diff options
author | Sven Gothel <[email protected]> | 2011-04-08 21:35:34 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2011-04-08 21:35:34 +0200 |
commit | 324b85b0cc688f85a91e84b0b6d6a0378a79bea3 (patch) | |
tree | a5acbe1630d879e80ec66c6c3a72623431c57632 /src/jogl/classes/jogamp/graph/curve/tess | |
parent | e104e42ba9ecda8c4094bf4b183105a6ab719da5 (diff) |
Fix TAB: Replace all TAB with 4 spaces
Diffstat (limited to 'src/jogl/classes/jogamp/graph/curve/tess')
-rw-r--r-- | src/jogl/classes/jogamp/graph/curve/tess/GraphOutline.java | 80 | ||||
-rw-r--r-- | src/jogl/classes/jogamp/graph/curve/tess/GraphVertex.java | 160 | ||||
-rw-r--r-- | src/jogl/classes/jogamp/graph/curve/tess/HEdge.java | 190 | ||||
-rw-r--r-- | src/jogl/classes/jogamp/graph/curve/tess/Loop.java | 668 |
4 files changed, 549 insertions, 549 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/tess/GraphOutline.java b/src/jogl/classes/jogamp/graph/curve/tess/GraphOutline.java index 5dae296e5..a0d1923a9 100644 --- a/src/jogl/classes/jogamp/graph/curve/tess/GraphOutline.java +++ b/src/jogl/classes/jogamp/graph/curve/tess/GraphOutline.java @@ -33,49 +33,49 @@ import com.jogamp.graph.geom.Outline; import com.jogamp.graph.geom.Vertex; public class GraphOutline { - final private Outline outline; - final private ArrayList<GraphVertex> controlpoints = new ArrayList<GraphVertex>(3); - - public GraphOutline(){ - this.outline = new Outline(); - } - - /**Create a control polyline of control vertices - * the curve pieces can be identified by onCurve flag - * of each cp the control polyline is open by default - */ - public GraphOutline(Outline ol){ - this.outline = ol; - ArrayList<Vertex> vertices = this.outline.getVertices(); - for(Vertex v:vertices){ - this.controlpoints.add(new GraphVertex(v)); - } - } + final private Outline outline; + final private ArrayList<GraphVertex> controlpoints = new ArrayList<GraphVertex>(3); + + public GraphOutline(){ + this.outline = new Outline(); + } + + /**Create a control polyline of control vertices + * the curve pieces can be identified by onCurve flag + * of each cp the control polyline is open by default + */ + public GraphOutline(Outline ol){ + this.outline = ol; + ArrayList<Vertex> vertices = this.outline.getVertices(); + for(Vertex v:vertices){ + this.controlpoints.add(new GraphVertex(v)); + } + } - public Outline getOutline() { - return outline; - } + public Outline getOutline() { + return outline; + } - /*public void setOutline(Outline<T> outline) { - this.outline = outline; - }*/ - + /*public void setOutline(Outline<T> outline) { + this.outline = outline; + }*/ + - public ArrayList<GraphVertex> getGraphPoint() { - return controlpoints; - } - - public ArrayList<Vertex> getPoints() { - return outline.getVertices(); - } + public ArrayList<GraphVertex> getGraphPoint() { + return controlpoints; + } + + public ArrayList<Vertex> getPoints() { + return outline.getVertices(); + } - /*public void setControlpoints(ArrayList<GraphPoint<T>> controlpoints) { - this.controlpoints = controlpoints; - }*/ + /*public void setControlpoints(ArrayList<GraphPoint<T>> controlpoints) { + this.controlpoints = controlpoints; + }*/ - public void addVertex(GraphVertex v) { - controlpoints.add(v); - outline.addVertex(v.getPoint()); - } - + public void addVertex(GraphVertex v) { + controlpoints.add(v); + outline.addVertex(v.getPoint()); + } + } diff --git a/src/jogl/classes/jogamp/graph/curve/tess/GraphVertex.java b/src/jogl/classes/jogamp/graph/curve/tess/GraphVertex.java index b9f95a0e7..5efe57c28 100644 --- a/src/jogl/classes/jogamp/graph/curve/tess/GraphVertex.java +++ b/src/jogl/classes/jogamp/graph/curve/tess/GraphVertex.java @@ -32,89 +32,89 @@ import java.util.ArrayList; import com.jogamp.graph.geom.Vertex; public class GraphVertex { - private Vertex point; - private ArrayList<HEdge> edges = null; - private boolean boundaryContained = false; - - public GraphVertex(Vertex point) { - this.point = point; - } + private Vertex point; + private ArrayList<HEdge> edges = null; + private boolean boundaryContained = false; + + public GraphVertex(Vertex point) { + this.point = point; + } - public Vertex getPoint() { - return point; - } - - public float getX(){ - return point.getX(); - } - - public float getY(){ - return point.getY(); - } - - public float getZ(){ - return point.getZ(); - } - public float[] getCoord() { - return point.getCoord(); - } + public Vertex getPoint() { + return point; + } + + public float getX(){ + return point.getX(); + } + + public float getY(){ + return point.getY(); + } + + public float getZ(){ + return point.getZ(); + } + public float[] getCoord() { + return point.getCoord(); + } - public void setPoint(Vertex point) { - this.point = point; - } + public void setPoint(Vertex point) { + this.point = point; + } - public ArrayList<HEdge> getEdges() { - return edges; - } + public ArrayList<HEdge> getEdges() { + return edges; + } - public void setEdges(ArrayList<HEdge> edges) { - this.edges = edges; - } - - public void addEdge(HEdge edge){ - if(edges == null){ - edges = new ArrayList<HEdge>(); - } - edges.add(edge); - } - public void removeEdge(HEdge edge){ - if(edges == null) - return; - edges.remove(edge); - if(edges.size() == 0){ - edges = null; - } - } - public HEdge findNextEdge(GraphVertex nextVert){ - for(HEdge e:edges){ - if(e.getNext().getGraphPoint() == nextVert){ - return e; - } - } - return null; - } - public HEdge findBoundEdge(){ - for(HEdge e:edges){ - if((e.getType() == HEdge.BOUNDARY) || (e.getType() == HEdge.HOLE)){ - return e; - } - } - return null; - } - public HEdge findPrevEdge(GraphVertex prevVert){ - for(HEdge e:edges){ - if(e.getPrev().getGraphPoint() == prevVert){ - return e; - } - } - return null; - } - - public boolean isBoundaryContained() { - return boundaryContained; - } + public void setEdges(ArrayList<HEdge> edges) { + this.edges = edges; + } + + public void addEdge(HEdge edge){ + if(edges == null){ + edges = new ArrayList<HEdge>(); + } + edges.add(edge); + } + public void removeEdge(HEdge edge){ + if(edges == null) + return; + edges.remove(edge); + if(edges.size() == 0){ + edges = null; + } + } + public HEdge findNextEdge(GraphVertex nextVert){ + for(HEdge e:edges){ + if(e.getNext().getGraphPoint() == nextVert){ + return e; + } + } + return null; + } + public HEdge findBoundEdge(){ + for(HEdge e:edges){ + if((e.getType() == HEdge.BOUNDARY) || (e.getType() == HEdge.HOLE)){ + return e; + } + } + return null; + } + public HEdge findPrevEdge(GraphVertex prevVert){ + for(HEdge e:edges){ + if(e.getPrev().getGraphPoint() == prevVert){ + return e; + } + } + return null; + } + + public boolean isBoundaryContained() { + return boundaryContained; + } - public void setBoundaryContained(boolean boundaryContained) { - this.boundaryContained = boundaryContained; - } + public void setBoundaryContained(boolean boundaryContained) { + this.boundaryContained = boundaryContained; + } } diff --git a/src/jogl/classes/jogamp/graph/curve/tess/HEdge.java b/src/jogl/classes/jogamp/graph/curve/tess/HEdge.java index d1bcc6e17..4d29a81f3 100644 --- a/src/jogl/classes/jogamp/graph/curve/tess/HEdge.java +++ b/src/jogl/classes/jogamp/graph/curve/tess/HEdge.java @@ -32,99 +32,99 @@ import com.jogamp.graph.geom.Triangle; public class HEdge { - public static int BOUNDARY = 3; - public static int INNER = 1; - public static int HOLE = 2; - - private GraphVertex vert; - private HEdge prev = null; - private HEdge next = null; - private HEdge sibling = null; - private int type = BOUNDARY; - private Triangle triangle = null; - - public HEdge(GraphVertex vert, int type) { - this.vert = vert; - this.type = type; - } - - public HEdge(GraphVertex vert, HEdge prev, HEdge next, HEdge sibling, int type) { - this.vert = vert; - this.prev = prev; - this.next = next; - this.sibling = sibling; - this.type = type; - } - - public HEdge(GraphVertex vert, HEdge prev, HEdge next, HEdge sibling, int type, Triangle triangle) { - this.vert = vert; - this.prev = prev; - this.next = next; - this.sibling = sibling; - this.type = type; - this.triangle = triangle; - } - - public GraphVertex getGraphPoint() { - return vert; - } - - public void setVert(GraphVertex vert) { - this.vert = vert; - } - - public HEdge getPrev() { - return prev; - } - - public void setPrev(HEdge prev) { - this.prev = prev; - } - - public HEdge getNext() { - return next; - } - - public void setNext(HEdge next) { - this.next = next; - } - - public HEdge getSibling() { - return sibling; - } - - public void setSibling(HEdge sibling) { - this.sibling = sibling; - } - - public int getType() { - return type; - } - - public void setType(int type) { - this.type = type; - } - - public Triangle getTriangle() { - return triangle; - } - - public void setTriangle(Triangle triangle) { - this.triangle = triangle; - } - - public static <T extends Vertex> void connect(HEdge first, HEdge next){ - first.setNext(next); - next.setPrev(first); - } - - public static <T extends Vertex> void makeSiblings(HEdge first, HEdge second){ - first.setSibling(second); - second.setSibling(first); - } - - public boolean vertexOnCurveVertex(){ - return vert.getPoint().isOnCurve(); - } - + public static int BOUNDARY = 3; + public static int INNER = 1; + public static int HOLE = 2; + + private GraphVertex vert; + private HEdge prev = null; + private HEdge next = null; + private HEdge sibling = null; + private int type = BOUNDARY; + private Triangle triangle = null; + + public HEdge(GraphVertex vert, int type) { + this.vert = vert; + this.type = type; + } + + public HEdge(GraphVertex vert, HEdge prev, HEdge next, HEdge sibling, int type) { + this.vert = vert; + this.prev = prev; + this.next = next; + this.sibling = sibling; + this.type = type; + } + + public HEdge(GraphVertex vert, HEdge prev, HEdge next, HEdge sibling, int type, Triangle triangle) { + this.vert = vert; + this.prev = prev; + this.next = next; + this.sibling = sibling; + this.type = type; + this.triangle = triangle; + } + + public GraphVertex getGraphPoint() { + return vert; + } + + public void setVert(GraphVertex vert) { + this.vert = vert; + } + + public HEdge getPrev() { + return prev; + } + + public void setPrev(HEdge prev) { + this.prev = prev; + } + + public HEdge getNext() { + return next; + } + + public void setNext(HEdge next) { + this.next = next; + } + + public HEdge getSibling() { + return sibling; + } + + public void setSibling(HEdge sibling) { + this.sibling = sibling; + } + + public int getType() { + return type; + } + + public void setType(int type) { + this.type = type; + } + + public Triangle getTriangle() { + return triangle; + } + + public void setTriangle(Triangle triangle) { + this.triangle = triangle; + } + + public static <T extends Vertex> void connect(HEdge first, HEdge next){ + first.setNext(next); + next.setPrev(first); + } + + public static <T extends Vertex> void makeSiblings(HEdge first, HEdge second){ + first.setSibling(second); + second.setSibling(first); + } + + public boolean vertexOnCurveVertex(){ + return vert.getPoint().isOnCurve(); + } + } diff --git a/src/jogl/classes/jogamp/graph/curve/tess/Loop.java b/src/jogl/classes/jogamp/graph/curve/tess/Loop.java index fd7736a20..9e29d3973 100644 --- a/src/jogl/classes/jogamp/graph/curve/tess/Loop.java +++ b/src/jogl/classes/jogamp/graph/curve/tess/Loop.java @@ -36,338 +36,338 @@ import com.jogamp.graph.geom.Triangle; import com.jogamp.graph.math.VectorUtil; public class Loop { - private HEdge root = null; - private AABBox box = new AABBox(); - private GraphOutline initialOutline = null; - - public Loop(GraphOutline polyline, int direction){ - initialOutline = polyline; - this.root = initFromPolyline(initialOutline, direction); - } - - public HEdge getHEdge(){ - return root; - } - - public Triangle cut(boolean delaunay){ - if(isSimplex()){ - Triangle t = new Triangle(root.getGraphPoint().getPoint(), root.getNext().getGraphPoint().getPoint(), - root.getNext().getNext().getGraphPoint().getPoint()); - t.setVerticesBoundary(checkVerticesBoundary(root)); - return t; - } - HEdge prev = root.getPrev(); - HEdge next1 = root.getNext(); - - HEdge next2 = findClosestValidNeighbor(next1.getNext(), delaunay); - if(next2 == null){ - root = root.getNext(); - return null; - } - - GraphVertex v1 = root.getGraphPoint(); - GraphVertex v2 = next1.getGraphPoint(); - GraphVertex v3 = next2.getGraphPoint(); - - HEdge v3Edge = new HEdge(v3, HEdge.INNER); - - HEdge.connect(v3Edge, root); - HEdge.connect(next1, v3Edge); - - HEdge v3EdgeSib = v3Edge.getSibling(); - if(v3EdgeSib == null){ - v3EdgeSib = new HEdge(v3Edge.getNext().getGraphPoint(), HEdge.INNER); - HEdge.makeSiblings(v3Edge, v3EdgeSib); - } - - HEdge.connect(prev, v3EdgeSib); - HEdge.connect(v3EdgeSib, next2); - - Triangle t = createTriangle(v1.getPoint(), v2.getPoint(), v3.getPoint(), root); - this.root = next2; - return t; - } - - public boolean isSimplex(){ - return (root.getNext().getNext().getNext() == root); - } - - /**Create a connected list of half edges (loop) - * from the boundary profile - * @param direction requested winding of edges (CCW or CW) - */ - private HEdge initFromPolyline(GraphOutline outline, int direction){ - ArrayList<GraphVertex> vertices = outline.getGraphPoint(); - - if(vertices.size()<3) { - throw new IllegalArgumentException("outline's vertices < 3: " + vertices.size()); - } - boolean isCCW = VectorUtil.ccw(vertices.get(0).getPoint(), vertices.get(1).getPoint(), - vertices.get(2).getPoint()); - boolean invert = isCCW && (direction == VectorUtil.CW); - - HEdge firstEdge = null; - HEdge lastEdge = null; - int index =0; - int max = vertices.size(); - - int edgeType = HEdge.BOUNDARY; - if(invert){ - index = vertices.size() -1; - max = -1; - edgeType = HEdge.HOLE; - } - - while(index != max){ - GraphVertex v1 = vertices.get(index); - box.resize(v1.getX(), v1.getY(), v1.getZ()); - - HEdge edge = new HEdge(v1, edgeType); - - v1.addEdge(edge); - if(lastEdge != null){ - lastEdge.setNext(edge); - edge.setPrev(lastEdge); - } - else{ - firstEdge = edge; - } - - if(!invert){ - if(index == vertices.size()-1){ - edge.setNext(firstEdge); - firstEdge.setPrev(edge); - } - } - else if (index == 0){ - edge.setNext(firstEdge); - firstEdge.setPrev(edge); - } - - lastEdge = edge; - - if(!invert){ - index++; - } - else{ - index--; - } - } - return firstEdge; - } - - public void addConstraintCurve(GraphOutline polyline) { - // GraphOutline outline = new GraphOutline(polyline); - /**needed to generate vertex references.*/ - initFromPolyline(polyline, VectorUtil.CW); - - GraphVertex v3 = locateClosestVertex(polyline); - HEdge v3Edge = v3.findBoundEdge(); - HEdge v3EdgeP = v3Edge.getPrev(); - HEdge crossEdge = new HEdge(root.getGraphPoint(), HEdge.INNER); - - HEdge.connect(root.getPrev(), crossEdge); - HEdge.connect(crossEdge, v3Edge); - - HEdge crossEdgeSib = crossEdge.getSibling(); - if(crossEdgeSib == null) { - crossEdgeSib = new HEdge(crossEdge.getNext().getGraphPoint(), HEdge.INNER); - HEdge.makeSiblings(crossEdge, crossEdgeSib); - } - - HEdge.connect(v3EdgeP, crossEdgeSib); - HEdge.connect(crossEdgeSib, root); - } - - /** Locates the vertex and update the loops root - * to have (root + vertex) as closest pair - * @param polyline the control polyline - * to search for closestvertices - * @return the vertex that is closest to the newly set root Hedge. - */ - private GraphVertex locateClosestVertex(GraphOutline polyline) { - HEdge closestE = null; - GraphVertex closestV = null; - - float minDistance = Float.MAX_VALUE; - boolean inValid = false; - ArrayList<GraphVertex> initVertices = initialOutline.getGraphPoint(); - ArrayList<GraphVertex> vertices = polyline.getGraphPoint(); - - for(int i=0; i< initVertices.size()-1; i++){ - GraphVertex v = initVertices.get(i); - GraphVertex nextV = initVertices.get(i+1); - for(GraphVertex cand:vertices){ - float distance = VectorUtil.computeLength(v.getCoord(), cand.getCoord()); - if(distance < minDistance){ - for (GraphVertex vert:vertices){ - if(vert == v || vert == nextV || vert == cand) - continue; - inValid = VectorUtil.inCircle(v.getPoint(), nextV.getPoint(), - cand.getPoint(), vert.getPoint()); - if(inValid){ - break; - } - } - if(!inValid){ - closestV = cand; - minDistance = distance; - closestE = v.findBoundEdge(); - } - } - - } - } - - if(closestE != null){ - root = closestE; - } - - return closestV; - } - - private HEdge findClosestValidNeighbor(HEdge edge, boolean delaunay) { - HEdge next = root.getNext(); - - if(!VectorUtil.ccw(root.getGraphPoint().getPoint(), next.getGraphPoint().getPoint(), - edge.getGraphPoint().getPoint())){ - return null; - } - - HEdge candEdge = edge; - boolean inValid = false; - - if(delaunay){ - Vertex cand = candEdge.getGraphPoint().getPoint(); - HEdge e = candEdge.getNext(); - while (e != candEdge){ - if(e.getGraphPoint() == root.getGraphPoint() - || e.getGraphPoint() == next.getGraphPoint() - || e.getGraphPoint().getPoint() == cand){ - e = e.getNext(); - continue; - } - inValid = VectorUtil.inCircle(root.getGraphPoint().getPoint(), next.getGraphPoint().getPoint(), - cand, e.getGraphPoint().getPoint()); - if(inValid){ - break; - } - e = e.getNext(); - } - } - if(!inValid){ - return candEdge; - } - return null; - } - - /** Create a triangle from the param vertices only if - * the triangle is valid. IE not outside region. - * @param v1 vertex 1 - * @param v2 vertex 2 - * @param v3 vertex 3 - * @param root and edge of this triangle - * @return the triangle iff it satisfies, null otherwise - */ - private Triangle createTriangle(Vertex v1, Vertex v2, Vertex v3, HEdge rootT){ - Triangle t = new Triangle(v1, v2, v3); - t.setVerticesBoundary(checkVerticesBoundary(rootT)); - return t; - } - - private boolean[] checkVerticesBoundary(HEdge rootT) { - boolean[] boundary = new boolean[3]; - HEdge e1 = rootT; - HEdge e2 = rootT.getNext(); - HEdge e3 = rootT.getNext().getNext(); - - if(e1.getGraphPoint().isBoundaryContained()){ - boundary[0] = true; - } - if(e2.getGraphPoint().isBoundaryContained()){ - boundary[1] = true; - } - if(e3.getGraphPoint().isBoundaryContained()){ - boundary[2] = true; - } - return boundary; - } - - - /** Check if vertex inside the Loop - * @param vertex the Vertex - * @return true if the vertex is inside, false otherwise - */ - public boolean checkInside(Vertex vertex) { - if(!box.contains(vertex.getX(), vertex.getY(), vertex.getZ())){ - return false; - } - - float[] center = box.getCenter(); - - int hits = 0; - HEdge current = root; - HEdge next = root.getNext(); - while(next!= root){ - if(current.getType() == HEdge.INNER || next.getType() == HEdge.INNER){ - current = next; - next = current.getNext(); - continue; - } - Vertex vert1 = current.getGraphPoint().getPoint(); - Vertex vert2 = next.getGraphPoint().getPoint(); - - /** The ray is P0+s*D0, where P0 is the ray origin, D0 is a direction vector and s >= 0. - * The segment is P1+t*D1, where P1 and P1+D1 are the endpoints, and 0 <= t <= 1. - * perp(x,y) = (y,-x). - * if Dot(perp(D1),D0) is not zero, - * s = Dot(perp(D1),P1-P0)/Dot(perp(D1),D0) - * t = Dot(perp(D0),P1-P0)/Dot(perp(D1),D0) - */ - - float[] d0 = new float[]{center[0] - vertex.getX(), center[1]-vertex.getY(), - center[2]-vertex.getZ()}; - float[] d1 = {vert2.getX() - vert1.getX(), vert2.getY() - vert1.getY(), - vert2.getZ() - vert1.getZ()}; - - float[] prep_d1 = {d1[1],-1*d1[0], d1[2]}; - float[] prep_d0 = {d0[1],-1*d0[0], d0[2]}; - - float[] p0p1 = new float[]{vert1.getX() - vertex.getX(), vert1.getY() - vertex.getY(), - vert1.getZ() - vertex.getZ()}; - - float dotD1D0 = VectorUtil.dot(prep_d1, d0); - if(dotD1D0 == 0){ - /** ray parallel to segment */ - current = next; - next = current.getNext(); - continue; - } - - float s = VectorUtil.dot(prep_d1,p0p1)/dotD1D0; - float t = VectorUtil.dot(prep_d0,p0p1)/dotD1D0; - - if(s >= 0 && t >= 0 && t<= 1){ - hits++; - } - current = next; - next = current.getNext(); - } - - if(hits % 2 != 0){ - /** check if hit count is even */ - return true; - } - return false; - } - - public int computeLoopSize(){ - int size = 0; - HEdge e = root; - do{ - size++; - e = e.getNext(); - }while(e != root); - return size; - } + private HEdge root = null; + private AABBox box = new AABBox(); + private GraphOutline initialOutline = null; + + public Loop(GraphOutline polyline, int direction){ + initialOutline = polyline; + this.root = initFromPolyline(initialOutline, direction); + } + + public HEdge getHEdge(){ + return root; + } + + public Triangle cut(boolean delaunay){ + if(isSimplex()){ + Triangle t = new Triangle(root.getGraphPoint().getPoint(), root.getNext().getGraphPoint().getPoint(), + root.getNext().getNext().getGraphPoint().getPoint()); + t.setVerticesBoundary(checkVerticesBoundary(root)); + return t; + } + HEdge prev = root.getPrev(); + HEdge next1 = root.getNext(); + + HEdge next2 = findClosestValidNeighbor(next1.getNext(), delaunay); + if(next2 == null){ + root = root.getNext(); + return null; + } + + GraphVertex v1 = root.getGraphPoint(); + GraphVertex v2 = next1.getGraphPoint(); + GraphVertex v3 = next2.getGraphPoint(); + + HEdge v3Edge = new HEdge(v3, HEdge.INNER); + + HEdge.connect(v3Edge, root); + HEdge.connect(next1, v3Edge); + + HEdge v3EdgeSib = v3Edge.getSibling(); + if(v3EdgeSib == null){ + v3EdgeSib = new HEdge(v3Edge.getNext().getGraphPoint(), HEdge.INNER); + HEdge.makeSiblings(v3Edge, v3EdgeSib); + } + + HEdge.connect(prev, v3EdgeSib); + HEdge.connect(v3EdgeSib, next2); + + Triangle t = createTriangle(v1.getPoint(), v2.getPoint(), v3.getPoint(), root); + this.root = next2; + return t; + } + + public boolean isSimplex(){ + return (root.getNext().getNext().getNext() == root); + } + + /**Create a connected list of half edges (loop) + * from the boundary profile + * @param direction requested winding of edges (CCW or CW) + */ + private HEdge initFromPolyline(GraphOutline outline, int direction){ + ArrayList<GraphVertex> vertices = outline.getGraphPoint(); + + if(vertices.size()<3) { + throw new IllegalArgumentException("outline's vertices < 3: " + vertices.size()); + } + boolean isCCW = VectorUtil.ccw(vertices.get(0).getPoint(), vertices.get(1).getPoint(), + vertices.get(2).getPoint()); + boolean invert = isCCW && (direction == VectorUtil.CW); + + HEdge firstEdge = null; + HEdge lastEdge = null; + int index =0; + int max = vertices.size(); + + int edgeType = HEdge.BOUNDARY; + if(invert){ + index = vertices.size() -1; + max = -1; + edgeType = HEdge.HOLE; + } + + while(index != max){ + GraphVertex v1 = vertices.get(index); + box.resize(v1.getX(), v1.getY(), v1.getZ()); + + HEdge edge = new HEdge(v1, edgeType); + + v1.addEdge(edge); + if(lastEdge != null){ + lastEdge.setNext(edge); + edge.setPrev(lastEdge); + } + else{ + firstEdge = edge; + } + + if(!invert){ + if(index == vertices.size()-1){ + edge.setNext(firstEdge); + firstEdge.setPrev(edge); + } + } + else if (index == 0){ + edge.setNext(firstEdge); + firstEdge.setPrev(edge); + } + + lastEdge = edge; + + if(!invert){ + index++; + } + else{ + index--; + } + } + return firstEdge; + } + + public void addConstraintCurve(GraphOutline polyline) { + // GraphOutline outline = new GraphOutline(polyline); + /**needed to generate vertex references.*/ + initFromPolyline(polyline, VectorUtil.CW); + + GraphVertex v3 = locateClosestVertex(polyline); + HEdge v3Edge = v3.findBoundEdge(); + HEdge v3EdgeP = v3Edge.getPrev(); + HEdge crossEdge = new HEdge(root.getGraphPoint(), HEdge.INNER); + + HEdge.connect(root.getPrev(), crossEdge); + HEdge.connect(crossEdge, v3Edge); + + HEdge crossEdgeSib = crossEdge.getSibling(); + if(crossEdgeSib == null) { + crossEdgeSib = new HEdge(crossEdge.getNext().getGraphPoint(), HEdge.INNER); + HEdge.makeSiblings(crossEdge, crossEdgeSib); + } + + HEdge.connect(v3EdgeP, crossEdgeSib); + HEdge.connect(crossEdgeSib, root); + } + + /** Locates the vertex and update the loops root + * to have (root + vertex) as closest pair + * @param polyline the control polyline + * to search for closestvertices + * @return the vertex that is closest to the newly set root Hedge. + */ + private GraphVertex locateClosestVertex(GraphOutline polyline) { + HEdge closestE = null; + GraphVertex closestV = null; + + float minDistance = Float.MAX_VALUE; + boolean inValid = false; + ArrayList<GraphVertex> initVertices = initialOutline.getGraphPoint(); + ArrayList<GraphVertex> vertices = polyline.getGraphPoint(); + + for(int i=0; i< initVertices.size()-1; i++){ + GraphVertex v = initVertices.get(i); + GraphVertex nextV = initVertices.get(i+1); + for(GraphVertex cand:vertices){ + float distance = VectorUtil.computeLength(v.getCoord(), cand.getCoord()); + if(distance < minDistance){ + for (GraphVertex vert:vertices){ + if(vert == v || vert == nextV || vert == cand) + continue; + inValid = VectorUtil.inCircle(v.getPoint(), nextV.getPoint(), + cand.getPoint(), vert.getPoint()); + if(inValid){ + break; + } + } + if(!inValid){ + closestV = cand; + minDistance = distance; + closestE = v.findBoundEdge(); + } + } + + } + } + + if(closestE != null){ + root = closestE; + } + + return closestV; + } + + private HEdge findClosestValidNeighbor(HEdge edge, boolean delaunay) { + HEdge next = root.getNext(); + + if(!VectorUtil.ccw(root.getGraphPoint().getPoint(), next.getGraphPoint().getPoint(), + edge.getGraphPoint().getPoint())){ + return null; + } + + HEdge candEdge = edge; + boolean inValid = false; + + if(delaunay){ + Vertex cand = candEdge.getGraphPoint().getPoint(); + HEdge e = candEdge.getNext(); + while (e != candEdge){ + if(e.getGraphPoint() == root.getGraphPoint() + || e.getGraphPoint() == next.getGraphPoint() + || e.getGraphPoint().getPoint() == cand){ + e = e.getNext(); + continue; + } + inValid = VectorUtil.inCircle(root.getGraphPoint().getPoint(), next.getGraphPoint().getPoint(), + cand, e.getGraphPoint().getPoint()); + if(inValid){ + break; + } + e = e.getNext(); + } + } + if(!inValid){ + return candEdge; + } + return null; + } + + /** Create a triangle from the param vertices only if + * the triangle is valid. IE not outside region. + * @param v1 vertex 1 + * @param v2 vertex 2 + * @param v3 vertex 3 + * @param root and edge of this triangle + * @return the triangle iff it satisfies, null otherwise + */ + private Triangle createTriangle(Vertex v1, Vertex v2, Vertex v3, HEdge rootT){ + Triangle t = new Triangle(v1, v2, v3); + t.setVerticesBoundary(checkVerticesBoundary(rootT)); + return t; + } + + private boolean[] checkVerticesBoundary(HEdge rootT) { + boolean[] boundary = new boolean[3]; + HEdge e1 = rootT; + HEdge e2 = rootT.getNext(); + HEdge e3 = rootT.getNext().getNext(); + + if(e1.getGraphPoint().isBoundaryContained()){ + boundary[0] = true; + } + if(e2.getGraphPoint().isBoundaryContained()){ + boundary[1] = true; + } + if(e3.getGraphPoint().isBoundaryContained()){ + boundary[2] = true; + } + return boundary; + } + + + /** Check if vertex inside the Loop + * @param vertex the Vertex + * @return true if the vertex is inside, false otherwise + */ + public boolean checkInside(Vertex vertex) { + if(!box.contains(vertex.getX(), vertex.getY(), vertex.getZ())){ + return false; + } + + float[] center = box.getCenter(); + + int hits = 0; + HEdge current = root; + HEdge next = root.getNext(); + while(next!= root){ + if(current.getType() == HEdge.INNER || next.getType() == HEdge.INNER){ + current = next; + next = current.getNext(); + continue; + } + Vertex vert1 = current.getGraphPoint().getPoint(); + Vertex vert2 = next.getGraphPoint().getPoint(); + + /** The ray is P0+s*D0, where P0 is the ray origin, D0 is a direction vector and s >= 0. + * The segment is P1+t*D1, where P1 and P1+D1 are the endpoints, and 0 <= t <= 1. + * perp(x,y) = (y,-x). + * if Dot(perp(D1),D0) is not zero, + * s = Dot(perp(D1),P1-P0)/Dot(perp(D1),D0) + * t = Dot(perp(D0),P1-P0)/Dot(perp(D1),D0) + */ + + float[] d0 = new float[]{center[0] - vertex.getX(), center[1]-vertex.getY(), + center[2]-vertex.getZ()}; + float[] d1 = {vert2.getX() - vert1.getX(), vert2.getY() - vert1.getY(), + vert2.getZ() - vert1.getZ()}; + + float[] prep_d1 = {d1[1],-1*d1[0], d1[2]}; + float[] prep_d0 = {d0[1],-1*d0[0], d0[2]}; + + float[] p0p1 = new float[]{vert1.getX() - vertex.getX(), vert1.getY() - vertex.getY(), + vert1.getZ() - vertex.getZ()}; + + float dotD1D0 = VectorUtil.dot(prep_d1, d0); + if(dotD1D0 == 0){ + /** ray parallel to segment */ + current = next; + next = current.getNext(); + continue; + } + + float s = VectorUtil.dot(prep_d1,p0p1)/dotD1D0; + float t = VectorUtil.dot(prep_d0,p0p1)/dotD1D0; + + if(s >= 0 && t >= 0 && t<= 1){ + hits++; + } + current = next; + next = current.getNext(); + } + + if(hits % 2 != 0){ + /** check if hit count is even */ + return true; + } + return false; + } + + public int computeLoopSize(){ + int size = 0; + HEdge e = root; + do{ + size++; + e = e.getNext(); + }while(e != root); + return size; + } } |