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authorSven Gothel <[email protected]>2014-09-02 04:53:30 +0200
committerSven Gothel <[email protected]>2014-09-02 04:53:30 +0200
commit9850c3a91a23983f1261cb38e4734524c67200f2 (patch)
tree56ca4ecf34943bb14eb1f1edfabc7d94a31859d3 /src/jogl/classes/jogamp/opengl/ProjectFloat.java
parentc78ceb642d0ef5bb5bf27ff8ff1495175ee2e983 (diff)
Bug 1048: Add unit tests demonstrating multiple NewtCanvasAWT instances are working
Enhance following performance test cases, adding NewtCanvasAWT, beside GLCanvas and GLJPanel, 25 instances: com.jogamp.opengl.test.junit.jogl.perf.TestPerf001GLJPanelInit01AWT com.jogamp.opengl.test.junit.jogl.perf.TestPerf001GLJPanelInit02AWT Adding simple com.jogamp.opengl.test.junit.newt.TestMultipleNewtCanvasAWT w/ two instances. Manually tested on GNU/Linux and OSX (java7 and java8).
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/ProjectFloat.java')
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