#setShallUseOffscreenLayer(boolean) setShallUseOffscreenLayer(true)} - * maybe called to use an offscreen drawable (FBO or PBuffer) allowing + * maybe called to use an offscreen drawable (FBO or PBuffer) allowing * the underlying JAWT mechanism to composite the image, if supported. * <p> * {@link OffscreenLayerOption#setShallUseOffscreenLayer(boolean) setShallUseOffscreenLayer(true)} * is being called if {@link GLCapabilitiesImmutable#isOnscreen()} is <code>false</code>. * </p> - * + * * <h5><A NAME="java2dgl">Java2D OpenGL Remarks</A></h5> * * To avoid any conflicts with a potential Java2D OpenGL context,<br> @@ -274,7 +274,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing public final Object getUpstreamWidget() { return this; } - + @Override public void setShallUseOffscreenLayer(boolean v) { shallUseOffscreenLayer = v; @@ -315,11 +315,11 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing * all platforms since the peer hasn't been created. */ final GraphicsConfiguration gc = super.getGraphicsConfiguration(); - + if( Beans.isDesignTime() ) { return gc; } - + /* * chosen is only non-null on platforms where the GLDrawableFactory * returns a non-null GraphicsConfiguration (in the GLCanvas @@ -431,11 +431,11 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing _lock.unlock(); } } - + private final void setRealizedImpl(boolean realized) { final RecursiveLock _lock = lock; _lock.lock(); - try { + try { final GLDrawable _drawable = drawable; if( null == _drawable || realized == _drawable.isRealized() || realized && ( 0 >= _drawable.getWidth() || 0 >= _drawable.getHeight() ) ) { @@ -448,10 +448,10 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } finally { _lock.unlock(); } - } + } private final Runnable realizeOnEDTAction = new Runnable() { public void run() { setRealizedImpl(true); } }; private final Runnable unrealizeOnEDTAction = new Runnable() { public void run() { setRealizedImpl(false); } }; - + @Override public final void setRealized(boolean realized) { // Make sure drawable realization happens on AWT-EDT and only there. Consider the AWTTree lock! @@ -503,7 +503,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing public void destroy() { destroyImpl( false ); } - + protected void destroyImpl(boolean destroyJAWTWindowAndAWTDevice) { Threading.invoke(true, destroyOnEDTAction, getTreeLock()); if( destroyJAWTWindowAndAWTDevice ) { @@ -553,14 +553,14 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing public void addNotify() { final RecursiveLock _lock = lock; _lock.lock(); - try { + try { final boolean isBeansDesignTime = Beans.isDesignTime(); - + if(DEBUG) { System.err.println(getThreadName()+": Info: addNotify - start, bounds: "+this.getBounds()+", isBeansDesignTime "+isBeansDesignTime); // Thread.dumpStack(); } - + if( isBeansDesignTime ) { super.addNotify(); } else { @@ -576,21 +576,21 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing if(null==awtConfig) { throw new GLException("Error: NULL AWTGraphicsConfiguration"); } - + // before native peer is valid: X11 disableBackgroundErase(); - + // issues getGraphicsConfiguration() and creates the native peer super.addNotify(); - + // after native peer is valid: Windows disableBackgroundErase(); - + createDrawableAndContext( true ); - + // init drawable by paint/display makes the init sequence more equal // for all launch flavors (applet/javaws/..) - // validateGLDrawable(); + // validateGLDrawable(); } awtWindowClosingProtocol.addClosingListener(); @@ -606,7 +606,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing if ( !Beans.isDesignTime() ) { if( createJAWTWindow ) { jawtWindow = (JAWTWindow) NativeWindowFactory.getNativeWindow(this, awtConfig); - jawtWindow.setShallUseOffscreenLayer(shallUseOffscreenLayer); + jawtWindow.setShallUseOffscreenLayer(shallUseOffscreenLayer); } jawtWindow.lockSurface(); try { @@ -617,7 +617,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing jawtWindow.unlockSurface(); } } - } + } private boolean validateGLDrawable() { if( Beans.isDesignTime() || !isDisplayable() ) { @@ -641,7 +641,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } return false; } - + /** <p>Overridden to track when this component is removed from a container. Subclasses which override this method must call super.removeNotify() in their removeNotify() method in order to @@ -686,13 +686,13 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing public void reshape(int x, int y, int width, int height) { synchronized (getTreeLock()) { // super.reshape(..) claims tree lock, so we do extend it's lock over reshape super.reshape(x, y, width, height); - + if(DEBUG) { final NativeSurface ns = getNativeSurface(); final long nsH = null != ns ? ns.getSurfaceHandle() : 0; System.err.println("GLCanvas.sizeChanged: ("+getThreadName()+"): "+width+"x"+height+" - surfaceHandle 0x"+Long.toHexString(nsH)); // Thread.dumpStack(); - } + } if( validateGLDrawable() && !printActive ) { final GLDrawableImpl _drawable = drawable; if( ! _drawable.getChosenGLCapabilities().isOnscreen() ) { @@ -701,7 +701,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing try { final GLDrawableImpl _drawableNew = GLDrawableHelper.resizeOffscreenDrawable(_drawable, context, width, height); if(_drawable != _drawableNew) { - // write back + // write back drawable = _drawableNew; } } finally { @@ -723,13 +723,13 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } private volatile boolean printActive = false; - private GLAnimatorControl printAnimator = null; + private GLAnimatorControl printAnimator = null; private GLAutoDrawable printGLAD = null; private AWTTilePainter printAWTTiles = null; - + @Override public void setupPrint(double scaleMatX, double scaleMatY, int numSamples, int tileWidth, int tileHeight) { - printActive = true; + printActive = true; final int componentCount = isOpaque() ? 3 : 4; final TileRenderer printRenderer = new TileRenderer(); printAWTTiles = new AWTTilePainter(printRenderer, componentCount, scaleMatX, scaleMatY, numSamples, tileWidth, tileHeight, DEBUG); @@ -742,14 +742,14 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing if(DEBUG) { System.err.println(getThreadName()+": Info: GLCanvas setupPrint - skipped GL render, drawable not valid yet"); } - printActive = false; + printActive = false; return; // not yet available .. } if( !isVisible() ) { if(DEBUG) { System.err.println(getThreadName()+": Info: GLCanvas setupPrint - skipped GL render, drawable visible"); } - printActive = false; + printActive = false; return; // not yet available .. } sendReshape = false; // clear reshape flag @@ -757,7 +757,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing if( null != printAnimator ) { printAnimator.remove(GLCanvas.this); } - printGLAD = GLCanvas.this; // _not_ default, shall be replaced by offscreen GLAD + printGLAD = GLCanvas.this; // _not_ default, shall be replaced by offscreen GLAD final GLCapabilities caps = (GLCapabilities)getChosenGLCapabilities().cloneMutable(); final int printNumSamples = printAWTTiles.getNumSamples(caps); GLDrawable printDrawable = printGLAD.getDelegatedDrawable(); @@ -783,8 +783,8 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing caps.setNumSamples(printNumSamples); } final GLDrawableFactory factory = GLDrawableFactory.getFactory(caps.getGLProfile()); - printGLAD = factory.createOffscreenAutoDrawable(null, caps, null, - printAWTTiles.customTileWidth != -1 ? printAWTTiles.customTileWidth : DEFAULT_PRINT_TILE_SIZE, + printGLAD = factory.createOffscreenAutoDrawable(null, caps, null, + printAWTTiles.customTileWidth != -1 ? printAWTTiles.customTileWidth : DEFAULT_PRINT_TILE_SIZE, printAWTTiles.customTileHeight != -1 ? printAWTTiles.customTileHeight : DEFAULT_PRINT_TILE_SIZE, null); GLDrawableUtil.swapGLContextAndAllGLEventListener(GLCanvas.this, printGLAD); @@ -801,7 +801,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } } }; - + @Override public void releasePrint() { if( !printActive || null == printGLAD ) { @@ -832,7 +832,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing display(); } }; - + @Override public void print(Graphics graphics) { if( !printActive || null == printGLAD ) { @@ -843,7 +843,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing // we cannot dispatch print on AWT-EDT due to printing internal locking .. } sendReshape = false; // clear reshape flag - + final Graphics2D g2d = (Graphics2D)graphics; try { printAWTTiles.setupGraphics2DAndClipBounds(g2d, getWidth(), getHeight()); @@ -876,7 +876,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing System.err.println("AWT print.X: "+printAWTTiles); } } - + @Override public void addGLEventListener(GLEventListener listener) { helper.addGLEventListener(listener); @@ -906,14 +906,14 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing public void setGLEventListenerInitState(GLEventListener listener, boolean initialized) { helper.setGLEventListenerInitState(listener, initialized); } - + @Override public GLEventListener disposeGLEventListener(GLEventListener listener, boolean remove) { final DisposeGLEventListenerAction r = new DisposeGLEventListenerAction(listener, remove); Threading.invoke(true, r, getTreeLock()); return r.listener; } - + @Override public GLEventListener removeGLEventListener(GLEventListener listener) { return helper.removeGLEventListener(listener); @@ -948,7 +948,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing public boolean invoke(final boolean wait, final List<GLRunnable> glRunnables) { return helper.invoke(this, wait, glRunnables); } - + @Override public GLContext setContext(GLContext newCtx, boolean destroyPrevCtx) { final RecursiveLock _lock = lock; @@ -967,7 +967,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing public final GLDrawable getDelegatedDrawable() { return drawable; } - + @Override public GLContext getContext() { return context; @@ -1049,7 +1049,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing final GLDrawable _drawable = drawable; return null != _drawable ? _drawable.isGLOriented() : true; } - + @Override public NativeSurface getNativeSurface() { final GLDrawable _drawable = drawable; @@ -1093,7 +1093,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing public void run() { final RecursiveLock _lock = lock; _lock.lock(); - try { + try { final GLAnimatorControl animator = getAnimator(); if(DEBUG) { @@ -1101,7 +1101,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing (null!=context) + ", hasDrawable " + (null!=drawable)+", "+animator); // Thread.dumpStack(); } - + final boolean animatorPaused; if(null!=animator) { // can't remove us from animator for recreational addNotify() @@ -1109,7 +1109,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } else { animatorPaused = false; } - + // OLS will be detached by disposeGL's context destruction below if( null != context ) { if( context.isCreated() ) { @@ -1137,11 +1137,11 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing if(animatorPaused) { animator.resume(); } - + if(DEBUG) { System.err.println(getThreadName()+": dispose() - END, animator "+animator); } - + } finally { _lock.unlock(); } @@ -1170,7 +1170,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } jawtWindow=null; } - + if(null != awtConfig) { final AbstractGraphicsConfiguration aconfig = awtConfig.getNativeGraphicsConfiguration(); final AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice(); @@ -1188,7 +1188,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing awtConfig=null; } }; - + private final Runnable initAction = new Runnable() { @Override public void run() { @@ -1250,7 +1250,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing this.listener = listener; this.remove = remove; } - + @Override public void run() { final RecursiveLock _lock = lock; @@ -1262,7 +1262,7 @@ public class GLCanvas extends Canvas implements AWTGLAutoDrawable, WindowClosing } } }; - + // Disables the AWT's erasing of this Canvas's background on Windows // in Java SE 6. This internal API is not available in previous // releases, but the system property diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java index 1ec0ad7bc..84db62515 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java @@ -129,7 +129,7 @@ import com.jogamp.opengl.util.texture.TextureState; </p> <p> In case the above mentioned GLSL vertical-flipping is not performed, - {@link System#arraycopy(Object, int, Object, int, int) System.arraycopy(..)} is used line by line. + {@link System#arraycopy(Object, int, Object, int, int) System.arraycopy(..)} is used line by line. This step causes more CPU load per frame and is not hardware-accelerated. </p> <p> @@ -139,8 +139,8 @@ import com.jogamp.opengl.util.texture.TextureState; <P> * Please read <a href="GLCanvas.html#java2dgl">Java2D OpenGL Remarks</a>. * </P> - * - <a name="fboGLSLVerticalFlip"><h5>FBO / GLSL Vertical Flip</h5></a> + * + <a name="fboGLSLVerticalFlip"><h5>FBO / GLSL Vertical Flip</h5></a> The FBO / GLSL code path uses one texture-unit and binds the FBO texture to it's active texture-target, see {@link #setTextureUnit(int)} and {@link #getTextureUnit()}. <p> @@ -154,7 +154,7 @@ import com.jogamp.opengl.util.texture.TextureState; <i>Warning (Bug 842)</i>: Certain GL states other than viewport and texture (see above) influencing rendering, will also influence the GLSL vertical flip, e.g. {@link GL#glFrontFace(int) glFrontFace}({@link GL#GL_CCW}). It is recommended to reset those states to default when leaving the {@link GLEventListener#display(GLAutoDrawable)} method! - We may change this behavior in the future, i.e. preserve all influencing states. + We may change this behavior in the future, i.e. preserve all influencing states. </p> */ @@ -162,23 +162,23 @@ import com.jogamp.opengl.util.texture.TextureState; public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosingProtocol, AWTPrintLifecycle { private static final boolean DEBUG; private static final boolean DEBUG_VIEWPORT; - private static final boolean USE_GLSL_TEXTURE_RASTERIZER; + private static final boolean USE_GLSL_TEXTURE_RASTERIZER; /** Indicates whether the Java 2D OpenGL pipeline is requested by user. */ private static final boolean java2dOGLEnabledByProp; - + /** Indicates whether the Java 2D OpenGL pipeline is enabled, resource-compatible and requested by user. */ private static final boolean useJava2DGLPipeline; - + /** Indicates whether the Java 2D OpenGL pipeline's usage is error free. */ private static boolean java2DGLPipelineOK; - + static { Debug.initSingleton(); DEBUG = Debug.debug("GLJPanel"); DEBUG_VIEWPORT = Debug.isPropertyDefined("jogl.debug.GLJPanel.Viewport", true); USE_GLSL_TEXTURE_RASTERIZER = !Debug.isPropertyDefined("jogl.gljpanel.noglsl", true); - + boolean enabled = Debug.getBooleanProperty("sun.java2d.opengl", false); java2dOGLEnabledByProp = enabled && !Debug.isPropertyDefined("jogl.gljpanel.noogl", true); @@ -201,7 +201,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing System.err.println("GLJPanel: java2DGLPipelineOK "+java2DGLPipelineOK); } } - + private static SingleAWTGLPixelBufferProvider singleAWTGLPixelBufferProvider = null; private static synchronized SingleAWTGLPixelBufferProvider getSingleAWTGLPixelBufferProvider() { if( null == singleAWTGLPixelBufferProvider ) { @@ -209,7 +209,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } return singleAWTGLPixelBufferProvider; } - + private GLDrawableHelper helper = new GLDrawableHelper(); private volatile boolean isInitialized; @@ -236,14 +236,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing // Width of the actual GLJPanel: reshapeWidth -> panelWidth -> backend.width private int panelWidth = 0; private int panelHeight = 0; - + // These are always set to (0, 0) except when the Java2D / OpenGL // pipeline is active private int viewportX; private int viewportY; private int requestedTextureUnit = 0; // default - + // The backend in use private volatile Backend backend; @@ -316,7 +316,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing this.factory = GLDrawableFactoryImpl.getFactoryImpl(glProfile); this.chooser = ((chooser != null) ? chooser : new DefaultGLCapabilitiesChooser()); this.shareWith = shareWith; - + this.setFocusable(true); // allow keyboard input! } @@ -336,12 +336,12 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } customPixelBufferProvider = custom; } - + @Override public final Object getUpstreamWidget() { return this; } - + @Override public void display() { if( isVisible() ) { @@ -446,7 +446,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing handleReshape = false; sendReshape = handleReshape(); } - + if( isVisible() ) { updater.setGraphics(g); backend.doPaintComponent(g); @@ -489,7 +489,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing which override this method must call super.reshape() in their reshape() method in order to function properly. <P> * - * {@inheritDoc} + * {@inheritDoc} */ @SuppressWarnings("deprecation") @Override @@ -500,7 +500,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing System.err.println(getThreadName()+": GLJPanel.reshape resize"+(printActive?"WithinPrint":"")+" [ panel "+ panelWidth+"x"+panelHeight + ", reshape: " +reshapeWidth+"x"+reshapeHeight + - "] -> "+(printActive?"skipped":"") + width+"x"+height); + "] -> "+(printActive?"skipped":"") + width+"x"+height); } if( !printActive ) { reshapeWidth = width; @@ -510,13 +510,13 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } private volatile boolean printActive = false; - private GLAnimatorControl printAnimator = null; + private GLAnimatorControl printAnimator = null; private GLAutoDrawable printGLAD = null; private AWTTilePainter printAWTTiles = null; - + @Override public void setupPrint(double scaleMatX, double scaleMatY, int numSamples, int tileWidth, int tileHeight) { - printActive = true; + printActive = true; final int componentCount = isOpaque() ? 3 : 4; final TileRenderer printRenderer = new TileRenderer(); printAWTTiles = new AWTTilePainter(printRenderer, componentCount, scaleMatX, scaleMatY, numSamples, tileWidth, tileHeight, DEBUG); @@ -532,14 +532,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing if(DEBUG) { System.err.println(getThreadName()+": Info: GLJPanel setupPrint - skipped GL render, drawable not valid yet"); } - printActive = false; + printActive = false; return; // not yet available .. } if( !isVisible() ) { if(DEBUG) { System.err.println(getThreadName()+": Info: GLJPanel setupPrint - skipped GL render, drawable visible"); } - printActive = false; + printActive = false; return; // not yet available .. } sendReshape = false; // clear reshape flag @@ -548,8 +548,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing if( null != printAnimator ) { printAnimator.remove(GLJPanel.this); } - - printGLAD = GLJPanel.this; // default: re-use + + printGLAD = GLJPanel.this; // default: re-use final GLCapabilities caps = (GLCapabilities)getChosenGLCapabilities().cloneMutable(); final int printNumSamples = printAWTTiles.getNumSamples(caps); GLDrawable printDrawable = printGLAD.getDelegatedDrawable(); @@ -570,8 +570,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing caps.setSampleBuffers(0 < printNumSamples); caps.setNumSamples(printNumSamples); final GLDrawableFactory factory = GLDrawableFactory.getFactory(caps.getGLProfile()); - printGLAD = factory.createOffscreenAutoDrawable(null, caps, null, - printAWTTiles.customTileWidth != -1 ? printAWTTiles.customTileWidth : DEFAULT_PRINT_TILE_SIZE, + printGLAD = factory.createOffscreenAutoDrawable(null, caps, null, + printAWTTiles.customTileWidth != -1 ? printAWTTiles.customTileWidth : DEFAULT_PRINT_TILE_SIZE, printAWTTiles.customTileHeight != -1 ? printAWTTiles.customTileHeight : DEFAULT_PRINT_TILE_SIZE, null); GLDrawableUtil.swapGLContextAndAllGLEventListener(GLJPanel.this, printGLAD); @@ -588,7 +588,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } } }; - + @Override public void releasePrint() { if( !printActive ) { @@ -598,7 +598,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing handleReshape = false; // ditto AWTEDTExecutor.singleton.invoke(getTreeLock(), true /* allowOnNonEDT */, true /* wait */, releasePrintOnEDT); } - + private final Runnable releasePrintOnEDT = new Runnable() { @Override public void run() { @@ -616,7 +616,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing printAnimator.add(GLJPanel.this); printAnimator = null; } - + // trigger reshape, i.e. gl-viewport and -listener - this component might got resized! final int awtWidth = GLJPanel.this.getWidth(); final int awtHeight= GLJPanel.this.getHeight(); @@ -639,7 +639,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing display(); } }; - + @Override public void print(Graphics graphics) { if( !printActive ) { @@ -651,7 +651,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } sendReshape = false; // clear reshape flag handleReshape = false; // ditto - + final Graphics2D g2d = (Graphics2D)graphics; try { printAWTTiles.setupGraphics2DAndClipBounds(g2d, getWidth(), getHeight()); @@ -691,7 +691,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } print(g); } - + @Override public void setOpaque(boolean opaque) { if (backend != null) { @@ -729,7 +729,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing public void setGLEventListenerInitState(GLEventListener listener, boolean initialized) { helper.setGLEventListenerInitState(listener, initialized); } - + @Override public GLEventListener disposeGLEventListener(GLEventListener listener, boolean remove) { final DisposeGLEventListenerAction r = new DisposeGLEventListenerAction(listener, remove); @@ -746,7 +746,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } return r.listener; } - + @Override public GLEventListener removeGLEventListener(GLEventListener listener) { return helper.removeGLEventListener(listener); @@ -781,7 +781,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing public boolean invoke(final boolean wait, final List<GLRunnable> glRunnables) { return helper.invoke(this, wait, glRunnables); } - + @Override public GLContext createContext(GLContext shareWith) { final Backend b = backend; @@ -821,7 +821,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } return b.getDrawable(); } - + @Override public GLContext getContext() { final Backend b = backend; @@ -918,7 +918,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } return b.getDrawable().isGLOriented(); } - + @Override public GLCapabilitiesImmutable getChosenGLCapabilities() { final Backend b = backend; @@ -956,11 +956,11 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing return factory; } - /** + /** * Returns the used texture unit, i.e. a value of [0..n], or -1 if non used. * <p> * If implementation uses a texture-unit, it will be known only after the first initialization, i.e. display call. - * </p> + * </p> * <p> * See <a href="#fboGLSLVerticalFlip">FBO / GLSL Vertical Flip</a>. * </p> @@ -970,9 +970,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing if ( null == b ) { return -1; } - return b.getTextureUnit(); + return b.getTextureUnit(); } - + /** * Allows user to request a texture unit to be used, * must be called before the first initialization, i.e. {@link #display()} call. @@ -982,14 +982,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing * <p> * See <a href="#fboGLSLVerticalFlip">FBO / GLSL Vertical Flip</a>. * </p> - * + * * @param v requested texture unit * @see #getTextureUnit() */ public final void setTextureUnit(int v) { requestedTextureUnit = v; } - + //---------------------------------------------------------------------- // Internals only below this point // @@ -1004,7 +1004,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing if (DEBUG) { System.err.println(getThreadName()+": GLJPanel.createAndInitializeBackend: " +panelWidth+"x"+panelHeight + " -> " + reshapeWidth+"x"+reshapeHeight); - } + } // Pull down reshapeWidth and reshapeHeight into panelWidth and // panelHeight eagerly in order to complete initialization, and // force a reshape later @@ -1039,7 +1039,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing private boolean handleReshape() { if (DEBUG) { System.err.println(getThreadName()+": GLJPanel.handleReshape: " +panelWidth+"x"+panelHeight + " -> " + reshapeWidth+"x"+reshapeHeight); - } + } panelWidth = reshapeWidth; panelHeight = reshapeHeight; @@ -1089,7 +1089,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing public void plainPaint(GLAutoDrawable drawable) { helper.display(GLJPanel.this); } - + @Override public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { // This is handled above and dispatched directly to the appropriate context @@ -1148,7 +1148,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing updater.plainPaint(GLJPanel.this); } }; - + private final Runnable paintImmediatelyAction = new Runnable() { @Override public void run() { @@ -1172,7 +1172,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } } }; - + private int getGLInteger(GL gl, int which) { int[] tmp = new int[1]; gl.glGetIntegerv(which, tmp, 0); @@ -1203,7 +1203,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing /** Called when the opacity of the GLJPanel is changed */ public void setOpaque(boolean opaque); - /** + /** * Called to manually create an additional OpenGL context against * this GLJPanel */ @@ -1220,7 +1220,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing /** Returns the used texture unit, i.e. a value of [0..n], or -1 if non used. */ public int getTextureUnit(); - + /** Called to fetch the "real" GLCapabilities for the backend */ public GLCapabilitiesImmutable getChosenGLCapabilities(); @@ -1240,7 +1240,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing */ public boolean preGL(Graphics g); - /** + /** * Called after the OpenGL work is done in init() and display(). * The isDisplay argument indicates whether this was called on * behalf of a call to display() rather than init(). @@ -1262,7 +1262,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing private final boolean useSingletonBuffer; private AWTGLPixelBuffer pixelBuffer; private BufferedImage alignedImage; - + // One of these is used to store the read back pixels before storing // in the BufferedImage protected IntBuffer readBackIntsForCPUVFlip; @@ -1272,10 +1272,10 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing private boolean offscreenIsFBO; private FBObject fboFlipped; private GLSLTextureRaster glslTextureRaster; - + private GLContextImpl offscreenContext; - private boolean flipVertical; - + private boolean flipVertical; + // For saving/restoring of OpenGL state during ReadPixels private final GLPixelStorageModes psm = new GLPixelStorageModes(); @@ -1291,7 +1291,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing useSingletonBuffer = false; } } - + @Override public boolean isUsingOwnLifecycle() { return false; } @@ -1351,11 +1351,11 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } else { fboFlipped = null; glslTextureRaster = null; - } + } offscreenContext.release(); } else { isInitialized = false; - } + } } finally { if( !isInitialized ) { if(null != offscreenContext) { @@ -1376,7 +1376,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing System.err.println(getThreadName()+": OffscreenBackend: destroy() - offscreenContext: "+(null!=offscreenContext)+" - offscreenDrawable: "+(null!=offscreenDrawable)); } if ( null != offscreenContext && offscreenContext.isCreated() ) { - if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) { + if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) { try { final GL gl = offscreenContext.getGL(); if(null != glslTextureRaster) { @@ -1394,7 +1394,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing glslTextureRaster = null; fboFlipped = null; offscreenContext = null; - + if (offscreenDrawable != null) { final AbstractGraphicsDevice adevice = offscreenDrawable.getNativeSurface().getGraphicsConfiguration().getScreen().getDevice(); offscreenDrawable.setRealized(false); @@ -1404,8 +1404,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } } offscreenIsFBO = false; - - if( null != readBackIntsForCPUVFlip ) { + + if( null != readBackIntsForCPUVFlip ) { readBackIntsForCPUVFlip.clear(); readBackIntsForCPUVFlip = null; } @@ -1449,10 +1449,10 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing componentCount = 4; alignment = 4; } - - final GLPixelAttributes pixelAttribs = pixelBufferProvider.getAttributes(gl, componentCount); - - if( useSingletonBuffer ) { // attempt to fetch the latest AWTGLPixelBuffer + + final GLPixelAttributes pixelAttribs = pixelBufferProvider.getAttributes(gl, componentCount); + + if( useSingletonBuffer ) { // attempt to fetch the latest AWTGLPixelBuffer pixelBuffer = (AWTGLPixelBuffer) ((SingletonGLPixelBufferProvider)pixelBufferProvider).getSingleBuffer(pixelAttribs); } if( null != pixelBuffer && pixelBuffer.requiresNewBuffer(gl, panelWidth, panelHeight, 0) ) { @@ -1463,7 +1463,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing if ( null == pixelBuffer ) { if (0 >= panelWidth || 0 >= panelHeight ) { return; - } + } pixelBuffer = pixelBufferProvider.allocate(gl, pixelAttribs, panelWidth, panelHeight, 1, true, 0); if(DEBUG) { System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL.0: pixelBufferProvider isSingletonBufferProvider "+useSingletonBuffer+", 0x"+Integer.toHexString(pixelBufferProvider.hashCode())+", "+pixelBufferProvider.getClass().getSimpleName()); @@ -1482,7 +1482,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } } final IntBuffer readBackInts; - + if( !flipVertical || null != glslTextureRaster ) { readBackInts = (IntBuffer) pixelBuffer.buffer; } else { @@ -1494,7 +1494,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing final TextureState usrTexState, fboTexState; final int fboTexUnit = GL.GL_TEXTURE0 + ( offscreenIsFBO ? ((GLFBODrawable)offscreenDrawable).getTextureUnit() : 0 ); - + if( offscreenIsFBO ) { usrTexState = new TextureState(gl, GL.GL_TEXTURE_2D); if( fboTexUnit != usrTexState.getUnit() ) { @@ -1510,9 +1510,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing usrTexState = null; fboTexState = null; } - + // Must now copy pixels from offscreen context into surface - + // Save current modes psm.setAlignment(gl, alignment, alignment); if(gl.isGL2ES3()) { @@ -1520,14 +1520,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing gl2es3.glPixelStorei(GL2ES3.GL_PACK_ROW_LENGTH, panelWidth); gl2es3.glReadBuffer(gl2es3.getDefaultReadBuffer()); } - + offscreenDrawable.swapBuffers(); - + if(null != glslTextureRaster) { // implies flippedVertical final boolean viewportChange; final int[] usrViewport = new int[] { 0, 0, 0, 0 }; gl.glGetIntegerv(GL.GL_VIEWPORT, usrViewport, 0); - viewportChange = 0 != usrViewport[0] || 0 != usrViewport[1] || + viewportChange = 0 != usrViewport[0] || 0 != usrViewport[1] || offscreenDrawable.getWidth() != usrViewport[2] || offscreenDrawable.getHeight() != usrViewport[3]; if( DEBUG_VIEWPORT ) { System.err.println(getThreadName()+": GLJPanel.OffscreenBackend.postGL: Viewport: change "+viewportChange+ @@ -1536,21 +1536,21 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } if( viewportChange ) { gl.glViewport(0, 0, offscreenDrawable.getWidth(), offscreenDrawable.getHeight()); - } - - // perform vert-flipping via OpenGL/FBO + } + + // perform vert-flipping via OpenGL/FBO final GLFBODrawable fboDrawable = (GLFBODrawable)offscreenDrawable; final FBObject.TextureAttachment fboTex = fboDrawable.getTextureBuffer(GL.GL_FRONT); - + fboFlipped.bind(gl); - + // gl.glActiveTexture(GL.GL_TEXTURE0 + fboDrawable.getTextureUnit()); // implicit by GLFBODrawableImpl: swapBuffers/contextMadeCurent -> swapFBOImpl - gl.glBindTexture(GL.GL_TEXTURE_2D, fboTex.getName()); + gl.glBindTexture(GL.GL_TEXTURE_2D, fboTex.getName()); // gl.glClear(GL.GL_DEPTH_BUFFER_BIT); // fboFlipped runs w/o DEPTH! - + glslTextureRaster.display(gl.getGL2ES2()); gl.glReadPixels(0, 0, panelWidth, panelHeight, pixelAttribs.format, pixelAttribs.type, readBackInts); - + fboFlipped.unbind(gl); if( viewportChange ) { gl.glViewport(usrViewport[0], usrViewport[1], usrViewport[2], usrViewport[3]); @@ -1558,7 +1558,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing fboTexState.restore(gl); } else { gl.glReadPixels(0, 0, panelWidth, panelHeight, pixelAttribs.format, pixelAttribs.type, readBackInts); - + if ( flipVertical ) { // Copy temporary data into raster of BufferedImage for faster // blitting Note that we could avoid this copy in the cases @@ -1586,7 +1586,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing // correctness on all platforms } } - + @Override public int getTextureUnit() { if(null != glslTextureRaster && null != offscreenDrawable) { // implies flippedVertical @@ -1598,16 +1598,16 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing @Override public void doPaintComponent(Graphics g) { helper.invokeGL(offscreenDrawable, offscreenContext, updaterDisplayAction, updaterInitAction); - + if ( null != alignedImage ) { // Draw resulting image in one shot g.drawImage(alignedImage, 0, 0, alignedImage.getWidth(), alignedImage.getHeight(), null); // Null ImageObserver since image data is ready. } } - + @Override public void doPlainPaint() { - helper.invokeGL(offscreenDrawable, offscreenContext, updaterPlainDisplayAction, updaterInitAction); + helper.invokeGL(offscreenDrawable, offscreenContext, updaterPlainDisplayAction, updaterInitAction); } @Override @@ -1616,7 +1616,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing { final GLDrawableImpl _drawableNew = GLDrawableHelper.resizeOffscreenDrawable(_drawable, offscreenContext, panelWidth, panelHeight); if(_drawable != _drawableNew) { - // write back + // write back _drawable = _drawableNew; offscreenDrawable = _drawableNew; } @@ -1626,9 +1626,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } panelWidth = _drawable.getWidth(); panelHeight = _drawable.getHeight(); - + if( null != glslTextureRaster ) { - if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) { + if( GLContext.CONTEXT_NOT_CURRENT < offscreenContext.makeCurrent() ) { try { final GL gl = offscreenContext.getGL(); fboFlipped.reset(gl, _drawable.getWidth(), _drawable.getHeight(), 0, false); @@ -1640,7 +1640,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } return _drawable.isRealized(); } - + @Override public GLContext createContext(GLContext shareWith) { return (null != offscreenDrawable) ? offscreenDrawable.createContext(shareWith) : null; @@ -1790,7 +1790,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing @Override public int getTextureUnit() { return -1; } - + @Override public GLCapabilitiesImmutable getChosenGLCapabilities() { // FIXME: should do better than this; is it possible to using only platform-independent code? @@ -2114,9 +2114,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing @Override public void doPlainPaint() { - helper.invokeGL(joglDrawable, joglContext, updaterPlainDisplayAction, updaterInitAction); + helper.invokeGL(joglDrawable, joglContext, updaterPlainDisplayAction, updaterInitAction); } - + private void captureJ2DState(GL gl, Graphics g) { gl.glGetIntegerv(GL2.GL_DRAW_BUFFER, drawBuffer, 0); gl.glGetIntegerv(GL2.GL_READ_BUFFER, readBuffer, 0); diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java index 9fee0a2e2..b4d788329 100644 --- a/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java +++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java @@ -58,18 +58,18 @@ public interface GLMatrixFunc { * which is the same behavior than the native JOGL GL impl */ public void glGetFloatv(int pname, java.nio.FloatBuffer params); - + /** * Copy the named matrix to the given storage at offset. * @param pname {@link #GL_MODELVIEW_MATRIX}, {@link #GL_PROJECTION_MATRIX} or {@link #GL_TEXTURE_MATRIX} * @param params storage * @param params_offset storage offset - */ + */ public void glGetFloatv(int pname, float[] params, int params_offset); - + /** * glGetIntegerv - * @param pname {@link #GL_MATRIX_MODE} to receive the current matrix mode + * @param pname {@link #GL_MATRIX_MODE} to receive the current matrix mode * @param params the FloatBuffer's position remains unchanged * which is the same behavior than the native JOGL GL impl */ @@ -89,7 +89,7 @@ public interface GLMatrixFunc { * </p> */ public void glPushMatrix(); - + /** * Pop the current matrix from it's stack. * @see #glPushMatrix() @@ -97,19 +97,19 @@ public interface GLMatrixFunc { public void glPopMatrix(); /** - * Load the current matrix with the identity matrix + * Load the current matrix with the identity matrix */ public void glLoadIdentity() ; /** - * Load the current matrix w/ the provided one. + * Load the current matrix w/ the provided one. * @param params the FloatBuffer's position remains unchanged, * which is the same behavior than the native JOGL GL impl */ - public void glLoadMatrixf(java.nio.FloatBuffer m) ; + public void glLoadMatrixf(java.nio.FloatBuffer m) ; /** * Load the current matrix w/ the provided one. - */ + */ public void glLoadMatrixf(float[] m, int m_offset); /** diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java index 786835f4d..4aff24b36 100644 --- a/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java +++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFunc.java @@ -31,7 +31,7 @@ package javax.media.opengl.fixedfunc; import javax.media.opengl.*; -public interface GLPointerFunc { +public interface GLPointerFunc { public static final int GL_VERTEX_ARRAY = 0x8074; public static final int GL_NORMAL_ARRAY = 0x8075; public static final int GL_COLOR_ARRAY = 0x8076; diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java index 79ec38e0c..9bd644223 100644 --- a/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java +++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLPointerFuncUtil.java @@ -28,7 +28,7 @@ package javax.media.opengl.fixedfunc; -public class GLPointerFuncUtil { +public class GLPointerFuncUtil { public static final String mgl_Vertex = "mgl_Vertex"; public static final String mgl_Normal = "mgl_Normal"; public static final String mgl_Color = "mgl_Color"; @@ -37,16 +37,16 @@ public class GLPointerFuncUtil { /** * @param glArrayIndex the fixed function array index - * @return default fixed function array name + * @return default fixed function array name */ public static String getPredefinedArrayIndexName(int glArrayIndex) { return getPredefinedArrayIndexName(glArrayIndex, -1); } - + /** * @param glArrayIndex the fixed function array index - * @param multiTexCoordIndex index for multiTexCoordIndex - * @return default fixed function array name + * @param multiTexCoordIndex index for multiTexCoordIndex + * @return default fixed function array name */ public static String getPredefinedArrayIndexName(int glArrayIndex, int multiTexCoordIndex) { switch(glArrayIndex) { |