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authorSven Göthel <[email protected]>2024-01-09 03:13:20 +0100
committerSven Göthel <[email protected]>2024-01-09 03:13:20 +0100
commitbb11c498b7d4fe269e7273a1b164e46f3c7a3b50 (patch)
treeb613bdfa633df28841a68b45fe0e0f36e5385763 /src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
parentf836fbd9201034010ecbf591348433f23920f527 (diff)
Graph Clipping: Initial Region impl of AABBox clipping using GLSL shader (Convenient using Graph/GraphUI produced AABBox)
Simple demo, setting clip-bbox manually: - src/demos/com/jogamp/opengl/demos/graph/ui/UIShapeClippingDemo00.java TODO: - GLSL: Add missing Mv-multiplication of vertex-position -> gcv_ClipBBoxCoord -- AABBox min/max should be set pre-multiplied w/ Mv covering an independent area, not per Shape/Region. -- This to properly work with moving/scaling of each Shape/Region etc
Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java')
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java35
1 files changed, 25 insertions, 10 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
index a26e5d70a..82426a73c 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PVBAAES2.java
@@ -95,7 +95,8 @@ public final class VBORegion2PVBAAES2 extends GLRegion {
private final GLUniformData gcu_ColorTexUnit;
private final float[] colorTexBBox; // minX/minY, maxX/maxY, texW/texH
private final GLUniformData gcu_ColorTexBBox; // vec2 gcu_ColorTexBBox[3] -> boxMin[2], boxMax[2] and texSize[2]
-
+ private final float[] clipBBox; // minX/minY/minZ, maxX/maxY/maxZ
+ private final GLUniformData gcu_ClipBBox; // uniform vec3 gcu_ClipBBox[2]; // box-min[3], box-max[3]
private ShaderProgram spPass1 = null;
// Pass-2:
@@ -137,6 +138,8 @@ public final class VBORegion2PVBAAES2 extends GLRegion {
final boolean hasColorTexture = Region.hasColorTexture( curRenderModes ) && null != colorTexSeq;
final RenderState rs = renderer.getRenderState();
+ final boolean hasAABBoxClipping = null != rs.getClipBBox();
+
final boolean updateLocGlobal = renderer.useShaderProgram(gl, curRenderModes, pass1, quality, sampleCount, colorTexSeq);
final ShaderProgram sp = renderer.getRenderState().getShaderProgram();
final boolean updateLocLocal;
@@ -154,6 +157,9 @@ public final class VBORegion2PVBAAES2 extends GLRegion {
if( hasColorChannel && null != gca_ColorsAttr ) {
rs.updateAttributeLoc(gl, true, gca_ColorsAttr, true);
}
+ if( hasAABBoxClipping ) {
+ rs.updateUniformLoc(gl, true, gcu_ClipBBox, true);
+ }
}
rsLocal.update(gl, rs, updateLocLocal, curRenderModes, true, true);
if( isTwoPass ) {
@@ -200,6 +206,8 @@ public final class VBORegion2PVBAAES2 extends GLRegion {
colorTexBBox = null;
gcu_ColorTexBBox = null;
}
+ clipBBox = new float[6];
+ gcu_ClipBBox = new GLUniformData(UniformNames.gcu_ClipBBox, 3, FloatBuffer.wrap(clipBBox));
gcu_PMVMatrix02 = new GLUniformData(UniformNames.gcu_PMVMatrix02, 4, 4, new SyncMatrices4f16( new Matrix4f[] { matP, matMv } ));
// Pass 2:
@@ -234,9 +242,8 @@ public final class VBORegion2PVBAAES2 extends GLRegion {
}
@Override
- protected void updateImpl(final GL2ES2 gl, final int curRenderModes) {
- @SuppressWarnings("unused")
- final boolean hasColorChannel = Region.hasColorChannel( curRenderModes );
+ protected void updateImpl(final GL2ES2 gl, final RegionRenderer renderer, final int curRenderModes) {
+ // final boolean hasColorChannel = Region.hasColorChannel( curRenderModes );
final boolean hasColorTexture = Region.hasColorTexture( curRenderModes );
// seal buffers
@@ -284,16 +291,16 @@ public final class VBORegion2PVBAAES2 extends GLRegion {
}
return; // inf
}
+ final RenderState rs = renderer.getRenderState();
final int vpWidth = renderer.getWidth();
final int vpHeight = renderer.getHeight();
if(vpWidth <=0 || vpHeight <= 0 || null==sampleCount || sampleCount[0] <= 0) {
useShaderProgram(gl, renderer, curRenderModes, true, getQuality(), sampleCount[0]);
- renderRegion(gl, curRenderModes);
+ renderRegion(gl, rs, curRenderModes);
} else {
if(0 > maxTexSize[0]) {
gl.glGetIntegerv(GL.GL_MAX_TEXTURE_SIZE, maxTexSize, 0);
}
- final RenderState rs = renderer.getRenderState();
final float winWidth, winHeight;
final float ratioObjWinWidth, ratioObjWinHeight;
@@ -388,7 +395,7 @@ public final class VBORegion2PVBAAES2 extends GLRegion {
}
if( sampleCount[0] <= 0 ) {
// Last way out!
- renderRegion(gl, curRenderModes);
+ renderRegion(gl, rs, curRenderModes);
return;
}
}
@@ -555,17 +562,25 @@ public final class VBORegion2PVBAAES2 extends GLRegion {
gl.glClear(GL.GL_COLOR_BUFFER_BIT | GL.GL_DEPTH_BUFFER_BIT);
}
- renderRegion(gl, curRenderModes);
+ renderRegion(gl, rs, curRenderModes);
fbo.unbind(gl);
fboDirty = false;
}
- private void renderRegion(final GL2ES2 gl, final int curRenderModes) {
- final boolean hasColorChannel = Region.hasColorChannel( curRenderModes );
+ private void renderRegion(final GL2ES2 gl, final RenderState rs, final int curRenderModes) {
+ // final boolean hasColorChannel = Region.hasColorChannel( curRenderModes );
final boolean hasColorTexture = Region.hasColorTexture( curRenderModes );
gl.glUniform(gcu_PMVMatrix02);
+ {
+ final AABBox cb = rs.getClipBBox();
+ if( null != cb ) {
+ clipBBox[0] = cb.getMinX(); clipBBox[1] = cb.getMinY(); clipBBox[2] = cb.getMinZ();
+ clipBBox[3] = cb.getMaxX(); clipBBox[4] = cb.getMaxY(); clipBBox[5] = cb.getMaxZ();
+ gl.glUniform(gcu_ClipBBox); // Always update, since program maybe used by multiple regions
+ }
+ }
vpc_ileave.enableBuffer(gl, true);
indicesBuffer.bindBuffer(gl, true); // keeps VBO binding