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author | Sven Gothel <[email protected]> | 2014-02-14 06:37:13 +0100 |
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committer | Sven Gothel <[email protected]> | 2014-02-14 06:37:13 +0100 |
commit | 82f679b064784213591b460fc5eaa1f5f196fbd1 (patch) | |
tree | 58baaf8ee0461d8f481c287223192e78583983f6 /src/jogl/classes/jogamp/opengl/GLStateTracker.java | |
parent | fb12b0b6fa37d3a4136bb04597b3c32b15832c82 (diff) |
Bug 975 - GLJPanel's OffscreenDrawable shall not double swap - Use default auto-swap mechanims
Refines commit 908ebd99d1eb57ce773a1fdd67c76886da86b9e6
Note that the test case decide whether to auto-swap (after read-pixels)
or not auto-swap (manual swap before read-pixels).
See UITestCase.swapBuffersBeforeRead(GLCapabilitiesImmutable chosenCaps):
Determines whether the chosen GLCapabilitiesImmutable requires a swap-buffers before reading pixels.
Usually one uses the default-read-buffer, i.e. GL.GL_FRONT for single-buffer
and GL.GL_BACK for double-buffer GLDrawables
and GL.GL_COLOR_ATTACHMENT0 for offscreen framebuffer objects.
Here swap-buffers shall happen after calling reading pixels, the default.
However, multisampling offscreen GLFBODrawables utilize swap-buffers to downsample
the multisamples into the readable sampling sink.
In this case, we require a swap-buffers before reading pixels.
Returns: chosenCaps.isFBO() && chosenCaps.getSampleBuffers()
+++
- GLJPanel:
- Remove SurfaceUpdatedListener mechanism in favor of
default auto-swap-buffer via GLDrawableHelper.
This removes complexity.
- postGL does not need to perform explicit swapBuffer operation,
but rely on GLDrawableHelper and the default mechanism.
This is also compatible w/ J2D backend.
- Use GLDrawableHelper for setAutoSwapBufferMode(..) and getAutoSwapBufferMode()
+++
UnitTests:
- UITestCase:
- Add 'boolean swapBuffersBeforeRead(GLCapabilitiesImmutable chosenCaps)'
to determine whether swapBuffers() must occure before read-pixels. See above.
- GLReadBuffer00Base*
- remove explicit addSnapshotGLEL/removeSnapshotGLEL
- add TextRendererGLEL, to display frame-count and -dimension
- SnapshotGLEL*
- simply toggle auto-swap in their init(..) and dispose(..) method!
- clear back-buffer if 'swapBuffersBeforeRead'
to test whether the right buffer is being used for read-pixels.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/GLStateTracker.java')
0 files changed, 0 insertions, 0 deletions