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authorSven Gothel <[email protected]>2012-09-20 23:12:48 +0200
committerSven Gothel <[email protected]>2012-09-20 23:12:48 +0200
commit923d9dd7f1d40db72d35ca76a761ca14babf147f (patch)
tree754fdccc679898e9699cb76feeb54b97fcb2e605 /src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java
parent0f531ec116245b10fcb41e7b0905f240b91aa93a (diff)
Add GLRendererQuirks; Fix shared EGL/ES resources;
Add GLRendererQuirks: - Contains centralized 'tagged' workarounds for GL renderer bugs (quirks) - Accessible via GLContext and GLDrawableFactory - Initialized in GLContext.setAvailability* - Simplify GLGraphicsConfigurationUtil.fixOffscreenGLCapabilities(..) & use Quirks - use quirks - instead of passing booleans for each config, pass factory & device Fix shared EGL/ES resources: - GLProfile needs to initialize EGLDrawableFactory's shared resources before desktop, so EGLDrawableFactory can use the fallback defaultDisplay & defaultSharedResource for host mapped sharedResources (hack). - If using defaultSharedResources for host mapped ones, do not go through initialization cycles - simply map (sharedResource + context). - EGLDrawableFactory: Use device's unique-key instead of connection only, since the latter causes a collision (EGL-connection == X11-connection).
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java95
1 files changed, 74 insertions, 21 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java b/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java
index 13c95b0dd..31e52b86c 100644
--- a/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java
+++ b/src/jogl/classes/jogamp/opengl/GLGraphicsConfigurationUtil.java
@@ -32,8 +32,9 @@ import javax.media.nativewindow.AbstractGraphicsDevice;
import javax.media.opengl.GLCapabilities;
import javax.media.opengl.GLCapabilitiesImmutable;
import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawableFactory;
-import com.jogamp.common.os.Platform;
+import com.jogamp.opengl.GLRendererQuirks;
public class GLGraphicsConfigurationUtil {
public static final String NV_coverage_sample = "NV_coverage_sample";
@@ -138,16 +139,25 @@ public class GLGraphicsConfigurationUtil {
return caps;
}
- public static GLCapabilitiesImmutable fixGLCapabilities(GLCapabilitiesImmutable capsRequested, boolean fboAvailable, boolean pbufferAvailable)
- {
+ /**
+ * Fixes the requested {@link GLCapabilitiesImmutable} according to on- and offscreen usage.
+ * <p>
+ * No modification will be made for onscreen usage, for offscreen usage see
+ * {@link #fixOffscreenGLCapabilities(GLCapabilitiesImmutable, GLDrawableFactory, AbstractGraphicsDevice)}.
+ * </p>
+ * @param capsRequested the requested {@link GLCapabilitiesImmutable}
+ * @param factory the {@link GLDrawableFactory} used to validate the requested capabilities and later used to create the drawable.
+ * @param device the device on which the drawable will be created, maybe null for the {@link GLDrawableFactory#getDefaultDevice() default device}.
+ * @return either the given requested {@link GLCapabilitiesImmutable} instance if no modifications were required, or a modified {@link GLCapabilitiesImmutable} instance.
+ */
+ public static GLCapabilitiesImmutable fixGLCapabilities(GLCapabilitiesImmutable capsRequested,
+ GLDrawableFactory factory, AbstractGraphicsDevice device) {
if( !capsRequested.isOnscreen() ) {
- return fixOffscreenGLCapabilities(capsRequested, fboAvailable, pbufferAvailable);
- } /* we maintain the offscreen mode flags in onscreen mode - else {
- return fixOnscreenGLCapabilities(capsRequested);
- } */
+ return fixOffscreenGLCapabilities(capsRequested, factory, device);
+ }
return capsRequested;
}
-
+
public static GLCapabilitiesImmutable fixOnscreenGLCapabilities(GLCapabilitiesImmutable capsRequested)
{
if( !capsRequested.isOnscreen() || capsRequested.isFBO() || capsRequested.isPBuffer() || capsRequested.isBitmap() ) {
@@ -162,25 +172,68 @@ public class GLGraphicsConfigurationUtil {
return capsRequested;
}
- public static boolean isGLCapabilitiesOffscreenAutoSelection(GLCapabilitiesImmutable capsRequested) {
- return !capsRequested.isOnscreen() &&
- !capsRequested.isFBO() && !capsRequested.isPBuffer() && !capsRequested.isBitmap() ;
+ public static GLCapabilitiesImmutable fixOffscreenBitOnly(GLCapabilitiesImmutable capsRequested)
+ {
+ if( capsRequested.isOnscreen() ) {
+ // fix caps ..
+ final GLCapabilities caps2 = (GLCapabilities) capsRequested.cloneMutable();
+ caps2.setOnscreen(false);
+ return caps2;
+ }
+ return capsRequested;
}
-
- public static GLCapabilitiesImmutable fixOffscreenGLCapabilities(GLCapabilitiesImmutable capsRequested, boolean fboAvailable, boolean pbufferAvailable) {
- final boolean auto = !capsRequested.isFBO() && !capsRequested.isPBuffer() && !capsRequested.isBitmap() ;
-
- final boolean requestedPBuffer = capsRequested.isPBuffer() || Platform.getOSType() == Platform.OSType.MACOS ; // no native bitmap for OSX
+
+ /**
+ * Fixes the requested {@link GLCapabilitiesImmutable} according to:
+ * <ul>
+ * <li>offscreen usage</li>
+ * <li>availability of FBO, PBuffer, Bitmap</li>
+ * <li>{@link GLRendererQuirks}</li>
+ * </ul>
+ * @param capsRequested the requested {@link GLCapabilitiesImmutable}
+ * @param factory the {@link GLDrawableFactory} used to validate the requested capabilities and later used to create the drawable.
+ * @param device the device on which the drawable will be created, maybe null for the {@link GLDrawableFactory#getDefaultDevice() default device}.
+ * @return either the given requested {@link GLCapabilitiesImmutable} instance if no modifications were required, or a modified {@link GLCapabilitiesImmutable} instance.
+ */
+ public static GLCapabilitiesImmutable fixOffscreenGLCapabilities(GLCapabilitiesImmutable capsRequested,
+ GLDrawableFactory factory, AbstractGraphicsDevice device) {
+ if(null == device) {
+ device = factory.getDefaultDevice();
+ }
+ final boolean fboAvailable = GLContext.isFBOAvailable(device, capsRequested.getGLProfile());
+ final boolean pbufferAvailable = factory.canCreateGLPbuffer(device);
+
+ final GLRendererQuirks glrq = factory.getRendererQuirks(device);
+ final boolean bitmapAvailable;
+ final boolean doubleBufferAvailable;
+
+ if(null != glrq) {
+ bitmapAvailable = !glrq.exist(GLRendererQuirks.NoOffscreenBitmap);
+ if( capsRequested.getDoubleBuffered() &&
+ ( capsRequested.isPBuffer() && glrq.exist(GLRendererQuirks.NoDoubleBufferedPBuffer) ) ||
+ ( capsRequested.isBitmap() && glrq.exist(GLRendererQuirks.NoDoubleBufferedBitmap) ) ) {
+ doubleBufferAvailable = false;
+ } else {
+ doubleBufferAvailable = true;
+ }
+ } else {
+ bitmapAvailable = true;
+ doubleBufferAvailable = true;
+ }
- final boolean useFBO = fboAvailable && ( auto || capsRequested.isFBO() ) ;
- final boolean usePbuffer = !useFBO && pbufferAvailable && ( auto || requestedPBuffer ) ;
- final boolean useBitmap = !useFBO && !usePbuffer && ( auto || capsRequested.isBitmap() ) ;
+ final boolean auto = !( fboAvailable && capsRequested.isFBO() ) &&
+ !( pbufferAvailable && capsRequested.isPBuffer() ) &&
+ !( bitmapAvailable && capsRequested.isBitmap() ) ;
+
+ final boolean useFBO = fboAvailable && ( auto || capsRequested.isFBO() ) ;
+ final boolean usePbuffer = !useFBO && pbufferAvailable && ( auto || capsRequested.isPBuffer() ) ;
+ final boolean useBitmap = !useFBO && !usePbuffer && bitmapAvailable && ( auto || capsRequested.isBitmap() ) ;
if( capsRequested.isOnscreen() ||
useFBO != capsRequested.isFBO() ||
usePbuffer != capsRequested.isPBuffer() ||
useBitmap != capsRequested.isBitmap() ||
- useBitmap && capsRequested.getDoubleBuffered() )
+ !doubleBufferAvailable && capsRequested.getDoubleBuffered() )
{
// fix caps ..
final GLCapabilities caps2 = (GLCapabilities) capsRequested.cloneMutable();
@@ -188,7 +241,7 @@ public class GLGraphicsConfigurationUtil {
caps2.setFBO( useFBO );
caps2.setPBuffer( usePbuffer );
caps2.setBitmap( useBitmap );
- if( useBitmap ) {
+ if( !doubleBufferAvailable ) {
caps2.setDoubleBuffered(false);
}
return caps2;