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authorSven Gothel <[email protected]>2012-08-17 14:20:14 +0200
committerSven Gothel <[email protected]>2012-08-17 14:20:14 +0200
commitb193d85b406b36ce091ad6bfcc488e9dfda9e12b (patch)
treea4d1f6674a45719644a48b5f46cc4d943e50ba30 /src/jogl/classes/jogamp/opengl/android
parentee5c34e5bb067631572a7001ab1ec3543c52065f (diff)
Robustness: FBObject or reset(..)
- Add property 'jogl.fbo.force.min' to simulate minimum FBO caps - Check new size in reset(..) - Ignore the status in attachColorbuffer(..), attachRenderbufferImpl(..) and attachTexture2D(..) when recreating the resources in detachAllImpl(..)/reset(..). The status is validated after recreation of all resources in detachAllImpl(..)
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/android')
0 files changed, 0 insertions, 0 deletions