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author | Sven Gothel <[email protected]> | 2014-06-28 03:02:25 +0200 |
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committer | Sven Gothel <[email protected]> | 2014-06-28 03:02:25 +0200 |
commit | ee774dce9e474e8ea961bd9b504d26e9321e1b15 (patch) | |
tree | 9af71ec07329226ae3882b5a586fd16292b45864 /src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java | |
parent | 0bded476868c5fdfe44502bfd55957469d0d72bb (diff) |
Enhance FloatUtil: More optimizations, concludes commit 0bded476868c5fdfe44502bfd55957469d0d72bb
FloatUtil optimizations (unroll and linear memeory access):
- transposeMatrix
- invertMatrix (diff algo as well - 50% speed bump)
- multMatrix
- multMatrixVec
FloatUtil added
- matrixDeterminant(..)
FloatUtil removed
- Certain FloatBuffer variants are removed
or at least marked deprecated.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java')
0 files changed, 0 insertions, 0 deletions