diff options
author | Sven Gothel <[email protected]> | 2010-12-12 18:43:36 +0100 |
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committer | Sven Gothel <[email protected]> | 2010-12-12 18:43:36 +0100 |
commit | 519776330c78e296d9868e959ddc64d00acac496 (patch) | |
tree | 2ecce0ee8daedb75337ce10d1b2ce85e1b534eff /src/jogl/classes/javax | |
parent | 17fafe97b0cd098374a038d0af4c057157c2794d (diff) |
Fix API doc: firstUIActionOnProcess
Diffstat (limited to 'src/jogl/classes/javax')
-rw-r--r-- | src/jogl/classes/javax/media/opengl/GLProfile.java | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/jogl/classes/javax/media/opengl/GLProfile.java b/src/jogl/classes/javax/media/opengl/GLProfile.java index d803b8dd5..4d181a7b8 100644 --- a/src/jogl/classes/javax/media/opengl/GLProfile.java +++ b/src/jogl/classes/javax/media/opengl/GLProfile.java @@ -70,6 +70,10 @@ public class GLProfile { /** * Static one time initialization of JOGL. * <p> + * The parameter <code>firstUIActionOnProcess</code> has an impact on concurrent locking,<br> + * see {@link javax.media.nativewindow.NativeWindowFactory#initSingleton(boolean) NativeWindowFactory.initSingleton(firstUIActionOnProcess)}. + * </p> + * <p> * Applications shall call this methods <b>ASAP</b>, before any other UI invocation.<br> * You may issue the call in your main function.<br> * In case applications are able to initialize JOGL before any other UI action,<br> |