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authorSven Gothel <[email protected]>2014-02-24 13:32:34 +0100
committerSven Gothel <[email protected]>2014-02-24 13:32:34 +0100
commitc3621221b9a563495b4f54fe60e18e8db8cc57fb (patch)
tree00aded20f3582e517372c12f58e19d3524582099 /src/jogl/classes/jogamp/graph/curve/opengl
parentf69df875d0b9f969a816d143ed589b25e50cd9e7 (diff)
Bug 802: Graph TextRenderer Performance Part-1 (incomplete, rendering artifacts)
Strategy Change: - Font.Glyph itself holds it's OutlineShape with it's default scaling. Triangulation is done only once per glyph! - A CharSequence produces a Region by translating and scaling each Glyphs's OutlineShape. This removes the need for re-triangulate - see above. See: TextRendererUtil - The indices of re-added Triangles are offset to the new vertices (FIXME, seems not be be accurate yet). - OutlineShape's vertices and triangles are reused if 'clean'. - Simplified code - Reduced copies API Changes: - OutlineShape, Region, ...: See above - Removed TextRenderer, GlyphShape and GlyphString: Redundant - Added TextRendererUtil to produce the Region from CharSequence Result: - Over 600 fps while changing text for each frame. Previously only ~60fps max. TODO: - Region shall not hold the triangles itself, but the indices instead. This will remove the need to swizzle w/ vertices in the Region Renderer impl and easies reusage of OutlineShapes.
Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/opengl')
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java108
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java49
2 files changed, 30 insertions, 127 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java b/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java
deleted file mode 100644
index c3c7e0cac..000000000
--- a/src/jogl/classes/jogamp/graph/curve/opengl/TextRendererImpl01.java
+++ /dev/null
@@ -1,108 +0,0 @@
-/**
- * Copyright 2010 JogAmp Community. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without modification, are
- * permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this list of
- * conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice, this list
- * of conditions and the following disclaimer in the documentation and/or other materials
- * provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY JogAmp Community ``AS IS'' AND ANY EXPRESS OR IMPLIED
- * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
- * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL JogAmp Community OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *
- * The views and conclusions contained in the software and documentation are those of the
- * authors and should not be interpreted as representing official policies, either expressed
- * or implied, of JogAmp Community.
- */
-package jogamp.graph.curve.opengl;
-
-import javax.media.opengl.GL2ES2;
-import javax.media.opengl.GLException;
-
-import jogamp.graph.curve.opengl.shader.AttributeNames;
-import jogamp.graph.curve.text.GlyphString;
-
-import com.jogamp.graph.curve.opengl.RenderState;
-import com.jogamp.graph.curve.opengl.TextRenderer;
-import com.jogamp.graph.font.Font;
-import com.jogamp.opengl.GLExtensions;
-import com.jogamp.opengl.util.glsl.ShaderCode;
-import com.jogamp.opengl.util.glsl.ShaderProgram;
-import com.jogamp.opengl.util.glsl.ShaderState;
-
-public class TextRendererImpl01 extends TextRenderer {
- public TextRendererImpl01(RenderState rs, int type) {
- super(rs, type);
- }
-
- @Override
- protected boolean initShaderProgram(GL2ES2 gl){
- final ShaderState st = rs.getShaderState();
-
- final ShaderCode rsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, TextRendererImpl01.class, "shader",
- "shader/bin", getVertexShaderName(), true);
- final ShaderCode rsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, TextRendererImpl01.class, "shader",
- "shader/bin", getFragmentShaderName(), true);
- rsVp.defaultShaderCustomization(gl, true, true);
- // rsFp.defaultShaderCustomization(gl, true, true);
- int pos = rsFp.addGLSLVersion(gl);
- if( gl.isGLES() ) {
- pos = rsFp.insertShaderSource(0, pos, ShaderCode.createExtensionDirective(GLExtensions.OES_standard_derivatives, ShaderCode.ENABLE));
- }
- final String rsFpDefPrecision = getFragmentShaderPrecision(gl);
- if( null != rsFpDefPrecision ) {
- rsFp.insertShaderSource(0, pos, rsFpDefPrecision);
- }
-
- final ShaderProgram sp = new ShaderProgram();
- sp.add(rsVp);
- sp.add(rsFp);
-
- if( !sp.init(gl) ) {
- throw new GLException("RegionRenderer: Couldn't init program: "+sp);
- }
- st.attachShaderProgram(gl, sp, false);
- st.bindAttribLocation(gl, AttributeNames.VERTEX_ATTR_IDX, AttributeNames.VERTEX_ATTR_NAME);
- st.bindAttribLocation(gl, AttributeNames.TEXCOORD_ATTR_IDX, AttributeNames.TEXCOORD_ATTR_NAME);
-
- if(!sp.link(gl, System.err)) {
- throw new GLException("TextRendererImpl01: Couldn't link program: "+sp);
- }
- st.useProgram(gl, true);
-
- if(DEBUG) {
- System.err.println("TextRendererImpl01 initialized: " + Thread.currentThread()+" "+st);
- }
- return true;
- }
-
- @Override
- protected void destroyImpl(GL2ES2 gl) {
- super.destroyImpl(gl);
- }
-
- @Override
- public void drawString3D(GL2ES2 gl, Font font, String str, int fontSize, int[/*1*/] texSize) {
- if(!isInitialized()){
- throw new GLException("TextRendererImpl01: not initialized!");
- }
- GlyphString glyphString = getCachedGlyphString(font, str, fontSize);
- if(null == glyphString) {
- glyphString = createString(gl, font, fontSize, str);
- addCachedGlyphString(gl, font, str, fontSize, glyphString);
- }
-
- glyphString.renderString3D(gl, rs, vp_width, vp_height, texSize);
- }
-}
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
index 9feb18a12..3cc6152b2 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegionSPES2.java
@@ -42,7 +42,7 @@ import com.jogamp.opengl.util.glsl.ShaderState;
public class VBORegionSPES2 extends GLRegion {
private GLArrayDataServer verticeAttr = null;
private GLArrayDataServer texCoordAttr = null;
- private GLArrayDataServer indices = null;
+ private GLArrayDataServer indicesBuffer = null;
protected VBORegionSPES2(int renderModes) {
super(renderModes);
@@ -54,11 +54,11 @@ public class VBORegionSPES2 extends GLRegion {
return;
}
- if(null == indices) {
+ if(null == indicesBuffer) {
final int initialElementCount = 256;
final ShaderState st = rs.getShaderState();
- indices = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER);
+ indicesBuffer = GLArrayDataServer.createData(3, GL2ES2.GL_SHORT, initialElementCount, GL.GL_STATIC_DRAW, GL.GL_ELEMENT_ARRAY_BUFFER);
verticeAttr = GLArrayDataServer.createGLSL(AttributeNames.VERTEX_ATTR_NAME, 3, GL2ES2.GL_FLOAT,
false, initialElementCount, GL.GL_STATIC_DRAW);
@@ -73,9 +73,12 @@ public class VBORegionSPES2 extends GLRegion {
}
}
+ if(DEBUG_INSTANCE) {
+ System.err.println("VBORegionSPES2 Indices of "+triangles.size()+", triangles");
+ }
// process triangles
- indices.seal(gl, false);
- indices.rewind();
+ indicesBuffer.seal(gl, false);
+ indicesBuffer.rewind();
for(int i=0; i<triangles.size(); i++) {
final Triangle t = triangles.get(i);
final Vertex[] t_vertices = t.getVertices();
@@ -89,17 +92,25 @@ public class VBORegionSPES2 extends GLRegion {
vertices.add(t_vertices[1]);
vertices.add(t_vertices[2]);
- indices.puts((short) t_vertices[0].getId());
- indices.puts((short) t_vertices[1].getId());
- indices.puts((short) t_vertices[2].getId());
+ indicesBuffer.puts((short) t_vertices[0].getId());
+ indicesBuffer.puts((short) t_vertices[1].getId());
+ indicesBuffer.puts((short) t_vertices[2].getId());
+ if(DEBUG_INSTANCE) {
+ System.err.println("VBORegionSPES2.Indices.1: "+
+ t_vertices[0].getId()+", "+t_vertices[1].getId()+", "+t_vertices[2].getId());
+ }
} else {
- indices.puts((short) t_vertices[0].getId());
- indices.puts((short) t_vertices[1].getId());
- indices.puts((short) t_vertices[2].getId());
+ indicesBuffer.puts((short) t_vertices[0].getId());
+ indicesBuffer.puts((short) t_vertices[1].getId());
+ indicesBuffer.puts((short) t_vertices[2].getId());
+ if(DEBUG_INSTANCE) {
+ System.err.println("VBORegionSPES2.Indices.2: "+
+ t_vertices[0].getId()+", "+t_vertices[1].getId()+", "+t_vertices[2].getId());
+ }
}
}
- indices.seal(gl, true);
- indices.enableBuffer(gl, false);
+ indicesBuffer.seal(gl, true);
+ indicesBuffer.enableBuffer(gl, false);
// process vertices and update bbox
box.reset();
@@ -130,11 +141,11 @@ public class VBORegionSPES2 extends GLRegion {
protected void drawImpl(GL2ES2 gl, RenderState rs, int vp_width, int vp_height, int[/*1*/] texWidth) {
verticeAttr.enableBuffer(gl, true);
texCoordAttr.enableBuffer(gl, true);
- indices.bindBuffer(gl, true); // keeps VBO binding
+ indicesBuffer.bindBuffer(gl, true); // keeps VBO binding
- gl.glDrawElements(GL2ES2.GL_TRIANGLES, indices.getElementCount() * indices.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0);
+ gl.glDrawElements(GL2ES2.GL_TRIANGLES, indicesBuffer.getElementCount() * indicesBuffer.getComponentCount(), GL2ES2.GL_UNSIGNED_SHORT, 0);
- indices.bindBuffer(gl, false);
+ indicesBuffer.bindBuffer(gl, false);
texCoordAttr.enableBuffer(gl, false);
verticeAttr.enableBuffer(gl, false);
}
@@ -155,9 +166,9 @@ public class VBORegionSPES2 extends GLRegion {
texCoordAttr.destroy(gl);
texCoordAttr = null;
}
- if(null != indices) {
- indices.destroy(gl);
- indices = null;
+ if(null != indicesBuffer) {
+ indicesBuffer.destroy(gl);
+ indicesBuffer = null;
}
}
}