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authorSven Gothel <[email protected]>2014-07-28 15:29:59 +0200
committerSven Gothel <[email protected]>2014-07-28 15:29:59 +0200
commite96882ae569c681e1b28da6701bf547f6dd9eda8 (patch)
tree52b087b7020af25d03e32c13b8b84e09c41337b4 /src/jogl/classes/jogamp/graph
parent876a168f6757454e8a02543b53e32b89e54282bd (diff)
Bug 1037 - FBObject/GLFBODrawable: Do not assume using a TextureAttachment for a Colorbuffer, also make DEPTH optional.
API Change +++ In certain cases a TextureAttachment for the FBO's color buffer is not desired, either for performance reasons where texture functionality is not required or to avoid texture restrictions like size, etc. +++ GLFBODrawable shall use TextureAttachment for the FBO's color buffer and a DEPTH buffer per default. However, the user shall be allowed to use a plain ColorAttachment (renderbuffer) and also no DEPTH buffer. +++ FBObject Details: - Colorbuffer interface exposes Attachment details like format, size, etc as well as it's implementation specifics, isTextureAttachment() and getTextureAttachment() allowing a clean cast and type query. - Allow ColorAttachment to be used for non MSAA - Make TextureAttachment optional for method 'use(GL, TextureAttachment)' - Only validate size against MAX_TEXTURESIZE if using a TextureAttachment - API Change: - rename: getColorAttachmentCount() -> getColorbufferCount() - add: getTextureAttachmentCount() - change 'TextureAttachment getSamplingSink()' -> 'Colorbuffer getSamplingSink()'
Diffstat (limited to 'src/jogl/classes/jogamp/graph')
-rw-r--r--src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java
index fa81e2a3f..ca50b5d2d 100644
--- a/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java
+++ b/src/jogl/classes/jogamp/graph/curve/opengl/VBORegion2PMSAAES2.java
@@ -427,7 +427,7 @@ public class VBORegion2PMSAAES2 extends GLRegion {
gl.glActiveTexture(GL.GL_TEXTURE0 + gcu_FboTexUnit.intValue());
- fbo.use(gl, fbo.getSamplingSink());
+ fbo.use(gl, fbo.getSamplingSink().getTextureAttachment());
gca_FboVerticesAttr.enableBuffer(gl, true);
gca_FboTexCoordsAttr.enableBuffer(gl, true);
indicesFbo.bindBuffer(gl, true); // keeps VBO binding
@@ -457,7 +457,10 @@ public class VBORegion2PMSAAES2 extends GLRegion {
fbo.reset(gl, fboWidth, fboHeight, sampleCount[0], false);
sampleCount[0] = fbo.getNumSamples();
fbo.attachColorbuffer(gl, 0, true);
- fbo.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24);
+ if( !blendingEnabled ) {
+ // no depth-buffer w/ blending
+ fbo.attachRenderbuffer(gl, Attachment.Type.DEPTH, 24);
+ }
final FBObject ssink = new FBObject();
{
ssink.reset(gl, fboWidth, fboHeight);