diff options
author | Sven Gothel <[email protected]> | 2012-07-19 21:15:10 +0200 |
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committer | Sven Gothel <[email protected]> | 2012-07-19 21:15:10 +0200 |
commit | 20bf031db719f7baa4c6e74734fc999061e08fe2 (patch) | |
tree | a5957e2bb4a75ac28513f430bf458a65bf866fe0 /src/jogl/classes/jogamp/opengl/egl/EGLContext.java | |
parent | 3988e3d7df9b80e9b7058f64758b34a5389f38b0 (diff) |
Bug 599 - FBObject / Offscreen Support - Part 1
- New FBObject implementation handling FBO and it's attachments *** API CHANGE: Util -> Core ***
while it's size and sample-count can be reconfigured on the fly.
- com.jogamp.opengl.util.FBObject -> com.jogamp.opengl.FBObject
- agnostic to texture unit
- separate attachments using OO hierarchy reflecting FBO
- handling MSAA and blitting
- no FBO destruction for reconfig (attach/detach)
- New GLFBODrawableImpl impl. an FBObject based GLDrawable
- Instantiated by a dummy native surface (onscreen and invisible)
hooked up to a dummy GLDrawable, which is the delegation for context creation.
- Utilizies ProxySurface.UpstreamSurfaceHook for dummy surface
avoiding specialization for native platforms.
- TODO: Allow to utilize common surface interface as a
dummy-surface to supporting API seperation of
windowing/GL. The latter allows impl. of createGLDrawable(NativeSurface)
with FBO.
- New OffscreenAutoDrawable (extends GLAutoDrawableDelegate)
for all offscreen drawables. Shall replace GLPbuffer.
- New GLCapabilities*.isFBO() / setFBO(boolean) to request FBO offscreen,
similar to isPBuffer(). Rule: if both are requested, FBO shall be favored.
- GLContext adds raw FBO availability query (min. FBO avail),
FBObject contains fine grained queries (TODO: Move parts to GLContext for efficiency).
- Add framebuffer tracking, allowing fast querying:
- GLBase/GLContext:
public int getBoundFramebuffer(int target);
public int getDefaultDrawFramebuffer();
public int getDefaultReadFramebuffer();
- GLContextImpl
public final void setBoundFramebuffer(int target, int framebufferName)
.. called by GL impl bind framebuffer
- GL: getDefaultDrawFramebuffer(), getDefaultReadFramebuffer()
Adding default framebuffer queries being issued by
GL.glBindFramebuffer(target, 0) w/ a default framebuffer, o.e. zero.
This allows a transparent use of a custom FBO even in case the applications
attempts to reset FBO to zero.
Value flow: GL <- GLContext <- GLDrawable,
- GLCapabilities handle fbo/pbuffer seperate, don't disable the other
- GLContext/GL track read/write framebuffer to be queried by FBObject
to determine whether to bind/unbind a framebuffer
- Test cases for multiple FBO w/ and w/o MSAA
Other Features:
- New interface ProxySurface.UpstreamSurfaceHook,
allowing to hook an upstream surface of unknown type
providing lifecycle and information (size, ..) callbacks.
Used for all new dummy NativeSurface impl and SWT GLCanvas.
- GLContext -> GLDrawable propagation context/drawable lifecycle
via ProxySurface.UpstreamSurfaceHook allowing dynamic resources
to react (create, init, ..)
- contextRealized()
- contextMadeCurrent()
- SurfaceChangeable -> MutableSurface
currently only contains setting the surface handle.
TODO: May need to move ProxySurface.UpstreamSurfaceHook -> MutableSurface.UpstreamSurfaceHook,
allowing other impl. classes (NEWT OffscreenWindow) to utilize the new
upstream hookup mechanism - will allow FBO/Dummy window to work.
- SWT GLCanvas using ProxySurface.UpstreamSurfaceHook for proper size
propagation.
- New GLAutoDrawable::getUpstreamWidget(), allowing GLEventListener
to fetch the owning Java side UI element (NEWT, SWT, AWT, ..).
- GLDrawableFactory: Removed createOffscreenSurface() - unused and not GL related
- EGLDrawableFactory handles device/profile avail. mapping
while actually creating context/drawable.
This allows us to learn whether the ES context is software/hardware as well as FBO avail.
- EGLDrawable: Removed secret buckets of EGL configs :)
Employ native surface (X11, WGL, ..) to EGL 'mapping' in
EGLDrawableFactory utilizing new EGLUpstreamSurfaceHook (implements ProxySurface.UpstreamSurfaceHook).
Other Bugs:
- Add CTX_OPTION_DEBUG to ctx/extension cache key since only a debug ctx
may expose the ARB debug capability.
This bug caused lack of ARB/AMD debug functionality.
- Fix GLProfile deadlock (debug mode, w/ EGL/ES, no X11),
dump availability information _after_ lock.
- ImmModeSink draw(): Use GL's glDrawElements(..), don't cast for GL2ES1.
Fixes use for GL2ES2.
- Fix KeyEvent.getKeyChar() comment (-> only stable for keyTyped(..))
Misc:
- Refined alot of API doc
- New GLExtensions holds commonly used GL extension strings,
allows better referencing and usage lookup.
- Move GL (interface) decl. to GLBase
- GLBuffers: Cleanup API doc (format, types)
- TextureIO: Add PAM and PPM static suffix identifier
- GLCapabilities getNumSamples() returns 0 if sampleBuffers is disabled, this seems to be more natural.
- finalized a lot
Diffstat (limited to 'src/jogl/classes/jogamp/opengl/egl/EGLContext.java')
-rw-r--r-- | src/jogl/classes/jogamp/opengl/egl/EGLContext.java | 76 |
1 files changed, 51 insertions, 25 deletions
diff --git a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java index 65a4c3ece..c5d0df645 100644 --- a/src/jogl/classes/jogamp/opengl/egl/EGLContext.java +++ b/src/jogl/classes/jogamp/opengl/egl/EGLContext.java @@ -110,14 +110,8 @@ public abstract class EGLContext extends GLContextImpl { @Override protected void makeCurrentImpl() throws GLException { - if(EGL.EGL_NO_DISPLAY==((EGLDrawable)drawable).getDisplay() ) { - throw new GLException("drawable not properly initialized, NO DISPLAY: "+drawable); - } if (EGL.eglGetCurrentContext() != contextHandle) { - if (!EGL.eglMakeCurrent(((EGLDrawable)drawable).getDisplay(), - drawable.getHandle(), - drawableRead.getHandle(), - contextHandle)) { + if (!EGL.eglMakeCurrent(drawable.getNativeSurface().getDisplayHandle(), drawable.getHandle(), drawableRead.getHandle(), contextHandle)) { throw new GLException("Error making context 0x" + Long.toHexString(contextHandle) + " current: error code 0x" + Integer.toHexString(EGL.eglGetError())); } @@ -126,10 +120,7 @@ public abstract class EGLContext extends GLContextImpl { @Override protected void releaseImpl() throws GLException { - if (!EGL.eglMakeCurrent(((EGLDrawable)drawable).getDisplay(), - EGL.EGL_NO_SURFACE, - EGL.EGL_NO_SURFACE, - EGL.EGL_NO_CONTEXT)) { + if (!EGL.eglMakeCurrent(drawable.getNativeSurface().getDisplayHandle(), EGL.EGL_NO_SURFACE, EGL.EGL_NO_SURFACE, EGL.EGL_NO_CONTEXT)) { throw new GLException("Error freeing OpenGL context 0x" + Long.toHexString(contextHandle) + ": error code 0x" + Integer.toHexString(EGL.eglGetError())); } @@ -137,7 +128,7 @@ public abstract class EGLContext extends GLContextImpl { @Override protected void destroyImpl() throws GLException { - if (!EGL.eglDestroyContext(((EGLDrawable)drawable).getDisplay(), contextHandle)) { + if (!EGL.eglDestroyContext(drawable.getNativeSurface().getDisplayHandle(), contextHandle)) { final int eglError = EGL.eglGetError(); if(EGL.EGL_SUCCESS != eglError) { /* oops, Mesa EGL impl. may return false, but has no EGL error */ throw new GLException("Error destroying OpenGL context 0x" + @@ -158,16 +149,16 @@ public abstract class EGLContext extends GLContextImpl { @Override protected boolean createImpl(GLContextImpl shareWith) throws GLException { - long eglDisplay = ((EGLDrawable)drawable).getDisplay(); - EGLGraphicsConfiguration config = ((EGLDrawable)drawable).getGraphicsConfiguration(); - GLProfile glProfile = drawable.getGLProfile(); - long eglConfig = config.getNativeConfig(); + final EGLGraphicsConfiguration config = (EGLGraphicsConfiguration) drawable.getNativeSurface().getGraphicsConfiguration(); + final long eglDisplay = config.getScreen().getDevice().getHandle(); + final GLProfile glProfile = drawable.getGLProfile(); + final long eglConfig = config.getNativeConfig(); long shareWithHandle = EGL.EGL_NO_CONTEXT; - if (eglDisplay == 0) { + if ( 0 == eglDisplay ) { throw new GLException("Error: attempted to create an OpenGL context without a display connection"); } - if (eglConfig == 0) { + if ( 0 == eglConfig ) { throw new GLException("Error: attempted to create an OpenGL context without a graphics configuration"); } @@ -217,10 +208,7 @@ public abstract class EGLContext extends GLContextImpl { ",\n\t"+this+ ",\n\tsharing with 0x" + Long.toHexString(shareWithHandle)); } - if (!EGL.eglMakeCurrent(((EGLDrawable)drawable).getDisplay(), - drawable.getHandle(), - drawableRead.getHandle(), - contextHandle)) { + if (!EGL.eglMakeCurrent(eglDisplay, drawable.getHandle(), drawableRead.getHandle(), contextHandle)) { throw new GLException("Error making context 0x" + Long.toHexString(contextHandle) + " current: error code " + EGL.eglGetError()); } @@ -269,8 +257,7 @@ public abstract class EGLContext extends GLContextImpl { eglQueryStringInitialized = true; } if (eglQueryStringAvailable) { - final String ret = EGL.eglQueryString(((EGLDrawable)drawable).getDisplay(), - EGL.EGL_EXTENSIONS); + final String ret = EGL.eglQueryString(drawable.getNativeSurface().getDisplayHandle(), EGL.EGL_EXTENSIONS); if (DEBUG) { System.err.println("EGL extensions: " + ret); } @@ -291,7 +278,7 @@ public abstract class EGLContext extends GLContextImpl { } return false; } - return EGL.eglSwapInterval(((EGLDrawable)drawable).getDisplay(), interval); + return EGL.eglSwapInterval(drawable.getNativeSurface().getDisplayHandle(), interval); } @Override @@ -300,6 +287,45 @@ public abstract class EGLContext extends GLContextImpl { @Override public abstract void releasePbufferFromTexture(); + // + // Accessible .. + // + + /** + * If context is an ES profile, map it to the given device + * via {@link GLContext#mapAvailableGLVersion(AbstractGraphicsDevice, int, int, int, int, int)}. + * <p> + * We intentionally override a non native EGL device ES profile mapping, + * i.e. this will override/modify an already 'set' X11/WGL/.. mapping. + * </p> + * + * @param device + */ + protected void mapCurrentAvailableGLVersion(AbstractGraphicsDevice device) { + mapCurrentAvailableGLVersionImpl(device, ctxMajorVersion, ctxMinorVersion, ctxOptions); + } + + protected static void mapStaticGLESVersion(AbstractGraphicsDevice device, int major) { + int ctp = ( 2 == major ) ? ( GLContext.CTX_PROFILE_ES | GLContext.CTX_IMPL_ES2_COMPAT | GLContext.CTX_IMPL_FBO ) : ( GLContext.CTX_PROFILE_ES ); + mapCurrentAvailableGLVersionImpl(device, major, 0, ctp); + } + private static void mapCurrentAvailableGLVersionImpl(AbstractGraphicsDevice device, int major, int minor, int ctp) { + if( 0 != ( ctp & GLContext.CTX_PROFILE_ES) ) { + // ES1 or ES2 + final int reqMajor = major; + final int reqProfile = GLContext.CTX_PROFILE_ES; + GLContext.mapAvailableGLVersion(device, reqMajor, reqProfile, + major, minor, ctp); + } + } + + protected static boolean getAvailableGLVersionsSet(AbstractGraphicsDevice device) { + return GLContext.getAvailableGLVersionsSet(device); + } + protected static void setAvailableGLVersionsSet(AbstractGraphicsDevice device) { + GLContext.setAvailableGLVersionsSet(device); + } + protected static String toHexString(int hex) { return GLContext.toHexString(hex); } |