diff options
author | Sven Gothel <[email protected]> | 2013-10-18 08:11:19 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-10-18 08:11:19 +0200 |
commit | 1c51abc1872b3cb984800fd76941a82dacd9e7b1 (patch) | |
tree | 1b26b1536c8b139b802573ea2a37260c51ea17b1 /src/jogl/classes/jogamp/opengl/GLPbufferImpl.java | |
parent | 47d73819a71b7d9c4d2182a4de5712435832c5a1 (diff) | |
parent | f1ae8ddb87c88a57dce4593f006881ef6a7f0932 (diff) |
Merge remote-tracking branch 'hharrison/master'
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLPbufferImpl.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/GLPbufferImpl.java | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java index b8841d6e2..c32957b86 100644 --- a/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java +++ b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java @@ -51,7 +51,7 @@ import com.jogamp.common.util.locks.RecursiveLock; public class GLPbufferImpl extends GLAutoDrawableBase implements GLPbuffer { public GLPbufferImpl(GLDrawableImpl pbufferDrawable, GLContextImpl pbufferContext) { - super(pbufferDrawable, pbufferContext, true); // drawable := pbufferDrawable, context := pbufferContext + super(pbufferDrawable, pbufferContext, true); // drawable := pbufferDrawable, context := pbufferContext } // @@ -60,26 +60,26 @@ public class GLPbufferImpl extends GLAutoDrawableBase implements GLPbuffer { // // GLDrawable delegation - // - + // + @Override public final void swapBuffers() throws GLException { defaultSwapBuffers(); } - + // // GLAutoDrawable completion // private final RecursiveLock lock = LockFactory.createRecursiveLock(); // instance wide lock - + @Override protected final RecursiveLock getLock() { return lock; } - + @Override public final Object getUpstreamWidget() { return null; } - + @Override public void destroy() { defaultDestroy(); @@ -92,7 +92,7 @@ public class GLPbufferImpl extends GLAutoDrawableBase implements GLPbuffer { @Override public final void display() { - final RecursiveLock _lock = lock; + final RecursiveLock _lock = lock; _lock.lock(); // sync: context/drawable could been recreated/destroyed while animating try { if( null != context ) { |