diff options
author | Sven Gothel <[email protected]> | 2011-02-08 06:20:35 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2011-02-08 06:20:35 +0100 |
commit | 4cda4b70dbcd21cf57e1e253ddba32b88bcaec18 (patch) | |
tree | 6f16d211cb80ebf5dcc8cab6424c70079a38ea7f /src/jogl/classes/jogamp/opengl/GLContextImpl.java | |
parent | eb7986963c87bc6f33e7f18bb90ddf898b7dd63a (diff) |
Move implementation private files from com.jogamp.<module>.impl. to jogamp.<module> (1/2) - rename task
- com.jogamp.opengl.impl -> jogamp.opengl
- com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc
- com.jogamp.nativewindow.impl -> jogamp.nativewindow
- com.jogamp.newt.impl -> jogamp.newt
This sorts implementation details from the top level, ie skipping the public 'com',
allowing a better seperation of public classes and implementation details
and also reduces strings.
This approach of public/private seperation is also used in the OpenJDK.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLContextImpl.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/GLContextImpl.java | 1044 |
1 files changed, 1044 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLContextImpl.java b/src/jogl/classes/jogamp/opengl/GLContextImpl.java new file mode 100644 index 000000000..366b7a35b --- /dev/null +++ b/src/jogl/classes/jogamp/opengl/GLContextImpl.java @@ -0,0 +1,1044 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * Copyright (c) 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import java.nio.ByteBuffer; +import java.util.HashMap; +import java.util.Map; + +import com.jogamp.common.os.DynamicLookupHelper; +import com.jogamp.common.util.ReflectionUtil; +import com.jogamp.gluegen.runtime.FunctionAddressResolver; +import com.jogamp.gluegen.runtime.ProcAddressTable; +import com.jogamp.gluegen.runtime.opengl.GLExtensionNames; +import com.jogamp.gluegen.runtime.opengl.GLProcAddressResolver; + +import javax.media.nativewindow.AbstractGraphicsConfiguration; +import javax.media.nativewindow.AbstractGraphicsDevice; +import javax.media.nativewindow.NativeSurface; +import javax.media.opengl.GL; +import javax.media.opengl.GLCapabilitiesImmutable; +import javax.media.opengl.GLContext; +import javax.media.opengl.GLDrawable; +import javax.media.opengl.GLException; +import javax.media.opengl.GLProfile; + +public abstract class GLContextImpl extends GLContext { + protected static final boolean DEBUG = Debug.debug("GLContext"); + + protected GLContextLock lock = new GLContextLock(); + + /** + * Context full qualified name: display_type + display_connection + major + minor + ctp. + * This is the key for all cached GL ProcAddressTables, etc, to support multi display/device setups. + */ + private String contextFQN; + + // Cache of the functions that are available to be called at the current + // moment in time + protected ExtensionAvailabilityCache extensionAvailability; + // Table that holds the addresses of the native C-language entry points for + // OpenGL functions. + private ProcAddressTable glProcAddressTable; + + // Tracks creation and initialization of buffer objects to avoid + // repeated glGet calls upon glMapBuffer operations + private GLBufferSizeTracker bufferSizeTracker; // Singleton - Set by GLContextShareSet + private GLBufferStateTracker bufferStateTracker = new GLBufferStateTracker(); + private GLStateTracker glStateTracker = new GLStateTracker(); + + protected GLDrawableImpl drawable; + protected GLDrawableImpl drawableRead; + + protected GL gl; + + protected static final Object mappedContextTypeObjectLock; + protected static final HashMap mappedExtensionAvailabilityCache; + protected static final HashMap mappedGLProcAddress; + protected static final HashMap mappedGLXProcAddress; + + static { + mappedContextTypeObjectLock = new Object(); + mappedExtensionAvailabilityCache = new HashMap(); + mappedGLProcAddress = new HashMap(); + mappedGLXProcAddress = new HashMap(); + } + + public GLContextImpl(GLDrawableImpl drawable, GLContext shareWith) { + super(); + + if (shareWith != null) { + GLContextShareSet.registerSharing(this, shareWith); + } + GLContextShareSet.registerForBufferObjectSharing(shareWith, this); + + this.drawable = drawable; + this.drawableRead = drawable; + } + + protected void resetStates() { + // Because we don't know how many other contexts we might be + // sharing with (and it seems too complicated to implement the + // GLObjectTracker's ref/unref scheme for the buffer-related + // optimizations), simply clear the cache of known buffers' sizes + // when we destroy contexts + if (bufferSizeTracker != null) { + bufferSizeTracker.clearCachedBufferSizes(); + } + + if (bufferStateTracker != null) { + bufferStateTracker.clearBufferObjectState(); + } + + if (glStateTracker != null) { + glStateTracker.clearStates(false); + } + + extensionAvailability = null; + glProcAddressTable = null; + gl = null; + contextFQN = null; + + super.resetStates(); + } + + public final void setGLReadDrawable(GLDrawable read) { + if(null!=read && drawable!=read && !isGLReadDrawableAvailable()) { + throw new GLException("GL Read Drawable not available"); + } + boolean lockHeld = lock.isHeld(); + if(lockHeld) { + release(); + } + drawableRead = ( null != read ) ? (GLDrawableImpl) read : drawable; + if(lockHeld) { + makeCurrent(); + } + } + + public final GLDrawable getGLReadDrawable() { + return drawableRead; + } + + public final GLDrawable getGLDrawable() { + return drawable; + } + + public final GLDrawableImpl getDrawableImpl() { + return (GLDrawableImpl) getGLDrawable(); + } + + public final GL getGL() { + return gl; + } + + public GL setGL(GL gl) { + if(DEBUG) { + String sgl1 = (null!=this.gl)?ReflectionUtil.getBaseName(this.gl.getClass())+", "+this.gl.toString():"<null>"; + String sgl2 = (null!=gl)?ReflectionUtil.getBaseName(gl.getClass())+", "+gl.toString():"<null>"; + Exception e = new Exception("Info: setGL (OpenGL "+getGLVersion()+"): "+Thread.currentThread().getName()+", "+sgl1+" -> "+sgl2); + e.printStackTrace(); + } + this.gl = gl; + return gl; + } + + // This is only needed for Mac OS X on-screen contexts + protected void update() throws GLException { } + + public boolean isSynchronized() { + return !lock.getFailFastMode(); + } + + public void setSynchronized(boolean isSynchronized) { + lock.setFailFastMode(!isSynchronized); + } + + public abstract Object getPlatformGLExtensions(); + + // Note: the surface is locked within [makeCurrent .. swap .. release] + public void release() throws GLException { + if (!lock.isHeld()) { + throw new GLException("Context not current on current thread"); + } + setCurrent(null); + try { + releaseImpl(); + } finally { + if (drawable.isSurfaceLocked()) { + drawable.unlockSurface(); + } + lock.unlock(); + } + } + protected abstract void releaseImpl() throws GLException; + + public final void destroy() { + if (lock.isHeld()) { + // release current context + release(); + } + + // Must hold the lock around the destroy operation to make sure we + // don't destroy the context out from under another thread rendering to it + lock.lock(); + try { + /* FIXME: refactor dependence on Java 2D / JOGL bridge + if (tracker != null) { + // Don't need to do anything for contexts that haven't been + // created yet + if (isCreated()) { + // If we are tracking creation and destruction of server-side + // OpenGL objects, we must decrement the reference count of the + // GLObjectTracker upon context destruction. + // + // Note that we can only eagerly delete these server-side + // objects if there is another context currrent right now + // which shares textures and display lists with this one. + tracker.unref(deletedObjectTracker); + } + } + */ + + if (contextHandle != 0) { + int lockRes = drawable.lockSurface(); + if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) { + // this would be odd .. + throw new GLException("Surface not ready to lock: "+drawable); + } + try { + destroyImpl(); + contextHandle = 0; + GLContextShareSet.contextDestroyed(this); + } finally { + drawable.unlockSurface(); + } + } + } finally { + lock.unlock(); + } + + resetStates(); + } + protected abstract void destroyImpl() throws GLException; + + public final void copy(GLContext source, int mask) throws GLException { + if (source.getHandle() == 0) { + throw new GLException("Source OpenGL context has not been created"); + } + if (getHandle() == 0) { + throw new GLException("Destination OpenGL context has not been created"); + } + + int lockRes = drawable.lockSurface(); + if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) { + // this would be odd .. + throw new GLException("Surface not ready to lock"); + } + try { + copyImpl(source, mask); + } finally { + drawable.unlockSurface(); + } + } + protected abstract void copyImpl(GLContext source, int mask) throws GLException; + + //---------------------------------------------------------------------- + // + + /** + * MakeCurrent functionality, which also issues the creation of the actual OpenGL context.<br> + * The complete callgraph for general OpenGL context creation is:<br> + * <ul> + * <li> {@link #makeCurrent} <i>GLContextImpl</i></li> + * <li> {@link #makeCurrentImpl} <i>Platform Implementation</i></li> + * <li> {@link #create} <i>Platform Implementation</i></li> + * <li> If <code>ARB_create_context</code> is supported: + * <ul> + * <li> {@link #createContextARB} <i>GLContextImpl</i></li> + * <li> {@link #createContextARBImpl} <i>Platform Implementation</i></li> + * </ul></li> + * </ul><br> + * + * Once at startup, ie triggered by the singleton constructor of a {@link GLDrawableFactoryImpl} specialization, + * calling {@link #createContextARB} will query all available OpenGL versions:<br> + * <ul> + * <li> <code>FOR ALL GL* DO</code>: + * <ul> + * <li> {@link #createContextARBMapVersionsAvailable} + * <ul> + * <li> {@link #createContextARBVersions}</li> + * </ul></li> + * <li> {@link #mapVersionAvailable}</li> + * </ul></li> + * </ul><br> + * + * @see #makeCurrentImpl + * @see #create + * @see #createContextARB + * @see #createContextARBImpl + * @see #mapVersionAvailable + * @see #destroyContextARBImpl + */ + public int makeCurrent() throws GLException { + // One context can only be current by one thread, + // and one thread can only have one context current! + GLContext current = getCurrent(); + if (current != null) { + if (current == this) { + // Assume we don't need to make this context current again + // For Mac OS X, however, we need to update the context to track resizes + update(); + return CONTEXT_CURRENT; + } else { + current.release(); + } + } + + if (GLWorkerThread.isStarted() && + !GLWorkerThread.isWorkerThread()) { + // Kick the GLWorkerThread off its current context + GLWorkerThread.invokeLater(new Runnable() { public void run() {} }); + } + + if (!isCreated()) { + // verify if the drawable has chosen Capabilities + if (null == getGLDrawable().getChosenGLCapabilities()) { + throw new GLException("drawable has no chosen GLCapabilities: "+getGLDrawable()); + } + } + + lock.lock(); + int res = 0; + try { + res = makeCurrentLocking(); + + /* FIXME: refactor dependence on Java 2D / JOGL bridge + if ((tracker != null) && + (res == CONTEXT_CURRENT_NEW)) { + // Increase reference count of GLObjectTracker + tracker.ref(); + } + */ + } catch (GLException e) { + lock.unlock(); + throw(e); + } + if (res == CONTEXT_NOT_CURRENT) { + lock.unlock(); + } else { + if(res == CONTEXT_CURRENT_NEW) { + // check if the drawable's and the GL's GLProfile are equal + // throws an GLException if not + getGLDrawable().getGLProfile().verifyEquality(gl.getGLProfile()); + } + setCurrent(this); + + /* FIXME: refactor dependence on Java 2D / JOGL bridge + + // Try cleaning up any stale server-side OpenGL objects + // FIXME: not sure what to do here if this throws + if (deletedObjectTracker != null) { + deletedObjectTracker.clean(getGL()); + } + */ + } + return res; + } + + // Note: the surface is locked within [makeCurrent .. swap .. release] + protected final int makeCurrentLocking() throws GLException { + boolean exceptionOccurred = false; + int lockRes = drawable.lockSurface(); + try { + if (NativeSurface.LOCK_SURFACE_NOT_READY == lockRes) { + return CONTEXT_NOT_CURRENT; + } + try { + if (NativeSurface.LOCK_SURFACE_CHANGED == lockRes) { + drawable.updateHandle(); + } + if (0 == drawable.getHandle()) { + throw new GLException("drawable has invalid handle: "+drawable); + } + boolean newCreated = false; + if (!isCreated()) { + GLProfile.initProfiles( + getGLDrawable().getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice()); + newCreated = createImpl(); // may throws exception if fails! + if (DEBUG) { + if(newCreated) { + System.err.println(getThreadName() + ": !!! Create GL context OK: " + toHexString(contextHandle) + " for " + getClass().getName()); + } else { + System.err.println(getThreadName() + ": !!! Create GL context FAILED for " + getClass().getName()); + } + } + if(!newCreated) { + return CONTEXT_NOT_CURRENT; + } + GLContextShareSet.contextCreated(this); + } + makeCurrentImpl(newCreated); + return newCreated ? CONTEXT_CURRENT_NEW : CONTEXT_CURRENT ; + } catch (RuntimeException e) { + exceptionOccurred = true; + throw e; + } + } finally { + if (exceptionOccurred) { + drawable.unlockSurface(); + } + } + } + protected abstract void makeCurrentImpl(boolean newCreatedContext) throws GLException; + protected abstract boolean createImpl() throws GLException ; + + /** + * Platform dependent but harmonized implementation of the <code>ARB_create_context</code> + * mechanism to create a context.<br> + * + * This method is called from {@link #createContextARB}.<br> + * + * The implementation shall verify this context with a + * <code>MakeContextCurrent</code> call.<br> + * + * The implementation shall leave the context current.<br> + * + * @param share the shared context or null + * @param direct flag if direct is requested + * @param ctxOptionFlags <code>ARB_create_context</code> related, see references below + * @param major major number + * @param minor minor number + * @return the valid context if successfull, or null + * + * @see #makeCurrent + * @see #CTX_PROFILE_COMPAT + * @see #CTX_OPTION_FORWARD + * @see #CTX_OPTION_DEBUG + * @see #makeCurrentImpl + * @see #create + * @see #createContextARB + * @see #createContextARBImpl + * @see #destroyContextARBImpl + */ + protected abstract long createContextARBImpl(long share, boolean direct, int ctxOptionFlags, + int major, int minor); + + /** + * Destroy the context created by {@link #createContextARBImpl}. + * + * @see #makeCurrent + * @see #makeCurrentImpl + * @see #create + * @see #createContextARB + * @see #createContextARBImpl + * @see #destroyContextARBImpl + */ + protected abstract void destroyContextARBImpl(long context); + + /** + * Platform independent part of using the <code>ARB_create_context</code> + * mechanism to create a context.<br> + * + * The implementation of {@link #create} shall use this protocol in case the platform supports <code>ARB_create_context</code>.<br> + * + * This method may call {@link #createContextARBImpl} and {@link #destroyContextARBImpl}. <br> + * + * This method will also query all available native OpenGL context when first called,<br> + * usually the first call should happen with the shared GLContext of the DrawableFactory.<br> + * + * The implementation makes the context current, if successful<br> + * + * @see #makeCurrentImpl + * @see #create + * @see #createContextARB + * @see #createContextARBImpl + * @see #destroyContextARBImpl + */ + protected final long createContextARB(long share, boolean direct, + int major[], int minor[], int ctp[]) + { + AbstractGraphicsConfiguration config = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + AbstractGraphicsDevice device = config.getScreen().getDevice(); + GLCapabilitiesImmutable glCaps = (GLCapabilitiesImmutable) config.getChosenCapabilities(); + GLProfile glp = glCaps.getGLProfile(); + + if (DEBUG) { + System.err.println(getThreadName() + ": !!! createContextARB: mappedVersionsAvailableSet("+device.getConnection()+"): "+ + GLContext.getAvailableGLVersionsSet(device)); + } + + if ( !GLContext.getAvailableGLVersionsSet(device) ) { + mapGLVersions(device); + } + + int reqMajor; + if(glp.isGL4()) { + reqMajor=4; + } else if (glp.isGL3()) { + reqMajor=3; + } else /* if (glp.isGL2()) */ { + reqMajor=2; + } + + boolean compat = glp.isGL2(); // incl GL3bc and GL4bc + int _major[] = { 0 }; + int _minor[] = { 0 }; + int _ctp[] = { 0 }; + long _ctx = 0; + + if( GLContext.getAvailableGLVersion(device, reqMajor, compat?CTX_PROFILE_COMPAT:CTX_PROFILE_CORE, + _major, _minor, _ctp)) { + _ctx = createContextARBImpl(share, direct, _ctp[0], _major[0], _minor[0]); + if(0!=_ctx) { + setGLFunctionAvailability(true, _major[0], _minor[0], _ctp[0]); + } + } + return _ctx; + } + + private final void mapGLVersions(AbstractGraphicsDevice device) { + synchronized (GLContext.deviceVersionAvailable) { + createContextARBMapVersionsAvailable(4, false /* core */); // GL4 + createContextARBMapVersionsAvailable(4, true /* compat */); // GL4bc + createContextARBMapVersionsAvailable(3, false /* core */); // GL3 + createContextARBMapVersionsAvailable(3, true /* compat */); // GL3bc + createContextARBMapVersionsAvailable(2, true /* compat */); // GL2 + GLContext.setAvailableGLVersionsSet(device); + } + } + + private final void createContextARBMapVersionsAvailable(int reqMajor, boolean compat) + { + resetStates(); + + long _context; + int reqProfile = compat ? CTX_PROFILE_COMPAT : CTX_PROFILE_CORE ; + int ctp = CTX_IS_ARB_CREATED | CTX_PROFILE_CORE | CTX_OPTION_ANY; // default + if(compat) { + ctp &= ~CTX_PROFILE_CORE ; + ctp |= CTX_PROFILE_COMPAT ; + } + + // To ensure GL profile compatibility within the JOGL application + // we always try to map against the highest GL version, + // so the user can always cast to the highest available one. + int majorMax, minorMax; + int majorMin, minorMin; + int major[] = new int[1]; + int minor[] = new int[1]; + if( 4 == reqMajor ) { + majorMax=4; minorMax=GLContext.getMaxMinor(majorMax); + majorMin=4; minorMin=0; + } else if( 3 == reqMajor ) { + majorMax=3; minorMax=GLContext.getMaxMinor(majorMax); + majorMin=3; minorMin=1; + } else /* if( glp.isGL2() ) */ { + majorMax=3; minorMax=0; + majorMin=1; minorMin=1; // our minimum desktop OpenGL runtime requirements + } + _context = createContextARBVersions(0, true, ctp, + /* max */ majorMax, minorMax, + /* min */ majorMin, minorMin, + /* res */ major, minor); + + if(0==_context && !compat) { + ctp &= ~CTX_PROFILE_COMPAT ; + ctp |= CTX_PROFILE_CORE ; + ctp &= ~CTX_OPTION_ANY ; + ctp |= CTX_OPTION_FORWARD ; + _context = createContextARBVersions(0, true, ctp, + /* max */ majorMax, minorMax, + /* min */ majorMin, minorMin, + /* res */ major, minor); + if(0==_context) { + // Try a compatible one .. even though not requested .. last resort + ctp &= ~CTX_PROFILE_CORE ; + ctp |= CTX_PROFILE_COMPAT ; + ctp &= ~CTX_OPTION_FORWARD ; + ctp |= CTX_OPTION_ANY ; + _context = createContextARBVersions(0, true, ctp, + /* max */ majorMax, minorMax, + /* min */ majorMin, minorMin, + /* res */ major, minor); + } + } + if(0!=_context) { + AbstractGraphicsDevice device = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getScreen().getDevice(); + GLContext.mapAvailableGLVersion(device, reqMajor, reqProfile, major[0], minor[0], ctp); + setGLFunctionAvailability(true, major[0], minor[0], ctp); + destroyContextARBImpl(_context); + resetStates(); + if (DEBUG) { + System.err.println(getThreadName() + ": !!! createContextARBMapVersionsAvailable HAVE: "+ + GLContext.getAvailableGLVersionAsString(device, reqMajor, reqProfile)); + } + } else if (DEBUG) { + System.err.println(getThreadName() + ": !!! createContextARBMapVersionsAvailable NOPE: "+reqMajor+"."+reqProfile); + } + } + + private final long createContextARBVersions(long share, boolean direct, int ctxOptionFlags, + int majorMax, int minorMax, + int majorMin, int minorMin, + int major[], int minor[]) { + major[0]=majorMax; + minor[0]=minorMax; + long _context=0; + + while ( 0==_context && + GLContext.isValidGLVersion(major[0], minor[0]) && + ( major[0]>majorMin || major[0]==majorMin && minor[0] >=minorMin ) ) { + + if (DEBUG) { + System.err.println(getThreadName() + ": createContextARBVersions: share "+share+", direct "+direct+", version "+major[0]+"."+minor[0]); + } + _context = createContextARBImpl(share, direct, ctxOptionFlags, major[0], minor[0]); + + if(0==_context) { + if(!GLContext.decrementGLVersion(major, minor)) break; + } + } + return _context; + } + + //---------------------------------------------------------------------- + // Managing the actual OpenGL version, usually figured at creation time. + // As a last resort, the GL_VERSION string may be used .. + // + + /** + * If major > 0 || minor > 0 : Use passed values, determined at creation time + * If major==0 && minor == 0 : Use GL_VERSION + * Otherwise .. don't touch .. + */ + private final void setContextVersion(int major, int minor, int ctp) { + if (0==ctp) { + throw new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp)); + } + if(major>0 || minor>0) { + if (!GLContext.isValidGLVersion(major, minor)) { + GLException e = new GLException("Invalid GL Version "+major+"."+minor+", ctp "+toHexString(ctp)); + throw e; + } + ctxMajorVersion = major; + ctxMinorVersion = minor; + ctxOptions = ctp; + ctxVersionString = getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, getGL().glGetString(GL.GL_VERSION)); + return; + } + + if(major==0 && minor==0) { + String versionStr = getGL().glGetString(GL.GL_VERSION); + if(null==versionStr) { + throw new GLException("GL_VERSION is NULL: "+this); + } + ctxOptions = ctp; + + // Set version + GLVersionNumber version = new GLVersionNumber(versionStr); + if (version.isValid()) { + ctxMajorVersion = version.getMajor(); + ctxMinorVersion = version.getMinor(); + // We cannot promote a non ARB context to >= 3.1, + // reduce it to 3.0 then. + if ( ( ctxMajorVersion>3 || ctxMajorVersion==3 && ctxMinorVersion>=1 ) + && 0 == (ctxOptions & CTX_IS_ARB_CREATED) ) { + ctxMajorVersion = 3; + ctxMinorVersion = 0; + } + ctxVersionString = getGLVersion(ctxMajorVersion, ctxMinorVersion, ctxOptions, versionStr); + return; + } + } + } + + //---------------------------------------------------------------------- + // Helpers for various context implementations + // + + private Object createInstance(GLProfile glp, String suffix, Class[] cstrArgTypes, Object[] cstrArgs) { + return ReflectionUtil.createInstance(glp.getGLImplBaseClassName()+suffix, cstrArgTypes, cstrArgs, getClass().getClassLoader()); + } + + private boolean verifyInstance(GLProfile glp, String suffix, Object instance) { + return ReflectionUtil.instanceOf(instance, glp.getGLImplBaseClassName()+suffix); + } + + /** Create the GL for this context. */ + protected GL createGL(GLProfile glp) { + GL gl = (GL) createInstance(glp, "Impl", new Class[] { GLProfile.class, GLContextImpl.class }, new Object[] { glp, this } ); + + /* FIXME: refactor dependence on Java 2D / JOGL bridge + if (tracker != null) { + gl.setObjectTracker(tracker); + } + */ + return gl; + } + + public final ProcAddressTable getGLProcAddressTable() { + return glProcAddressTable; + } + + /** + * Shall return the platform extension ProcAddressTable, + * ie for GLXExt, EGLExt, .. + */ + public abstract ProcAddressTable getPlatformExtProcAddressTable(); + + /** + * Pbuffer support; given that this is a GLContext associated with a + * pbuffer, binds this pbuffer to its texture target. + */ + public abstract void bindPbufferToTexture(); + + /** + * Pbuffer support; given that this is a GLContext associated with a + * pbuffer, releases this pbuffer from its texture target. + */ + public abstract void releasePbufferFromTexture(); + + public abstract ByteBuffer glAllocateMemoryNV(int arg0, float arg1, float arg2, float arg3); + + public final void setSwapInterval(final int interval) { + GLContext current = getCurrent(); + if (current != this) { + throw new GLException("This context is not current. Current context: "+current+ + ", this context "+this); + } + setSwapIntervalImpl(interval); + } + protected void setSwapIntervalImpl(final int interval) { /** nop per default .. **/ } + protected int currentSwapInterval = -1; // default: not set yet .. + public int getSwapInterval() { + return currentSwapInterval; + } + + /** Maps the given "platform-independent" function name to a real function + name. Currently this is only used to map "glAllocateMemoryNV" and + associated routines to wglAllocateMemoryNV / glXAllocateMemoryNV. */ + protected String mapToRealGLFunctionName(String glFunctionName) { + Map/*<String, String>*/ map = getFunctionNameMap(); + String lookup = ( null != map ) ? (String) map.get(glFunctionName) : null; + if (lookup != null) { + return lookup; + } + return glFunctionName; + } + protected abstract Map/*<String, String>*/ getFunctionNameMap() ; + + /** Maps the given "platform-independent" extension name to a real + function name. Currently this is only used to map + "GL_ARB_pbuffer" to "WGL_ARB_pbuffer/GLX_SGIX_pbuffer" and + "GL_ARB_pixel_format" to "WGL_ARB_pixel_format/n.a." + */ + protected String mapToRealGLExtensionName(String glExtensionName) { + Map/*<String, String>*/ map = getExtensionNameMap(); + String lookup = ( null != map ) ? (String) map.get(glExtensionName) : null; + if (lookup != null) { + return lookup; + } + return glExtensionName; + } + protected abstract Map/*<String, String>*/ getExtensionNameMap() ; + + /** Helper routine which resets a ProcAddressTable generated by the + GLEmitter by looking up anew all of its function pointers. */ + protected void resetProcAddressTable(ProcAddressTable table) { + table.reset(getDrawableImpl().getGLDynamicLookupHelper() ); + } + + /** + * Sets the OpenGL implementation class and + * the cache of which GL functions are available for calling through this + * context. See {@link #isFunctionAvailable(String)} for more information on + * the definition of "available". + * <br> + * All ProcaddressTables are being determined, the GL version is being set + * and the extension cache is determined as well. + * + * @param force force the setting, even if is already being set. + * This might be useful if you change the OpenGL implementation. + * @param major OpenGL major version + * @param minor OpenGL minor version + * @param ctxProfileBits OpenGL context profile and option bits, see {@link javax.media.opengl.GLContext#CTX_OPTION_ANY} + * + * @see #setContextVersion + * @see javax.media.opengl.GLContext#CTX_OPTION_ANY + * @see javax.media.opengl.GLContext#CTX_PROFILE_COMPAT + */ + protected final void setGLFunctionAvailability(boolean force, int major, int minor, int ctxProfileBits) { + if(null!=this.gl && null!=glProcAddressTable && !force) { + return; // already done and not forced + } + if(null==this.gl || force) { + setGL(createGL(getGLDrawable().getGLProfile())); + } + + updateGLXProcAddressTable(); + + AbstractGraphicsConfiguration aconfig = drawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration(); + AbstractGraphicsDevice adevice = aconfig.getScreen().getDevice(); + final int ctxImplBits = drawable.getChosenGLCapabilities().getHardwareAccelerated() ? GLContext.CTX_IMPL_ACCEL_HARD : GLContext.CTX_IMPL_ACCEL_SOFT; + contextFQN = getContextFQN(adevice, major, minor, ctxProfileBits, ctxImplBits); + if (DEBUG) { + System.err.println(getThreadName() + ": !!! Context FQN: "+contextFQN); + } + + // + // UpdateGLProcAddressTable functionality + // + if(null==this.gl) { + throw new GLException("setGLFunctionAvailability not called yet"); + } + + ProcAddressTable table = null; + synchronized(mappedContextTypeObjectLock) { + table = (ProcAddressTable) mappedGLProcAddress.get( contextFQN ); + if(null != table && !verifyInstance(gl.getGLProfile(), "ProcAddressTable", table)) { + throw new InternalError("GLContext GL ProcAddressTable mapped key("+contextFQN+") -> "+ + table.getClass().getName()+" not matching "+gl.getGLProfile().getGLImplBaseClassName()); + } + } + if(null != table) { + glProcAddressTable = table; + if(DEBUG) { + System.err.println(getThreadName() + ": !!! GLContext GL ProcAddressTable reusing key("+contextFQN+") -> "+table.hashCode()); + } + } else { + if (glProcAddressTable == null) { + glProcAddressTable = (ProcAddressTable) createInstance(gl.getGLProfile(), "ProcAddressTable", + new Class[] { FunctionAddressResolver.class } , + new Object[] { new GLProcAddressResolver() } ); + } + resetProcAddressTable(getGLProcAddressTable()); + synchronized(mappedContextTypeObjectLock) { + mappedGLProcAddress.put(contextFQN, getGLProcAddressTable()); + if(DEBUG) { + System.err.println(getThreadName() + ": !!! GLContext GL ProcAddressTable mapping key("+contextFQN+") -> "+getGLProcAddressTable().hashCode()); + } + } + } + + // + // Set GL Version + // + setContextVersion(major, minor, ctxProfileBits); + + // + // Update ExtensionAvailabilityCache + // + ExtensionAvailabilityCache eCache; + synchronized(mappedContextTypeObjectLock) { + eCache = (ExtensionAvailabilityCache) mappedExtensionAvailabilityCache.get( contextFQN ); + } + if(null != eCache) { + extensionAvailability = eCache; + if(DEBUG) { + System.err.println(getThreadName() + ": !!! GLContext GL ExtensionAvailabilityCache reusing key("+contextFQN+") -> "+eCache.hashCode()); + } + } else { + if(null==extensionAvailability) { + extensionAvailability = new ExtensionAvailabilityCache(this); + } + extensionAvailability.reset(); + synchronized(mappedContextTypeObjectLock) { + mappedExtensionAvailabilityCache.put(contextFQN, extensionAvailability); + if(DEBUG) { + System.err.println(getThreadName() + ": !!! GLContext GL ExtensionAvailabilityCache mapping key("+contextFQN+") -> "+extensionAvailability.hashCode()); + } + } + } + + hasNativeES2Methods = isGLES2() || isExtensionAvailable("GL_ARB_ES2_compatibility") ; + } + + /** + * Updates the platform's 'GLX' function cache + */ + protected abstract void updateGLXProcAddressTable(); + + protected boolean hasNativeES2Methods = false; + + public final boolean hasNativeES2Methods() { return hasNativeES2Methods; } + + /** + * Returns true if the specified OpenGL core- or extension-function can be + * successfully called using this GL context given the current host (OpenGL + * <i>client</i>) and display (OpenGL <i>server</i>) configuration. + * + * See {@link GL#isFunctionAvailable(String)} for more details. + * + * @param glFunctionName the name of the OpenGL function (e.g., use + * "glPolygonOffsetEXT" or "glPolygonOffset" to check if the {@link + * javax.media.opengl.GL#glPolygonOffset(float,float)} is available). + */ + public boolean isFunctionAvailable(String glFunctionName) { + // Check GL 1st (cached) + ProcAddressTable pTable = getGLProcAddressTable(); // null if ctx not created once + if(null!=pTable) { + try { + if(0!=pTable.getAddressFor(glFunctionName)) { + return true; + } + } catch (Exception e) {} + } + + // Check platform extensions 2nd (cached) - had to be enabled once + pTable = getPlatformExtProcAddressTable(); // null if ctx not created once + if(null!=pTable) { + try { + if(0!=pTable.getAddressFor(glFunctionName)) { + return true; + } + } catch (Exception e) {} + } + + // dynamic function lookup at last incl name aliasing (not cached) + DynamicLookupHelper dynLookup = getDrawableImpl().getGLDynamicLookupHelper(); + String tmpBase = GLExtensionNames.normalizeVEN(GLExtensionNames.normalizeARB(glFunctionName, true), true); + long addr = 0; + int variants = GLExtensionNames.getFuncNamePermutationNumber(tmpBase); + for(int i = 0; 0==addr && i < variants; i++) { + String tmp = GLExtensionNames.getFuncNamePermutation(tmpBase, i); + try { + addr = dynLookup.dynamicLookupFunction(tmp); + } catch (Exception e) { } + } + if(0!=addr) { + return true; + } + return false; + } + + /** + * Returns true if the specified OpenGL extension can be + * successfully called using this GL context given the current host (OpenGL + * <i>client</i>) and display (OpenGL <i>server</i>) configuration. + * + * See {@link GL#isExtensionAvailable(String)} for more details. + * + * @param glExtensionName the name of the OpenGL extension (e.g., + * "GL_VERTEX_PROGRAM_ARB"). + */ + public boolean isExtensionAvailable(String glExtensionName) { + if(null!=extensionAvailability) { + return extensionAvailability.isExtensionAvailable(mapToRealGLExtensionName(glExtensionName)); + } + return false; + } + + public String getPlatformExtensionsString() { + if(null!=extensionAvailability) { + return extensionAvailability.getPlatformExtensionsString(); + } + return null; + } + + public String getGLExtensionsString() { + if(null!=extensionAvailability) { + return extensionAvailability.getGLExtensionsString(); + } + return null; + } + + public final boolean isExtensionCacheInitialized() { + if(null!=extensionAvailability) { + return extensionAvailability.isInitialized(); + } + return false; + } + + protected static String getContextFQN(AbstractGraphicsDevice device, int major, int minor, int ctxProfileBits, int ctxImplBits) { + return device.getUniqueID() + "-" + toHexString(compose8bit(major, minor, ctxProfileBits, ctxImplBits)); + } + + protected String getContextFQN() { + return contextFQN; + } + + /** Indicates which floating-point pbuffer implementation is in + use. Returns one of GLPbuffer.APPLE_FLOAT, GLPbuffer.ATI_FLOAT, + or GLPbuffer.NV_FLOAT. */ + public int getFloatingPointMode() throws GLException { + throw new GLException("Not supported on non-pbuffer contexts"); + } + + /** On some platforms the mismatch between OpenGL's coordinate + system (origin at bottom left) and the window system's + coordinate system (origin at top left) necessitates a vertical + flip of pixels read from offscreen contexts. */ + public abstract boolean offscreenImageNeedsVerticalFlip(); + + /** Only called for offscreen contexts; needed by glReadPixels */ + public abstract int getOffscreenContextPixelDataType(); + + + //---------------------------------------------------------------------- + // Helpers for buffer object optimizations + + public void setBufferSizeTracker(GLBufferSizeTracker bufferSizeTracker) { + this.bufferSizeTracker = bufferSizeTracker; + } + + public GLBufferSizeTracker getBufferSizeTracker() { + return bufferSizeTracker; + } + + public GLBufferStateTracker getBufferStateTracker() { + return bufferStateTracker; + } + + public GLStateTracker getGLStateTracker() { + return glStateTracker; + } + + //--------------------------------------------------------------------------- + // Helpers for context optimization where the last context is left + // current on the OpenGL worker thread + // + + public boolean hasWaiters() { + return lock.hasWaiters(); + } + +} |