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authorSven Gothel <[email protected]>2012-10-05 17:49:05 +0200
committerSven Gothel <[email protected]>2012-10-05 17:49:05 +0200
commited7d5f2e3fc696d47b10c8d62a071643bf385588 (patch)
treece34d7a68ab0da66a183c4dc21efb2515651569c /src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
parentf541f349bdb99fbb4a00f1b81c9d4a60545cdb7e (diff)
FBO/Offscreen: Use most simple GLCapabilities for GLFBODrawableImpl's underlying dummy surface/drawable
If stencil or MSAA has been selected, the underlying dummy drawable doesn't need to have this configuration, i.e. doesn't need to waste the resources. - Creation of the dummy surface/drawable uses a simple GLCapabilities - Requested FBO GLCapabilities is being passes down to the dummy drawable - GLFBODrawableImpl ctor leaves caps untouched - GLFBODrawableImpl.initialize(boolean realize) - realize == true: using the requested FBO caps and setting it in the parent dummy drawable - realize == false: restore the original caps of dummy drawable
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLDrawableImpl.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLDrawableImpl.java10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
index 311690f1d..13960ecdd 100644
--- a/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLDrawableImpl.java
@@ -54,13 +54,15 @@ import javax.media.opengl.GLProfile;
public abstract class GLDrawableImpl implements GLDrawable {
protected static final boolean DEBUG = Debug.debug("GLDrawable");
- protected GLDrawableImpl(GLDrawableFactory factory,
- NativeSurface comp,
- boolean realized) {
+ protected GLDrawableImpl(GLDrawableFactory factory, NativeSurface comp, boolean realized) {
+ this(factory, comp, (GLCapabilitiesImmutable) comp.getGraphicsConfiguration().getRequestedCapabilities(), realized);
+ }
+
+ protected GLDrawableImpl(GLDrawableFactory factory, NativeSurface comp, GLCapabilitiesImmutable requestedCapabilities, boolean realized) {
this.factory = factory;
this.surface = comp;
this.realized = realized;
- this.requestedCapabilities = (GLCapabilitiesImmutable) surface.getGraphicsConfiguration().getRequestedCapabilities();
+ this.requestedCapabilities = requestedCapabilities;
}
/**