diff options
author | Sven Gothel <[email protected]> | 2013-10-18 08:11:19 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-10-18 08:11:19 +0200 |
commit | 1c51abc1872b3cb984800fd76941a82dacd9e7b1 (patch) | |
tree | 1b26b1536c8b139b802573ea2a37260c51ea17b1 /src/jogl/classes/jogamp/opengl/FPSCounterImpl.java | |
parent | 47d73819a71b7d9c4d2182a4de5712435832c5a1 (diff) | |
parent | f1ae8ddb87c88a57dce4593f006881ef6a7f0932 (diff) |
Merge remote-tracking branch 'hharrison/master'
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/FPSCounterImpl.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/FPSCounterImpl.java | 61 |
1 files changed, 36 insertions, 25 deletions
diff --git a/src/jogl/classes/jogamp/opengl/FPSCounterImpl.java b/src/jogl/classes/jogamp/opengl/FPSCounterImpl.java index b74ac9f41..08a1fe882 100644 --- a/src/jogl/classes/jogamp/opengl/FPSCounterImpl.java +++ b/src/jogl/classes/jogamp/opengl/FPSCounterImpl.java @@ -41,39 +41,39 @@ public class FPSCounterImpl implements FPSCounter { private long fpsStartTime, fpsLastUpdateTime, fpsLastPeriod, fpsTotalDuration; private int fpsTotalFrames; private float fpsLast, fpsTotal; - + /** Creates a disabled instance */ public FPSCounterImpl() { setUpdateFPSFrames(0, null); } - + /** * Increases total frame count and updates values if feature is enabled and * update interval is reached.<br> - * + * * Shall be called by actual FPSCounter implementing renderer, after display a new frame. - * + * */ public final synchronized void tickFPS() { fpsTotalFrames++; if(fpsUpdateFramesInterval>0 && fpsTotalFrames%fpsUpdateFramesInterval == 0) { final long now = TimeUnit.NANOSECONDS.toMillis(System.nanoTime()); fpsLastPeriod = now - fpsLastUpdateTime; - fpsLastPeriod = Math.max(fpsLastPeriod, 1); // div 0 - fpsLast = ( (float)fpsUpdateFramesInterval * 1000f ) / ( (float) fpsLastPeriod ) ; - + fpsLastPeriod = Math.max(fpsLastPeriod, 1); // div 0 + fpsLast = ( (float)fpsUpdateFramesInterval * 1000f ) / ( (float) fpsLastPeriod ) ; + fpsTotalDuration = now - fpsStartTime; fpsTotalDuration = Math.max(fpsTotalDuration, 1); // div 0 fpsTotal= ( (float)fpsTotalFrames * 1000f ) / ( (float) fpsTotalDuration ) ; - + if(null != fpsOutputStream) { fpsOutputStream.println(toString()); } - + fpsLastUpdateTime = now; } } - + public StringBuilder toString(StringBuilder sb) { if(null==sb) { sb = new StringBuilder(); @@ -81,22 +81,25 @@ public class FPSCounterImpl implements FPSCounter { String fpsLastS = String.valueOf(fpsLast); fpsLastS = fpsLastS.substring(0, fpsLastS.indexOf('.') + 2); String fpsTotalS = String.valueOf(fpsTotal); - fpsTotalS = fpsTotalS.substring(0, fpsTotalS.indexOf('.') + 2); + fpsTotalS = fpsTotalS.substring(0, fpsTotalS.indexOf('.') + 2); sb.append(fpsTotalDuration/1000 +" s: "+ fpsUpdateFramesInterval+" f / "+ fpsLastPeriod+" ms, " + fpsLastS+" fps, "+ fpsLastPeriod/fpsUpdateFramesInterval+" ms/f; "+ "total: "+ fpsTotalFrames+" f, "+ fpsTotalS+ " fps, "+ fpsTotalDuration/fpsTotalFrames+" ms/f"); return sb; } - + + @Override public String toString() { return toString(null).toString(); } - + + @Override public final synchronized void setUpdateFPSFrames(int frames, PrintStream out) { fpsUpdateFramesInterval = frames; fpsOutputStream = out; resetFPSCounter(); } - + + @Override public final synchronized void resetFPSCounter() { fpsStartTime = TimeUnit.NANOSECONDS.toMillis(System.nanoTime()); // overwrite startTime to real init one fpsLastUpdateTime = fpsStartTime; @@ -106,35 +109,43 @@ public class FPSCounterImpl implements FPSCounter { fpsLastPeriod = 0; fpsTotalDuration=0; } + @Override public final synchronized int getUpdateFPSFrames() { return fpsUpdateFramesInterval; } - - public final synchronized long getFPSStartTime() { - return fpsStartTime; + + @Override + public final synchronized long getFPSStartTime() { + return fpsStartTime; } + @Override public final synchronized long getLastFPSUpdateTime() { return fpsLastUpdateTime; } + @Override public final synchronized long getLastFPSPeriod() { return fpsLastPeriod; } - + + @Override public final synchronized float getLastFPS() { return fpsLast; } - - public final synchronized int getTotalFPSFrames() { - return fpsTotalFrames; + + @Override + public final synchronized int getTotalFPSFrames() { + return fpsTotalFrames; } - public final synchronized long getTotalFPSDuration() { - return fpsTotalDuration; + @Override + public final synchronized long getTotalFPSDuration() { + return fpsTotalDuration; } - + + @Override public final synchronized float getTotalFPS() { return fpsTotal; - } + } } |