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authorSven Gothel <[email protected]>2012-07-04 18:02:11 +0200
committerSven Gothel <[email protected]>2012-07-04 18:02:11 +0200
commit9b35c57425b0a5f6b789b9b43a62a8b64be51d86 (patch)
tree04a4e082e00fd4d313346aa8dfc2ce4e5d3ab145 /src/jogl/classes/jogamp/opengl/GLRunnableTask.java
parenteed8508ae1132e5f45f788e9cb3f3d5a1050ac70 (diff)
GLAutoDrawable* refinement of abstraction / generalization - API Change!
- GLAutoDrawable (compat change - recompile): - 'void invoke(boolean wait, GLRunnable glRunnable)' -> 'boolean invoke(boolean wait, GLRunnable glRunnable)' Allows notifying caller whether the task has been executed or at least enqueued. - GLAutoDrawable add 'GLEventListener removeGLEventListener(int index)' - This allow one to remove a specific GLEventListener and reusing it (return value). - GLDrawableImpl remove 'destroy()' to favor 'setRealized(false)' - Using more common code of GLAutoDrawableBase, i.e. GLPbufferImpl can use defaultDestroyOp(). - Removes redundancy of methods - GLAutoDrawableBase/Delegate - better 'default' names to emphasize it's purpose, adding API doc - includes more generic functionality - defaultWindowDestroyNotify() - defaultDestroyOp() - TestGLAutoDrawableDelegateNEWT demonstrates a simple example w/ all window events handled. - Fix TestParenting01cSwingAWT's threading use (gl disturbance thread)
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLRunnableTask.java')
-rw-r--r--src/jogl/classes/jogamp/opengl/GLRunnableTask.java39
1 files changed, 37 insertions, 2 deletions
diff --git a/src/jogl/classes/jogamp/opengl/GLRunnableTask.java b/src/jogl/classes/jogamp/opengl/GLRunnableTask.java
index 448f68423..244a3fd79 100644
--- a/src/jogl/classes/jogamp/opengl/GLRunnableTask.java
+++ b/src/jogl/classes/jogamp/opengl/GLRunnableTask.java
@@ -39,7 +39,8 @@ public class GLRunnableTask implements GLRunnable {
GLRunnable runnable;
Object notifyObject;
boolean catchExceptions;
- boolean isExecuted;
+ volatile boolean isExecuted;
+ volatile boolean isFlushed;
Throwable runnableException;
@@ -48,6 +49,7 @@ public class GLRunnableTask implements GLRunnable {
this.notifyObject = notifyObject ;
this.catchExceptions = catchExceptions;
isExecuted = false;
+ isFlushed = false;
}
public boolean run(GLAutoDrawable drawable) {
@@ -84,8 +86,41 @@ public class GLRunnableTask implements GLRunnable {
}
return res;
}
-
+
+ /**
+ * Simply flush this task and notify a waiting executor.
+ * The executor which might have been blocked until notified
+ * will be unblocked and the task removed from the queue.
+ *
+ * @see #isFlushed()
+ * @see #isInQueue()
+ */
+ public void flush() {
+ if(!isExecuted() && null != notifyObject) {
+ synchronized (notifyObject) {
+ isFlushed=true;
+ notifyObject.notifyAll();
+ }
+ }
+ }
+
+ /**
+ * @return !{@link #isExecuted()} && !{@link #isFlushed()}
+ */
+ public boolean isInQueue() { return !isExecuted && !isFlushed; }
+
+ /**
+ * @return whether this task has been executed.
+ * @see #isInQueue()
+ */
public boolean isExecuted() { return isExecuted; }
+
+ /**
+ * @return whether this task has been flushed.
+ * @see #isInQueue()
+ */
+ public boolean isFlushed() { return isFlushed; }
+
public Throwable getThrowable() { return runnableException; }
}