diff options
author | Sven Gothel <[email protected]> | 2013-03-13 06:35:30 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2013-03-13 06:35:30 +0100 |
commit | c225285e09f0a29fca418601bf1aa07cafb54339 (patch) | |
tree | 5cf619ad3b51db76511c3809d32ef29156eb71dd /src/jogl/classes/jogamp/opengl/GLContextImpl.java | |
parent | 8457bf35fee253d9af29ff1150a9671f6896fc17 (diff) |
Bug 665: Allow re-association of GLContext/GLEventListener to a GLDrawable (Part 4)
Note:
- GLEventListenerState preservs the GLAutoDrawable state,
i.e. GLContext, all GLEventListener and the GLAnimatorControl association.
- GLEventListenerState may be utilized to move the state from a dying GLAutoDrawable,
to be moved to a new created GLAutoDrawable at a later time.
- GLEventListenerState will be made public soon.
+++
Exessive unit tests cover the new feature, tested manually on GNU/Linux/X11 and OSX(Java6/Java7).
+++
- GLAutoDrawable
- Change 'setContext(..)' to allow the destruction of the unbound old context:
'setContext(GLContext newCtx)' -> 'setContext(GLContext newCtx, boolean destroyPrevCtx)'
- Implementations: Properly implement 'setRealized(..)' incl. obeying threading constraints if exists.
Method is being utilized at least for GLEventListenerState.moveTo(..)
to unrealize and realize the drawable resources.
+++
Fix propagation of GLContext/GLDrawable association change (Bottom -> Top):
GLDrawableImpl.associateContext
GLContextImpl.associateDrawable
GLContextImpl.makeCurrent
GLContextImpl.destroy
GLContext.setGLDrawable
...
GLDrawableHelper.switchContext
GLAutoDrawble.setContext
associateDrawable(..)/associateContext(..) unifies and hence:
- GLContextImpl.contextRealized() (removed)
- GLDrawableImpl.contextRealized() (removed)
- GLDrawableImpl.associateContext(..) (merged)
- MacOSXCGLContext.drawableChangedNotify(..) (removed)
+++
- EGLUpstreamSurfaceHook.evalUpstreamSurface() validates the surface's device for reusage,
which is valid in case of GLEventListenerState.moveTo(..)
- MacOSXCGLContext.NSOpenGLImpl: pixelFormat replaces NSOpenGLLayerPfmt and has simplified lifecycle [create..destroy],
while native NSOpenGLLayer code only holds the reference until released.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLContextImpl.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/GLContextImpl.java | 59 |
1 files changed, 37 insertions, 22 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java index 42364dbfd..4121e8f77 100644 --- a/src/jogl/classes/jogamp/opengl/GLContextImpl.java +++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java @@ -133,9 +133,6 @@ public abstract class GLContextImpl extends GLContext { GLContextShareSet.synchronizeBufferObjectSharing(shareWith, this); this.drawable = drawable; - if(null != drawable) { - drawable.associateContext(this, true); - } this.drawableRead = drawable; this.glDebugHandler = new GLDebugMessageHandler(this); @@ -207,25 +204,36 @@ public abstract class GLContextImpl extends GLContext { return drawable; // no change. } final Thread currentThread = Thread.currentThread(); + if( lock.isLockedByOtherThread() ) { + throw new GLException("GLContext current by other thread "+lock.getOwner().getName()+", operation not allowed on this thread "+currentThread.getName()); + } final boolean lockHeld = lock.isOwner(currentThread); + if( lockHeld && lock.getHoldCount() > 1 ) { + // would need to makeCurrent * holdCount + throw new GLException("GLContext is recursively locked - unsupported for setGLDrawable(..)"); + } + final GLDrawableImpl old = drawable; + if( isCreated() && null != old && old.isRealized() ) { + if(!lockHeld) { + makeCurrent(); + } + associateDrawable(false); + if(!lockHeld) { + release(); + } + } if(lockHeld) { release(); - } else if(lock.isLockedByOtherThread()) { // still could glitch .. - throw new GLException("GLContext current by other thread "+lock.getOwner().getName()+", operation not allowed on this thread "+currentThread.getName()); - } + } if( !setWriteOnly || drawableRead == drawable ) { // if !setWriteOnly || !explicitReadDrawable drawableRead = (GLDrawableImpl) readWrite; } - final GLDrawableImpl old = drawable; - if( null != old ) { - old.associateContext(this, false); - } drawableRetargeted |= null != drawable && readWrite != drawable; drawable = (GLDrawableImpl) readWrite ; - if( null != drawable ) { - drawable.associateContext(this, true); - if( lockHeld ) { - makeCurrent(); + if( isCreated() && null != drawable && drawable.isRealized() ) { + makeCurrent(true); // implicit: associateDrawable(true) + if( !lockHeld ) { + release(); } } return old; @@ -363,8 +371,7 @@ public abstract class GLContextImpl extends GLContext { makeCurrent(); } try { - contextRealized(false); - drawable.associateContext(this, false); + associateDrawable(false); } catch (Throwable t) { drawableContextRealizedException = t; } @@ -467,7 +474,11 @@ public abstract class GLContextImpl extends GLContext { * @see #destroyContextARBImpl */ @Override - public int makeCurrent() throws GLException { + public final int makeCurrent() throws GLException { + return makeCurrent(false); + } + + protected final int makeCurrent(boolean forceDrawableAssociation) throws GLException { if( TRACE_SWITCH ) { System.err.println(getThreadName() +": GLContext.ContextSwitch[makeCurrent.0]: obj " + toHexString(hashCode()) + ", ctx "+toHexString(contextHandle)+", surf "+toHexString(drawable.getHandle())+" - "+lock); } @@ -561,7 +572,11 @@ public abstract class GLContextImpl extends GLContext { gl = gl.getContext().setGL( GLPipelineFactory.create("javax.media.opengl.Trace", null, gl, new Object[] { System.err } ) ); } - contextRealized(true); + forceDrawableAssociation = true; + } + + if( forceDrawableAssociation ) { + associateDrawable(true); } contextMadeCurrent(true); @@ -662,14 +677,14 @@ public abstract class GLContextImpl extends GLContext { protected abstract void makeCurrentImpl() throws GLException; /** - * @see GLDrawableImpl#contextRealized(GLContext, boolean) + * Calls {@link GLDrawableImpl#associateContext(GLContext, boolean)} */ - protected void contextRealized(boolean realized) { - drawable.contextRealized(this, realized); + protected void associateDrawable(boolean bound) { + drawable.associateContext(this, bound); } /** - * @see GLDrawableImpl#contextMadeCurrent(GLContext, boolean) + * Calls {@link GLDrawableImpl#contextMadeCurrent(GLContext, boolean)} */ protected void contextMadeCurrent(boolean current) { drawable.contextMadeCurrent(this, current); |