diff options
author | Sven Gothel <[email protected]> | 2014-07-27 03:49:21 +0200 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2014-07-27 03:49:21 +0200 |
commit | c77b8f586cb2553582a42f5b90aeee5ef85f1efe (patch) | |
tree | 2f304461ff3d87b75f347dd5cf36a580aa73c854 /src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java | |
parent | 37760af388303834e359703aad9562ce6165845f (diff) |
Bug 1033: Guarantee atomicity of high-level GLAutoDrawable operations, avoiding race conditions.
GLAutoDrawable (API CHANGE) allowing atomic operations:
- Add class API-doc chapter about 'GLAutoDrawable Locking'
- Add method invoke(..) API-doc description about throwing IllegalStateException in case of a detected deadlock situation ahead
(Note: Implemented in GLDrawableHelper.invoke(..) for all implementations)
- Add new methods for proper multithread handling:
- public RecursiveLock getUpstreamLock();
- public boolean isThreadGLCapable();
+++
GLEventListenerState/GLDrawableUtil:
- Perform operation in a atomic fashion,
i.e. lock GLAutoDrawable during whole operations:
- GLDrawableUtil.swapGLContext(..)
- GLDrawableUtil.swapGLContextAndAllGLEventListener(..)
- GLEventListenerState.moveFrom(..)
- GLEventListenerState.moveTo(..)
- ReshapeGLEventListener:
- Moved from GLEventListenerState.ReshapeGLEventListener -> GLDrawableUtil.ReshapeGLEventListener
- Takes 'displayAfterReshape' case into account.
+++
javax.media.opengl.Threading Clarifications:
- Public 'enum Mode', i.e. Threading.Mode
- Public getMode()
- Clarified 'isOpenGLThread()':
- Take 'singleThreaded' into account directly,
i.e. always return 'true' if singleThreaded == false
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java | 36 |
1 files changed, 22 insertions, 14 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java index fce5c1fcc..605c3fce8 100644 --- a/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java +++ b/src/jogl/classes/jogamp/opengl/GLAutoDrawableBase.java @@ -57,9 +57,11 @@ import com.jogamp.opengl.GLStateKeeper; /** - * Abstract common code for GLAutoDrawable implementations. + * Abstract common code for GLAutoDrawable implementations + * utilizing multithreading, i.e. {@link #isThreadGLCapable()} always returns <code>true</code>. * * @see GLAutoDrawable + * @see GLAutoDrawable#getThreadingMode() * @see GLAutoDrawableDelegate * @see GLOffscreenAutoDrawable * @see GLOffscreenAutoDrawableImpl @@ -123,9 +125,6 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, GLStateKeepe helper.setSharedAutoDrawable(this, sharedAutoDrawable); } - /** Returns the recursive lock object of the upstream implementation, which synchronizes multithreaded access on top of {@link NativeSurface#lockSurface()}. */ - protected abstract RecursiveLock getLock(); - @Override public final GLStateKeeper.Listener setGLStateKeeperListener(final Listener l) { final GLStateKeeper.Listener pre = glStateKeeperListener; @@ -240,7 +239,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, GLStateKeepe System.err.println("GLAutoDrawableBase.sizeChanged: ("+getThreadName()+"): "+newWidth+"x"+newHeight+" - surfaceHandle 0x"+Long.toHexString(surfaceHandle)); } if( ! _drawable.getChosenGLCapabilities().isOnscreen() ) { - final RecursiveLock _lock = getLock(); + final RecursiveLock _lock = getUpstreamLock(); _lock.lock(); try { final GLDrawableImpl _drawableNew = GLDrawableHelper.resizeOffscreenDrawable(_drawable, context, newWidth, newHeight); @@ -332,7 +331,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, GLStateKeepe * Calls {@link #destroyImplInLock()} while claiming the lock. */ protected final void defaultDestroy() { - final RecursiveLock lock = getLock(); + final RecursiveLock lock = getUpstreamLock(); lock.lock(); try { destroyImplInLock(); @@ -380,7 +379,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, GLStateKeepe } public final void defaultSwapBuffers() throws GLException { - final RecursiveLock _lock = getLock(); + final RecursiveLock _lock = getUpstreamLock(); _lock.lock(); try { if(null != drawable) { @@ -421,7 +420,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, GLStateKeepe destroy(); return; } - final RecursiveLock _lock = getLock(); + final RecursiveLock _lock = getUpstreamLock(); _lock.lock(); try { if( null == context ) { @@ -452,7 +451,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, GLStateKeepe } protected final GLEventListener defaultDisposeGLEventListener(final GLEventListener listener, final boolean remove) { - final RecursiveLock _lock = getLock(); + final RecursiveLock _lock = getUpstreamLock(); _lock.lock(); try { return helper.disposeGLEventListener(GLAutoDrawableBase.this, drawable, context, listener, remove); @@ -473,7 +472,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, GLStateKeepe @Override public final GLContext setContext(final GLContext newCtx, final boolean destroyPrevCtx) { - final RecursiveLock lock = getLock(); + final RecursiveLock lock = getUpstreamLock(); lock.lock(); try { final GLContext oldCtx = context; @@ -571,12 +570,12 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, GLStateKeepe } @Override - public final boolean invoke(final boolean wait, final GLRunnable glRunnable) { + public final boolean invoke(final boolean wait, final GLRunnable glRunnable) throws IllegalStateException { return helper.invoke(this, wait, glRunnable); } @Override - public boolean invoke(final boolean wait, final List<GLRunnable> glRunnables) { + public boolean invoke(final boolean wait, final List<GLRunnable> glRunnables) throws IllegalStateException { return helper.invoke(this, wait, glRunnables); } @@ -604,6 +603,15 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, GLStateKeepe return additionalCtxCreationFlags; } + /** + * {@inheritDoc} + * <p> + * Implementation always supports multithreading, hence method always returns <code>true</code>. + * </p> + */ + @Override + public final boolean isThreadGLCapable() { return true; } + // // FPSCounter // @@ -664,7 +672,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, GLStateKeepe @Override public final GLContext createContext(final GLContext shareWith) { - final RecursiveLock lock = getLock(); + final RecursiveLock lock = getUpstreamLock(); lock.lock(); try { if(drawable != null) { @@ -680,7 +688,7 @@ public abstract class GLAutoDrawableBase implements GLAutoDrawable, GLStateKeepe @Override public final void setRealized(final boolean realized) { - final RecursiveLock _lock = getLock(); + final RecursiveLock _lock = getUpstreamLock(); _lock.lock(); try { final GLDrawable _drawable = drawable; |