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author | Sven Gothel <[email protected]> | 2012-04-03 18:22:06 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-04-03 18:22:06 +0200 |
commit | 0d12af05128da433aa7b6767ba5a7f6ee9bce6c4 (patch) | |
tree | adac1f8697b68bd8701f3c7525af95e71cf24336 /src/jogl/classes/jogamp/opengl/awt/Java2D.java | |
parent | 01766fba27a35ab22908e4580c3783ceb9e5a6d1 (diff) |
EGLConfig2Capabilities: Add flag 'forceTransparentFlag' allowing to pass through transparency flag from higher API
The above is necessary to reflect transparency in chosen Capabilities from a higher level API (native windowing)
in case the EGL impl. does not (buggy). This is currently true for Android.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/awt/Java2D.java')
0 files changed, 0 insertions, 0 deletions