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author | Sven Gothel <[email protected]> | 2011-11-10 17:14:51 +0100 |
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committer | Sven Gothel <[email protected]> | 2011-11-10 17:14:51 +0100 |
commit | 0120a81c36ffc7455d196960048fe935f82fc9a6 (patch) | |
tree | c7933d3df1a645b277de9fd73eafa31a0c737d8f /src/jogl/classes/jogamp/opengl/awt | |
parent | af083029321b3ff57c37f9426ecf5eb526b5e7ae (diff) |
OS X Layered View: Part6 (native) Using a root CALayer where we attach/detach our GL one
- it seems to be more stable, having one root CALayer attached to the JAWT_SurfaceView forever
- tackles crach at GL layer destruction
- proper release of all GL layer resources
- now final [gl-layer dealloc] happens at very destruction of JAWT object,
even though it was removed from root-layer earlier (and all other references)
- see comment in MacOSXWindowSystemInterface-pbuffer.m :: createNSOpenGLLayer(..)
- at least no more crash .. and resource release ASAP, but the GL-layer itself (see above)
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/awt')
0 files changed, 0 insertions, 0 deletions