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authorSven Gothel <[email protected]>2012-12-15 23:25:12 +0100
committerSven Gothel <[email protected]>2012-12-15 23:25:12 +0100
commite7064ece049705e013d80985eae698ce0ee3c4e3 (patch)
treed6b7c347f6835f6ead6a0fb2fe1089451db09ed9 /src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java
parent36a6cfb5b346f3b0cda7326f61bf22fb60486fd2 (diff)
Cleanup GLContext special entries: getOffscreenContextPixelDataType(), getOffscreenContextReadBuffer(), .. ; Add GLFBODrawable API entries for multi buffering (no impl. yet); GLJPanel 1st simplification using offscreen drawable
- Cleanup GLContext special entries: getOffscreenContextPixelDataType(), getOffscreenContextReadBuffer(), .. ; - add: getDefaultReadBuffer() (-> exposed via GLBase as well) - add: isGLOrientationFlippedVertical() - add: getDefaultPixelDataType() - removed impl: getOffscreenContextPixelDataType() - removed impl: getOffscreenContextReadBuffer() - removed impl: offscreenImageNeedsVerticalFlip() - Add GLFBODrawable API entries for multi buffering (no impl. yet); - TODO: Add implementation code in GLFBODrawableImpl - GLJPanel 1st simplification using FBO - Use above new GL/GLContext entries - Fix: getNativeSurface() and getHandle() - TODO: - Remove distinction of 'pbuffer' and 'software', - Use GLDrawableFactory.createOffscreenDrawable(..) - Use GL for FBO swapping
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java b/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java
index 7701f209f..59a00170d 100644
--- a/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLOffscreenAutoDrawableImpl.java
@@ -95,6 +95,16 @@ public class GLOffscreenAutoDrawableImpl extends GLAutoDrawableDelegate implemen
windowRepaintOp();
}
+ @Override
+ public final int setNumBuffers(int bufferCount) throws GLException {
+ return ((GLFBODrawableImpl)drawable).setNumBuffers(bufferCount);
+ }
+
+ @Override
+ public final int getNumBuffers() {
+ return ((GLFBODrawableImpl)drawable).getNumBuffers();
+ }
+
/** // TODO: Add or remove TEXTURE (only) DoubleBufferMode support
@Override
public DoubleBufferMode getDoubleBufferMode() {