diff options
author | Petr Skramovsky <[email protected]> | 2013-07-17 09:20:46 +0200 |
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committer | Petr Skramovsky <[email protected]> | 2013-07-17 09:20:46 +0200 |
commit | 9fce91044649c9f97bd94c5791a10270afad7570 (patch) | |
tree | a69fa244ddeb78e52248d4306a4ecc6b27e924da /src/jogl/classes/javax | |
parent | 5116d72f0150bdd6353ee664ef76e414bd61f87e (diff) | |
parent | bfb10d309d97c19a33f9b6758f647186f8e0ddd6 (diff) |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'src/jogl/classes/javax')
18 files changed, 1113 insertions, 327 deletions
diff --git a/src/jogl/classes/javax/media/opengl/DebugGL2.java b/src/jogl/classes/javax/media/opengl/DebugGL2.java new file mode 100644 index 000000000..05bcf3d5e --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/DebugGL2.java @@ -0,0 +1,21 @@ +package javax.media.opengl; + +/** + * <p> + * Composable pipeline which wraps an underlying {@link GL} implementation, + * providing error checking after each OpenGL method call. If an error occurs, + * causes a {@link GLException} to be thrown at exactly the point of failure. + * </p> + * <p> + * Sample code which installs this pipeline, manual: + * <pre> + * gl = drawable.setGL(new DebugGL(drawable.getGL())); + * </pre> + * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. + * </p> + */ +public class DebugGL2 extends DebugGL4bc { + public DebugGL2(GL2 downstream) { + super((GL4bc)downstream); + } +} diff --git a/src/jogl/classes/javax/media/opengl/DebugGL3.java b/src/jogl/classes/javax/media/opengl/DebugGL3.java new file mode 100644 index 000000000..c17f90667 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/DebugGL3.java @@ -0,0 +1,21 @@ +package javax.media.opengl; + +/** + * <p> + * Composable pipeline which wraps an underlying {@link GL} implementation, + * providing error checking after each OpenGL method call. If an error occurs, + * causes a {@link GLException} to be thrown at exactly the point of failure. + * </p> + * <p> + * Sample code which installs this pipeline, manual: + * <pre> + * gl = drawable.setGL(new DebugGL(drawable.getGL())); + * </pre> + * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. + * </p> + */ +public class DebugGL3 extends DebugGL4bc { + public DebugGL3(GL3 downstream) { + super((GL4bc)downstream); + } +} diff --git a/src/jogl/classes/javax/media/opengl/DebugGL3bc.java b/src/jogl/classes/javax/media/opengl/DebugGL3bc.java new file mode 100644 index 000000000..6e294d42b --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/DebugGL3bc.java @@ -0,0 +1,21 @@ +package javax.media.opengl; + +/** + * <p> + * Composable pipeline which wraps an underlying {@link GL} implementation, + * providing error checking after each OpenGL method call. If an error occurs, + * causes a {@link GLException} to be thrown at exactly the point of failure. + * </p> + * <p> + * Sample code which installs this pipeline, manual: + * <pre> + * gl = drawable.setGL(new DebugGL(drawable.getGL())); + * </pre> + * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. + * </p> + */ +public class DebugGL3bc extends DebugGL4bc { + public DebugGL3bc(GL3bc downstream) { + super((GL4bc)downstream); + } +} diff --git a/src/jogl/classes/javax/media/opengl/DebugGL4.java b/src/jogl/classes/javax/media/opengl/DebugGL4.java new file mode 100644 index 000000000..d21d39390 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/DebugGL4.java @@ -0,0 +1,21 @@ +package javax.media.opengl; + +/** + * <p> + * Composable pipeline which wraps an underlying {@link GL} implementation, + * providing error checking after each OpenGL method call. If an error occurs, + * causes a {@link GLException} to be thrown at exactly the point of failure. + * </p> + * <p> + * Sample code which installs this pipeline, manual: + * <pre> + * gl = drawable.setGL(new DebugGL(drawable.getGL())); + * </pre> + * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. + * </p> + */ +public class DebugGL4 extends DebugGL4bc { + public DebugGL4(GL4 downstream) { + super((GL4bc)downstream); + } +} diff --git a/src/jogl/classes/javax/media/opengl/DebugGLES2.java b/src/jogl/classes/javax/media/opengl/DebugGLES2.java new file mode 100644 index 000000000..dee363c1b --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/DebugGLES2.java @@ -0,0 +1,21 @@ +package javax.media.opengl; + +/** + * <p> + * Composable pipeline which wraps an underlying {@link GL} implementation, + * providing error checking after each OpenGL method call. If an error occurs, + * causes a {@link GLException} to be thrown at exactly the point of failure. + * </p> + * <p> + * Sample code which installs this pipeline, manual: + * <pre> + * gl = drawable.setGL(new DebugGL(drawable.getGL())); + * </pre> + * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. + * </p> + */ +public class DebugGLES2 extends DebugGLES3 { + public DebugGLES2(GLES2 downstream) { + super((GLES3)downstream); + } +} diff --git a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java index b052769ca..b0f3da8e4 100644 --- a/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java +++ b/src/jogl/classes/javax/media/opengl/DefaultGLCapabilitiesChooser.java @@ -85,8 +85,13 @@ import jogamp.opengl.Debug; */ public class DefaultGLCapabilitiesChooser implements GLCapabilitiesChooser { - private static final boolean DEBUG = Debug.isPropertyDefined("jogl.debug.CapabilitiesChooser", true); + private static final boolean DEBUG; + static { + Debug.initSingleton(); + DEBUG = Debug.isPropertyDefined("jogl.debug.CapabilitiesChooser", true); + } + private final static int NO_SCORE = -9999999; private final static int DOUBLE_BUFFER_MISMATCH_PENALTY = 1000; private final static int OPAQUE_MISMATCH_PENALTY = 750; diff --git a/src/jogl/classes/javax/media/opengl/GLBase.java b/src/jogl/classes/javax/media/opengl/GLBase.java index 74c1b9609..f1853351f 100644 --- a/src/jogl/classes/javax/media/opengl/GLBase.java +++ b/src/jogl/classes/javax/media/opengl/GLBase.java @@ -88,35 +88,41 @@ public interface GLBase { /** * Indicates whether this GL object conforms to the OpenGL ≥ 4.0 compatibility profile. * The GL4 compatibility profile includes the GL2, GL2ES1, GL2ES2, GL3, GL3bc and GL4 profile. + * @see GLContext#isGL4bc() */ public boolean isGL4bc(); /** * Indicates whether this GL object conforms to the OpenGL ≥ 4.0 core profile. * The GL4 core profile includes the GL2ES2, and GL3 profile. + * @see GLContext#isGL4() */ public boolean isGL4(); /** * Indicates whether this GL object conforms to the OpenGL ≥ 3.1 compatibility profile. * The GL3 compatibility profile includes the GL2, GL2ES1, GL2ES2 and GL3 profile. + * @see GLContext#isGL3bc() */ public boolean isGL3bc(); /** * Indicates whether this GL object conforms to the OpenGL ≥ 3.1 core profile. * The GL3 core profile includes the GL2ES2 profile. + * @see GLContext#isGL3() */ public boolean isGL3(); /** * Indicates whether this GL object conforms to the OpenGL ≤ 3.0 profile. * The GL2 profile includes the GL2ES1 and GL2ES2 profile. + * @see GLContext#isGL2() */ public boolean isGL2(); /** * Indicates whether this GL object conforms to the OpenGL ES1 ≥ 1.0 profile. + * @see GLContext#isGLES1() */ public boolean isGLES1(); @@ -127,103 +133,205 @@ public interface GLBase { * To query whether core ES2 functionality is provided, use {@link #isGLES2Compatible()}. * </p> * @see #isGLES2Compatible() + * @see GLContext#isGLES2() */ public boolean isGLES2(); /** + * Indicates whether this GL object conforms to the OpenGL ES2 ≥ 3.0 profile. + * <p> + * Remark: ES3 compatible desktop profiles are not included. + * To query whether core ES3 functionality is provided, use {@link #isGLES3Compatible()}. + * </p> + * @see #isGLES3Compatible() + * @see GLContext#isGLES3() + */ + public boolean isGLES3(); + + /** * Indicates whether this GL object conforms to one of the OpenGL ES profiles, * see {@link #isGLES1()} and {@link #isGLES2()}. + * @see GLContext#isGLES() */ public boolean isGLES(); /** * Indicates whether this GL object conforms to a GL2ES1 compatible profile. + * @see GLContext#isGL2ES1() */ public boolean isGL2ES1(); /** * Indicates whether this GL object conforms to a GL2ES2 compatible profile. + * @see GLContext#isGL2ES2() */ public boolean isGL2ES2(); /** + * Indicates whether this GL object conforms to a GL3ES3 compatible profile. + * @see GLContext#isGL3ES3() + */ + public boolean isGL3ES3(); + + /** + * Returns true if this GL object conforms to a GL4ES3 compatible profile, i.e. if {@link #isGLES3Compatible()} returns true. + * <p>Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ]</p> + * @see GLContext#isGL4ES3() + */ + public boolean isGL4ES3(); + + /** + * Indicates whether this GL object conforms to a GL2GL3 compatible profile. + * @see GLContext#isGL2GL3() + */ + public boolean isGL2GL3(); + + /** + * Indicates whether this GL object uses a GL4 core profile. <p>Includes [ GL4 ].</p> + * @see GLContext#isGL4core() + */ + public boolean isGL4core(); + + /** + * Indicates whether this GL object uses a GL3 core profile. <p>Includes [ GL4, GL3 ].</p> + * @see GLContext#isGL3core() + */ + public boolean isGL3core(); + + /** + * Indicates whether this GL object uses a GL core profile. <p>Includes [ GL4, GL3, GLES3, GL2ES2 ].</p> + * @see GLContext#isGLcore() + */ + public boolean isGLcore(); + + /** * Indicates whether this GL object is compatible with the core OpenGL ES2 functionality. * @return true if this context is an ES2 context or implements - * the extension <code>GL_ARB_ES2_compatibility</code>, otherwise false + * the extension <code>GL_ARB_ES2_compatibility</code>, otherwise false + * @see GLContext#isGLES2Compatible() */ public boolean isGLES2Compatible(); /** - * Indicates whether this GL object conforms to a GL2GL3 compatible profile. + * Indicates whether this GL object is compatible with the core OpenGL ES3 functionality. + * <p> + * Return true if the underlying context is an ES3 context or implements + * the extension <code>GL_ARB_ES3_compatibility</code>, otherwise false. + * </p> + * <p> + * Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ] + * </p> + * @see GLContext#isGLES3Compatible() */ - public boolean isGL2GL3(); + public boolean isGLES3Compatible(); - /** Indicates whether this GL object supports GLSL. */ + /** + * Indicates whether this GL object supports GLSL. + * @see GLContext#hasGLSL() + */ public boolean hasGLSL(); /** + * Returns the downstream GL instance in case this is a wrapping pipeline, otherwise <code>null</code>. + * <p> + * See {@link #getRootGL()} for retrieving the implementing root instance. + * </p> + * @throws GLException if the downstream instance is not null and not a GL implementation + * @see #getRootGL() + */ + public GL getDownstreamGL() throws GLException; + + /** + * Returns the implementing root instance, considering a wrapped pipelined hierarchy, see {@link #getDownstreamGL()}. + * <p> + * If this instance is not a wrapping pipeline, i.e. has no downstream instance, + * this instance is returned. + * </p> + * @throws GLException if the root instance is not a GL implementation + */ + public GL getRootGL() throws GLException; + + /** * Casts this object to the GL interface. - * @throws GLException if this GLObject is not a GL implementation + * @throws GLException if this object is not a GL implementation */ public GL getGL() throws GLException; /** * Casts this object to the GL4bc interface. - * @throws GLException if this GLObject is not a GL4bc implementation + * @throws GLException if this object is not a GL4bc implementation */ public GL4bc getGL4bc() throws GLException; /** * Casts this object to the GL4 interface. - * @throws GLException if this GLObject is not a GL4 implementation + * @throws GLException if this object is not a GL4 implementation */ public GL4 getGL4() throws GLException; /** * Casts this object to the GL3bc interface. - * @throws GLException if this GLObject is not a GL3bc implementation + * @throws GLException if this object is not a GL3bc implementation */ public GL3bc getGL3bc() throws GLException; /** * Casts this object to the GL3 interface. - * @throws GLException if this GLObject is not a GL3 implementation + * @throws GLException if this object is not a GL3 implementation */ public GL3 getGL3() throws GLException; /** * Casts this object to the GL2 interface. - * @throws GLException if this GLObject is not a GL2 implementation + * @throws GLException if this object is not a GL2 implementation */ public GL2 getGL2() throws GLException; /** * Casts this object to the GLES1 interface. - * @throws GLException if this GLObject is not a GLES1 implementation + * @throws GLException if this object is not a GLES1 implementation */ public GLES1 getGLES1() throws GLException; /** * Casts this object to the GLES2 interface. - * @throws GLException if this GLObject is not a GLES2 implementation + * @throws GLException if this object is not a GLES2 implementation */ public GLES2 getGLES2() throws GLException; /** + * Casts this object to the GLES3 interface. + * @throws GLException if this object is not a GLES3 implementation + */ + public GLES3 getGLES3() throws GLException; + + /** * Casts this object to the GL2ES1 interface. - * @throws GLException if this GLObject is not a GL2ES1 implementation + * @throws GLException if this object is not a GL2ES1 implementation */ public GL2ES1 getGL2ES1() throws GLException; /** * Casts this object to the GL2ES2 interface. - * @throws GLException if this GLObject is not a GL2ES2 implementation + * @throws GLException if this object is not a GL2ES2 implementation */ public GL2ES2 getGL2ES2() throws GLException; /** + * Casts this object to the GL3ES3 interface. + * @throws GLException if this object is not a GL3ES3 implementation + */ + public GL3ES3 getGL3ES3() throws GLException; + + /** + * Casts this object to the GL4ES3 interface. + * @throws GLException if this object is not a GL4ES3 implementation + */ + public GL4ES3 getGL4ES3() throws GLException; + + /** * Casts this object to the GL2GL3 interface. - * @throws GLException if this GLObject is not a GL2GL3 implementation + * @throws GLException if this object is not a GL2GL3 implementation */ public GL2GL3 getGL2GL3() throws GLException; diff --git a/src/jogl/classes/javax/media/opengl/GLContext.java b/src/jogl/classes/javax/media/opengl/GLContext.java index abafabb1c..aa5fca2c2 100644 --- a/src/jogl/classes/javax/media/opengl/GLContext.java +++ b/src/jogl/classes/javax/media/opengl/GLContext.java @@ -42,7 +42,7 @@ package javax.media.opengl; import java.nio.IntBuffer; import java.util.HashMap; -import java.util.HashSet; +import java.util.IdentityHashMap; import java.util.Iterator; import java.util.Set; @@ -73,6 +73,10 @@ import com.jogamp.opengl.GLRendererQuirks; refer to a given context. */ public abstract class GLContext { + public static final boolean DEBUG = Debug.debug("GLContext"); + public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true); + public static final boolean DEBUG_TRACE_SWITCH = DEBUG || TRACE_SWITCH; + /** * If <code>true</code> (default), bootstrapping the available GL profiles * will use the highest compatible GL context for each profile, @@ -102,10 +106,6 @@ public abstract class GLContext { protected static final boolean FORCE_NO_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.none", true); protected static final boolean FORCE_MIN_FBO_SUPPORT = Debug.isPropertyDefined("jogl.fbo.force.min", true); - public static final boolean DEBUG = Debug.debug("GLContext"); - public static final boolean TRACE_SWITCH = Debug.isPropertyDefined("jogl.debug.GLContext.TraceSwitch", true); - public static final boolean DEBUG_TRACE_SWITCH = DEBUG || TRACE_SWITCH; - /** Reflects property jogl.debug.DebugGL. If true, the debug pipeline is enabled at context creation. */ public static final boolean DEBUG_GL = Debug.isPropertyDefined("jogl.debug.DebugGL", true); /** Reflects property jogl.debug.TraceGL. If true, the trace pipeline is enabled at context creation. */ @@ -131,17 +131,30 @@ public abstract class GLContext { /* Version 1.50, i.e. GLSL 1.50 for GL 3.2. */ public static final VersionNumber Version150 = new VersionNumber(1, 50, 0); - /** Version 3.2. As an OpenGL version, it qualifies for geometry shader */ - public static final VersionNumber Version32 = new VersionNumber(3, 2, 0); + /** Version 3.0. As an OpenGL version, it qualifies for desktop {@link #isGL2()} only, or ES 3.0. */ + public static final VersionNumber Version300 = new VersionNumber(3, 0, 0); /** Version 3.1. As an OpenGL version, it qualifies for {@link #isGL3core()}, {@link #isGL3bc()} and {@link #isGL3()} */ - public static final VersionNumber Version31 = new VersionNumber(3, 1, 0); + public static final VersionNumber Version310 = new VersionNumber(3, 1, 0); - /** Version 3.0. As an OpenGL version, it qualifies for {@link #isGL2()} only */ - public static final VersionNumber Version30 = new VersionNumber(3, 0, 0); + /** Version 3.2. As an OpenGL version, it qualifies for geometry shader */ + public static final VersionNumber Version320 = new VersionNumber(3, 2, 0); + + /** Version 4.3. As an OpenGL version, it qualifies for <code>GL_ARB_ES3_compatibility</code> */ + public static final VersionNumber Version430 = new VersionNumber(4, 3, 0); - protected static final VersionNumber Version80 = new VersionNumber(8, 0, 0); + protected static final VersionNumber Version800 = new VersionNumber(8, 0, 0); + // + // Cached keys, bits [0..15] + // + + /** Context option bits, full bit mask covering bits [0..15], i.e. <code>0x0000FFFF</code>, {@value}. */ + protected static final int CTX_IMPL_FULL_MASK = 0x0000FFFF; + + /** Context option bits, cached bit mask covering 9 bits [0..8], i.e. <code>0x000001FF</code>, {@value}. Leaving 7 bits for non cached options, i.e. 9:7. */ + protected static final int CTX_IMPL_CACHE_MASK = 0x000001FF; + /** <code>ARB_create_context</code> related: created via ARB_create_context. Cache key value. See {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ protected static final int CTX_IS_ARB_CREATED = 1 << 0; /** <code>ARB_create_context</code> related: desktop compatibility profile. Cache key value. See {@link #isGLCompatibilityProfile()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ @@ -154,20 +167,36 @@ public abstract class GLContext { protected static final int CTX_OPTION_FORWARD = 1 << 4; /** <code>ARB_create_context</code> related: flag debug. Cache key value. See {@link #setContextCreationFlags(int)}, {@link GLAutoDrawable#setContextCreationFlags(int)}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ public static final int CTX_OPTION_DEBUG = 1 << 5; + /** Context uses software rasterizer, otherwise hardware rasterizer. Cache key value. See {@link #isHardwareRasterizer()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ + protected static final int CTX_IMPL_ACCEL_SOFT = 1 << 6; + // + // Non cached keys, bits [9..15] + // + /** <code>GL_ARB_ES2_compatibility</code> implementation related: Context is compatible w/ ES2. Not a cache key. See {@link #isGLES2Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ - protected static final int CTX_IMPL_ES2_COMPAT = 1 << 8; + protected static final int CTX_IMPL_ES2_COMPAT = 1 << 9; - /** Context supports basic FBO, details see {@link #hasBasicFBOSupport()}. + /** <code>GL_ARB_ES3_compatibility</code> implementation related: Context is compatible w/ ES3. Not a cache key. See {@link #isGLES3Compatible()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ + protected static final int CTX_IMPL_ES3_COMPAT = 1 << 10; + + /** + * Context supports basic FBO, details see {@link #hasBasicFBOSupport()}. * Not a cache key. * @see #hasBasicFBOSupport() * @see #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile) */ - protected static final int CTX_IMPL_FBO = 1 << 9; - - /** Context uses software rasterizer, otherwise hardware rasterizer. Cache key value. See {@link #isHardwareRasterizer()}, {@link #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile)}. */ - protected static final int CTX_IMPL_ACCEL_SOFT = 1 << 15; + protected static final int CTX_IMPL_FBO = 1 << 11; + /** + * Context supports <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points, + * see {@link #hasFP32CompatAPI()}. + * Not a cache key. + * @see #hasFP32CompatAPI() + * @see #getAvailableContextProperties(AbstractGraphicsDevice, GLProfile) + */ + protected static final int CTX_IMPL_FP32_COMPAT_API = 1 << 12; + private static final ThreadLocal<GLContext> currentContext = new ThreadLocal<GLContext>(); private final HashMap<String, Object> attachedObjects = new HashMap<String, Object>(); @@ -481,6 +510,17 @@ public abstract class GLContext { public abstract void destroy(); /** + * Returns the implementing root GL instance of this GLContext's GL object, + * considering a wrapped pipelined hierarchy, see {@link GLBase#getDownstreamGL()}. + * @throws GLException if the root instance is not a GL implementation + * @see GLBase#getRootGL() + * @see GLBase#getDownstreamGL() + * @see #getGL() + * @see #setGL(GL) + */ + public abstract GL getRootGL(); + + /** * Returns the GL pipeline object for this GLContext. * * @return the aggregated GL instance, or null if this context was not yet made current. @@ -671,10 +711,6 @@ public abstract class GLContext { return ctxVersionString; } - /** @deprecated Use {@link #getGLVersionNumber()} */ - public final int getGLVersionMajor() { return ctxVersion.getMajor(); } - /** @deprecated Use {@link #getGLVersionNumber()} */ - public final int getGLVersionMinor() { return ctxVersion.getMinor(); } /** * Returns this context OpenGL version. * @see #getGLSLVersionNumber() @@ -729,9 +765,19 @@ public abstract class GLContext { /** * Returns the GLSL version string as to be used in a shader program, including a terminating newline '\n', - * i.e.: + * i.e. for desktop * <pre> * #version 110 + * .. + * #version 150 + * #version 330 + * ... + * </pre> + * And for ES: + * <pre> + * #version 100 + * #version 300 es + * .. * </pre> * <p> * If context has not been made current yet, a string of zero length is returned. @@ -743,14 +789,17 @@ public abstract class GLContext { return ""; } final int minor = ctxGLSLVersion.getMinor(); - return "#version " + ctxGLSLVersion.getMajor() + ( minor < 10 ? "0"+minor : minor ) + "\n" ; + final String esSuffix = isGLES() && ctxGLSLVersion.compareTo(Version300) >= 0 ? " es" : ""; + return "#version " + ctxGLSLVersion.getMajor() + ( minor < 10 ? "0"+minor : minor ) + esSuffix + "\n" ; } protected static final VersionNumber getStaticGLSLVersionNumber(int glMajorVersion, int glMinorVersion, int ctxOptions) { if( 0 != ( CTX_PROFILE_ES & ctxOptions ) ) { - return Version100; // ES 2.0 -> GLSL 1.00 + if( 3 > glMajorVersion ) { + return Version100; // ES 2.0 -> GLSL 1.00 + } } else if( 1 == glMajorVersion ) { - return Version110; // GL 1.x -> GLSL 1.10 + return Version110; // GL 1.x -> GLSL 1.10 } else if( 2 == glMajorVersion ) { switch ( glMinorVersion ) { case 0: return Version110; // GL 2.0 -> GLSL 1.10 @@ -758,21 +807,32 @@ public abstract class GLContext { } } else if( 3 == glMajorVersion && 2 >= glMinorVersion ) { switch ( glMinorVersion ) { - case 0: return Version130; // GL 3.0 -> GLSL 1.30 - case 1: return Version140; // GL 3.1 -> GLSL 1.40 - default: return Version150; // GL 3.2 -> GLSL 1.50 + case 0: return Version130; // GL 3.0 -> GLSL 1.30 + case 1: return Version140; // GL 3.1 -> GLSL 1.40 + default: return Version150; // GL 3.2 -> GLSL 1.50 } - } else { // >= 3.3 - return new VersionNumber(glMajorVersion, glMinorVersion * 10, 0); // GL M.N -> GLSL M.N } + // The new default: GL >= 3.3, ES >= 3.0 + return new VersionNumber(glMajorVersion, glMinorVersion * 10, 0); // GL M.N -> GLSL M.N } /** * @return true if this context is an ES2 context or implements - * the extension <code>GL_ARB_ES2_compatibility</code>, otherwise false + * the extension <code>GL_ARB_ES3_compatibility</code> or <code>GL_ARB_ES2_compatibility</code>, otherwise false */ public final boolean isGLES2Compatible() { - return 0 != ( ctxOptions & CTX_IMPL_ES2_COMPAT ) ; + return 0 != ( ctxOptions & ( CTX_IMPL_ES3_COMPAT | CTX_IMPL_ES2_COMPAT ) ) ; + } + + /** + * Return true if this context is an ES3 context or implements + * the extension <code>GL_ARB_ES3_compatibility</code>, otherwise false. + * <p> + * Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ] + * </p> + */ + public final boolean isGLES3Compatible() { + return 0 != ( ctxOptions & CTX_IMPL_ES3_COMPAT ) ; } /** @@ -811,6 +871,15 @@ public abstract class GLContext { } /** + * Returns <code>true</code> if <code>OES_single_precision</code>, fp32, fixed function point (FFP) compatibility entry points available, + * otherwise <code>false</code>. + * @see #CTX_IMPL_FP32_COMPAT_API + */ + public final boolean hasFP32CompatAPI() { + return 0 != ( ctxOptions & CTX_IMPL_FP32_COMPAT_API ) ; + } + + /** * Returns <code>true</code> if full FBO support is available, otherwise <code>false</code>. * <p> * Full FBO is supported if the context is either GL >= core 3.0 or implements the extensions @@ -866,78 +935,198 @@ public abstract class GLContext { isExtensionAvailable(GLExtensions.IMG_texture_format_BGRA8888) ; } - /** @see GLProfile#isGL4bc() */ + /** + * Indicates whether this GLContext is capable of GL4bc. <p>Includes [ GL4bc ].</p> + * @see GLProfile#isGL4bc() + */ public final boolean isGL4bc() { - return ctxVersion.getMajor() >= 4 && 0 != (ctxOptions & CTX_IS_ARB_CREATED) - && 0 != (ctxOptions & CTX_PROFILE_COMPAT); + return 0 != (ctxOptions & CTX_IS_ARB_CREATED) && + 0 != (ctxOptions & CTX_PROFILE_COMPAT) && + ctxVersion.getMajor() >= 4; } - /** @see GLProfile#isGL4() */ + /** + * Indicates whether this GLContext is capable of GL4. <p>Includes [ GL4bc, GL4 ].</p> + * @see GLProfile#isGL4() + */ public final boolean isGL4() { - return ctxVersion.getMajor() >= 4 && 0 != (ctxOptions & CTX_IS_ARB_CREATED) - && 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE)); + return 0 != (ctxOptions & CTX_IS_ARB_CREATED) && + 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE)) && + ctxVersion.getMajor() >= 4; } - /** Indicates whether this profile is capable of GL4 (core only). <p>Includes [ GL4 ].</p> */ + /** + * Indicates whether this GLContext uses a GL4 core profile. <p>Includes [ GL4 ].</p> + */ public final boolean isGL4core() { - return ctxVersion.getMajor() >= 4 && 0 != (ctxOptions & CTX_IS_ARB_CREATED) - && 0 != (ctxOptions & CTX_PROFILE_CORE); + return 0 != ( ctxOptions & CTX_IS_ARB_CREATED ) && + 0 != ( ctxOptions & CTX_PROFILE_CORE ) && + ctxVersion.getMajor() >= 4; } - /** @see GLProfile#isGL3bc() */ + /** + * Indicates whether this GLContext is capable of GL3bc. <p>Includes [ GL4bc, GL3bc ].</p> + * @see GLProfile#isGL3bc() + */ public final boolean isGL3bc() { - return ctxVersion.compareTo(Version31) >= 0 - && 0 != (ctxOptions & CTX_IS_ARB_CREATED) - && 0 != (ctxOptions & CTX_PROFILE_COMPAT); + return 0 != (ctxOptions & CTX_IS_ARB_CREATED) && + 0 != (ctxOptions & CTX_PROFILE_COMPAT) && + ctxVersion.compareTo(Version310) >= 0 ; } - /** @see GLProfile#isGL3() */ + /** + * Indicates whether this GLContext is capable of GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3 ].</p> + * @see GLProfile#isGL3() + */ public final boolean isGL3() { - return ctxVersion.compareTo(Version31) >= 0 - && 0 != (ctxOptions & CTX_IS_ARB_CREATED) - && 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE)); - } + return 0 != (ctxOptions & CTX_IS_ARB_CREATED) && + 0 != (ctxOptions & (CTX_PROFILE_COMPAT|CTX_PROFILE_CORE)) && + ctxVersion.compareTo(Version310) >= 0 ; + } - /** Indicates whether this profile is capable of GL3 (core only). GL3 starts w/ OpenGL 3.1 <p>Includes [ GL4, GL3 ].</p> */ + /** + * Indicates whether this GLContext uses a GL3 core profile. <p>Includes [ GL4, GL3 ].</p> + */ public final boolean isGL3core() { - return ctxVersion.compareTo(Version31) >= 0 - && 0 != (ctxOptions & CTX_IS_ARB_CREATED) - && 0 != (ctxOptions & CTX_PROFILE_CORE); + return 0 != ( ctxOptions & CTX_IS_ARB_CREATED ) && + 0 != ( ctxOptions & CTX_PROFILE_CORE ) && + ctxVersion.compareTo(Version310) >= 0; + } + + /** + * Indicates whether this GLContext uses a GL core profile. <p>Includes [ GL4, GL3, GLES3, GL2ES2 ].</p> + */ + public final boolean isGLcore() { + return ( 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 2 ) || + ( 0 != ( ctxOptions & CTX_IS_ARB_CREATED ) && + 0 != ( ctxOptions & CTX_PROFILE_CORE ) && + ctxVersion.compareTo(Version310) >= 0 + ) ; + } + + /** + * Indicates whether this GLContext's native profile does not implement a default <i>vertex array object</i> (VAO), + * starting w/ OpenGL 3.1 core and GLES3. + * <p>Includes [ GL4, GL3, GLES3 ].</p> + * <pre> + Due to GL 3.1 core spec: E.1. DEPRECATED AND REMOVED FEATURES (p 296), + GL 3.2 core spec: E.2. DEPRECATED AND REMOVED FEATURES (p 331) + there is no more default VAO buffer 0 bound, hence generating and binding one + to avoid INVALID_OPERATION at VertexAttribPointer. + More clear is GL 4.3 core spec: 10.4 (p 307). + * </pre> + * <pre> + GLES3 is included, since upcoming ES releases > 3.0 may behave the same: + GL ES 3.0 spec F.1. Legacy Features (p 322). + * </pre> + * <p> + * If no default VAO is implemented in the native OpenGL profile, + * an own default VAO is being used, see {@link #getDefaultVAO()}. + * </p> + * @see #getDefaultVAO() + */ + public final boolean hasNoDefaultVAO() { + return ( 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 3 ) || + ( 0 != ( ctxOptions & CTX_IS_ARB_CREATED ) && + 0 != ( ctxOptions & CTX_PROFILE_CORE ) && + ctxVersion.compareTo(Version310) >= 0 + ) ; } - /** @see GLProfile#isGL2() */ + /** + * If this GLContext does not implement a default VAO, see {@link #hasNoDefaultVAO()}, + * an <i>own default VAO</i> will be created and bound at context creation. + * <p> + * If this GLContext does implement a default VAO, i.e. {@link #hasNoDefaultVAO()} + * returns <code>false</code>, this method returns <code>0</code>. + * </p> + * <p> + * Otherwise this method returns the VAO object name + * representing this GLContext's <i>own default VAO</i>. + * </p> + * @see #hasNoDefaultVAO() + */ + public abstract int getDefaultVAO(); + + /** + * Indicates whether this GLContext is capable of GL2. <p>Includes [ GL4bc, GL3bc, GL2 ].</p> + * @see GLProfile#isGL2() + */ public final boolean isGL2() { - return ctxVersion.getMajor()>=1 && 0!=(ctxOptions & CTX_PROFILE_COMPAT); + return 0 != ( ctxOptions & CTX_PROFILE_COMPAT ) && ctxVersion.getMajor()>=1 ; } - /** @see GLProfile#isGL2GL3() */ + /** + * Indicates whether this GLContext is capable of GL2GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3 ].</p> + * @see GLProfile#isGL2GL3() + */ public final boolean isGL2GL3() { return isGL2() || isGL3(); } - /** @see GLProfile#isGLES1() */ + /** + * Indicates whether this GLContext is capable of GLES1. <p>Includes [ GLES1 ].</p> + * @see GLProfile#isGLES1() + */ public final boolean isGLES1() { - return ctxVersion.getMajor() == 1 && 0 != ( ctxOptions & CTX_PROFILE_ES ) ; + return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() == 1 ; } - /** @see GLProfile#isGLES2() */ + /** + * Indicates whether this GLContext is capable of GLES2. <p>Includes [ GLES3, GLES2 ].</p> + * @see GLProfile#isGLES2() + */ public final boolean isGLES2() { - return ctxVersion.getMajor() == 2 && 0 != ( ctxOptions & CTX_PROFILE_ES ) ; + return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 2 ; + } + + /** + * Indicates whether this GLContext is capable of GLES3. <p>Includes [ GLES3 ].</p> + * @see GLProfile#isGLES3() + */ + public final boolean isGLES3() { + return 0 != ( ctxOptions & CTX_PROFILE_ES ) && ctxVersion.getMajor() >= 3 ; } - /** @see GLProfile#isGLES() */ + /** + * Indicates whether this GLContext is capable of GLES. <p>Includes [ GLES3, GLES1, GLES2 ].</p> + * @see GLProfile#isGLES() + */ public final boolean isGLES() { return 0 != ( CTX_PROFILE_ES & ctxOptions ) ; } - /** @see GLProfile#isGL2ES1() */ + /** + * Indicates whether this GLContext is capable of GL2ES1. <p>Includes [ GL4bc, GL3bc, GL2, GLES1, GL2ES1 ].</p> + * @see GLProfile#isGL2ES1() + */ public final boolean isGL2ES1() { - return isGL2() || isGLES1() ; + return isGLES1() || isGL2(); } - /** @see GLProfile#isGL2ES2() */ + /** + * Indicates whether this GLContext is capable of GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GL2GL3, GL2ES2, GLES2 ].</p> + * @see GLProfile#isGL2ES2() + */ public final boolean isGL2ES2() { - return isGL2GL3() || isGLES2() ; + return isGLES2() || isGL2GL3(); + } + + /** + * Indicates whether this GLContext is capable of GL3ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3 ].</p> + * @see GLProfile#isGL3ES3() + */ + public final boolean isGL3ES3() { + return isGL4ES3() || isGL3(); + } + + /** + * Returns true if this profile is capable of GL4ES3, i.e. if {@link #isGLES3Compatible()} returns true. + * <p>Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ]</p> + * @see GLProfile#isGL4ES3() + */ + public final boolean isGL4ES3() { + return isGLES3Compatible() ; } /** @@ -1148,38 +1337,73 @@ public abstract class GLContext { /* 1.*/ { 0, 1, 2, 3, 4, 5 }, /* 2.*/ { 0, 1 }, /* 3.*/ { 0, 1, 2, 3 }, - /* 4.*/ { 0, 1, 2 } }; + /* 4.*/ { 0, 1, 2, 3 } }; + + public static final int ES_VERSIONS[][] = { + /* 0.*/ { -1 }, + /* 1.*/ { 0, 1 }, + /* 2.*/ { 0 }, + /* 3.*/ { 0 } }; - public static final int getMaxMajor() { - return GL_VERSIONS.length-1; + public static final int getMaxMajor(int ctxProfile) { + return ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ? ES_VERSIONS.length-1 : GL_VERSIONS.length-1; } - public static final int getMaxMinor(int major) { - if(1>major || major>=GL_VERSIONS.length) return -1; - return GL_VERSIONS[major].length-1; + public static final int getMaxMinor(int ctxProfile, int major) { + if( 1>major ) { + return -1; + } + if( ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ) { + if( major>=ES_VERSIONS.length ) return -1; + return ES_VERSIONS[major].length-1; + } else { + if( major>=GL_VERSIONS.length ) return -1; + return GL_VERSIONS[major].length-1; + } } - public static final boolean isValidGLVersion(int major, int minor) { - if(1>major || major>=GL_VERSIONS.length) return false; - if(0>minor || minor>=GL_VERSIONS[major].length) return false; + public static final boolean isValidGLVersion(int ctxProfile, int major, int minor) { + if( 1>major || 0>minor ) { + return false; + } + if( ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ) { + if( major>=ES_VERSIONS.length) return false; + if( minor>=ES_VERSIONS[major].length) return false; + } else { + if( major>=GL_VERSIONS.length) return false; + if( minor>=GL_VERSIONS[major].length) return false; + } return true; } - public static final boolean decrementGLVersion(int major[], int minor[]) { + public static final boolean decrementGLVersion(int ctxProfile, int major[], int minor[]) { if(null==major || major.length<1 ||null==minor || minor.length<1) { throw new GLException("invalid array arguments"); } int m = major[0]; int n = minor[0]; - if(!isValidGLVersion(m, n)) return false; + if( !isValidGLVersion(ctxProfile, m, n) ) { + return false; + } // decrement .. n -= 1; if(n < 0) { - m -= 1; - n = GL_VERSIONS[m].length-1; + if( ( 0 != ( CTX_PROFILE_ES & ctxProfile ) ) ) { + if( m >= 3) { + m -= 1; + } else { + m = 0; // major decr [1,2] -> 0 + } + n = ES_VERSIONS[m].length-1; + } else { + m -= 1; + n = GL_VERSIONS[m].length-1; + } + } + if( !isValidGLVersion(ctxProfile, m, n) ) { + return false; } - if(!isValidGLVersion(m, n)) return false; major[0]=m; minor[0]=n; @@ -1209,12 +1433,12 @@ public abstract class GLContext { /** * @see #getDeviceVersionAvailableKey(javax.media.nativewindow.AbstractGraphicsDevice, int, int) */ - protected static /*final*/ HashMap<String, Integer> deviceVersionAvailable = new HashMap<String, Integer>(); + protected static final IdentityHashMap<String, Integer> deviceVersionAvailable = new IdentityHashMap<String, Integer>(); /** * @see #getUniqueDeviceString(javax.media.nativewindow.AbstractGraphicsDevice) */ - private static /*final*/ HashSet<String> deviceVersionsAvailableSet = new HashSet<String>(); + private static final IdentityHashMap<String, String> deviceVersionsAvailableSet = new IdentityHashMap<String, String>(); /** clears the device/context mappings as well as the GL/GLX proc address tables. */ protected static void shutdown() { @@ -1225,17 +1449,16 @@ public abstract class GLContext { protected static boolean getAvailableGLVersionsSet(AbstractGraphicsDevice device) { synchronized ( deviceVersionsAvailableSet ) { - return deviceVersionsAvailableSet.contains(device.getUniqueID()); + return deviceVersionsAvailableSet.containsKey(device.getUniqueID()); } } protected static void setAvailableGLVersionsSet(AbstractGraphicsDevice device) { synchronized ( deviceVersionsAvailableSet ) { - String devKey = device.getUniqueID(); - if ( deviceVersionsAvailableSet.contains(devKey) ) { + final String devKey = device.getUniqueID(); + if( null != deviceVersionsAvailableSet.put(devKey, devKey) ) { throw new InternalError("Already set: "+devKey); } - deviceVersionsAvailableSet.add(devKey); if (DEBUG) { System.err.println(getThreadName() + ": createContextARB: SET mappedVersionsAvailableSet "+devKey); System.err.println(GLContext.dumpAvailableGLVersions(null).toString()); @@ -1243,8 +1466,13 @@ public abstract class GLContext { } } + /** + * Returns a unique String object using {@link String#intern()} for the given arguments, + * which object reference itself can be used as a key. + */ protected static String getDeviceVersionAvailableKey(AbstractGraphicsDevice device, int major, int profile) { - return device.getUniqueID() + "-" + toHexString(composeBits(major, profile, 0)); + final String r = device.getUniqueID() + "-" + toHexString(composeBits(major, profile, 0)); + return r.intern(); } /** @@ -1272,16 +1500,16 @@ public abstract class GLContext { System.err.println("GLContext.mapAvailableGLVersion: "+device+": "+getGLVersion(reqMajor, 0, profile, null)+" -> "+getGLVersion(resMajor, resMinor, resCtp, null)); // Thread.dumpStack(); } - final String key = getDeviceVersionAvailableKey(device, reqMajor, profile); + final String objectKey = getDeviceVersionAvailableKey(device, reqMajor, profile); final Integer val = new Integer(composeBits(resMajor, resMinor, resCtp)); synchronized(deviceVersionAvailable) { - return deviceVersionAvailable.put( key, val ); + return deviceVersionAvailable.put( objectKey, val ); } } - protected static StringBuffer dumpAvailableGLVersions(StringBuffer sb) { + protected static StringBuilder dumpAvailableGLVersions(StringBuilder sb) { if(null == sb) { - sb = new StringBuffer(); + sb = new StringBuilder(); } synchronized(deviceVersionAvailable) { final Set<String> keys = deviceVersionAvailable.keySet(); @@ -1315,10 +1543,10 @@ public abstract class GLContext { * @return the available GL version as encoded with {@link #composeBits(int, int, int), otherwise <code>null</code> */ protected static Integer getAvailableGLVersion(AbstractGraphicsDevice device, int reqMajor, int reqProfile) { - String key = getDeviceVersionAvailableKey(device, reqMajor, reqProfile); + final String objectKey = getDeviceVersionAvailableKey(device, reqMajor, reqProfile); Integer val; synchronized(deviceVersionAvailable) { - val = deviceVersionAvailable.get( key ); + val = deviceVersionAvailable.get( objectKey ); } return val; } @@ -1377,9 +1605,9 @@ public abstract class GLContext { */ protected static final void getRequestMajorAndCompat(final GLProfile glp, int[/*2*/] reqMajorCTP) { final GLProfile glpImpl = glp.getImpl(); - if(glpImpl.isGL4()) { + if( glpImpl.isGL4() ) { reqMajorCTP[0]=4; - } else if (glpImpl.isGL3()) { + } else if ( glpImpl.isGL3() || glpImpl.isGLES3() ) { reqMajorCTP[0]=3; } else if (glpImpl.isGLES1()) { reqMajorCTP[0]=1; @@ -1504,6 +1732,34 @@ public abstract class GLContext { return isGLVersionAvailable(device, 2, GLContext.CTX_PROFILE_ES, isHardware); } + public static boolean isGLES3Available(AbstractGraphicsDevice device, boolean isHardware[]) { + return isGLVersionAvailable(device, 3, GLContext.CTX_PROFILE_ES, isHardware); + } + + /** + * Returns true if a ES3 compatible profile is available, + * i.e. either a ≥ 4.3 context or a ≥ 3.1 context supporting <code>GL_ARB_ES3_compatibility</code>, + * otherwise false. + * <p> + * Includes [ GL ≥ 4.3, GL ≥ 3.1 w/ GL_ARB_ES3_compatibility and GLES3 ] + * </p> + */ + public static final boolean isGLES3CompatibleAvailable(AbstractGraphicsDevice device) { + int major[] = { 0 }; + int minor[] = { 0 }; + int ctp[] = { 0 }; + boolean ok; + + ok = GLContext.getAvailableGLVersion(device, 3, GLContext.CTX_PROFILE_ES, major, minor, ctp); + if( !ok ) { + ok = GLContext.getAvailableGLVersion(device, 3, GLContext.CTX_PROFILE_CORE, major, minor, ctp); + } + if( !ok ) { + ok = GLContext.getAvailableGLVersion(device, 3, GLContext.CTX_PROFILE_COMPAT, major, minor, ctp); + } + return 0 != ( ctp[0] & CTX_IMPL_ES3_COMPAT ); + } + public static boolean isGL4bcAvailable(AbstractGraphicsDevice device, boolean isHardware[]) { return isGLVersionAvailable(device, 4, CTX_PROFILE_COMPAT, isHardware); } @@ -1532,13 +1788,15 @@ public abstract class GLContext { sb.append(minor); sb.append(" ("); needColon = appendString(sb, "ES profile", needColon, 0 != ( CTX_PROFILE_ES & ctp )); - needColon = appendString(sb, "Compatibility profile", needColon, 0 != ( CTX_PROFILE_COMPAT & ctp )); + needColon = appendString(sb, "Compat profile", needColon, 0 != ( CTX_PROFILE_COMPAT & ctp )); needColon = appendString(sb, "Core profile", needColon, 0 != ( CTX_PROFILE_CORE & ctp )); needColon = appendString(sb, "forward", needColon, 0 != ( CTX_OPTION_FORWARD & ctp )); needColon = appendString(sb, "arb", needColon, 0 != ( CTX_IS_ARB_CREATED & ctp )); needColon = appendString(sb, "debug", needColon, 0 != ( CTX_OPTION_DEBUG & ctp )); - needColon = appendString(sb, "ES2 compatible", needColon, 0 != ( CTX_IMPL_ES2_COMPAT & ctp )); + needColon = appendString(sb, "ES2 compat", needColon, 0 != ( CTX_IMPL_ES2_COMPAT & ctp )); + needColon = appendString(sb, "ES3 compat", needColon, 0 != ( CTX_IMPL_ES3_COMPAT & ctp )); needColon = appendString(sb, "FBO", needColon, 0 != ( CTX_IMPL_FBO & ctp )); + needColon = appendString(sb, "FP32 compat-api", needColon, 0 != ( CTX_IMPL_FP32_COMPAT_API & ctp )); if( 0 != ( CTX_IMPL_ACCEL_SOFT & ctp ) ) { needColon = appendString(sb, "software", needColon, true); } else { diff --git a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java index 3ab0683c6..f8959e653 100644 --- a/src/jogl/classes/javax/media/opengl/GLDebugMessage.java +++ b/src/jogl/classes/javax/media/opengl/GLDebugMessage.java @@ -73,8 +73,8 @@ public class GLDebugMessage { // AMD category == ARB source/type switch(amdDbgCategory) { case GL2GL3.GL_DEBUG_CATEGORY_API_ERROR_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_API_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_API; + dbgType = GL2GL3.GL_DEBUG_TYPE_ERROR; break; // @@ -82,18 +82,18 @@ public class GLDebugMessage { // case GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; break; case GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; break; case GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_APPLICATION; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; break; @@ -102,24 +102,24 @@ public class GLDebugMessage { // case GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR; break; case GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR; break; case GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_PERFORMANCE; break; case GL2GL3.GL_DEBUG_CATEGORY_OTHER_AMD: default: - dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB; - dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER_ARB; + dbgSource = GL2GL3.GL_DEBUG_SOURCE_OTHER; + dbgType = GL2GL3.GL_DEBUG_TYPE_OTHER; } return new GLDebugMessage(source, when, dbgSource, dbgType, dbgId, dbgSeverity, dbgMsg); @@ -127,24 +127,24 @@ public class GLDebugMessage { public static int translateARB2AMDCategory(int dbgSource, int dbgType) { switch (dbgSource) { - case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: + case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return GL2GL3.GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD; - case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: + case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return GL2GL3.GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD; - case GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB: + case GL2GL3.GL_DEBUG_SOURCE_APPLICATION: return GL2GL3.GL_DEBUG_CATEGORY_APPLICATION_AMD; } switch(dbgType) { - case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: + case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return GL2GL3.GL_DEBUG_CATEGORY_DEPRECATION_AMD; - case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: + case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return GL2GL3.GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD; - case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB: + case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return GL2GL3.GL_DEBUG_CATEGORY_PERFORMANCE_AMD; } @@ -204,33 +204,33 @@ public class GLDebugMessage { public static String getDbgSourceString(int dbgSource) { switch(dbgSource) { - case GL2GL3.GL_DEBUG_SOURCE_API_ARB: return "GL API"; - case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER_ARB: return "GLSL or extension compiler"; - case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB: return "Native Windowing binding"; - case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY_ARB: return "Third party"; - case GL2GL3.GL_DEBUG_SOURCE_APPLICATION_ARB: return "Application"; - case GL2GL3.GL_DEBUG_SOURCE_OTHER_ARB: return "generic"; + case GL2GL3.GL_DEBUG_SOURCE_API: return "GL API"; + case GL2GL3.GL_DEBUG_SOURCE_SHADER_COMPILER: return "GLSL or extension compiler"; + case GL2GL3.GL_DEBUG_SOURCE_WINDOW_SYSTEM: return "Native Windowing binding"; + case GL2GL3.GL_DEBUG_SOURCE_THIRD_PARTY: return "Third party"; + case GL2GL3.GL_DEBUG_SOURCE_APPLICATION: return "Application"; + case GL2GL3.GL_DEBUG_SOURCE_OTHER: return "generic"; default: return "Unknown (" + toHexString(dbgSource) + ")"; } } public static String getDbgTypeString(int dbgType) { switch(dbgType) { - case GL2GL3.GL_DEBUG_TYPE_ERROR_ARB: return "Error"; - case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB: return "Warning: marked for deprecation"; - case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB: return "Warning: undefined behavior"; - case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE_ARB: return "Warning: implementation dependent performance"; - case GL2GL3.GL_DEBUG_TYPE_PORTABILITY_ARB: return "Warning: vendor-specific extension use"; - case GL2GL3.GL_DEBUG_TYPE_OTHER_ARB: return "Warning: generic"; + case GL2GL3.GL_DEBUG_TYPE_ERROR: return "Error"; + case GL2GL3.GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR: return "Warning: marked for deprecation"; + case GL2GL3.GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR: return "Warning: undefined behavior"; + case GL2GL3.GL_DEBUG_TYPE_PERFORMANCE: return "Warning: implementation dependent performance"; + case GL2GL3.GL_DEBUG_TYPE_PORTABILITY: return "Warning: vendor-specific extension use"; + case GL2GL3.GL_DEBUG_TYPE_OTHER: return "Warning: generic"; default: return "Unknown (" + toHexString(dbgType) + ")"; } } public static String getDbgSeverityString(int dbgSeverity) { switch(dbgSeverity) { - case GL2GL3.GL_DEBUG_SEVERITY_HIGH_ARB: return "High: dangerous undefined behavior"; - case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM_ARB: return "Medium: Severe performance/deprecation/other warnings"; - case GL2GL3.GL_DEBUG_SEVERITY_LOW_ARB: return "Low: Performance warnings (redundancy/undefined)"; + case GL2GL3.GL_DEBUG_SEVERITY_HIGH: return "High: dangerous undefined behavior"; + case GL2GL3.GL_DEBUG_SEVERITY_MEDIUM: return "Medium: Severe performance/deprecation/other warnings"; + case GL2GL3.GL_DEBUG_SEVERITY_LOW: return "Low: Performance warnings (redundancy/undefined)"; default: return "Unknown (" + toHexString(dbgSeverity) + ")"; } } diff --git a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java index dbf6df0de..580d3a50b 100644 --- a/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java +++ b/src/jogl/classes/javax/media/opengl/GLDrawableFactory.java @@ -40,8 +40,6 @@ package javax.media.opengl; -import java.security.AccessController; -import java.security.PrivilegedAction; import java.util.ArrayList; import java.util.List; @@ -118,13 +116,8 @@ public abstract class GLDrawableFactory { private static GLDrawableFactory eglFactory; private static GLDrawableFactory nativeOSFactory; - protected static ArrayList<GLDrawableFactory> glDrawableFactories = new ArrayList<GLDrawableFactory>(); - - // Shutdown hook mechanism for the factory - private static boolean factoryShutdownHookRegistered = false; - private static Thread factoryShutdownHook = null; - private static volatile boolean isJVMShuttingDown = false; - + private static ArrayList<GLDrawableFactory> glDrawableFactories = new ArrayList<GLDrawableFactory>(); + /** * Instantiate singleton factories if available, EGLES1, EGLES2 and the OS native ones. */ @@ -139,7 +132,12 @@ public abstract class GLDrawableFactory { } } private static final void initSingletonImpl() { - registerFactoryShutdownHook(); + NativeWindowFactory.initSingleton(); + NativeWindowFactory.addCustomShutdownHook(false /* head */, new Runnable() { + public void run() { + shutdown0(); + } + }); final String nwt = NativeWindowFactory.getNativeWindowType(true); GLDrawableFactory tmp = null; @@ -199,19 +197,35 @@ public abstract class GLDrawableFactory { synchronized (GLDrawableFactory.class) { if (isInit) { isInit=false; - shutdownImpl(); + shutdown0(); } } } } - private static void shutdownImpl() { + private static void shutdown0() { // Following code will _always_ remain in shutdown hook // due to special semantics of native utils, i.e. X11Utils. // The latter requires shutdown at JVM-Shutdown only. synchronized(glDrawableFactories) { - for(int i=0; i<glDrawableFactories.size(); i++) { - glDrawableFactories.get(i).destroy(); + final int gldfCount = glDrawableFactories.size(); + if( DEBUG ) { + System.err.println("GLDrawableFactory.shutdownAll "+gldfCount+" instances, on thread "+getThreadName()); + } + for(int i=0; i<gldfCount; i++) { + final GLDrawableFactory gldf = glDrawableFactories.get(i); + if( DEBUG ) { + System.err.println("GLDrawableFactory.shutdownAll["+(i+1)+"/"+gldfCount+"]: "+gldf.getClass().getName()); + } + try { + gldf.resetDisplayGamma(); + gldf.destroy(); + } catch (Throwable t) { + System.err.println("GLDrawableFactory.shutdownImpl: Catched "+t.getClass().getName()+" during factory shutdown #"+(i+1)+"/"+gldfCount+" "+gldf.getClass().getName()); + if( DEBUG ) { + t.printStackTrace(); + } + } } glDrawableFactories.clear(); @@ -220,28 +234,8 @@ public abstract class GLDrawableFactory { eglFactory = null; } GLContext.shutdown(); - NativeWindowFactory.shutdown(isJVMShuttingDown); } - private static synchronized void registerFactoryShutdownHook() { - if (factoryShutdownHookRegistered) { - return; - } - factoryShutdownHook = new Thread(new Runnable() { - public void run() { - isJVMShuttingDown = true; - GLDrawableFactory.shutdownImpl(); - } - }); - AccessController.doPrivileged(new PrivilegedAction<Object>() { - public Object run() { - Runtime.getRuntime().addShutdownHook(factoryShutdownHook); - return null; - } - }); - factoryShutdownHookRegistered = true; - } - protected GLDrawableFactory() { synchronized(glDrawableFactories) { glDrawableFactories.add(this); @@ -258,6 +252,8 @@ public abstract class GLDrawableFactory { protected abstract void destroy(); + public abstract void resetDisplayGamma(); + /** * Retrieve the default <code>device</code> {@link AbstractGraphicsDevice#getConnection() connection}, * {@link AbstractGraphicsDevice#getUnitID() unit ID} and {@link AbstractGraphicsDevice#getUniqueID() unique ID name}. for this factory<br> @@ -447,7 +443,7 @@ public abstract class GLDrawableFactory { * </p> * <p> * A Pbuffer drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()} - * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true. + * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) canCreateGLPbuffer(device)} is true. * </p> * <p> * If not onscreen and neither FBO nor Pbuffer is available, @@ -458,7 +454,7 @@ public abstract class GLDrawableFactory { * @throws GLException if any window system-specific errors caused * the creation of the GLDrawable to fail. * - * @see #canCreateGLPbuffer(AbstractGraphicsDevice) + * @see #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) * @see GLContext#isFBOAvailable(AbstractGraphicsDevice, GLProfile) * @see javax.media.opengl.GLCapabilities#isOnscreen() * @see javax.media.opengl.GLCapabilities#isFBO() @@ -486,7 +482,7 @@ public abstract class GLDrawableFactory { * </p> * <p> * A Pbuffer based auto drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()} - * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true. + * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) canCreateGLPbuffer(device)} is true. * </p> * <p> * If neither FBO nor Pbuffer is available, @@ -524,7 +520,7 @@ public abstract class GLDrawableFactory { * </p> * <p> * A Pbuffer drawable is created if both {@link GLCapabilitiesImmutable#isPBuffer() caps.isPBuffer()} - * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice) canCreateGLPbuffer(device)} is true. + * and {@link #canCreateGLPbuffer(AbstractGraphicsDevice, GLProfile) canCreateGLPbuffer(device)} is true. * </p> * <p> * If neither FBO nor Pbuffer is available, @@ -594,12 +590,16 @@ public abstract class GLDrawableFactory { public abstract boolean canCreateFBO(AbstractGraphicsDevice device, GLProfile glp); /** - * Returns true if it is possible to create a GLPbuffer. Some older - * graphics cards do not have this capability. + * Returns true if it is possible to create an <i>pbuffer surface</i>. + * <p> + * Some older graphics cards do not have this capability, + * as well as some new GL implementation, i.e. OpenGL 3 core on OSX. + * </p> * * @param device which {@link javax.media.nativewindow.AbstractGraphicsDevice#getConnection() connection} denotes the shared the target device, may be <code>null</code> for the platform's default device. + * @param glp {@link GLProfile} to check for FBO capabilities */ - public abstract boolean canCreateGLPbuffer(AbstractGraphicsDevice device); + public abstract boolean canCreateGLPbuffer(AbstractGraphicsDevice device, GLProfile glp); /** * Creates a GLPbuffer {@link GLAutoDrawable} with the given capabilites and dimensions. diff --git a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java index 2bfc77d4a..c6bf26235 100644 --- a/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java +++ b/src/jogl/classes/javax/media/opengl/GLPipelineFactory.java @@ -51,8 +51,23 @@ public class GLPipelineFactory { /** * Creates a pipelined GL instance using the given downstream <code>downstream</code> - * and optional arguments <code>additionalArgs</code> for the constructor.<br> + * and optional arguments <code>additionalArgs</code> for the constructor. * + * <p> + * Sample code which installs a Debug and Trace pipeline + * automatic w/ user defined interface, here: GL2ES2: + * <pre> + * gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Debug", GL2ES2.class, gl, null) ); + * gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Trace", GL2ES2.class, gl, new Object[] { System.err } ) ); + * </pre> + * or automatic w/ automatic defined class: + * <pre> + * gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Debug", null, gl, null) ); + * gl = drawable.setGL( GLPipelineFactory.create("javax.media.opengl.Trace", null, gl, new Object[] { System.err } ) ); + * </pre> + * </p> + * + * <p> * The upstream GL instance is determined as follows: * <ul> * <li> Use <code>pipelineClazzBaseName</code> as the class name's full basename, incl. package name</li> @@ -65,7 +80,8 @@ public class GLPipelineFactory { * <li> If upstream class is available use it, end loop.</li> * </ul> * </ul> - * </ul><br> + * </ul> + * </p> * * @param pipelineClazzBaseName the basename of the pipline class name * @param reqInterface optional requested interface to be used, may be null, in which case the first matching one is used diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java index 1b6af22d4..51b822449 100644 --- a/src/jogl/classes/javax/media/opengl/GLProfile.java +++ b/src/jogl/classes/javax/media/opengl/GLProfile.java @@ -132,7 +132,7 @@ public class GLProfile { ReflectionUtil.createInstance(getGLImplBaseClassName(GL4bc)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl); } catch (Throwable t) {} try { - ReflectionUtil.createInstance(getGLImplBaseClassName(GLES2)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl); + ReflectionUtil.createInstance(getGLImplBaseClassName(GLES3)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl); } catch (Throwable t) {} try { ReflectionUtil.createInstance(getGLImplBaseClassName(GLES1)+"Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { null, null }, cl); @@ -165,7 +165,7 @@ public class GLProfile { initLock.unlock(); } if(DEBUG) { - if( justInitialized && ( hasGL234Impl || hasGLES1Impl || hasGLES2Impl ) ) { + if( justInitialized && ( hasGL234Impl || hasGLES1Impl || hasGLES3Impl ) ) { System.err.println(JoglVersion.getDefaultOpenGLInfo(defaultDevice, null, true)); } } @@ -299,6 +299,17 @@ public class GLProfile { } if(useIndent) { + doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES3").append(indent); + } else { + sb.append(", GLES3 "); + } + avail=isAvailableImpl(map, GLES3); + sb.append(avail); + if(avail) { + glAvailabilityToString(device, sb.append(" "), 3, GLContext.CTX_PROFILE_ES); + } + + if(useIndent) { doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL3bc").append(indent); } else { sb.append(", GL3bc "); @@ -332,11 +343,15 @@ public class GLProfile { } if(useIndent) { - doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES1").append(indent); + doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES2").append(indent); } else { - sb.append(", GL2ES1 "); + sb.append(", GLES2 "); + } + avail=isAvailableImpl(map, GLES2); + sb.append(avail); + if(avail) { + glAvailabilityToString(device, sb.append(" "), 2, GLContext.CTX_PROFILE_ES); } - sb.append(isAvailableImpl(map, GL2ES1)); if(useIndent) { doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES1").append(indent); @@ -350,6 +365,13 @@ public class GLProfile { } if(useIndent) { + doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL4ES3").append(indent); + } else { + sb.append(", GL4ES3 "); + } + sb.append(isAvailableImpl(map, GL4ES3)); + + if(useIndent) { doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES2").append(indent); } else { sb.append(", GL2ES2 "); @@ -357,15 +379,11 @@ public class GLProfile { sb.append(isAvailableImpl(map, GL2ES2)); if(useIndent) { - doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GLES2").append(indent); + doIndent(sb.append(Platform.getNewline()), indent, indentCount).append("GL2ES1").append(indent); } else { - sb.append(", GLES2 "); - } - avail=isAvailableImpl(map, GLES2); - sb.append(avail); - if(avail) { - glAvailabilityToString(device, sb.append(" "), 2, GLContext.CTX_PROFILE_ES); + sb.append(", GL2ES1 "); } + sb.append(isAvailableImpl(map, GL2ES1)); if(useIndent) { indentCount--; @@ -437,6 +455,9 @@ public class GLProfile { /** The embedded OpenGL profile ES 2.x, with x >= 0 */ public static final String GLES2 = "GLES2"; + /** The embedded OpenGL profile ES 3.x, with x >= 0 */ + public static final String GLES3 = "GLES3"; + /** The intersection of the desktop GL2 and embedded ES1 profile */ public static final String GL2ES1 = "GL2ES1"; @@ -446,6 +467,9 @@ public class GLProfile { /** The intersection of the desktop GL3 and GL2 profile */ public static final String GL2GL3 = "GL2GL3"; + /** The intersection of the desktop GL4 and ES3 profile */ + public static final String GL4ES3 = "GL4ES3"; + /** The default profile, used for the device default profile map */ private static final String GL_DEFAULT = "GL_DEFAULT"; @@ -456,62 +480,66 @@ public class GLProfile { * <p> This includes the generic subset profiles GL2GL3, GL2ES2 and GL2ES1.</p> * * <ul> - * <li> GL4bc - * <li> GL3bc - * <li> GL2 - * <li> GL4 - * <li> GL3 - * <li> GL2GL3 - * <li> GLES2 - * <li> GL2ES2 - * <li> GLES1 - * <li> GL2ES1 + * <li> GL4bc </li> + * <li> GL3bc </li> + * <li> GL2 </li> + * <li> GL4 </li> + * <li> GL3 </li> + * <li> GLES3 </li> + * <li> GL4ES3 </li> + * <li> GL2GL3 </li> + * <li> GLES2 </li> + * <li> GL2ES2 </li> + * <li> GLES1 </li> + * <li> GL2ES1 </li> * </ul> * */ - public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL4bc, GL3bc, GL2, GL4, GL3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1 }; - + public static final String[] GL_PROFILE_LIST_ALL = new String[] { GL4bc, GL3bc, GL2, GL4, GL3, GLES3, GL4ES3, GL2GL3, GLES2, GL2ES2, GLES1, GL2ES1 }; + /** * Order of maximum profiles. * * <ul> - * <li> GL4bc - * <li> GL4 - * <li> GL3bc - * <li> GL3 - * <li> GL2 - * <li> GLES2 - * <li> GLES1 + * <li> GL4bc </li> + * <li> GL4 </li> + * <li> GL3bc </li> + * <li> GL3 </li> + * <li> GLES3 </li> + * <li> GL2 </li> + * <li> GLES2 </li> + * <li> GLES1 </li> * </ul> * */ - public static final String[] GL_PROFILE_LIST_MAX = new String[] { GL4bc, GL4, GL3bc, GL3, GL2, GLES2, GLES1 }; + public static final String[] GL_PROFILE_LIST_MAX = new String[] { GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GLES2, GLES1 }; /** * Order of minimum profiles. * * <ul> - * <li> GLES1 - * <li> GLES2 - * <li> GL2 - * <li> GL3 - * <li> GL3bc - * <li> GL4 - * <li> GL4bc + * <li> GLES1 </li> + * <li> GLES2 </li> + * <li> GL2 </li> + * <li> GLES3 </li> + * <li> GL3 </li> + * <li> GL3bc </li> + * <li> GL4 </li> + * <li> GL4bc </li> * </ul> * */ - public static final String[] GL_PROFILE_LIST_MIN = new String[] { GLES1, GLES2, GL2, GL3, GL3bc, GL4, GL4bc }; + public static final String[] GL_PROFILE_LIST_MIN = new String[] { GLES1, GLES2, GL2, GLES3, GL3, GL3bc, GL4, GL4bc }; /** * Order of minimum original desktop profiles. * * <ul> - * <li> GL2 - * <li> GL3bc - * <li> GL4bc - * <li> GL3 - * <li> GL4 + * <li> GL2 </li> + * <li> GL3bc </li> + * <li> GL4bc </li> + * <li> GL3 </li> + * <li> GL4 </li> * </ul> * */ @@ -521,10 +549,10 @@ public class GLProfile { * Order of maximum fixed function profiles * * <ul> - * <li> GL4bc - * <li> GL3bc - * <li> GL2 - * <li> GLES1 + * <li> GL4bc </li> + * <li> GL3bc </li> + * <li> GL2 </li> + * <li> GLES1 </li> * </ul> * */ @@ -534,28 +562,30 @@ public class GLProfile { * Order of maximum programmable shader profiles * * <ul> - * <li> GL4bc - * <li> GL4 - * <li> GL3bc - * <li> GL3 - * <li> GL2 - * <li> GLES2 + * <li> GL4bc </li> + * <li> GL4 </li> + * <li> GL3bc </li> + * <li> GL3 </li> + * <li> GLES3 </li> + * <li> GL2 </li> + * <li> GLES2 </li> * </ul> * */ - public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER = new String[] { GL4bc, GL4, GL3bc, GL3, GL2, GLES2 }; + public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER = new String[] { GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GLES2 }; /** * Order of maximum programmable shader <i>core only</i> profiles * * <ul> - * <li> GL4 - * <li> GL3 - * <li> GLES2 + * <li> GL4 </li> + * <li> GL3 </li> + * <li> GLES3 </li> + * <li> GLES2 </li> * </ul> * */ - public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER_CORE = new String[] { GL4, GL3, GLES2 }; + public static final String[] GL_PROFILE_LIST_MAX_PROGSHADER_CORE = new String[] { GL4, GL3, GLES3, GLES2 }; /** Returns a default GLProfile object, reflecting the best for the running platform. * It selects the first of the set {@link GLProfile#GL_PROFILE_LIST_ALL} @@ -755,6 +785,36 @@ public class GLProfile { } /** + * Returns the GL4ES3 profile implementation, hence compatible w/ GL4ES3.<br/> + * It returns: + * <pre> + * GLProfile.get(device, GLProfile.GL4ES3).getImpl()); + * </pre> + * <p>Selection favors hardware rasterizer.</p> + * + * @throws GLException if no GL4ES3 compatible profile is available for the default device. + * @see #isGL4ES3() + * @see #get(AbstractGraphicsDevice, String) + * @see #getImpl() + */ + public static GLProfile getGL4ES3(AbstractGraphicsDevice device) + throws GLException + { + return get(device, GL4ES3).getImpl(); + } + + /** + * Calls {@link #getGL4ES3(AbstractGraphicsDevice)} using the default device. + * <p>Selection favors hardware rasterizer.</p> + * @see #getGL4ES3(AbstractGraphicsDevice) + */ + public static GLProfile getGL4ES3() + throws GLException + { + return get(defaultDevice, GL4ES3).getImpl(); + } + + /** * Returns the GL2GL3 profile implementation, hence compatible w/ GL2GL3.<br/> * It returns: * <pre> @@ -872,13 +932,20 @@ public class GLProfile { return GLES1.equals(profileImpl); } - /** Indicates whether the native OpenGL ES2 profile is in use. - * This requires an EGL or ES2 compatible interface. + /** Indicates whether the native OpenGL ES3 or ES2 profile is in use. + * This requires an EGL, ES3 or ES2 compatible interface. */ public static boolean usesNativeGLES2(String profileImpl) { - return GLES2.equals(profileImpl); + return GLES3.equals(profileImpl) || GLES2.equals(profileImpl); } + /** Indicates whether the native OpenGL ES2 profile is in use. + * This requires an EGL, ES3 compatible interface. + */ + public static boolean usesNativeGLES3(String profileImpl) { + return GLES3.equals(profileImpl); + } + /** Indicates whether either of the native OpenGL ES profiles are in use. */ public static boolean usesNativeGLES(String profileImpl) { return usesNativeGLES2(profileImpl) || usesNativeGLES1(profileImpl); @@ -937,8 +1004,8 @@ public class GLProfile { } private static final String getGLImplBaseClassName(String profileImpl) { - if( GLES2 == profileImpl ) { - return "jogamp.opengl.es2.GLES2"; + if( GLES2 == profileImpl || GLES3 == profileImpl ) { + return "jogamp.opengl.es3.GLES3"; } else if( GLES1 == profileImpl ) { return "jogamp.opengl.es1.GLES1"; } else if ( GL4bc == profileImpl || @@ -1025,7 +1092,7 @@ public class GLProfile { return isGL4() || isGL3bc() || GL3 == profile; } - /** Indicates whether this context is a GL2 context <p>Includes [ GL4bc, GL3bc, GL2 ].</p> */ + /** Indicates whether this profile is capable of GL2 . <p>Includes [ GL4bc, GL3bc, GL2 ].</p> */ public final boolean isGL2() { return isGL3bc() || GL2 == profile; } @@ -1035,14 +1102,19 @@ public class GLProfile { return GLES1 == profile; } - /** Indicates whether this profile is capable of GLES2. <p>Includes [ GLES2 ].</p> */ + /** Indicates whether this profile is capable of GLES2. <p>Includes [ GLES3, GLES2 ].</p> */ public final boolean isGLES2() { - return GLES2 == profile; + return GLES3 == profile || GLES2 == profile; + } + + /** Indicates whether this profile is capable of GLES3. <p>Includes [ GLES3 ].</p> */ + public final boolean isGLES3() { + return GLES3 == profile; } - /** Indicates whether this profile is capable of GLES. <p>Includes [ GLES1, GLES2 ].</p> */ + /** Indicates whether this profile is capable of GLES. <p>Includes [ GLES3, GLES1, GLES2 ].</p> */ public final boolean isGLES() { - return GLES2 == profile || GLES1 == profile; + return GLES3 == profile || GLES2 == profile || GLES1 == profile; } /** Indicates whether this profile is capable of GL2ES1. <p>Includes [ GL4bc, GL3bc, GL2, GLES1, GL2ES1 ].</p> */ @@ -1050,17 +1122,27 @@ public class GLProfile { return GL2ES1 == profile || isGLES1() || isGL2(); } - /** Indicates whether this profile is capable os GL2GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3 ].</p> */ + /** Indicates whether this profile is capable of GL2GL3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3 ].</p> */ public final boolean isGL2GL3() { return GL2GL3 == profile || isGL3() || isGL2(); } - - /** Indicates whether this profile is capable os GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GL2, GL2GL3, GL2ES2, GLES2 ].</p> */ + + /** Indicates whether this profile is capable of GL2ES2. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3, GL2, GL2GL3, GL2ES2, GLES2 ].</p> */ public final boolean isGL2ES2() { return GL2ES2 == profile || isGLES2() || isGL2GL3(); } - /** Indicates whether this profile supports GLSL, ie. {@link #isGL2ES2()}. */ + /** Indicates whether this profile is capable of GL3ES3. <p>Includes [ GL4bc, GL4, GL3bc, GL3, GLES3 ].</p> */ + public final boolean isGL3ES3() { + return isGL4ES3() || isGL3(); + } + + /** Indicates whether this profile is capable of GL4ES3. <p>Includes [ GL4bc, GL4, GLES3 ].</p> */ + public final boolean isGL4ES3() { + return GL4ES3 == profile || isGLES3() || isGL4(); + } + + /** Indicates whether this profile supports GLSL, i.e. {@link #isGL2ES2()}. */ public final boolean hasGLSL() { return isGL2ES2() ; } @@ -1072,7 +1154,12 @@ public class GLProfile { /** Indicates whether this profile uses the native OpenGL ES2 implementations. */ public final boolean usesNativeGLES2() { - return GLES2 == getImplName(); + return GLES3 == getImplName() || GLES2 == getImplName(); + } + + /** Indicates whether this profile uses the native OpenGL ES2 implementations. */ + public final boolean usesNativeGLES3() { + return GLES3 == getImplName(); } /** Indicates whether this profile uses either of the native OpenGL ES implementations. */ @@ -1117,8 +1204,8 @@ public class GLProfile { public boolean isValidArrayDataType(int index, int comps, int type, boolean isVertexAttribPointer, boolean throwException) { - String arrayName = getGLArrayName(index); - if(isGLES1()) { + final String arrayName = getGLArrayName(index); + if( isGLES1() ) { if(isVertexAttribPointer) { if(throwException) { throw new GLException("Illegal array type for "+arrayName+" on profile GLES1: VertexAttribPointer"); @@ -1201,7 +1288,7 @@ public class GLProfile { } break; } - } else if(isGLES2()) { + } else if( isGLES2() ) { // simply ignore !isVertexAttribPointer case, since it is simulated anyway .. switch(type) { case GL.GL_UNSIGNED_BYTE: @@ -1386,7 +1473,7 @@ public class GLProfile { private static /*final*/ boolean hasDesktopGLFactory; private static /*final*/ boolean hasGL234Impl; private static /*final*/ boolean hasEGLFactory; - private static /*final*/ boolean hasGLES2Impl; + private static /*final*/ boolean hasGLES3Impl; private static /*final*/ boolean hasGLES1Impl; private static /*final*/ GLDrawableFactoryImpl eglFactory = null; @@ -1419,7 +1506,7 @@ public class GLProfile { // depends on hasEGLFactory hasGLES1Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.es1.GLES1Impl", classloader); - hasGLES2Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.es2.GLES2Impl", classloader); + hasGLES3Impl = ReflectionUtil.isClassAvailable("jogamp.opengl.es3.GLES3Impl", classloader); // // Iteration of desktop GL availability detection @@ -1471,8 +1558,8 @@ public class GLProfile { eglFactory = (GLDrawableFactoryImpl) GLDrawableFactory.getFactoryImpl(GLES2); if(null != eglFactory) { hasEGLFactory = true; - // update hasGLES1Impl, hasGLES2Impl based on EGL - hasGLES2Impl = null!=eglFactory.getGLDynamicLookupHelper(2) && hasGLES2Impl; + // update hasGLES1Impl, hasGLES3Impl based on EGL + hasGLES3Impl = null!=eglFactory.getGLDynamicLookupHelper(2) && hasGLES3Impl; hasGLES1Impl = null!=eglFactory.getGLDynamicLookupHelper(1) && hasGLES1Impl; } } catch (LinkageError le) { @@ -1493,7 +1580,7 @@ public class GLProfile { final AbstractGraphicsDevice defaultEGLDevice; if(null == eglFactory) { - hasGLES2Impl = false; + hasGLES3Impl = false; hasGLES1Impl = false; defaultEGLDevice = null; if(DEBUG) { @@ -1532,7 +1619,7 @@ public class GLProfile { System.err.println("GLProfile.init hasGL234Impl "+hasGL234Impl); System.err.println("GLProfile.init hasEGLFactory "+hasEGLFactory); System.err.println("GLProfile.init hasGLES1Impl "+hasGLES1Impl); - System.err.println("GLProfile.init hasGLES2Impl "+hasGLES2Impl); + System.err.println("GLProfile.init hasGLES3Impl "+hasGLES3Impl); System.err.println("GLProfile.init defaultDevice "+defaultDevice); System.err.println("GLProfile.init defaultDevice Desktop "+defaultDesktopDevice); System.err.println("GLProfile.init defaultDevice EGL "+defaultEGLDevice); @@ -1609,8 +1696,8 @@ public class GLProfile { final boolean deviceIsEGLCompatible = hasEGLFactory && eglFactory.getIsDeviceCompatible(device); - // also test GLES1 and GLES2 on desktop, since we have implementations / emulations available. - if( deviceIsEGLCompatible && ( hasGLES2Impl || hasGLES1Impl ) ) { + // also test GLES1, GLES2 and GLES3 on desktop, since we have implementations / emulations available. + if( deviceIsEGLCompatible && ( hasGLES3Impl || hasGLES1Impl ) ) { // 1st pretend we have all EGL profiles .. computeProfileMap(device, false /* desktopCtxUndef*/, true /* esCtxUndef */); @@ -1629,7 +1716,7 @@ public class GLProfile { // but it seems even EGL.eglInitialize(eglDisplay, null, null) // fails in some scenarios (eg VirtualBox 4.1.6) w/ EGL error 0x3001 (EGL_NOT_INITIALIZED). hasEGLFactory = false; - hasGLES2Impl = false; + hasGLES3Impl = false; hasGLES1Impl = false; } if (DEBUG) { @@ -1647,7 +1734,7 @@ public class GLProfile { System.err.println("GLProfile: desktoplFactory "+desktopFactory); System.err.println("GLProfile: eglFactory "+eglFactory); System.err.println("GLProfile: hasGLES1Impl "+hasGLES1Impl); - System.err.println("GLProfile: hasGLES2Impl "+hasGLES2Impl); + System.err.println("GLProfile: hasGLES3Impl "+hasGLES3Impl); } } @@ -1725,18 +1812,18 @@ public class GLProfile { final boolean isHardwareRasterizer[] = new boolean[1]; GLProfile defaultGLProfileAny = null; GLProfile defaultGLProfileHW = null; - HashMap<String, GLProfile> _mappedProfiles = new HashMap<String, GLProfile>(GL_PROFILE_LIST_ALL.length + 1 /* default */); + final HashMap<String, GLProfile> _mappedProfiles = new HashMap<String, GLProfile>(GL_PROFILE_LIST_ALL.length + 1 /* default */); for(int i=0; i<GL_PROFILE_LIST_ALL.length; i++) { - String profile = GL_PROFILE_LIST_ALL[i]; - String profileImpl = computeProfileImpl(device, profile, desktopCtxUndef, esCtxUndef, isHardwareRasterizer); - if(null!=profileImpl) { + final String profile = GL_PROFILE_LIST_ALL[i]; + final String profileImpl = computeProfileImpl(device, profile, desktopCtxUndef, esCtxUndef, isHardwareRasterizer); + if( null != profileImpl ) { final GLProfile glProfile; - if(profile.equals(profileImpl)) { + if( profile.equals( profileImpl ) ) { glProfile = new GLProfile(profile, null, isHardwareRasterizer[0]); } else { - final GLProfile _mglp = _mappedProfiles.get(profileImpl); - if(null == _mglp) { - throw new InternalError("XXX0"); + final GLProfile _mglp = _mappedProfiles.get( profileImpl ); + if( null == _mglp ) { + throw new InternalError("XXX0 profile["+i+"]: "+profile+" -> profileImpl "+profileImpl+" !!! not mapped "); } glProfile = new GLProfile(profile, _mglp, isHardwareRasterizer[0]); } @@ -1744,12 +1831,12 @@ public class GLProfile { if (DEBUG) { System.err.println("GLProfile.init map "+glProfile+" on device "+device.getConnection()); } - if(null==defaultGLProfileHW && isHardwareRasterizer[0]) { + if( null == defaultGLProfileHW && isHardwareRasterizer[0] ) { defaultGLProfileHW=glProfile; if (DEBUG) { System.err.println("GLProfile.init map defaultHW "+glProfile+" on device "+device.getConnection()); } - } else if(null==defaultGLProfileAny) { + } else if( null == defaultGLProfileAny ) { defaultGLProfileAny=glProfile; if (DEBUG) { System.err.println("GLProfile.init map defaultAny "+glProfile+" on device "+device.getConnection()); @@ -1761,9 +1848,9 @@ public class GLProfile { } } } - if(null!=defaultGLProfileHW) { + if( null != defaultGLProfileHW ) { _mappedProfiles.put(GL_DEFAULT, defaultGLProfileHW); - } else if(null!=defaultGLProfileAny) { + } else if( null != defaultGLProfileAny ) { _mappedProfiles.put(GL_DEFAULT, defaultGLProfileAny); } setProfileMap(device, _mappedProfiles); @@ -1774,10 +1861,6 @@ public class GLProfile { * Returns the profile implementation */ private static String computeProfileImpl(AbstractGraphicsDevice device, String profile, boolean desktopCtxUndef, boolean esCtxUndef, boolean isHardwareRasterizer[]) { - // OSX GL3.. doesn't support GLSL<150, - // hence GL2ES2 and GL2GL3 need to be mapped on GL2 on OSX for GLSL compatibility. - final boolean isOSX = Platform.OS_TYPE == Platform.OSType.MACOS; - if (GL2ES1.equals(profile)) { final boolean es1HardwareRasterizer[] = new boolean[1]; final boolean gles1Available = hasGLES1Impl && ( esCtxUndef || GLContext.isGLES1Available(device, es1HardwareRasterizer) ); @@ -1805,29 +1888,27 @@ public class GLProfile { } } else if (GL2ES2.equals(profile)) { final boolean es2HardwareRasterizer[] = new boolean[1]; - final boolean gles2Available = hasGLES2Impl && ( esCtxUndef || GLContext.isGLES2Available(device, es2HardwareRasterizer) ); + final boolean gles2Available = hasGLES3Impl && ( esCtxUndef || GLContext.isGLES2Available(device, es2HardwareRasterizer) ); final boolean gles2HWAvailable = gles2Available && es2HardwareRasterizer[0] ; if(hasGL234Impl) { - if(!isOSX) { - if(GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) { - if(!gles2HWAvailable || isHardwareRasterizer[0]) { - return GL4bc; - } + if(GLContext.isGL4Available(device, isHardwareRasterizer)) { + if(!gles2HWAvailable || isHardwareRasterizer[0]) { + return GL4; } - if(GLContext.isGL4Available(device, isHardwareRasterizer)) { - if(!gles2HWAvailable || isHardwareRasterizer[0]) { - return GL4; - } + } + if(GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) { + if(!gles2HWAvailable || isHardwareRasterizer[0]) { + return GL4bc; } - if(GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) { - if(!gles2HWAvailable || isHardwareRasterizer[0]) { - return GL3bc; - } + } + if(GLContext.isGL3Available(device, isHardwareRasterizer)) { + if(!gles2HWAvailable || isHardwareRasterizer[0]) { + return GL3; } - if(GLContext.isGL3Available(device, isHardwareRasterizer)) { - if(!gles2HWAvailable || isHardwareRasterizer[0]) { - return GL3; - } + } + if(GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) { + if(!gles2HWAvailable || isHardwareRasterizer[0]) { + return GL3bc; } } if(desktopCtxUndef || GLContext.isGL2Available(device, isHardwareRasterizer)) { @@ -1840,15 +1921,48 @@ public class GLProfile { isHardwareRasterizer[0] = es2HardwareRasterizer[0]; return GLES2; } + } else if (GL4ES3.equals(profile)) { + final boolean gles3CompatAvail = GLContext.isGLES3CompatibleAvailable(device); + if( desktopCtxUndef || esCtxUndef || gles3CompatAvail ) { + final boolean es3HardwareRasterizer[] = new boolean[1]; + final boolean gles3Available = hasGLES3Impl && ( esCtxUndef || GLContext.isGLES3Available(device, es3HardwareRasterizer) ); + final boolean gles3HWAvailable = gles3Available && es3HardwareRasterizer[0] ; + if(hasGL234Impl) { + if(GLContext.isGL4Available(device, isHardwareRasterizer)) { + if(!gles3HWAvailable || isHardwareRasterizer[0]) { + return GL4; + } + } + if( GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) { + if(!gles3HWAvailable || isHardwareRasterizer[0]) { + return GL4bc; + } + } + if(GLContext.isGL3Available(device, isHardwareRasterizer)) { + if(!gles3HWAvailable || isHardwareRasterizer[0]) { + return GL3; + } + } + if( desktopCtxUndef || GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) { + if(!gles3HWAvailable || isHardwareRasterizer[0]) { + return GL3bc; + } + } + } + if(gles3Available) { + isHardwareRasterizer[0] = es3HardwareRasterizer[0]; + return GLES3; + } + } } else if(GL2GL3.equals(profile)) { if(hasGL234Impl) { - if(!isOSX && GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) { + if( GLContext.isGL4bcAvailable(device, isHardwareRasterizer)) { return GL4bc; - } else if(!isOSX && GLContext.isGL4Available(device, isHardwareRasterizer)) { + } else if( GLContext.isGL4Available(device, isHardwareRasterizer)) { return GL4; - } else if(!isOSX && GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) { + } else if( GLContext.isGL3bcAvailable(device, isHardwareRasterizer)) { return GL3bc; - } else if(!isOSX && GLContext.isGL3Available(device, isHardwareRasterizer)) { + } else if( GLContext.isGL3Available(device, isHardwareRasterizer)) { return GL3; } else if(desktopCtxUndef || GLContext.isGL2Available(device, isHardwareRasterizer)) { return GL2; @@ -1864,7 +1978,9 @@ public class GLProfile { return GL3; } else if(GL2.equals(profile) && hasGL234Impl && ( desktopCtxUndef || GLContext.isGL2Available(device, isHardwareRasterizer))) { return GL2; - } else if(GLES2.equals(profile) && hasGLES2Impl && ( esCtxUndef || GLContext.isGLES2Available(device, isHardwareRasterizer))) { + } else if(GLES3.equals(profile) && hasGLES3Impl && ( esCtxUndef || GLContext.isGLES3Available(device, isHardwareRasterizer))) { + return GLES3; + } else if(GLES2.equals(profile) && hasGLES3Impl && ( esCtxUndef || GLContext.isGLES2Available(device, isHardwareRasterizer))) { return GLES2; } else if(GLES1.equals(profile) && hasGLES1Impl && ( esCtxUndef || GLContext.isGLES1Available(device, isHardwareRasterizer))) { return GLES1; diff --git a/src/jogl/classes/javax/media/opengl/TraceGL2.java b/src/jogl/classes/javax/media/opengl/TraceGL2.java new file mode 100644 index 000000000..58f5d9f99 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/TraceGL2.java @@ -0,0 +1,23 @@ +package javax.media.opengl; + +import java.io.PrintStream; + +/** + * <p> + * Composable pipeline which wraps an underlying {@link GL} implementation, + * providing tracing information to a user-specified {@link java.io.PrintStream} + * before and after each OpenGL method call. + * </p> + * <p> + * Sample code which installs this pipeline, manual: + * <pre> + * gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err)); + * </pre> + * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. + * </p> + */ +public class TraceGL2 extends TraceGL4bc { + public TraceGL2(GL2 downstream, PrintStream stream) { + super((GL4bc)downstream, stream); + } +} diff --git a/src/jogl/classes/javax/media/opengl/TraceGL3.java b/src/jogl/classes/javax/media/opengl/TraceGL3.java new file mode 100644 index 000000000..616b31f61 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/TraceGL3.java @@ -0,0 +1,23 @@ +package javax.media.opengl; + +import java.io.PrintStream; + +/** + * <p> + * Composable pipeline which wraps an underlying {@link GL} implementation, + * providing tracing information to a user-specified {@link java.io.PrintStream} + * before and after each OpenGL method call. + * </p> + * <p> + * Sample code which installs this pipeline, manual: + * <pre> + * gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err)); + * </pre> + * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. + * </p> + */ +public class TraceGL3 extends TraceGL4bc { + public TraceGL3(GL3 downstream, PrintStream stream) { + super((GL4bc)downstream, stream); + } +} diff --git a/src/jogl/classes/javax/media/opengl/TraceGL3bc.java b/src/jogl/classes/javax/media/opengl/TraceGL3bc.java new file mode 100644 index 000000000..f3761d4d6 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/TraceGL3bc.java @@ -0,0 +1,23 @@ +package javax.media.opengl; + +import java.io.PrintStream; + +/** + * <p> + * Composable pipeline which wraps an underlying {@link GL} implementation, + * providing tracing information to a user-specified {@link java.io.PrintStream} + * before and after each OpenGL method call. + * </p> + * <p> + * Sample code which installs this pipeline, manual: + * <pre> + * gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err)); + * </pre> + * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. + * </p> + */ +public class TraceGL3bc extends TraceGL4bc { + public TraceGL3bc(GL3bc downstream, PrintStream stream) { + super((GL4bc)downstream, stream); + } +} diff --git a/src/jogl/classes/javax/media/opengl/TraceGL4.java b/src/jogl/classes/javax/media/opengl/TraceGL4.java new file mode 100644 index 000000000..a12bf0f47 --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/TraceGL4.java @@ -0,0 +1,23 @@ +package javax.media.opengl; + +import java.io.PrintStream; + +/** + * <p> + * Composable pipeline which wraps an underlying {@link GL} implementation, + * providing tracing information to a user-specified {@link java.io.PrintStream} + * before and after each OpenGL method call. + * </p> + * <p> + * Sample code which installs this pipeline, manual: + * <pre> + * gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err)); + * </pre> + * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. + * </p> + */ +public class TraceGL4 extends TraceGL4bc { + public TraceGL4(GL4 downstream, PrintStream stream) { + super((GL4bc)downstream, stream); + } +} diff --git a/src/jogl/classes/javax/media/opengl/TraceGLES2.java b/src/jogl/classes/javax/media/opengl/TraceGLES2.java new file mode 100644 index 000000000..38d60e3ac --- /dev/null +++ b/src/jogl/classes/javax/media/opengl/TraceGLES2.java @@ -0,0 +1,23 @@ +package javax.media.opengl; + +import java.io.PrintStream; + +/** + * <p> + * Composable pipeline which wraps an underlying {@link GL} implementation, + * providing tracing information to a user-specified {@link java.io.PrintStream} + * before and after each OpenGL method call. + * </p> + * <p> + * Sample code which installs this pipeline, manual: + * <pre> + * gl = drawable.setGL(new TraceGL(drawable.getGL(), System.err)); + * </pre> + * For automatic instantiation see {@link GLPipelineFactory#create(String, Class, GL, Object[])}. + * </p> + */ +public class TraceGLES2 extends TraceGLES3 { + public TraceGLES2(GLES2 downstream, PrintStream stream) { + super((GLES3)downstream, stream); + } +} diff --git a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java index b11f359be..2a23defbe 100644 --- a/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java +++ b/src/jogl/classes/javax/media/opengl/awt/GLJPanel.java @@ -110,6 +110,7 @@ import com.jogamp.opengl.util.awt.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvide <P> In case FBO is used and GLSL is available, a fragment shader is utilized to flip the FBO texture vertically. This hardware-accelerated step can be disabled via system property <code>jogl.gljpanel.noglsl</code>. + See <a href="#fboGLSLVerticalFlip">details here</a>. </P> <P> The OpenGL path is concluded by copying the rendered pixels an {@link BufferedImage} via {@link GL#glReadPixels(int, int, int, int, int, int, java.nio.Buffer) glReadPixels(..)} @@ -125,15 +126,21 @@ import com.jogamp.opengl.util.awt.AWTGLPixelBuffer.SingleAWTGLPixelBufferProvide on the prepared {@link BufferedImage} as described above. </p> <P> - * Please read <A HREF="GLCanvas.html#java2dgl">Java2D OpenGL Remarks</A>. + * Please read <a href="GLCanvas.html#java2dgl">Java2D OpenGL Remarks</a>. * </P> + * + <a name="fboGLSLVerticalFlip"><h5>FBO / GLSL Vertical Flip</h5></a> + The FBO / GLSL code path uses one texture-unit and binds the FBO texture to it's active texture-target, + see {@link #setTextureUnit(int)} and {@link #getTextureUnit()}. + If the application uses the same texture-unit, ensure it setup their texture properly, i.e. texture-unit bind, enable and then it's parameters, + see {@link Texture#textureCallOrder Order of Texture Commands}. */ @SuppressWarnings("serial") public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosingProtocol { - private static final boolean DEBUG = Debug.debug("GLJPanel"); - private static final boolean DEBUG_VIEWPORT = Debug.isPropertyDefined("jogl.debug.GLJPanel.Viewport", true); - private static final boolean USE_GLSL_TEXTURE_RASTERIZER = !Debug.isPropertyDefined("jogl.gljpanel.noglsl", true); + private static final boolean DEBUG; + private static final boolean DEBUG_VIEWPORT; + private static final boolean USE_GLSL_TEXTURE_RASTERIZER; /** Indicates whether the Java 2D OpenGL pipeline is requested by user. */ private static final boolean java2dOGLEnabledByProp; @@ -145,11 +152,17 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing private static boolean java2DGLPipelineOK; static { + Debug.initSingleton(); + DEBUG = Debug.debug("GLJPanel"); + DEBUG_VIEWPORT = Debug.isPropertyDefined("jogl.debug.GLJPanel.Viewport", true); + USE_GLSL_TEXTURE_RASTERIZER = !Debug.isPropertyDefined("jogl.gljpanel.noglsl", true); + boolean enabled = false; final String sVal = System.getProperty("sun.java2d.opengl"); if( null != sVal ) { enabled = Boolean.valueOf(sVal); } + Debug.initSingleton(); java2dOGLEnabledByProp = enabled && !Debug.isPropertyDefined("jogl.gljpanel.noogl", true); enabled = false; @@ -212,6 +225,8 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing private int viewportX; private int viewportY; + private int requestedTextureUnit = 0; // default + // The backend in use private volatile Backend backend; @@ -731,6 +746,40 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing return factory; } + /** + * Returns the used texture unit, i.e. a value of [0..n], or -1 if non used. + * <p> + * If implementation uses a texture-unit, it will be known only after the first initialization, i.e. display call. + * </p> + * <p> + * See <a href="#fboGLSLVerticalFlip">FBO / GLSL Vertical Flip</a>. + * </p> + */ + public final int getTextureUnit() { + final Backend b = backend; + if ( null == b ) { + return -1; + } + return b.getTextureUnit(); + } + + /** + * Allows user to request a texture unit to be used, + * must be called before the first initialization, i.e. {@link #display()} call. + * <p> + * Defaults to <code>0</code>. + * </p> + * <p> + * See <a href="#fboGLSLVerticalFlip">FBO / GLSL Vertical Flip</a>. + * </p> + * + * @param v requested texture unit + * @see #getTextureUnit() + */ + public final void setTextureUnit(int v) { + requestedTextureUnit = v; + } + //---------------------------------------------------------------------- // Internals only below this point // @@ -947,6 +996,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing // Called to get the current backend's GLDrawable public GLDrawable getDrawable(); + /** Returns the used texture unit, i.e. a value of [0..n], or -1 if non used. */ + public int getTextureUnit(); + // Called to fetch the "real" GLCapabilities for the backend public GLCapabilitiesImmutable getChosenGLCapabilities(); @@ -987,7 +1039,6 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing private GLDrawableImpl offscreenDrawable; private FBObject fboFlipped; private GLSLTextureRaster glslTextureRaster; - private final int fboTextureUnit = 0; private GLContextImpl offscreenContext; private boolean flipVertical; @@ -1035,12 +1086,13 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing final boolean _autoSwapBufferMode = helper.getAutoSwapBufferMode(); helper.setAutoSwapBufferMode(false); final GLFBODrawable fboDrawable = (GLFBODrawable) offscreenDrawable; + fboDrawable.setTextureUnit( GLJPanel.this.requestedTextureUnit ); try { fboFlipped = new FBObject(); fboFlipped.reset(gl, fboDrawable.getWidth(), fboDrawable.getHeight(), 0, false); fboFlipped.attachTexture2D(gl, 0, chosenCaps.getAlphaBits()>0); // fboFlipped.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24); - glslTextureRaster = new GLSLTextureRaster(fboTextureUnit, true); + glslTextureRaster = new GLSLTextureRaster(fboDrawable.getTextureUnit(), true); glslTextureRaster.init(gl.getGL2ES2()); glslTextureRaster.reshape(gl.getGL2ES2(), 0, 0, fboDrawable.getWidth(), fboDrawable.getHeight()); } catch (Exception ex) { @@ -1210,7 +1262,7 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing fboDrawable.swapBuffers(); fboFlipped.bind(gl); - // gl.glActiveTexture(fboDrawable.getTextureUnit()); // implicit! + // gl.glActiveTexture(GL.GL_TEXTURE0 + fboDrawable.getTextureUnit()); // implicit by GLFBODrawableImpl: swapBuffers/contextMadeCurent -> swapFBOImpl gl.glBindTexture(GL.GL_TEXTURE_2D, fboTex.getName()); // gl.glClear(GL.GL_DEPTH_BUFFER_BIT); // fboFlipped runs w/o DEPTH! glslTextureRaster.display(gl.getGL2ES2()); @@ -1244,6 +1296,14 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing // correctness on all platforms } } + + @Override + public int getTextureUnit() { + if(null != glslTextureRaster && null != offscreenDrawable) { // implies flippedVertical + return ((GLFBODrawable)offscreenDrawable).getTextureUnit(); + } + return -1; + } @Override public void doPaintComponent(Graphics g) { @@ -1446,6 +1506,9 @@ public class GLJPanel extends JPanel implements AWTGLAutoDrawable, WindowClosing } @Override + public int getTextureUnit() { return -1; } + + @Override public GLCapabilitiesImmutable getChosenGLCapabilities() { // FIXME: should do better than this; is it possible to using only platform-independent code? return new GLCapabilities(null); 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