diff options
author | Sven Gothel <[email protected]> | 2011-02-08 06:20:35 +0100 |
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committer | Sven Gothel <[email protected]> | 2011-02-08 06:20:35 +0100 |
commit | 4cda4b70dbcd21cf57e1e253ddba32b88bcaec18 (patch) | |
tree | 6f16d211cb80ebf5dcc8cab6424c70079a38ea7f /src/jogl/classes/jogamp/opengl/GLPbufferImpl.java | |
parent | eb7986963c87bc6f33e7f18bb90ddf898b7dd63a (diff) |
Move implementation private files from com.jogamp.<module>.impl. to jogamp.<module> (1/2) - rename task
- com.jogamp.opengl.impl -> jogamp.opengl
- com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc
- com.jogamp.nativewindow.impl -> jogamp.nativewindow
- com.jogamp.newt.impl -> jogamp.newt
This sorts implementation details from the top level, ie skipping the public 'com',
allowing a better seperation of public classes and implementation details
and also reduces strings.
This approach of public/private seperation is also used in the OpenJDK.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLPbufferImpl.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/GLPbufferImpl.java | 299 |
1 files changed, 299 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java new file mode 100644 index 000000000..5119f5360 --- /dev/null +++ b/src/jogl/classes/jogamp/opengl/GLPbufferImpl.java @@ -0,0 +1,299 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * Copyright (c) 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl; + +import com.jogamp.common.util.locks.RecursiveLock; +import javax.media.nativewindow.NativeSurface; +import javax.media.opengl.GL; +import javax.media.opengl.GLAnimatorControl; +import javax.media.opengl.GLCapabilitiesImmutable; +import javax.media.opengl.GLContext; +import javax.media.opengl.GLDrawable; +import javax.media.opengl.GLDrawableFactory; +import javax.media.opengl.GLEventListener; +import javax.media.opengl.GLException; +import javax.media.opengl.GLPbuffer; +import javax.media.opengl.GLProfile; +import javax.media.opengl.GLRunnable; + +/** Platform-independent class exposing pbuffer functionality to + applications. This class is not exposed in the public API as it + would probably add no value; however it implements the GLDrawable + interface so can be interacted with via its display() method. */ + +public class GLPbufferImpl implements GLPbuffer { + private GLDrawableImpl pbufferDrawable; + private GLContextImpl context; + private GLDrawableHelper drawableHelper = new GLDrawableHelper(); + private int floatMode; + + public GLPbufferImpl(GLDrawableImpl pbufferDrawable, + GLContext parentContext) { + GLCapabilitiesImmutable caps = (GLCapabilitiesImmutable) + pbufferDrawable.getNativeSurface().getGraphicsConfiguration().getNativeGraphicsConfiguration().getChosenCapabilities(); + if(caps.isOnscreen()) { + if(caps.isPBuffer()) { + throw new IllegalArgumentException("Error: Given drawable is Onscreen and Pbuffer: "+pbufferDrawable); + } + throw new IllegalArgumentException("Error: Given drawable is Onscreen: "+pbufferDrawable); + } else { + if(!caps.isPBuffer()) { + throw new IllegalArgumentException("Error: Given drawable is not Pbuffer: "+pbufferDrawable); + } + } + this.pbufferDrawable = pbufferDrawable; + context = (GLContextImpl) pbufferDrawable.createContext(parentContext); + context.setSynchronized(true); + } + + public GLContext createContext(GLContext shareWith) { + return pbufferDrawable.createContext(shareWith); + } + + public void setRealized(boolean realized) { + } + + public boolean isRealized() { + return true; + } + + class DisposeAction implements Runnable { + public void run() { + // Lock: Covered by DestroyAction .. + drawableHelper.dispose(GLPbufferImpl.this); + } + } + DisposeAction disposeAction = new DisposeAction(); + + public void destroy() { + if(pbufferDrawable.isRealized()) { + if (null != context && context.isCreated()) { + try { + drawableHelper.invokeGL(pbufferDrawable, context, disposeAction, null); + } catch (GLException gle) { + gle.printStackTrace(); + } + context.destroy(); + // drawableHelper.reset(); + } + pbufferDrawable.destroy(); + } + } + + public void setSize(int width, int height) { + // FIXME + throw new GLException("Not yet implemented"); + } + + public NativeSurface getNativeSurface() { + return pbufferDrawable.getNativeSurface(); + } + + public long getHandle() { + return pbufferDrawable.getHandle(); + } + + public GLDrawableFactory getFactory() { + return pbufferDrawable.getFactory(); + } + + public int getWidth() { + return pbufferDrawable.getWidth(); + } + + public int getHeight() { + return pbufferDrawable.getHeight(); + } + + public void display() { + invokeGL(displayAction); + } + + public void repaint() { + display(); + } + + public void addGLEventListener(GLEventListener listener) { + drawableHelper.addGLEventListener(listener); + } + + public void addGLEventListener(int index, GLEventListener listener) { + drawableHelper.addGLEventListener(index, listener); + } + + public void removeGLEventListener(GLEventListener listener) { + drawableHelper.removeGLEventListener(listener); + } + + public void setAnimator(GLAnimatorControl animatorControl) { + drawableHelper.setAnimator(animatorControl); + } + + public GLAnimatorControl getAnimator() { + return drawableHelper.getAnimator(); + } + + public void invoke(boolean wait, GLRunnable glRunnable) { + drawableHelper.invoke(this, wait, glRunnable); + } + + public void setContext(GLContext ctx) { + context=(GLContextImpl)ctx; + } + + public GLContext getContext() { + return context; + } + + public GLDrawable getDrawable() { + return pbufferDrawable; + } + + public GL getGL() { + return getContext().getGL(); + } + + public GL setGL(GL gl) { + return getContext().setGL(gl); + } + + public void setAutoSwapBufferMode(boolean onOrOff) { + drawableHelper.setAutoSwapBufferMode(onOrOff); + } + + public boolean getAutoSwapBufferMode() { + return drawableHelper.getAutoSwapBufferMode(); + } + + public void swapBuffers() { + invokeGL(swapBuffersAction); + } + + public void bindTexture() { + // Doesn't make much sense to try to do this on the event dispatch + // thread given that it has to be called while the context is current + context.bindPbufferToTexture(); + } + + public void releaseTexture() { + // Doesn't make much sense to try to do this on the event dispatch + // thread given that it has to be called while the context is current + context.releasePbufferFromTexture(); + } + + public GLCapabilitiesImmutable getChosenGLCapabilities() { + if (pbufferDrawable == null) + return null; + + return pbufferDrawable.getChosenGLCapabilities(); + } + + public GLCapabilitiesImmutable getRequestedGLCapabilities() { + if (pbufferDrawable == null) + return null; + + return pbufferDrawable.getRequestedGLCapabilities(); + } + + public GLProfile getGLProfile() { + if (pbufferDrawable == null) + return null; + + return pbufferDrawable.getGLProfile(); + } + + private RecursiveLock recurLock = new RecursiveLock(); + + public int lockSurface() throws GLException { + recurLock.lock(); + return NativeSurface.LOCK_SUCCESS; + } + + public void unlockSurface() { + recurLock.unlock(); + } + + public boolean isSurfaceLocked() { + return recurLock.isLocked(); + } + + public Throwable getLockedStack() { + return recurLock.getLockedStack(); + } + + public int getFloatingPointMode() { + if (floatMode == 0) { + throw new GLException("Pbuffer not initialized, or floating-point support not requested"); + } + return floatMode; + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private void invokeGL(Runnable invokeGLAction) { + drawableHelper.invokeGL(pbufferDrawable, context, invokeGLAction, initAction); + } + + + class InitAction implements Runnable { + public void run() { + floatMode = context.getFloatingPointMode(); + drawableHelper.init(GLPbufferImpl.this); + } + } + private InitAction initAction = new InitAction(); + + class DisplayAction implements Runnable { + public void run() { + drawableHelper.display(GLPbufferImpl.this); + } + } + private DisplayAction displayAction = new DisplayAction(); + + class SwapBuffersAction implements Runnable { + public void run() { + pbufferDrawable.swapBuffers(); + } + } + private SwapBuffersAction swapBuffersAction = new SwapBuffersAction(); +} |