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authorSven Gothel <[email protected]>2014-12-07 04:03:02 +0100
committerSven Gothel <[email protected]>2014-12-07 04:03:02 +0100
commit35622a7cef4a28ce7e32bf008ef331d9a0d9e3e2 (patch)
treee688b4fcb141c0b6b026d20379fb0ba6dd60a256 /src/jogl/classes/javax
parent9ea218a5990b908e04235c407c0951c60df6ffba (diff)
Bug 1068 - Allow GLContext creation and makeCurrent without default framebuffer (Part 2); Bug 896: EGL_KHR_create_context (Part 1)
Bug 1068 - Allow GLContext creation and makeCurrent without default framebuffer (Part 2) Implement surfaceless context on EGL and GLX/X11 utilizing *UpstreamSurfacelessHook as introduced in commit 9ea218a5990b908e04235c407c0951c60df6ffba. Surfaceless context is probed during GL profile probing by default. If available, it will be used for offscreen FBO drawables. If probing fails, or is disabled, the new GLRendererQuirks.NoSurfacelessCtx is set. - GLProfile.disableSurfacelessContext disables surfaceless context probing, set property 'jogl.disable.surfacelesscontext' Tested: - Mesa/EGL works, - Mesa + NVidia w/ GLX fail on GNU/Linux): Fails NoSurfacelessCtx - TODO: Windows impl. and more tests +++ Bug 896: EGL_KHR_create_context (Part 1) - Detect EGL_KHR_create_context capability and utilize if available. - Implement EGLContext.createContextARBImpl(..), allowing native DEBUG context usage, where available. - EGL implements SharedResourceRunner, i.e. probing profiles on dedicated thread using common interface. - Probe desktop profile/context ability in EGLDrawableFactory SharedResourceRunner, Where EGLGLnDynamicLibraryBundleInfo covers EGL + desktop GL. - TODO: Tests w/ capable implementation
Diffstat (limited to 'src/jogl/classes/javax')
-rw-r--r--src/jogl/classes/javax/media/opengl/GLContext.java21
-rw-r--r--src/jogl/classes/javax/media/opengl/GLDrawableFactory.java12
-rw-r--r--src/jogl/classes/javax/media/opengl/GLProfile.java47
3 files changed, 57 insertions, 23 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java
index 503280e74..01e0e8270 100644
--- a/src/jogl/classes/javax/media/opengl/GLContext.java
+++ b/src/jogl/classes/javax/media/opengl/GLContext.java
@@ -333,10 +333,11 @@ public abstract class GLContext {
* if the {@link #getGLReadDrawable() read-drawable} differs
* from the {@link #getGLDrawable() write-drawable}.
* Otherwise set both drawables, read and write.
- * @return The previous read/write drawable
+ * @return The previous read/write drawable if operation succeeds
*
- * @throws GLException in case <code>null</code> is being passed or
- * this context is made current on another thread.
+ * @throws GLException in case <code>null</code> is being passed,
+ * this context is made current on another thread
+ * or operation fails.
*
* @see #isGLReadDrawableAvailable()
* @see #setGLReadDrawable(GLDrawable)
@@ -1473,13 +1474,13 @@ public abstract class GLContext {
/* 1.*/ { 0, 1, 2, 3, 4, 5 },
/* 2.*/ { 0, 1 },
/* 3.*/ { 0, 1, 2, 3 },
- /* 4.*/ { 0, 1, 2, 3, 4 } };
+ /* 4.*/ { 0, 1, 2, 3, 4, 5 } };
public static final int ES_VERSIONS[][] = {
/* 0.*/ { -1 },
/* 1.*/ { 0, 1 },
/* 2.*/ { 0 },
- /* 3.*/ { 0 } };
+ /* 3.*/ { 0, 1 } };
public static final int getMaxMajor(final int ctxProfile) {
return ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ? ES_VERSIONS.length-1 : GL_VERSIONS.length-1;
@@ -1638,11 +1639,15 @@ public abstract class GLContext {
}
}
- protected static void setAvailableGLVersionsSet(final AbstractGraphicsDevice device) {
+ protected static void setAvailableGLVersionsSet(final AbstractGraphicsDevice device, final boolean set) {
synchronized ( deviceVersionsAvailableSet ) {
final String devKey = device.getUniqueID();
- if( null != deviceVersionsAvailableSet.put(devKey, devKey) ) {
- throw new InternalError("Already set: "+devKey);
+ if( set ) {
+ if( null != deviceVersionsAvailableSet.put(devKey, devKey) ) {
+ throw new InternalError("Already set: "+devKey);
+ }
+ } else {
+ deviceVersionsAvailableSet.remove(devKey);
}
if (DEBUG) {
System.err.println(getThreadName() + ": createContextARB: SET mappedVersionsAvailableSet "+devKey);
diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
index 71568ee76..dabd3531b 100644
--- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
+++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java
@@ -144,7 +144,7 @@ public abstract class GLDrawableFactory {
}
}
}
- if (null != factoryClassName) {
+ if (null != factoryClassName && !GLProfile.disableOpenGLDesktop) {
if (DEBUG || GLProfile.DEBUG) {
System.err.println("GLDrawableFactory.static - Native OS Factory for: "+nwt+": "+factoryClassName);
}
@@ -387,13 +387,14 @@ public abstract class GLDrawableFactory {
* </p>
*
* @param device which {@link AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
+ * @param glp {@link GLProfile} to identify the device's {@link GLRendererQuirks}, maybe {@code null}
* @param quirk the quirk to be tested, e.g. {@link GLRendererQuirks#NoDoubleBufferedPBuffer}.
* @throws IllegalArgumentException if the quirk is out of range
- * @see #getRendererQuirks(AbstractGraphicsDevice)
+ * @see #getRendererQuirks(AbstractGraphicsDevice, GLProfile)
* @see GLRendererQuirks
*/
- public final boolean hasRendererQuirk(final AbstractGraphicsDevice device, final int quirk) {
- final GLRendererQuirks glrq = getRendererQuirks(device);
+ public final boolean hasRendererQuirk(final AbstractGraphicsDevice device, final GLProfile glp, final int quirk) {
+ final GLRendererQuirks glrq = getRendererQuirks(device, glp);
return null != glrq ? glrq.exist(quirk) : false;
}
@@ -407,10 +408,11 @@ public abstract class GLDrawableFactory {
* the result is always <code>null</code>.
* </p>
* @param device which {@link AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device.
+ * @param glp {@link GLProfile} to identify the device's {@link GLRendererQuirks}, maybe {@code null}
* @see GLContext#getRendererQuirks()
* @see GLRendererQuirks
*/
- public abstract GLRendererQuirks getRendererQuirks(AbstractGraphicsDevice device);
+ public abstract GLRendererQuirks getRendererQuirks(AbstractGraphicsDevice device, final GLProfile glp);
/**
* Returns the sole GLDrawableFactory instance for the desktop (X11, WGL, ..) if exist or null
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java
index c1ca9a48b..7f29bb7dc 100644
--- a/src/jogl/classes/javax/media/opengl/GLProfile.java
+++ b/src/jogl/classes/javax/media/opengl/GLProfile.java
@@ -53,6 +53,7 @@ import com.jogamp.common.util.locks.LockFactory;
import com.jogamp.common.util.locks.RecursiveThreadGroupLock;
import com.jogamp.gluegen.runtime.FunctionAddressResolver;
import com.jogamp.nativewindow.NativeWindowVersion;
+import com.jogamp.opengl.GLRendererQuirks;
import com.jogamp.opengl.JoglVersion;
import javax.media.nativewindow.AbstractGraphicsDevice;
@@ -80,13 +81,6 @@ public class GLProfile {
public static final boolean DEBUG;
/**
- * In case no OpenGL ES profiles are required
- * and if one platform may have a buggy implementation,
- * setting the property <code>jogl.disable.opengles</code> disables querying possible existing OpenGL ES profiles.
- */
- public static final boolean disableOpenGLES;
-
- /**
* In case no native OpenGL core profiles are required
* and if one platform may have a buggy implementation,
* setting the property <code>jogl.disable.openglcore</code> disables querying possible existing native OpenGL core profiles.
@@ -101,12 +95,43 @@ public class GLProfile {
* context creation extension is buggy on one platform,
* setting the property <code>jogl.disable.openglarbcontext</code> disables utilizing it.
* <p>
+ * This exclusion also disables {@link #disableOpenGLES OpenGL ES}.
+ * </p>
+ * <p>
* This exclusion is disabled for {@link Platform.OSType#MACOS}.
* </p>
*/
public static final boolean disableOpenGLARBContext;
/**
+ * In case no OpenGL ES profiles are required
+ * and if one platform may have a buggy implementation,
+ * setting the property <code>jogl.disable.opengles</code> disables querying possible existing OpenGL ES profiles.
+ */
+ public static final boolean disableOpenGLES;
+
+ /**
+ * In case no OpenGL desktop profiles are required
+ * and if one platform may have a buggy implementation,
+ * setting the property <code>jogl.disable.opengldesktop</code> disables querying possible existing OpenGL desktop profiles.
+ */
+ public static final boolean disableOpenGLDesktop;
+
+ /**
+ * Disable surfaceless OpenGL context capability and its probing
+ * by setting the property <code>jogl.disable.surfacelesscontext</code>.
+ * <p>
+ * By default surfaceless OpenGL context capability is probed,
+ * i.e. whether an OpenGL context can be made current without a default framebuffer.
+ * </p>
+ * <p>
+ * If probing fails or if this property is set, the {@link GLRendererQuirks quirk} {@link GLRendererQuirks#NoSurfacelessCtx}
+ * is being set.
+ * </p>
+ */
+ public static final boolean disableSurfacelessContext;
+
+ /**
* We have to disable support for ANGLE, the D3D ES2 emulation on Windows provided w/ Firefox and Chrome.
* When run in the mentioned browsers, the eglInitialize(..) implementation crashes.
* <p>
@@ -122,9 +147,11 @@ public class GLProfile {
final boolean isOSX = Platform.OSType.MACOS == Platform.getOSType();
DEBUG = Debug.debug("GLProfile");
- disableOpenGLES = PropertyAccess.isPropertyDefined("jogl.disable.opengles", true);
disableOpenGLCore = PropertyAccess.isPropertyDefined("jogl.disable.openglcore", true) && !isOSX;
disableOpenGLARBContext = PropertyAccess.isPropertyDefined("jogl.disable.openglarbcontext", true) && !isOSX;
+ disableOpenGLES = disableOpenGLARBContext || PropertyAccess.isPropertyDefined("jogl.disable.opengles", true);
+ disableOpenGLDesktop = PropertyAccess.isPropertyDefined("jogl.disable.opengldesktop", true);
+ disableSurfacelessContext = PropertyAccess.isPropertyDefined("jogl.disable.surfacelesscontext", true);
enableANGLE = PropertyAccess.isPropertyDefined("jogl.enable.ANGLE", true);
}
@@ -1895,7 +1922,7 @@ public class GLProfile {
// also test GLES1, GLES2 and GLES3 on desktop, since we have implementations / emulations available.
if( deviceIsEGLCompatible && ( hasGLES3Impl || hasGLES1Impl ) ) {
// 1st pretend we have all EGL profiles ..
- computeProfileMap(device, false /* desktopCtxUndef*/, true /* esCtxUndef */);
+ computeProfileMap(device, true /* desktopCtxUndef*/, true /* esCtxUndef */);
// Triggers eager initialization of share context in GLDrawableFactory for the device,
// hence querying all available GLProfiles
@@ -1935,7 +1962,7 @@ public class GLProfile {
}
if(!GLContext.getAvailableGLVersionsSet(device)) {
- GLContext.setAvailableGLVersionsSet(device);
+ GLContext.setAvailableGLVersionsSet(device, true);
}
if (DEBUG) {