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authorSven Gothel <[email protected]>2015-08-27 13:15:44 +0200
committerSven Gothel <[email protected]>2015-08-27 13:15:44 +0200
commitdeff49c901915e007f43a1df1a0d217a786e9f06 (patch)
tree46b5c4ed38772c1f5d32498904da9318b3ecab83 /src/jogl/classes/jogamp/opengl/GLContextImpl.java
parent8b4f68a3a014c3ae62a64def3011ccc43e8c41c9 (diff)
Bug 1202 - Add support of Adaptive Vsync via [GLX|WGL]_EXT_swap_control_tear
[GLX|WGL]_EXT_swap_control_tear extensions support asynchronous buffer swaps, i.e. adaptive Vsync. <https://www.opengl.org/wiki/SwapInterval_aka_vsync#Adaptive_Vsync> <https://www.opengl.org/registry/specs/EXT/wgl_swap_control_tear.txt> <https://www.opengl.org/registry/specs/EXT/glx_swap_control_tear.txt> <http://keithp.com/blogs/async_flip/> The extensions utilizes a negative interval value, enabling late swaps to occur without synchronization to the video frame. Hence '-1' has new semantics, previously it was the 'default value' of 'untouched vsync interval'. New default is: - 0 for unrealized context - 1 for realized context +++ It requires [GLX|WGL]_EXT_swap_control, hence we shall ensure to use use this extension in the implementation of GLContext.setSwapInterval(..). +++ Mesa3D seems to support GLX_SGI_swap_control only. +++ Implemented on Windows and X11. +++ On GNU/Linux using NVidia driver w/ my setup(*), sadly the query GLX.glXQueryDrawable(displayHandle, drawable.getHandle(), GLX.GLX_LATE_SWAPS_TEAR_EXT, val); always returns zero here, indicating async vsync is not supported. (Queried the attribute for every frame in windowed or fullscreen mode) Fullscreen (*) - Debian 8 - Kernel 3.16 - KDE/Kwin - GL Version 4.5 (Core profile, arb, compat[ES2, ES3, ES31], FBO, hardware) - 4.5.0 NVIDIA 355.06 [GL 4.5.0, vendor 355.6.0 (NVIDIA 355.06)] - GL_RENDERER GeForce GTX 660/PCIe/SSE2 - Samsung U28D590 (DFP-4): Internal DisplayPort +++
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLContextImpl.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLContextImpl.java31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
index fa7aeaff8..39c5796f3 100644
--- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
@@ -131,6 +131,8 @@ public abstract class GLContextImpl extends GLContext {
private boolean pixelDataEvaluated;
private int /* pixelDataInternalFormat, */ pixelDataFormat, pixelDataType;
+ private int currentSwapInterval;
+
protected GL gl;
protected static final Object mappedContextTypeObjectLock;
@@ -209,6 +211,7 @@ public abstract class GLContextImpl extends GLContext {
surfacelessOK = false;
pixelDataEvaluated = false;
+ currentSwapInterval = 0;
super.resetStates(isInit);
}
@@ -1110,6 +1113,34 @@ public abstract class GLContextImpl extends GLContext {
}
}
+ @Override
+ public final boolean setSwapInterval(final int interval) throws GLException {
+ validateCurrent();
+ return setSwapIntervalNC(interval);
+ }
+ protected final boolean setSwapIntervalNC(final int interval) throws GLException {
+ if( drawable.getChosenGLCapabilities().isOnscreen() &&
+ ( !drawableRetargeted || !hasRendererQuirk(GLRendererQuirks.NoSetSwapIntervalPostRetarget) )
+ )
+ {
+ final Integer usedInterval = setSwapIntervalImpl(interval);
+ if( null != usedInterval ) {
+ currentSwapInterval = usedInterval.intValue();
+ return true;
+ }
+ }
+ return false;
+ }
+ protected abstract Integer setSwapIntervalImpl(final int interval);
+
+ public final int getSwapInterval() {
+ return currentSwapInterval;
+ }
+ protected final void setDefaultSwapInterval() {
+ currentSwapInterval = 0;
+ setSwapIntervalNC(1);
+ }
+
/**
* Note: Since context creation is temporary, caller need to issue {@link #resetStates(boolean)}, if creation was successful, i.e. returns true.
* This method does not reset the states, allowing the caller to utilize the state variables.