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authorSven Gothel <[email protected]>2014-02-27 10:53:06 +0100
committerSven Gothel <[email protected]>2014-02-27 10:53:06 +0100
commit2cafc01f08f9ab05748be6eeb82c417de38b31f7 (patch)
tree8fd55b032fa2585f75517287506604ca739bfed9 /src/jogl/classes/jogamp/graph/curve/opengl
parent073ac5ab63af792d8468d8bf074b982f7c44ef33 (diff)
Bug 801: Graph TextRenderer Cleanup Part-3: Region.addOutlineShape(..) Push GL data directly incl. all index validations
Region: - Remove redundant methods to make OutlineShape the unique source. - addVertex(..) - addTriangles(..) - Perform all index validations in addOutlineShape(..) - Push OutlineShape's vertex data and it's triangle indices directly to VBO. GLRegion: Add clear(..) method, allowing to clear the region for new data, i.e. OutlineShapes
Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/opengl')
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java108
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java101
2 files changed, 92 insertions, 117 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java
index 22364c373..9c3e3f2c2 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PES2.java
@@ -39,8 +39,6 @@ import jogamp.graph.curve.opengl.shader.AttributeNames;
import jogamp.graph.curve.opengl.shader.UniformNames;
import com.jogamp.common.nio.Buffers;
-import com.jogamp.graph.geom.Triangle;
-import com.jogamp.graph.geom.Vertex;
import com.jogamp.graph.curve.opengl.GLRegion;
import com.jogamp.graph.curve.opengl.RegionRenderer;
import com.jogamp.graph.curve.opengl.RenderState;
@@ -54,12 +52,11 @@ import com.jogamp.opengl.util.glsl.ShaderState;
public class VBORegion2PES2 extends GLRegion {
private GLArrayDataServer verticeTxtAttr;
private GLArrayDataServer texCoordTxtAttr;
- private GLArrayDataServer indicesTxt;
+ private GLArrayDataServer indicesTxtBuffer;
private GLArrayDataServer verticeFboAttr;
private GLArrayDataServer texCoordFboAttr;
private GLArrayDataServer indicesFbo;
-
private FBObject fbo;
private TextureAttachment texA;
private final PMVMatrix fboPMVMatrix;
@@ -72,24 +69,58 @@ public class VBORegion2PES2 extends GLRegion {
public VBORegion2PES2(final int renderModes, final int textureUnit) {
super(renderModes);
+ final int initialElementCount = 256;
fboPMVMatrix = new PMVMatrix();
mgl_fboPMVMatrix = new GLUniformData(UniformNames.gcu_PMVMatrix, 4, 4, fboPMVMatrix.glGetPMvMatrixf());
mgl_ActiveTexture = new GLUniformData(UniformNames.gcu_TextureUnit, textureUnit);
+
+ indicesTxtBuffer = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER);
+ verticeTxtAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT,
+ false, initialElementCount, GL.GL_STATIC_DRAW);
+ texCoordTxtAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT,
+ false, initialElementCount, GL.GL_STATIC_DRAW);
+ }
+
+ @Override
+ public final void clearImpl(final GL2ES2 gl, final RegionRenderer renderer) {
+ indicesTxtBuffer.seal(gl, false);
+ indicesTxtBuffer.rewind();
+ verticeTxtAttr.seal(gl, false);
+ verticeTxtAttr.rewind();
+ texCoordTxtAttr.seal(gl, false);
+ texCoordTxtAttr.rewind();
+ }
+
+ @Override
+ public final boolean usesIndices() { return true; }
+
+ @Override
+ public final void pushVertex(float[] coords, float[] texParams) {
+ verticeTxtAttr.putf(coords[0]);
+ verticeTxtAttr.putf(coords[1]);
+ verticeTxtAttr.putf(coords[2]);
+
+ texCoordTxtAttr.putf(texParams[0]);
+ texCoordTxtAttr.putf(texParams[1]);
+ }
+
+ @Override
+ public final void pushIndex(int idx) {
+ indicesTxtBuffer.puts((short)idx);
}
@Override
public void update(final GL2ES2 gl, final RegionRenderer renderer) {
if(null == indicesFbo) {
- final int initialElementCount = 256;
final ShaderState st = renderer.getShaderState();
- indicesFbo = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER);
+ indicesFbo = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, 2, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER);
indicesFbo.puts((short) 0); indicesFbo.puts((short) 1); indicesFbo.puts((short) 3);
indicesFbo.puts((short) 1); indicesFbo.puts((short) 2); indicesFbo.puts((short) 3);
indicesFbo.seal(true);
texCoordFboAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT,
- false, initialElementCount, GL.GL_STATIC_DRAW);
+ false, 4, GL.GL_STATIC_DRAW);
st.ownAttribute(texCoordFboAttr, true);
texCoordFboAttr.putf(5); texCoordFboAttr.putf(5);
texCoordFboAttr.putf(5); texCoordFboAttr.putf(6);
@@ -98,60 +129,19 @@ public class VBORegion2PES2 extends GLRegion {
texCoordFboAttr.seal(true);
verticeFboAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT,
- false, initialElementCount, GL.GL_STATIC_DRAW);
+ false, 4, GL.GL_STATIC_DRAW);
st.ownAttribute(verticeFboAttr, true);
-
- indicesTxt = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER);
-
- verticeTxtAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT,
- false, initialElementCount, GL.GL_STATIC_DRAW);
st.ownAttribute(verticeTxtAttr, true);
-
- texCoordTxtAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT,
- false, initialElementCount, GL.GL_STATIC_DRAW);
st.ownAttribute(texCoordTxtAttr, true);
if(DEBUG_INSTANCE) {
System.err.println("VBORegion2PES2 Create: " + this);
}
}
- validateIndices();
- // process triangles
- indicesTxt.seal(gl, false);
- indicesTxt.rewind();
- for(int i=0; i<triangles.size(); i++) {
- final Triangle t = triangles.get(i);
- final Vertex[] t_vertices = t.getVertices();
-
- if(t_vertices[0].getId() == Integer.MAX_VALUE){
- throw new RuntimeException("Ooops Triangle #"+i+" - has unindexed vertices");
- } else {
- indicesTxt.puts((short) t_vertices[0].getId());
- indicesTxt.puts((short) t_vertices[1].getId());
- indicesTxt.puts((short) t_vertices[2].getId());
- }
- }
- indicesTxt.seal(gl, true);
- indicesTxt.enableBuffer(gl, false);
-
- // process vertices and update bbox
- box.reset();
- verticeTxtAttr.seal(gl, false);
- verticeTxtAttr.rewind();
- texCoordTxtAttr.seal(gl, false);
- texCoordTxtAttr.rewind();
- for(int i=0; i<vertices.size(); i++) {
- final Vertex v = vertices.get(i);
- verticeTxtAttr.putf(v.getX());
- verticeTxtAttr.putf(v.getY());
- verticeTxtAttr.putf(v.getZ());
- box.resize(v.getX(), v.getY(), v.getZ());
-
- final float[] tex = v.getTexCoord();
- texCoordTxtAttr.putf(tex[0]);
- texCoordTxtAttr.putf(tex[1]);
- }
+ // seal buffers
+ indicesTxtBuffer.seal(gl, true);
+ indicesTxtBuffer.enableBuffer(gl, false);
texCoordTxtAttr.seal(gl, true);
texCoordTxtAttr.enableBuffer(gl, false);
verticeTxtAttr.seal(gl, true);
@@ -276,11 +266,11 @@ public class VBORegion2PES2 extends GLRegion {
private void renderRegion(final GL2ES2 gl) {
verticeTxtAttr.enableBuffer(gl, true);
texCoordTxtAttr.enableBuffer(gl, true);
- indicesTxt.bindBuffer(gl, true); // keeps VBO binding
+ indicesTxtBuffer.bindBuffer(gl, true); // keeps VBO binding
- gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesTxt.getElementCount() * indicesTxt.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0);
+ gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesTxtBuffer.getElementCount() * indicesTxtBuffer.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0);
- indicesTxt.bindBuffer(gl, false);
+ indicesTxtBuffer.bindBuffer(gl, false);
texCoordTxtAttr.enableBuffer(gl, false);
verticeTxtAttr.enableBuffer(gl, false);
}
@@ -306,9 +296,9 @@ public class VBORegion2PES2 extends GLRegion {
texCoordTxtAttr.destroy(gl);
texCoordTxtAttr = null;
}
- if(null != indicesTxt) {
- indicesTxt.destroy(gl);
- indicesTxt = null;
+ if(null != indicesTxtBuffer) {
+ indicesTxtBuffer.destroy(gl);
+ indicesTxtBuffer = null;
}
if(null != verticeFboAttr) {
st.ownAttribute(verticeFboAttr, false);
@@ -324,7 +314,5 @@ public class VBORegion2PES2 extends GLRegion {
indicesFbo.destroy(gl);
indicesFbo = null;
}
- triangles.clear();
- vertices.clear();
}
}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
index f7b9e73af..af0c4c980 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
@@ -34,8 +34,6 @@ import jogamp.graph.curve.opengl.shader.AttributeNames;
import com.jogamp.graph.curve.opengl.GLRegion;
import com.jogamp.graph.curve.opengl.RegionRenderer;
-import com.jogamp.graph.geom.Vertex;
-import com.jogamp.graph.geom.Triangle;
import com.jogamp.opengl.util.GLArrayDataServer;
import com.jogamp.opengl.util.glsl.ShaderState;
@@ -43,79 +41,68 @@ public class VBORegionSPES2 extends GLRegion {
private GLArrayDataServer verticeAttr = null;
private GLArrayDataServer texCoordAttr = null;
private GLArrayDataServer indicesBuffer = null;
+ private boolean buffersAttached = false;
public VBORegionSPES2(final int renderModes) {
super(renderModes);
+ final int initialElementCount = 256;
+ indicesBuffer = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER);
+
+ verticeAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT,
+ false, initialElementCount, GL.GL_STATIC_DRAW);
+
+ texCoordAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT,
+ false, initialElementCount, GL.GL_STATIC_DRAW);
}
@Override
- public void update(final GL2ES2 gl, final RegionRenderer renderer) {
- if(null == indicesBuffer) {
- final int initialElementCount = 256;
- final ShaderState st = renderer.getShaderState();
+ public final void clearImpl(final GL2ES2 gl, final RegionRenderer renderer) {
+ indicesBuffer.seal(gl, false);
+ indicesBuffer.rewind();
+ verticeAttr.seal(gl, false);
+ verticeAttr.rewind();
+ texCoordAttr.seal(gl, false);
+ texCoordAttr.rewind();
+ }
- indicesBuffer = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER);
+ @Override
+ public final boolean usesIndices() { return true; }
- verticeAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT,
- false, initialElementCount, GL.GL_STATIC_DRAW);
- st.ownAttribute(verticeAttr, true);
+ @Override
+ public final void pushVertex(float[] coords, float[] texParams) {
+ verticeAttr.putf(coords[0]);
+ verticeAttr.putf(coords[1]);
+ verticeAttr.putf(coords[2]);
- texCoordAttr = GLArrayDataServer.createGLSL(AttributeNames.TEXCOORD_ATTR_NAME, 2, GL2ES2.GL_FLOAT,
- false, initialElementCount, GL.GL_STATIC_DRAW);
- st.ownAttribute(texCoordAttr, true);
+ texCoordAttr.putf(texParams[0]);
+ texCoordAttr.putf(texParams[1]);
+ }
- if(DEBUG_INSTANCE) {
- System.err.println("VBORegionSPES2 Create: " + this);
- }
- }
+ @Override
+ public final void pushIndex(int idx) {
+ indicesBuffer.puts((short)idx);
+ }
- if(DEBUG_INSTANCE) {
- System.err.println("VBORegionSPES2 Indices of "+triangles.size()+", triangles");
- }
- validateIndices();
- // process triangles
- indicesBuffer.seal(gl, false);
- indicesBuffer.rewind();
- for(int i=0; i<triangles.size(); i++) {
- final Triangle t = triangles.get(i);
- final Vertex[] t_vertices = t.getVertices();
-
- if(t_vertices[0].getId() == Integer.MAX_VALUE){
- throw new RuntimeException("Ooops Triangle #"+i+" - has unindexed vertices");
- } else {
- indicesBuffer.puts((short) t_vertices[0].getId());
- indicesBuffer.puts((short) t_vertices[1].getId());
- indicesBuffer.puts((short) t_vertices[2].getId());
- if(DEBUG_INSTANCE) {
- System.err.println("VBORegionSPES2.Indices.2: "+
- t_vertices[0].getId()+", "+t_vertices[1].getId()+", "+t_vertices[2].getId());
- }
- }
+ @Override
+ public void update(final GL2ES2 gl, final RegionRenderer renderer) {
+ if( !buffersAttached ) {
+ final ShaderState st = renderer.getShaderState();
+ st.ownAttribute(verticeAttr, true);
+ st.ownAttribute(texCoordAttr, true);
+ buffersAttached = true;
}
+ // seal buffers
indicesBuffer.seal(gl, true);
indicesBuffer.enableBuffer(gl, false);
-
- // process vertices and update bbox
- box.reset();
- verticeAttr.seal(gl, false);
- verticeAttr.rewind();
- texCoordAttr.seal(gl, false);
- texCoordAttr.rewind();
- for(int i=0; i<vertices.size(); i++) {
- final Vertex v = vertices.get(i);
- verticeAttr.putf(v.getX());
- verticeAttr.putf(v.getY());
- verticeAttr.putf(v.getZ());
- box.resize(v.getX(), v.getY(), v.getZ());
-
- final float[] tex = v.getTexCoord();
- texCoordAttr.putf(tex[0]);
- texCoordAttr.putf(tex[1]);
- }
verticeAttr.seal(gl, true);
verticeAttr.enableBuffer(gl, false);
texCoordAttr.seal(gl, true);
texCoordAttr.enableBuffer(gl, false);
+ if(DEBUG_INSTANCE) {
+ System.err.println("VBORegionSPES2 idx "+indicesBuffer);
+ System.err.println("VBORegionSPES2 ver "+verticeAttr);
+ System.err.println("VBORegionSPES2 tex "+texCoordAttr);
+ }
}
@Override