diff options
author | Sven Gothel <[email protected]> | 2013-07-19 05:08:34 +0200 |
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committer | Sven Gothel <[email protected]> | 2013-07-19 05:08:34 +0200 |
commit | da7210c6498b6fcc2fbf829684ea399a6b4c3f65 (patch) | |
tree | 8acf7efc5006cfeabc8e3f453c344ff3b4ddc456 /src/jogl/classes/jogamp/opengl/android | |
parent | 24ba0ac528603ee527f002d350bcfb19754f2457 (diff) |
FFMPEGPlayer Audio Sink Refactoring ..
- AudioSink w/ AudioFrame and formats public
- ALAudioSink uses a circular buffer now, hence relaxes the one-threaded player mode
- FFMPEGMediaPlayer uses multiple audio frames (equal to the ALAudioSink number)
and wraps data to NIO buffer w/o copy.
- FFMPEGMediaPlayer audio threading currently disabled: distorted sound
Seems that the ALAudioSink's circular buffer usage is good enough for now.
- Verbosity only w/ DEBUG flag
- New SyncedRingbuffer for effcient synced buffering
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/android')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java | 10 |
1 files changed, 9 insertions, 1 deletions
diff --git a/src/jogl/classes/jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java b/src/jogl/classes/jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java index 23f9161d4..8356a2bae 100644 --- a/src/jogl/classes/jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java +++ b/src/jogl/classes/jogamp/opengl/android/av/AndroidGLMediaPlayerAPI14.java @@ -32,6 +32,8 @@ import java.io.IOException; import javax.media.opengl.GL; import javax.media.opengl.GLES2; +import com.jogamp.common.os.AndroidVersion; +import com.jogamp.common.os.Platform; import com.jogamp.opengl.util.texture.TextureSequence; import jogamp.common.os.android.StaticContext; @@ -60,7 +62,13 @@ public class AndroidGLMediaPlayerAPI14 extends GLMediaPlayerImpl { static final boolean available; static { - available = true; // default .. TODO: May restrict availability ? + boolean _avail = false; + if(Platform.OS_TYPE.equals(Platform.OSType.ANDROID)) { + if(AndroidVersion.SDK_INT >= 14) { + _avail = true; + } + } + available = _avail; } public static final boolean isAvailable() { return available; } |