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authorSven Gothel <[email protected]>2011-04-24 12:21:36 +0200
committerSven Gothel <[email protected]>2011-04-24 12:21:36 +0200
commit6c0ad949be979d5fed95a1166d59100f7bf5580f (patch)
treed69242fabf1f066d43418612209597616fba6cdd /src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
parentea819ff768d507c37a981c1ab0bdc0cad32c6a87 (diff)
Add unified support for GL_ARB_debug_output and GL_AMD_debug_output.
If GL_ARB_debug_output is not available, but GL_AMD_debug_output exist, fallback to the latter, offering generic aliased methods translating the delta (AMD category <-> ARB source/type). Generic aliased methods reside in GLContext* Enable/Disable via GLContext and GLAutoDrawable. To enable the GLDebugOutput feature GLContext.enableGLDebugMessage(true) or GLContext.setContextCreationFlags(GLContext.CTX_OPTION_DEBUG) shall be called _before_ context creation via GLContext.makeCurrent()! In case GLAutoDrawable is being used, GLAutoDrawable.setContextCreationFlags(GLContext.CTX_OPTION_DEBUG) shall be issued before context creation via GLContext.makeCurrent()!. After context creation, the GLDebugOutput feature may be enabled or disabled at any time using this method. Verify both unit tests for usability.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLPbufferImpl.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLPbufferImpl.java15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
index 671390fbb..1d52bedbb 100644
--- a/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
+++ b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
@@ -64,6 +64,7 @@ public class GLPbufferImpl implements GLPbuffer {
private GLContextImpl context;
private GLDrawableHelper drawableHelper = new GLDrawableHelper();
private int floatMode;
+ private int additionalCtxCreationFlags = 0;
public GLPbufferImpl(GLDrawableImpl pbufferDrawable,
GLContext parentContext) {
@@ -177,6 +178,9 @@ public class GLPbufferImpl implements GLPbuffer {
public void setContext(GLContext ctx) {
context=(GLContextImpl)ctx;
+ if(null != context) {
+ context.setContextCreationFlags(additionalCtxCreationFlags);
+ }
}
public GLContext getContext() {
@@ -207,6 +211,17 @@ public class GLPbufferImpl implements GLPbuffer {
invokeGL(swapBuffersAction);
}
+ public void setContextCreationFlags(int flags) {
+ additionalCtxCreationFlags = flags;
+ if(null != context) {
+ context.setContextCreationFlags(additionalCtxCreationFlags);
+ }
+ }
+
+ public int getContextCreationFlags() {
+ return additionalCtxCreationFlags;
+ }
+
public void bindTexture() {
// Doesn't make much sense to try to do this on the event dispatch
// thread given that it has to be called while the context is current