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authorSven Gothel <[email protected]>2012-10-05 17:44:25 +0200
committerSven Gothel <[email protected]>2012-10-05 17:44:25 +0200
commitf541f349bdb99fbb4a00f1b81c9d4a60545cdb7e (patch)
tree33cdb9a82da88e855bf5b07661c85fd0b60b279e /src/jogl/classes/jogamp/opengl/GLRunnableTask.java
parent93c557c17d2046fc68c3deb582a51ccb4f578df1 (diff)
Fix FBObject DEPTH_STENCIL renderbuffer usage
If DEPTH_STENCIL was selected, recreate destroyed the common buffer when stencil was being 'reset'. To unify and simplify code, if DEPTH_STENCIL stencil == depth reference.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLRunnableTask.java')
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