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author | Sven Gothel <[email protected]> | 2013-09-16 02:59:30 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-09-16 02:59:30 +0200 |
commit | 06b47d1f738c94ca28c0959a12b05d880bc8a78b (patch) | |
tree | 166585ea27707347733c9292d0a2a315d62bf1f6 /src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java | |
parent | efa8a7927eb8c69e45787d15306e172e440c6150 (diff) |
Add 'DirectDataBufferInt' supporting NIO based BufferedImages
- Contains convenient method to create an NIO backed BufferedImage
'BufferedImage createBufferedImage(int width, int height, int numComponents, Point location)'
Standalone test TestTiledPrintingNIOImageSwingAWT 'prints', i.e. renders offscreen,
the Frame into
- a traditional array-backed BufferedImage
- an NIO-backed backed BufferedImage
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLDebugMessageHandler.java')
0 files changed, 0 insertions, 0 deletions