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authorSven Gothel <[email protected]>2013-04-23 07:53:56 +0200
committerSven Gothel <[email protected]>2013-04-23 07:53:56 +0200
commit471ae0dea0666398f181baea4d4e91ca666fd46c (patch)
treeedb7aaa16beb7e64a8cf6bb39fd0e62874d4531b /src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
parent0f7412855c118cb501d8a001df7a7487354b5029 (diff)
Refine some API docs ..
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
index 53fe6c3c9..bfa748a54 100644
--- a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
+++ b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java
@@ -103,7 +103,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, GLStateKeepe
resetFPSCounter();
}
- /** Returns the recursive lock object of the upstream implementation, which synchronizes multithreaded access. */
+ /** Returns the recursive lock object of the upstream implementation, which synchronizes multithreaded access on top of {@link NativeSurface#lockSurface()}. */
protected abstract RecursiveLock getLock();
@Override