diff options
author | Sven Gothel <[email protected]> | 2011-02-08 06:20:35 +0100 |
---|---|---|
committer | Sven Gothel <[email protected]> | 2011-02-08 06:20:35 +0100 |
commit | 4cda4b70dbcd21cf57e1e253ddba32b88bcaec18 (patch) | |
tree | 6f16d211cb80ebf5dcc8cab6424c70079a38ea7f /src/jogl/classes/jogamp/opengl/awt | |
parent | eb7986963c87bc6f33e7f18bb90ddf898b7dd63a (diff) |
Move implementation private files from com.jogamp.<module>.impl. to jogamp.<module> (1/2) - rename task
- com.jogamp.opengl.impl -> jogamp.opengl
- com.jogamp.opengl.util.glsl.fixedfunc.impl -> jogamp.opengl.util.glsl.fixedfunc
- com.jogamp.nativewindow.impl -> jogamp.nativewindow
- com.jogamp.newt.impl -> jogamp.newt
This sorts implementation details from the top level, ie skipping the public 'com',
allowing a better seperation of public classes and implementation details
and also reduces strings.
This approach of public/private seperation is also used in the OpenJDK.
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/awt')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/awt/AWTThreadingPlugin.java | 126 | ||||
-rw-r--r-- | src/jogl/classes/jogamp/opengl/awt/AWTUtil.java | 119 | ||||
-rw-r--r-- | src/jogl/classes/jogamp/opengl/awt/Java2D.java | 569 | ||||
-rw-r--r-- | src/jogl/classes/jogamp/opengl/awt/Java2DGLContext.java | 52 |
4 files changed, 866 insertions, 0 deletions
diff --git a/src/jogl/classes/jogamp/opengl/awt/AWTThreadingPlugin.java b/src/jogl/classes/jogamp/opengl/awt/AWTThreadingPlugin.java new file mode 100644 index 000000000..a91ab785b --- /dev/null +++ b/src/jogl/classes/jogamp/opengl/awt/AWTThreadingPlugin.java @@ -0,0 +1,126 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * Copyright (c) 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.awt; + +import javax.media.opengl.*; + +import java.awt.event.*; + +import java.awt.EventQueue; +import java.lang.reflect.InvocationTargetException; + +import com.jogamp.opengl.impl.*; + +public class AWTThreadingPlugin implements ThreadingPlugin { + + public AWTThreadingPlugin() {} + + public boolean isOpenGLThread() throws GLException { + switch (ThreadingImpl.getMode()) { + case ThreadingImpl.AWT: + // FIXME: See the FIXME below in 'invokeOnOpenGLThread' + if (Java2D.isOGLPipelineActive() && !ThreadingImpl.isX11()) { + return Java2D.isQueueFlusherThread(); + } else { + return EventQueue.isDispatchThread(); + } + case ThreadingImpl.WORKER: + if (Java2D.isOGLPipelineActive()) { + // FIXME: ideally only the QFT would be considered to be the + // "OpenGL thread", but we can not currently run all of + // JOGL's OpenGL work on that thread. See the FIXME in + // invokeOnOpenGLThread. + return (Java2D.isQueueFlusherThread() || + (ThreadingImpl.isX11() && GLWorkerThread.isWorkerThread())); + } else { + return GLWorkerThread.isWorkerThread(); + } + default: + throw new InternalError("Illegal single-threading mode " + ThreadingImpl.getMode()); + } + } + + public void invokeOnOpenGLThread(Runnable r) throws GLException { + switch (ThreadingImpl.getMode()) { + case ThreadingImpl.AWT: + // FIXME: ideally should run all OpenGL work on the Java2D QFT + // thread when it's enabled, but unfortunately there are + // deadlock issues on X11 platforms when making our + // heavyweight OpenGL contexts current on the QFT because we + // perform the JAWT lock inside the makeCurrent() + // implementation, which attempts to grab the AWT lock on the + // QFT which is not allowed. For now, on X11 platforms, + // continue to perform this work on the EDT. + if (Java2D.isOGLPipelineActive() && !ThreadingImpl.isX11()) { + Java2D.invokeWithOGLContextCurrent(null, r); + } else { + try { + EventQueue.invokeAndWait(r); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (InterruptedException e) { + throw new GLException(e); + } + } + break; + + case ThreadingImpl.WORKER: + if (!GLWorkerThread.isStarted()) { + synchronized (GLWorkerThread.class) { + if (!GLWorkerThread.isStarted()) { + GLWorkerThread.start(); + } + } + } + try { + GLWorkerThread.invokeAndWait(r); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (InterruptedException e) { + throw new GLException(e); + } + break; + + default: + throw new InternalError("Illegal single-threading mode " + ThreadingImpl.getMode()); + } + } +} diff --git a/src/jogl/classes/jogamp/opengl/awt/AWTUtil.java b/src/jogl/classes/jogamp/opengl/awt/AWTUtil.java new file mode 100644 index 000000000..081d1f9b3 --- /dev/null +++ b/src/jogl/classes/jogamp/opengl/awt/AWTUtil.java @@ -0,0 +1,119 @@ +/* + * Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved. + * Copyright (c) 2010 JogAmp Community. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + */ + +package com.jogamp.opengl.impl.awt; + +import com.jogamp.nativewindow.impl.jawt.*; + +import javax.media.opengl.*; + +import java.lang.reflect.*; +import java.awt.GraphicsEnvironment; + +public class AWTUtil { + // See whether we're running in headless mode + private static boolean headlessMode; + private static Class j2dClazz = null; + private static Method isOGLPipelineActive = null; + private static Method isQueueFlusherThread = null; + private static boolean j2dOk = false; + + static { + lockedToolkit = false; + headlessMode = GraphicsEnvironment.isHeadless(); + if(!headlessMode) { + try { + j2dClazz = Class.forName("com.jogamp.opengl.impl.awt.Java2D"); + isOGLPipelineActive = j2dClazz.getMethod("isOGLPipelineActive", null); + isQueueFlusherThread = j2dClazz.getMethod("isQueueFlusherThread", null); + j2dOk = true; + } catch (Exception e) {} + } + } + + private static boolean lockedToolkit; + + public static synchronized void lockToolkit() throws GLException { + if (lockedToolkit) { + throw new GLException("Toolkit already locked"); + } + lockedToolkit = true; + + if (headlessMode) { + // Workaround for running (to some degree) in headless + // environments but still supporting rendering via pbuffers + // For full correctness, would need to implement a Lock class + return; + } + + if(j2dOk) { + try { + if( !((Boolean)isOGLPipelineActive.invoke(null, null)).booleanValue() || + !((Boolean)isQueueFlusherThread.invoke(null, null)).booleanValue() ) { + JAWTUtil.lockToolkit(); + } + } catch (Exception e) { j2dOk=false; } + } + if(!j2dOk) { + JAWTUtil.lockToolkit(); + } + } + + public static synchronized void unlockToolkit() { + if (lockedToolkit) { + lockedToolkit = false; + if (headlessMode) { + // Workaround for running (to some degree) in headless + // environments but still supporting rendering via pbuffers + // For full correctness, would need to implement a Lock class + return; + } + + if(j2dOk) { + try { + if( !((Boolean)isOGLPipelineActive.invoke(null, null)).booleanValue() || + !((Boolean)isQueueFlusherThread.invoke(null, null)).booleanValue() ) { + JAWTUtil.unlockToolkit(); + } + } catch (Exception e) { j2dOk=false; } + } + if(!j2dOk) { + JAWTUtil.unlockToolkit(); + } + } + } +} diff --git a/src/jogl/classes/jogamp/opengl/awt/Java2D.java b/src/jogl/classes/jogamp/opengl/awt/Java2D.java new file mode 100644 index 000000000..5566a3a4a --- /dev/null +++ b/src/jogl/classes/jogamp/opengl/awt/Java2D.java @@ -0,0 +1,569 @@ +/* + * Copyright (c) 2003-2005 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.awt; + +import com.jogamp.opengl.impl.*; + +import java.awt.*; +import java.awt.image.*; +import java.lang.reflect.*; +import java.security.*; + +import javax.media.opengl.*; +import javax.media.nativewindow.*; +import javax.media.nativewindow.awt.*; + +/** Defines integration with the Java2D OpenGL pipeline. This + integration is only supported in 1.6 and is highly experimental. */ + +public class Java2D { + private static boolean DEBUG = Debug.debug("Java2D"); + private static boolean VERBOSE = Debug.verbose(); + private static boolean isHeadless; + private static boolean isOGLPipelineActive; + private static Method invokeWithOGLContextCurrentMethod; + private static Method isQueueFlusherThreadMethod; + private static Method getOGLViewportMethod; + private static Method getOGLScissorBoxMethod; + private static Method getOGLSurfaceIdentifierMethod; + // This one is currently optional and is only in very recent Mustang builds + private static Method getOGLTextureTypeMethod; + + // The following methods and fields are needed for proper support of + // Frame Buffer Objects in the Java2D/OpenGL pipeline + // (-Dsun.java2d.opengl.fbobject=true) + private static boolean fbObjectSupportInitialized; + private static Method invokeWithOGLSharedContextCurrentMethod; + private static Method getOGLSurfaceTypeMethod; + + // Publicly-visible constants for OpenGL surface types + public static final int UNDEFINED = getOGLUtilitiesIntField("UNDEFINED"); + public static final int WINDOW = getOGLUtilitiesIntField("WINDOW"); + public static final int PBUFFER = getOGLUtilitiesIntField("PBUFFER"); + public static final int TEXTURE = getOGLUtilitiesIntField("TEXTURE"); + public static final int FLIP_BACKBUFFER = getOGLUtilitiesIntField("FLIP_BACKBUFFER"); + public static final int FBOBJECT = getOGLUtilitiesIntField("FBOBJECT"); + + // If FBOs are enabled in the Java2D/OpenGL pipeline, all contexts + // created by JOGL must share textures and display lists with the + // Java2D contexts in order to access the frame buffer object for + // potential rendering, and to simultaneously support sharing of + // textures and display lists with one another. Java2D has the + // notion of a single shared context with which all other contexts + // (on the same display device?) share textures and display lists; + // this is an approximation to that notion which will be refined + // later. + private static boolean initializedJ2DFBOShareContext; + private static GLContext j2dFBOShareContext; + + // Accessors for new methods in sun.java2d.opengl.CGLSurfaceData + // class on OS X for enabling bridge + // public static long createOGLContextOnSurface(Graphics g, long ctx); + // public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx); + // public static void destroyOGLContext(long ctx); + private static Method createOGLContextOnSurfaceMethod; + private static Method makeOGLContextCurrentOnSurfaceMethod; + private static Method destroyOGLContextMethod; + + static { + AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + if (DEBUG && VERBOSE) { + System.err.println("Checking for Java2D/OpenGL support"); + } + try { + isHeadless = true; + // Figure out whether the default graphics configuration is an + // OpenGL graphics configuration + GraphicsConfiguration cfg = + GraphicsEnvironment.getLocalGraphicsEnvironment(). + getDefaultScreenDevice(). + getDefaultConfiguration(); + // If we get here, we aren't running in headless mode + isHeadless = false; + String name = cfg.getClass().getName(); + if (DEBUG && VERBOSE) { + System.err.println("Java2D support: default GraphicsConfiguration = " + name); + } + isOGLPipelineActive = (name.startsWith("sun.java2d.opengl")); + + if (isOGLPipelineActive) { + try { + // Try to get methods we need to integrate + Class utils = Class.forName("sun.java2d.opengl.OGLUtilities"); + invokeWithOGLContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLContextCurrent", + new Class[] { + Graphics.class, + Runnable.class + }); + invokeWithOGLContextCurrentMethod.setAccessible(true); + + isQueueFlusherThreadMethod = utils.getDeclaredMethod("isQueueFlusherThread", + new Class[] {}); + isQueueFlusherThreadMethod.setAccessible(true); + + getOGLViewportMethod = utils.getDeclaredMethod("getOGLViewport", + new Class[] { + Graphics.class, + Integer.TYPE, + Integer.TYPE + }); + getOGLViewportMethod.setAccessible(true); + + getOGLScissorBoxMethod = utils.getDeclaredMethod("getOGLScissorBox", + new Class[] { + Graphics.class + }); + getOGLScissorBoxMethod.setAccessible(true); + + getOGLSurfaceIdentifierMethod = utils.getDeclaredMethod("getOGLSurfaceIdentifier", + new Class[] { + Graphics.class + }); + getOGLSurfaceIdentifierMethod.setAccessible(true); + + // Try to get additional methods required for proper FBO support + fbObjectSupportInitialized = true; + try { + invokeWithOGLSharedContextCurrentMethod = utils.getDeclaredMethod("invokeWithOGLSharedContextCurrent", + new Class[] { + GraphicsConfiguration.class, + Runnable.class + }); + invokeWithOGLSharedContextCurrentMethod.setAccessible(true); + + getOGLSurfaceTypeMethod = utils.getDeclaredMethod("getOGLSurfaceType", + new Class[] { + Graphics.class + }); + getOGLSurfaceTypeMethod.setAccessible(true); + } catch (Exception e) { + fbObjectSupportInitialized = false; + if (DEBUG && VERBOSE) { + e.printStackTrace(); + System.err.println("Info: Disabling Java2D/JOGL FBO support"); + } + } + + // Try to get an additional method for FBO support in recent Mustang builds + try { + getOGLTextureTypeMethod = utils.getDeclaredMethod("getOGLTextureType", + new Class[] { + Graphics.class + }); + getOGLTextureTypeMethod.setAccessible(true); + } catch (Exception e) { + if (DEBUG && VERBOSE) { + e.printStackTrace(); + System.err.println("Info: GL_ARB_texture_rectangle FBO support disabled"); + } + } + + // Try to set up APIs for enabling the bridge on OS X, + // where it isn't possible to create generalized + // external GLDrawables + Class cglSurfaceData = null; + try { + cglSurfaceData = Class.forName("sun.java2d.opengl.CGLSurfaceData"); + } catch (Exception e) { + if (DEBUG && VERBOSE) { + e.printStackTrace(); + System.err.println("Info: Unable to find class sun.java2d.opengl.CGLSurfaceData for OS X"); + } + } + if (cglSurfaceData != null) { + // FIXME: for now, assume that FBO support is not enabled on OS X + fbObjectSupportInitialized = false; + + // We need to find these methods in order to make the bridge work on OS X + createOGLContextOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("createOGLContextOnSurface", + new Class[] { + Graphics.class, + Long.TYPE + }); + createOGLContextOnSurfaceMethod.setAccessible(true); + + makeOGLContextCurrentOnSurfaceMethod = cglSurfaceData.getDeclaredMethod("makeOGLContextCurrentOnSurface", + new Class[] { + Graphics.class, + Long.TYPE + }); + makeOGLContextCurrentOnSurfaceMethod.setAccessible(true); + + destroyOGLContextMethod = cglSurfaceData.getDeclaredMethod("destroyOGLContext", + new Class[] { + Long.TYPE + }); + destroyOGLContextMethod.setAccessible(true); + } + } catch (Exception e) { + if (DEBUG && VERBOSE) { + e.printStackTrace(); + System.err.println("Info: Disabling Java2D/JOGL integration"); + } + isOGLPipelineActive = false; + } + } + } catch (HeadlessException e) { + // The AWT is running in headless mode, so the Java 2D / JOGL bridge is clearly disabled + } + + if (DEBUG) { + System.err.println("JOGL/Java2D integration " + (isOGLPipelineActive ? "enabled" : "disabled")); + } + return null; + } + }); + } + + public static boolean isOGLPipelineActive() { + return isOGLPipelineActive; + } + + public static boolean isFBOEnabled() { + return fbObjectSupportInitialized; + } + + public static boolean isQueueFlusherThread() { + checkActive(); + + try { + return ((Boolean) isQueueFlusherThreadMethod.invoke(null, null)).booleanValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Makes current the OpenGL context associated with the passed + Graphics object and runs the given Runnable on the Queue + Flushing Thread in one atomic action. */ + public static void invokeWithOGLContextCurrent(Graphics g, Runnable r) throws GLException { + checkActive(); + + try { + // FIXME: this may need adjustment + // This seems to be needed in many applications which don't + // initialize an OpenGL context before this and which would + // otherwise cause initFBOShareContext to be called from the + // Queue Flusher Thread, which isn't allowed + initFBOShareContext(GraphicsEnvironment. + getLocalGraphicsEnvironment(). + getDefaultScreenDevice()); + + AWTUtil.lockToolkit(); + try { + invokeWithOGLContextCurrentMethod.invoke(null, new Object[] {g, r}); + } finally { + AWTUtil.unlockToolkit(); + } + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Makes current the "shared" OpenGL context associated with the + given GraphicsConfiguration object, allowing JOGL to share + server-side OpenGL objects like textures and display lists with + this context when necessary. This is needed when Java2D's FBO + support is enabled, because in order to render into that FBO, + JOGL must share textures and display lists with it. Returns + false if the passed GraphicsConfiguration was not an OpenGL + GraphicsConfiguration. */ + public static boolean invokeWithOGLSharedContextCurrent(GraphicsConfiguration g, Runnable r) throws GLException { + checkActive(); + + try { + AWTUtil.lockToolkit(); + try { + return ((Boolean) invokeWithOGLSharedContextCurrentMethod.invoke(null, new Object[] {g, r})).booleanValue(); + } finally { + AWTUtil.unlockToolkit(); + } + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns the OpenGL viewport associated with the given Graphics + object, assuming that the Graphics object is associated with a + component of the specified width and height. The user should + call glViewport() with the returned rectangle's bounds in order + to get correct rendering results. Should only be called from the + Queue Flusher Thread. */ + public static Rectangle getOGLViewport(Graphics g, + int componentWidth, + int componentHeight) { + checkActive(); + + try { + return (Rectangle) getOGLViewportMethod.invoke(null, new Object[] {g, + new Integer(componentWidth), + new Integer(componentHeight)}); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns the OpenGL scissor region associated with the given + Graphics object, taking into account all clipping regions, etc. + To avoid destroying Java2D's previous rendering results, this + method should be called and the resulting rectangle's bounds + passed to a call to glScissor(). Should only be called from the + Queue Flusher Thread. */ + public static Rectangle getOGLScissorBox(Graphics g) { + checkActive(); + + try { + return (Rectangle) getOGLScissorBoxMethod.invoke(null, new Object[] {g}); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns an opaque "surface identifier" associated with the given + Graphics object. If this changes from invocation to invocation, + the underlying OpenGL drawable for the Graphics object has + changed and a new external GLDrawable and GLContext should be + created (and the old ones destroyed). Should only be called from + the Queue Flusher Thread.*/ + public static Object getOGLSurfaceIdentifier(Graphics g) { + checkActive(); + + try { + return getOGLSurfaceIdentifierMethod.invoke(null, new Object[] {g}); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns the underlying surface type for the given Graphics + object. This indicates, in particular, whether Java2D is + currently rendering into a pbuffer or FBO. */ + public static int getOGLSurfaceType(Graphics g) { + checkActive(); + + try { + // FIXME: fallback path for pre-b73 (?) Mustang builds -- remove + // once fbobject support is in OGLUtilities + if (!fbObjectSupportInitialized) { + return 0; + } + + return ((Integer) getOGLSurfaceTypeMethod.invoke(null, new Object[] { g })).intValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns the underlying texture target of the given Graphics + object assuming it is rendering to an FBO. Returns either + GL_TEXTURE_2D or GL_TEXTURE_RECTANGLE_ARB. */ + public static int getOGLTextureType(Graphics g) { + checkActive(); + + if (getOGLTextureTypeMethod == null) { + return GL.GL_TEXTURE_2D; + } + + try { + return ((Integer) getOGLTextureTypeMethod.invoke(null, new Object[] { g })).intValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** Returns either the given GLContext or a substitute one with + which clients should share textures and display lists. Needed + when the Java2D/OpenGL pipeline is active and FBOs are being + used for rendering. FIXME: may need to alter the API in the + future to indicate which GraphicsDevice the source context is + associated with. */ + public static GLContext filterShareContext(GLContext shareContext) { + if (isHeadless) + return shareContext; + + // FIXME: this may need adjustment + initFBOShareContext(GraphicsEnvironment. + getLocalGraphicsEnvironment(). + getDefaultScreenDevice()); + if (j2dFBOShareContext != null) { + return j2dFBOShareContext; + } + return shareContext; + } + + /** Returns the GLContext associated with the Java2D "share + context", with which all contexts created by JOGL must share + textures and display lists when the FBO option is enabled for + the Java2D/OpenGL pipeline. */ + public static GLContext getShareContext(GraphicsDevice device) { + initFBOShareContext(device); + // FIXME: for full generality probably need to have multiple of + // these, one per GraphicsConfiguration seen? + return j2dFBOShareContext; + } + + //---------------------------------------------------------------------- + // Mac OS X-specific methods + // + + /** (Mac OS X-specific) Creates a new OpenGL context on the surface + associated with the given Graphics object, sharing textures and + display lists with the specified (CGLContextObj) share context. */ + public static long createOGLContextOnSurface(Graphics g, long shareCtx) { + checkActive(); + + try { + return ((Long) createOGLContextOnSurfaceMethod.invoke(null, new Object[] { g, new Long(shareCtx) })).longValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** (Mac OS X-specific) Makes the given OpenGL context current on + the surface associated with the given Graphics object. */ + public static boolean makeOGLContextCurrentOnSurface(Graphics g, long ctx) { + checkActive(); + + try { + return ((Boolean) makeOGLContextCurrentOnSurfaceMethod.invoke(null, new Object[] { g, new Long(ctx) })).booleanValue(); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + /** (Mac OS X-specific) Destroys the given OpenGL context. */ + public static void destroyOGLContext(long ctx) { + checkActive(); + + try { + destroyOGLContextMethod.invoke(null, new Object[] { new Long(ctx) }); + } catch (InvocationTargetException e) { + throw new GLException(e.getTargetException()); + } catch (Exception e) { + throw (InternalError) new InternalError().initCause(e); + } + } + + //---------------------------------------------------------------------- + // Internals only below this point + // + + private static void checkActive() { + if (!isOGLPipelineActive()) { + throw new GLException("Java2D OpenGL pipeline not active (or necessary support not present)"); + } + } + + private static int getOGLUtilitiesIntField(final String name) { + Integer i = (Integer) AccessController.doPrivileged(new PrivilegedAction() { + public Object run() { + try { + Class utils = Class.forName("sun.java2d.opengl.OGLUtilities"); + Field f = utils.getField(name); + f.setAccessible(true); + return f.get(null); + } catch (Exception e) { + if (DEBUG && VERBOSE) { + e.printStackTrace(); + } + return null; + } + } + }); + if (i == null) + return 0; + if (DEBUG && VERBOSE) { + System.err.println("OGLUtilities." + name + " = " + i.intValue()); + } + return i.intValue(); + } + + private static void initFBOShareContext(final GraphicsDevice device) { + // Note 1: this must not be done in the static initalizer due to + // deadlock problems. + + // Note 2: the first execution of this method must not be from the + // Java2D Queue Flusher Thread. + + if (isOGLPipelineActive() && + isFBOEnabled() && + !initializedJ2DFBOShareContext) { + + // FIXME: this technique is probably not adequate in multi-head + // situations. Ideally we would keep track of a given share + // context on a per-GraphicsConfiguration basis or something + // similar rather than keeping one share context in a global + // variable. + initializedJ2DFBOShareContext = true; + if (DEBUG) { + System.err.println("Starting initialization of J2D FBO share context"); + } + invokeWithOGLSharedContextCurrent(device.getDefaultConfiguration(), new Runnable() { + public void run() { + j2dFBOShareContext = GLDrawableFactory.getFactory(GLProfile.getDefault(GLProfile.getDefaultDesktopDevice())).createExternalGLContext(); + } + }); + if (DEBUG) { + System.err.println("Ending initialization of J2D FBO share context"); + } + } + } +} diff --git a/src/jogl/classes/jogamp/opengl/awt/Java2DGLContext.java b/src/jogl/classes/jogamp/opengl/awt/Java2DGLContext.java new file mode 100644 index 000000000..07bc54b6a --- /dev/null +++ b/src/jogl/classes/jogamp/opengl/awt/Java2DGLContext.java @@ -0,0 +1,52 @@ +/* + * Copyright (c) 2006 Sun Microsystems, Inc. All Rights Reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * - Redistribution of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * + * - Redistribution in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * Neither the name of Sun Microsystems, Inc. or the names of + * contributors may be used to endorse or promote products derived from + * this software without specific prior written permission. + * + * This software is provided "AS IS," without a warranty of any kind. ALL + * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, + * INCLUDING ANY IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A + * PARTICULAR PURPOSE OR NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN + * MICROSYSTEMS, INC. ("SUN") AND ITS LICENSORS SHALL NOT BE LIABLE FOR + * ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR + * DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR + * ITS LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR + * DIRECT, INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE + * DAMAGES, HOWEVER CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, + * ARISING OUT OF THE USE OF OR INABILITY TO USE THIS SOFTWARE, EVEN IF + * SUN HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. + * + * You acknowledge that this software is not designed or intended for use + * in the design, construction, operation or maintenance of any nuclear + * facility. + * + * Sun gratefully acknowledges that this software was originally authored + * and developed by Kenneth Bradley Russell and Christopher John Kline. + */ + +package com.jogamp.opengl.impl.awt; + +import com.jogamp.opengl.impl.*; +import java.awt.Graphics; + +/** Provides a construct by which the shared GLJPanel code can + * interact with a few methods in the Mac OS X-specific Java2D/JOGL + * bridge implementation. + */ + +public interface Java2DGLContext { + public void setGraphics(Graphics g); +} |