diff options
author | Sven Gothel <[email protected]> | 2014-03-17 09:22:51 +0100 |
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committer | Sven Gothel <[email protected]> | 2014-03-17 09:22:51 +0100 |
commit | 3595f18c35676ed5e420174acd8f2f8dd75ca3be (patch) | |
tree | 6d37fa18c5cbaa51e2f3a0874efa0056c9af48b2 /src/jogl/classes/javax | |
parent | 5e728baa72517865d602580b920d9bdfdfb26c65 (diff) |
Quaternion: Add rotateByEuler(..); AABBox: Add translate(..); Minor edits ..
Diffstat (limited to 'src/jogl/classes/javax')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java index b4d788329..87a23d12a 100644 --- a/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java +++ b/src/jogl/classes/javax/media/opengl/fixedfunc/GLMatrixFunc.java @@ -113,13 +113,13 @@ public interface GLMatrixFunc { public void glLoadMatrixf(float[] m, int m_offset); /** - * Multiply the current matrix + * Multiply the current matrix: [c] = [c] x [m] * @param m the FloatBuffer's position remains unchanged, * which is the same behavior than the native JOGL GL impl */ public void glMultMatrixf(java.nio.FloatBuffer m) ; /** - * Multiply the current matrix + * Multiply the current matrix: [c] = [c] x [m] */ public void glMultMatrixf(float[] m, int m_offset); |