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authorSven Gothel <[email protected]>2013-05-17 04:52:32 +0200
committerSven Gothel <[email protected]>2013-05-17 04:52:32 +0200
commit33abeb8097a8f80acd1a4ce94b4866e5dc41f0c0 (patch)
tree263bfc8987a159bec0f4d1cfec2427f6a5660189 /src/jogl/classes/jogamp/opengl/GLContextImpl.java
parent31e72d2f2d953352b2a8c83368039ecca8139d49 (diff)
Fix Bug 737: Add shader default precision for GLSL [1.30 .. 1.50[ - See GLSL Spec [1.30 - 1.40].
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLContextImpl.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLContextImpl.java4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
index f16834d28..8c9c12e21 100644
--- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java
@@ -1056,9 +1056,7 @@ public abstract class GLContextImpl extends GLContext {
}
}
if( ctxGLSLVersion.isZero() ) {
- final int[] sver = new int[2];
- getStaticGLSLVersionNumber(major, minor, ctxOptions, sver);
- ctxGLSLVersion = new VersionNumber(sver[0], sver[1], 0);
+ ctxGLSLVersion = getStaticGLSLVersionNumber(major, minor, ctxOptions);
}
}
}