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authorSven Gothel <[email protected]>2014-07-30 04:24:46 +0200
committerSven Gothel <[email protected]>2014-07-30 04:24:46 +0200
commit7314b47ae1e42997e9e6974b84709640f0ac2a1b (patch)
treec7f180315d738ffabd081a56ac3b1a6ca521ddee /src/jogl/classes/jogamp/opengl/GLContextImpl.java
parente5a55ede324ce500f50991d56491758803063a58 (diff)
Revert "GLContext: Don't map compatibility profiles to core profile if the latter are not available (restrict profile aliasing) ; GLProfile does this - Simplification."
This reverts commit c8b99d197769eaec53c2def562c0ef3fc0e6a9d2.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLContextImpl.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLContextImpl.java12
1 files changed, 12 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
index 93c0b69b8..4632aaadc 100644
--- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
@@ -928,6 +928,14 @@ public abstract class GLContextImpl extends GLContext {
hasGL4bc = createContextARBMapVersionsAvailable(4, CTX_PROFILE_COMPAT); // GL4bc
success |= hasGL4bc;
if( hasGL4bc ) {
+ if( !hasGL4 ) { // last chance .. ignore hw-accel
+ GLContext.mapAvailableGLVersion(device, 4, CTX_PROFILE_CORE, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions);
+ hasGL4 = true;
+ }
+ if( !hasGL3 ) { // last chance .. ignore hw-accel
+ GLContext.mapAvailableGLVersion(device, 3, CTX_PROFILE_CORE, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions);
+ hasGL3 = true;
+ }
if( 0 == ( CTX_IMPL_ACCEL_SOFT & ctxOptions ) ) {
// Map hw-accel GL4bc to all lower compatible profiles: GL3bc, GL2
GLContext.mapAvailableGLVersion(device, 3, CTX_PROFILE_COMPAT, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions);
@@ -944,6 +952,10 @@ public abstract class GLContextImpl extends GLContext {
hasGL3bc = createContextARBMapVersionsAvailable(3, CTX_PROFILE_COMPAT); // GL3bc
success |= hasGL3bc;
if( hasGL3bc ) {
+ if(!hasGL3) { // last chance .. ignore hw-accel
+ GLContext.mapAvailableGLVersion(device, 3, CTX_PROFILE_CORE, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions);
+ hasGL3 = true;
+ }
if( 0 == ( CTX_IMPL_ACCEL_SOFT & ctxOptions ) ) {
// Map hw-accel GL3bc to all lower compatible profiles: GL2
GLContext.mapAvailableGLVersion(device, 2, CTX_PROFILE_COMPAT, ctxVersion.getMajor(), ctxVersion.getMinor(), ctxOptions);