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authorSven Gothel <[email protected]>2011-09-09 15:43:51 +0200
committerSven Gothel <[email protected]>2011-09-09 15:43:51 +0200
commit8def3e243401a0fe8ce606de6a54381a65626f15 (patch)
treef41e107ade84b5eedcd64063b997f791073d4117 /src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
parent2083ba25be5ce9b55cc2f5a420f17c3bb5ff1750 (diff)
*GLContext: resetStates(); getPlatformExtensionsString(); GLX/WGL NV_swap_group support; setSwapInterval();
resetStates() - fixes a bug where X11GLXContext impl. resetState() !! - marked all with @Override tag - ensured super.resetStates() is called at end (oops) getPlatformExtensionsStringImpl()* - fixes a bug where X11GLXContext overrides GLContext cached GLX extension string query - marked 'final' in GLContext to avoid bugs - using abstract 'getPlatformExtensionsStringImpl()' called by ExtensionAvailabilityCache Add premiliry GLX/WGL NV_swap_group support - thought it might be a solution to sync swap of 2 windows - none of my drivers/platforms support it, event though extension is avail on Linux Promote setSwapInterval() (1 up) - bumped above API up to public GLContext - those extension should not spam the GL interfaces .. hmm
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java b/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
index e04ced6fa..704f71457 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableFactoryImpl.java
@@ -44,6 +44,8 @@ import java.nio.*;
import javax.media.nativewindow.*;
import javax.media.opengl.*;
+import com.jogamp.common.util.VersionNumber;
+
/** Extends GLDrawableFactory with a few methods for handling
typically software-accelerated offscreen rendering (Device
Independent Bitmaps on Windows, pixmaps on X11). Direct access to
@@ -51,6 +53,11 @@ import javax.media.opengl.*;
they may be instantiated by the GLJPanel implementation. */
public abstract class GLDrawableFactoryImpl extends GLDrawableFactory {
protected static final boolean DEBUG = GLDrawableImpl.DEBUG;
+ public static final VersionNumber versionOneZero = new VersionNumber(1, 0, 0);
+ public static final VersionNumber versionOneOne = new VersionNumber(1, 1, 0);
+ public static final VersionNumber versionOneTwo = new VersionNumber(1, 2, 0);
+ public static final VersionNumber versionOneThree = new VersionNumber(1, 3, 0);
+ public static final VersionNumber versionOneFour = new VersionNumber(1, 4, 0);
protected GLDrawableFactoryImpl() {
super();