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author | Sven Gothel <[email protected]> | 2012-11-06 17:06:06 +0100 |
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committer | Sven Gothel <[email protected]> | 2012-11-06 17:06:06 +0100 |
commit | aa789425b0681b8cf5d4d3474e8fc62792882388 (patch) | |
tree | bf654af3650d8057c9979e7246ae0dfec987375f /src/jogl/classes/jogamp/opengl/ProjectFloat.java | |
parent | b83b068c0f426f24a58e2bd9f52de9ebd0c7876d (diff) |
GLFBODrawableImpl: Following suit w/ commit b83b068c0f426f24a58e2bd9f52de9ebd0c7876d, sync GL command stream before FBO reconfig
Even though we currently have no bug experienced on this, it seems to be a good idea for
highly concurrently GL driver implementations.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/ProjectFloat.java')
0 files changed, 0 insertions, 0 deletions