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authorSven Gothel <[email protected]>2011-02-08 06:20:35 +0100
committerSven Gothel <[email protected]>2011-02-08 06:20:35 +0100
commit4cda4b70dbcd21cf57e1e253ddba32b88bcaec18 (patch)
tree6f16d211cb80ebf5dcc8cab6424c70079a38ea7f /src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
parenteb7986963c87bc6f33e7f18bb90ddf898b7dd63a (diff)
Move implementation private files from com.jogamp.<module>.impl. to jogamp.<module> (1/2) - rename task
- com.jogamp.opengl.impl -> jogamp.opengl - com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc - com.jogamp.nativewindow.impl -> jogamp.nativewindow - com.jogamp.newt.impl -> jogamp.newt This sorts implementation details from the top level, ie skipping the public 'com', allowing a better seperation of public classes and implementation details and also reduces strings. This approach of public/private seperation is also used in the OpenJDK.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLPbufferImpl.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLPbufferImpl.java299
1 files changed, 299 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
new file mode 100644
index 000000000..5119f5360
--- /dev/null
+++ b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java
@@ -0,0 +1,299 @@
+/*
+ * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
+ * Copyright (c) 2010 JogAmp Community. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ *
+ * - Redistribution of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ *
+ * - Redistribution in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * Neither the name of Sun Microsystems, Inc. or the names of
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * This software is provided "AS IS," without a warranty of any kind. ALL
+ * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES,
+ * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A
+ * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN
+ * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR
+ * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
+ * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR
+ * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR
+ * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE
+ * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY,
+ * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF
+ * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
+ *
+ * You acknowledge that this software is not designed or intended for use
+ * in the design, construction, operation or maintenance of any nuclear
+ * facility.
+ *
+ * Sun gratefully acknowledges that this software was originally authored
+ * and developed by Kenneth Bradley Russell and Christopher John Kline.
+ */
+
+package com.jogamp.opengl.impl;
+
+import com.jogamp.common.util.locks.RecursiveLock;
+import javax.media.nativewindow.NativeSurface;
+import javax.media.opengl.GL;
+import javax.media.opengl.GLAnimatorControl;
+import javax.media.opengl.GLCapabilitiesImmutable;
+import javax.media.opengl.GLContext;
+import javax.media.opengl.GLDrawable;
+import javax.media.opengl.GLDrawableFactory;
+import javax.media.opengl.GLEventListener;
+import javax.media.opengl.GLException;
+import javax.media.opengl.GLPbuffer;
+import javax.media.opengl.GLProfile;
+import javax.media.opengl.GLRunnable;
+
+/** Platform-independent class exposing pbuffer functionality to
+ applications. This class is not exposed in the public API as it
+ would probably add no value; however it implements the GLDrawable
+ interface so can be interacted with via its display() method. */
+
+public class GLPbufferImpl implements GLPbuffer {
+ private GLDrawableImpl pbufferDrawable;
+ private GLContextImpl context;
+ private GLDrawableHelper drawableHelper = new GLDrawableHelper();
+ private int floatMode;
+
+ public GLPbufferImpl(GLDrawableImpl pbufferDrawable,
+ GLContext parentContext) {
+ GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable)
+ pbufferDrawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities();
+ if(caps.isOnscreen()) {
+ if(caps.isPBuffer()) {
+ throw new IllegalArgumentException("Error: Given drawable is Onscreen and Pbuffer: "+pbufferDrawable);
+ }
+ throw new IllegalArgumentException("Error: Given drawable is Onscreen: "+pbufferDrawable);
+ } else {
+ if(!caps.isPBuffer()) {
+ throw new IllegalArgumentException("Error: Given drawable is not Pbuffer: "+pbufferDrawable);
+ }
+ }
+ this.pbufferDrawable = pbufferDrawable;
+ context = (GLContextImpl) pbufferDrawable.createContext(parentContext);
+ context.setSynchronized(true);
+ }
+
+ public GLContext createContext(GLContext shareWith) {
+ return pbufferDrawable.createContext(shareWith);
+ }
+
+ public void setRealized(boolean realized) {
+ }
+
+ public boolean isRealized() {
+ return true;
+ }
+
+ class DisposeAction implements Runnable {
+ public void run() {
+ // Lock: Covered by DestroyAction ..
+ drawableHelper.dispose(GLPbufferImpl.this);
+ }
+ }
+ DisposeAction disposeAction = new DisposeAction();
+
+ public void destroy() {
+ if(pbufferDrawable.isRealized()) {
+ if (null != context && context.isCreated()) {
+ try {
+ drawableHelper.invokeGL(pbufferDrawable, context, disposeAction, null);
+ } catch (GLException gle) {
+ gle.printStackTrace();
+ }
+ context.destroy();
+ // drawableHelper.reset();
+ }
+ pbufferDrawable.destroy();
+ }
+ }
+
+ public void setSize(int width, int height) {
+ // FIXME
+ throw new GLException("Not yet implemented");
+ }
+
+ public NativeSurface getNativeSurface() {
+ return pbufferDrawable.getNativeSurface();
+ }
+
+ public long getHandle() {
+ return pbufferDrawable.getHandle();
+ }
+
+ public GLDrawableFactory getFactory() {
+ return pbufferDrawable.getFactory();
+ }
+
+ public int getWidth() {
+ return pbufferDrawable.getWidth();
+ }
+
+ public int getHeight() {
+ return pbufferDrawable.getHeight();
+ }
+
+ public void display() {
+ invokeGL(displayAction);
+ }
+
+ public void repaint() {
+ display();
+ }
+
+ public void addGLEventListener(GLEventListener listener) {
+ drawableHelper.addGLEventListener(listener);
+ }
+
+ public void addGLEventListener(int index, GLEventListener listener) {
+ drawableHelper.addGLEventListener(index, listener);
+ }
+
+ public void removeGLEventListener(GLEventListener listener) {
+ drawableHelper.removeGLEventListener(listener);
+ }
+
+ public void setAnimator(GLAnimatorControl animatorControl) {
+ drawableHelper.setAnimator(animatorControl);
+ }
+
+ public GLAnimatorControl getAnimator() {
+ return drawableHelper.getAnimator();
+ }
+
+ public void invoke(boolean wait, GLRunnable glRunnable) {
+ drawableHelper.invoke(this, wait, glRunnable);
+ }
+
+ public void setContext(GLContext ctx) {
+ context=(GLContextImpl)ctx;
+ }
+
+ public GLContext getContext() {
+ return context;
+ }
+
+ public GLDrawable getDrawable() {
+ return pbufferDrawable;
+ }
+
+ public GL getGL() {
+ return getContext().getGL();
+ }
+
+ public GL setGL(GL gl) {
+ return getContext().setGL(gl);
+ }
+
+ public void setAutoSwapBufferMode(boolean onOrOff) {
+ drawableHelper.setAutoSwapBufferMode(onOrOff);
+ }
+
+ public boolean getAutoSwapBufferMode() {
+ return drawableHelper.getAutoSwapBufferMode();
+ }
+
+ public void swapBuffers() {
+ invokeGL(swapBuffersAction);
+ }
+
+ public void bindTexture() {
+ // Doesn't make much sense to try to do this on the event dispatch
+ // thread given that it has to be called while the context is current
+ context.bindPbufferToTexture();
+ }
+
+ public void releaseTexture() {
+ // Doesn't make much sense to try to do this on the event dispatch
+ // thread given that it has to be called while the context is current
+ context.releasePbufferFromTexture();
+ }
+
+ public GLCapabilitiesImmutable getChosenGLCapabilities() {
+ if (pbufferDrawable == null)
+ return null;
+
+ return pbufferDrawable.getChosenGLCapabilities();
+ }
+
+ public GLCapabilitiesImmutable getRequestedGLCapabilities() {
+ if (pbufferDrawable == null)
+ return null;
+
+ return pbufferDrawable.getRequestedGLCapabilities();
+ }
+
+ public GLProfile getGLProfile() {
+ if (pbufferDrawable == null)
+ return null;
+
+ return pbufferDrawable.getGLProfile();
+ }
+
+ private RecursiveLock recurLock = new RecursiveLock();
+
+ public int lockSurface() throws GLException {
+ recurLock.lock();
+ return NativeSurface.LOCK_SUCCESS;
+ }
+
+ public void unlockSurface() {
+ recurLock.unlock();
+ }
+
+ public boolean isSurfaceLocked() {
+ return recurLock.isLocked();
+ }
+
+ public Throwable getLockedStack() {
+ return recurLock.getLockedStack();
+ }
+
+ public int getFloatingPointMode() {
+ if (floatMode == 0) {
+ throw new GLException("Pbuffer not initialized, or floating-point support not requested");
+ }
+ return floatMode;
+ }
+
+ //----------------------------------------------------------------------
+ // Internals only below this point
+ //
+
+ private void invokeGL(Runnable invokeGLAction) {
+ drawableHelper.invokeGL(pbufferDrawable, context, invokeGLAction, initAction);
+ }
+
+
+ class InitAction implements Runnable {
+ public void run() {
+ floatMode = context.getFloatingPointMode();
+ drawableHelper.init(GLPbufferImpl.this);
+ }
+ }
+ private InitAction initAction = new InitAction();
+
+ class DisplayAction implements Runnable {
+ public void run() {
+ drawableHelper.display(GLPbufferImpl.this);
+ }
+ }
+ private DisplayAction displayAction = new DisplayAction();
+
+ class SwapBuffersAction implements Runnable {
+ public void run() {
+ pbufferDrawable.swapBuffers();
+ }
+ }
+ private SwapBuffersAction swapBuffersAction = new SwapBuffersAction();
+}